Shadowrun

Shadowrun Play => Character creation and critique => Topic started by: saithor on <10-17-14/2214:47>

Title: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-17-14/2214:47>
Probably should have put this up earlier, would appreciate suggestions and/or advice. Also the reason for all the Knolwedge Skills is that the GM gave us 20 free karma to spend on knolwedge skills.

Blitz

Priorities
A-Attributes (24)
B-Skills (36/5)
C-Metatype (Metatype 3)
D-Magic (Magic 3)
E-Resources (6,000)

Attributres
Body  5
Agility 7
Reaction  4 (6)
Strength  2
Charisma  4
Intuition  5
Logic  3
Willpower  5
Edge 2
Magic 4
Essence 6

Initiative: 11+3d6
Physical Condition Moniter: 11 Boxes
Sun Condition Moniter: 11 Boxes
Overflow: 5

Limits
Physical: 5
Mental: 5
Social: 6

Qualities (13 Karma)
Ambidexterous (-4)
Mentor Spirit (Wolf) (-5) +2 Dice Tracking, 2 free levels attribute boost (Agility)
Minor Addiction Alcoholisim +4
Bad Rep (+7)

Current Karma: 15
-5 for resources
-10 for 2 pp

Skills
Skill Group Athletics 5
Automatics 6 (Specialization: SMGS)
Sneaking 6 (Specialty: Urban)
Perception 6
Tracking 4
Unarmed 5
Pistols 6 (Specializtion:Semi-Autos)

Language and Knolwedge Skills
Sperethiel N
English 4
Spanish 4
Black Market 2
Chicago Gangs 2
Security Companies 2
Corporate Johnsons 2
Japaneese Anime 2
Guns (In all shapes and sizes) 2



Adept Powers
Improved Reflexes 2  2.5
Attribute Boost 2 (Agility) free
Combat Sense 2 1
Improved Ability (Automatics) 1
Enhanced Accuracy (Automatics, Pistols) .5
Wall Running .5

Weapons
Ingram Smartgun X (Gas Vent-2, Integral Sound Supressor, Smartgun)
100 Round Regular Ammunition
2 Spare Clips
Steyr TMP (Laser Sight)
100 Round Regular Ammunition

Concealable Holster
2 Spare Clips

Gear
Armor Jacket (Rating 2 Rad protection)
Rating 3 Fake Sin
Rating 3 License (Firarm Carry, Concealed Carry, smartlink)
5 Standard Credsticks
Sony Emperor
Goggles (Capacity 4) W/ Smartlink, Image Link
Rating 3 Medkit

Lifestyle
low, 1 Month
Nyuen: 110+3D6x60

Contacts
Arms Dealer 3/4
Street Doctor 3/3
Horde Gangleader 3/2
Hacker 3/3
Title: Re: (5E) Street Level gunlinger Adpet
Post by: 8-bit on <10-17-14/2304:54>
How do you have Magic 4, but 5.5 points worth of powers? D in Magic has 2 Magic for an Adept.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-17-14/2309:19>
Didn't even notice. Will take out Wall running. And a point of edge.  Although would it be worth it totals out Improved ability: Automatics instead?
Title: Re: (5E) Street Level gunlinger Adpet
Post by: 8-bit on <10-18-14/0032:47>
I would say drop Wall Running, Enhanced Accuracy, and 1 level of Combat Sense for another level of Improved Reflexes. 4d6 Initiative dice is pretty powerful, unless you're planning to get it later. Up to you though, if you were going to drop anything to fit within 5 points, I would drop Wall Running.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-18-14/0310:38>
I actually have enough PP for a lot, I forgot I had spent 10 karma for two PP. so I could drop wall running and pick up the additional level of Improved Reflexes. :). The major thing I'm second guessing myself on is gear, especially weapons, as I think I made some bad decisions in choosing those.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: 8-bit on <10-18-14/0337:54>
2 PP can't be bought as an adept, only as a mystic adept. Adepts get a number of PP = to their magic rating.

As for gear, a gas-vent system and a silencer cannot be combined normally. However, I know this is for Pointdexter's game, so here is his house rule.

@Poindexter, would you allow a weapon to be outfitted with both a suppressor and a gas vent system, so long as only one of those was enabled at any given time?  The way I see this functioning is, a suppressor is outfitted to be attached below the gas vent system, nullifying its recoil benefit but allowing the weapon to be used stealthily.  Thoughts?

Sure, just buy you a slidemount and take the time required to switch em out.

