When learning a new edition of a game, prior edition knowledge can be a burden. That's where the "change blindness" thread comes from, because it's very easy to unintentional stick to the old rules because you haven't realized how they have changed.
What I do to reduce that in myself is to mentally categorize every new edition of a game as an entirely different game, and force myself to constantly remind myself that unless I read it in the new book that I do not know a thing. I then supplement that with reading forums related to the game to see what issues or questions other people are having, and then look up those specific things and make sure I know how to make them work.
For the most part I haven't had any trouble figuring out how SR6 works (though some thing I admit I've had to rely on my own judgement for, rather than text in the book) - though during my session last night some vehicle stuff came into the scenario and I realized that I had not actually figured out things like what kind of action(s) are called for to hop into a nearby truck, start it, and drive away. And then I got the classic Shadowrun experience of thinking I knew where to look, being wrong, trying to use the index to find it, that not working, then trying to skim the relevant chapter but giving up and making a judgement call because it was taking too long to find the official answer.
So thanks for reminding me I need to go look that stuff up now.
[/quote]
That’s what I try to do, for some reason I’m having a hard time with it. I can understand the basic mechanics, but so many details seem counterintuitive for me. That’s why I’m wondering how a new player handles it. I appreciate hearing from some. I just keep stopping and going “wait, what?” when I’m reading