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Master and Slaves

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MTCE

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« on: <11-16-19/1658:07> »
My player-hacker wants to slave the PANs of the other three members of the team, to let them benefit from his cyberdeck's much more robust Firewall and counter-cyber skills. My argument against this is he can't slave any device that he doesn't actually own. Naturally, because my player isn't an idiot, he countered with "What if I buy all the stuff, have it all linked to one of my false SINs as the owner, then dish it out to everyone else to use?" I said no again but I'm not particularly satisfied with my "because I said so" answer. Thoughts?

MTCE

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« Reply #1 on: <11-16-19/1703:38> »
Whoops. Looks like someone recently posted a similar question that I didn't see. The answer wasn't 100% either way so I'll leave this thread open.

Another question occurs to me...

If I have an NPC hacker that decides to data spike the samurai's cybereyes, how is the device rating of cyberware determined? I know there are different levels of cybereyes but that isn't really meant to be the device rating, is it?

CigarSmoker

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« Reply #2 on: <11-16-19/1739:31> »
You are denying your player his core role purpose  ???

if you are refering to 6th edition your player can at minimum defend devices equal to his decks "data processing". There are lots of threads about this topic in this forum.
Read one of the newer ones regarding 6th edition... 5th Edition i pass :P

Stainless Steel Devil Rat

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« Reply #3 on: <11-16-19/2018:55> »
Another question occurs to me...

If I have an NPC hacker that decides to data spike the samurai's cybereyes, how is the device rating of cyberware determined? I know there are different levels of cybereyes but that isn't really meant to be the device rating, is it?

Rating is not the same thing as Device Rating.

It's left to GM fiat to assign Device Ratings to most devices.  My recommendation is to continue to use 5th edition's yardstick for Device Ratings:

DR 1: cheap, expendable goods (cans of soda, clothes from a vending machine, etc)
DR 2: standard consumer goods and standard grade cyberware
DR 3: security/police grade hardware and alphaware
DR 4: military grade items and betaware
DR 5: cutting edge devices and deltaware
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

Leith

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« Reply #4 on: <11-16-19/2028:55> »
Cyberware in SR5 would have a device rating based on its grade. 2 for basic. In 6 I cannot find any reference. I don't know that it would make a huge difference if you just gave cybereyes a device rating equal to the cybereye rating since in SR6 its main function is to determine matrix condition monitor and gets used in very few dicepools.
SR5 PANs can have device rating x 3 devices slaved to the master device. Obviously the device rating of the master is used for this. Pretty sure ownership isn't a requirement.

Xenon

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« Reply #5 on: <11-17-19/0514:48> »
My player-hacker wants to slave the PANs of the other three members of the team
You need to decide at your table. There are basically two routes here:

  • Rules as they are written (RAW): You may only only slave data process number of devices to a commlink or cyberjack (and device rating x 3 drones to a remote command console). This indirectly mean that each member of the team will have a small PAN that they themselves defend (and that most of their devices will not be protected by a firewall at all). It also mean that if each individual network are running silent then someone need to successfully take individual opposed matrix perception tests to spot them. If a hostile hacker gain access he will only gain access to one of the networks.
  • Rules as the author originally intended them (RAI): You [house] rule that PANs may be daisy-chained to create one big network that normally the team's technology specialist (decker, rigger, living network technomancer) is defending. This indirectly mean that if the network is running silent and someone successfully take an opposed matrix perception test then this someone will spot the whole silent running network. It also mean that if a hostile hacker gain access then he will be considered to be on the inside and have access on the whole daisy-chained network at once.


If I have an NPC hacker that decides to data spike the samurai's cybereyes, how is the device rating of cyberware determined?
The common device rating table is missing in SR6. Odds are it will be included in the upcoming errata. Until then use the following ratings (from SR5):

SR5 p. 234 Device Ratings
TypeRating  Boxes  Examples
Simple19General appliances, public terminals, entertainment systems
Average29Standard personal electronics, basic cyberware, vehicles, drones,
weapons, residential security devices
Smart310Security vehicles, alphaware, corporate security devices
Advanced410High-end devices, betaware, military vehicles and security devices
Cutting Edge511Deltaware, credsticks, black-ops vehicles and security devices
Bleeding Edge  611Billion-nuyen experimental devices, space craft

Which mean the standard grade cybereyes in your example would have a device rating of 2 and a total of 9 matrix condition monitor boxes.
« Last Edit: <11-17-19/0521:46> by Xenon »

MTCE

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« Reply #6 on: <11-18-19/0426:55> »
You guys are fantastic! Thank you so much for your input. Happy gaming!