I would recommend picking up some Gel Rounds. You don't always want to kill every single thing (well, unless you really want to play up the homicidal maniac part), so the ability to do stun damage is valuable. I would personally go the Ares Sigma 3 from Gun Heaven 3 over the Ingram Smartgun, but if you don't have Gun Heaven 3, then the Ingram Smartgun is fine. I might recommend trying to get a Smartgun system in your Steyr TMP. Goggles can be Capacity 2 if you aren't putting anything else into them. They can't be modified after they are bought, so you might as well save some money. Other than that, I don't see any glaring weaknesses in gear.

It should be noted that Machine Pistols are fired with Automatics, they only use Pistols when firing SA, and that's optional (you can still use Automatics to fire SA). Unarmed Combat also seems like a waste with your low Strength stat, not to mention that you don't have Shock Gloves or anything. That frees up a lot of points to spend.

Speaking of low Strength, I recommend trying to get it higher. All of your weapons are best fired in either BF (Burst Fire) or FA (Full Automatic) mode. Both modes use up a lot of recoil. Right now, you have 2 recoil compensation with the Steyr TMP, and 4 with the Ingram Smartgun. Those recoil penalties will add up very quickly. I recommend either getting 3 or 5 Strength, so that you can try to maximize your ability to fire in bursts.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: Glyph on <10-18-14/0955:21>
I would start out with Edge of 1 and Magic of 5, then spend the 10 karma you mistakenly spent on power points to raise Edge from 1 to 2.  At least that way you will have 5 PP and not have to cut anything.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: Shrazkil on <10-18-14/0959:07>
I just skimmed but if this is street level there is no A for attributes.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: Michael Chandra on <10-18-14/1005:28>
You're thinking Street Scum. Street level changes karma, availability, nuyen restrictions and the amount of nuyen for Priorities, but doesn't limit the priorities in themself.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: Shrazkil on <10-18-14/1037:38>
Ohhhh my bad yeah, thought street scum
Title: Re: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-18-14/1106:14>
I would start out with Edge of 1 and Magic of 5, then spend the 10 karma you mistakenly spent on power points to raise Edge from 1 to 2.  At least that way you will have 5 PP and not have to cut anything.

Ok, will do that.

I will Consider the Ares Sigma 3, but my main beef is the Drum Magazine. 50 rounds lasts quite a while, but taking a Complex action to reload sounds a little risky. Also the extra 200 nuyen in buying it will probably mean no Gel rounds without cutting something else out. Any ideas what stat I should decrease for Strength?
Title: Re: (5E) Street Level gunlinger Adpet
Post by: Imveros on <10-18-14/1119:49>
I would start out with Edge of 1 and Magic of 5, then spend the 10 karma you mistakenly spent on power points to raise Edge from 1 to 2.  At least that way you will have 5 PP and not have to cut anything.

Ok, will do that.

I will Consider the Ares Sigma 3, but my main beef is the Drum Magazine. 50 rounds lasts quite a while, but taking a Complex action to reload sounds a little risky. Also the extra 200 nuyen in buying it will probably mean no Gel rounds without cutting something else out. Any ideas what stat I should decrease for Strength?

IMO the Sigma is the best SMG on the market if you can afford to put the spinning rims on it. I wouldn't advise not worrying about Str unless you are worried about your physical limit. Honestly i think 5 is good enough for now. 3 Str wouldn't help for recoil anyway


Core Rule Book P175
Quote
You get 1
free point anytime you start firing, then you add your
Strength/3 (rounded up) and the recoil compensation of
any guns you are prepared to shoot

So str 2 = one recoil as does str 3
Title: Re: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-18-14/1121:16>
Ok, I will try to get it, although I don't know what you mean by spinning rims. And by 5 being enough, do you mean the PP?
Title: Re: (5E) Street Level gunlinger Adpet
Post by: Imveros on <10-18-14/1123:55>
I meant 5 physical limit. By spinning rims i mean buying all the fancy add ons for the gun. Things like gas vent 3, Hanging strap, a scope with vision upgrades if you don't have goggles/glasses to do that for you, ext
Title: Re: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-18-14/1209:16>
I'll get the Ares Sigma, but don't know if i'll be able to put the spinning rims on it. Here's my most recent gear list and how much Nuyen is left over.

