
This power can be exploited for indefinite regeneration by taking a point of magic damage, and then not resting to regain physical damage boxes. Still can spellcast till your stun boxes are full, and then rest an hour at a time till you get them back. This means however that since you won't ever recover that 1 physical box, you have indefinite regeneration, because regeneration by definition cannot heal magically inflicted damage. Aside from that, I don't know if the power is effective enough working as intended, but I'd have to check through play.

This ability allows you to detect qualities that they really ought not to, from things like whether or not you have a SIN, to if you have friends in high places, to alibi, etc. It also removes all the possible surprise from Drakes, Infected, Blood Mages, Toxic Mages, etc. because you can just see if they have whichever traits associated with those (Drake or infected qualities, blood magic metamagics, etc.). Honestly, I don't believe it should be able to see qualities or what specific metamagics a person knows, that'd make it too powerful and impossible to surprise someone with this quality.