Weapons
Ingram Smartgun X (Gas Vent-2, Integral Sound Supressor, Smartgun)
100 Round Regular Ammunition
40 Gel Rounds
2 Spare Clips
Steyr TMP (Laser Sight)
100 Round Regular Ammunition
40 Gel Rounds
Concealable Holster
2 Spare Clips

Gear
Armor Jacket (Rating 2 Rad protection)
Rating 3 Fake Sin
Rating 3 License (Firarm Carry, Concealed Carry, smartlink)
5 Standard Credsticks
Sony Emperor
Goggles (Capacity 2) W/ Smartlink, Image Link
Rating 3 Medkit

Lifestyle
low, 1 Month
Nyuen: 10+3D6x60


Any suggestions for anything that could be dropped?
Title: Re: (5E) Street Level gunlinger Adpet
Post by: 8-bit on <10-18-14/1242:44>
IMO the Sigma is the best SMG on the market if you can afford to put the spinning rims on it. I wouldn't advise not worrying about Str unless you are worried about your physical limit. Honestly i think 5 is good enough for now. 3 Str wouldn't help for recoil anyway


Core Rule Book P175
Quote
You get 1
free point anytime you start firing, then you add your
Strength/3 (rounded up) and the recoil compensation of
any guns you are prepared to shoot

So str 2 = one recoil as does str 3

Oh, I'm an idiot. I thought it was Strength/2.... oops.

Edit: For your gear list, it is possible to drop the Low Lifestyle for a Squatter one. It's not the most amazing thing, but that would give you an extra 1600 nuyen, 1400 if you take Extra Secure. Another thing you can do is drop your Fake SIN and Licenses to Rating 2. While that is also not the most amazing thing, for a Street Level character in Chicago, I don't know how useful a high rating Fake SIN at character creation will be.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-18-14/1312:54>
Definintly worth thinking about the Squatter suggestion, thanks for that suggestion, seems the best way to get the extra Nuyen, I'm more reluctant about the licenses, will see what I can squeeze with the extra 1600 first.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: Poindexter on <10-18-14/1417:32>
Also, the 20 karma for knowledge skills was specifically for "Interest" knowledge skills.
knowledge skills are broken up into academic, interest, street, and professional.

i dont think you specified which were which.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-18-14/1438:31>
Also, the 20 karma for knowledge skills was specifically for "Interest" knowledge skills.
knowledge skills are broken up into academic, interest, street, and professional.

i dont think you specified which were which.

Ok, I will get to work on that.

Edit: Here is my updated Character Sheet

Blitz

Priorities
A-Attributes (24)
B-Skills (36/5)
C-Metatype (Metatype 3)
D-Magic (Magic 3)
E-Resources (6,000)

Attributres
Body  5
Agility 7
Reaction  4 (6)
Strength  2
Charisma  4
Intuition  5
Logic  3
Willpower  5
Edge 2
Magic 5
Essence 6

Initiative: 11+3d6
Physical Condition Moniter: 11 Boxes
Sun Condition Moniter: 11 Boxes
Overflow: 5

Limits
Physical: 5
Mental: 5
Social: 6

Qualities (13 Karma)
Ambidexterous (-4)
Mentor Spirit (Wolf) (-5) +2 Dice Tracking, 2 free levels attribute boost (Agility)
Minor Addiction Alcoholisim +4
Bad Rep (+7)

Current Karma: 15
-5 for resources
-10 for Edge to 2

Skills
Skill Group Athletics 5
Automatics 6 (7) (Specialization: SMGS)
Sneaking 6 (Specialty: Urban)
Perception 6
Tracking 4
Con 2
Locksmith 2
First Aid 1
Pistols 6 (Specializtion:Semi-Autos)

Language and Knolwedge Skills
Sperethiel N
English 4
Black Market 4
Chicago Gangs 4
Pop Music 3
Japaneese Anime 3
Combat Biking 2
Killing Floor 2



Adept Powers
Improved Reflexes 2  2.5
Attribute Boost 2 (Agility) free
Combat Sense 2 1
Improved Ability (Automatics) 1
Enhanced Accuracy (Automatics, Pistols) .5


Weapons
Ingram Smartgun X (Foregrip, Folding Stock, Gas Vent 3 Smartgun)
100 Round Regular Ammunition
80 Gel Rounds
2 Spare Clips

Ares Crusader II (Smatlink, Gas Vent-2)
100 Round Regular Ammunition
80 Gel Rounds
Concealable Holster
2 Spare Clips

Gear
Armor Jacket (Rating 2 Rad protection,)
Rating 3 Fake Sin
Rating 3 License (Firarm Carry, Concealed Carry, smartlink)
5 Standard Credsticks
Sony Emperor
Goggles (Capacity 2) W/ Smartlink, Image Link
Rating 3 Medkit

Lifestyle
Squatter, 1 Month
Nyuen: 40+2D6x40

Contacts
Arms Dealer 3/4
Street Doctor 3/2
Fixer 3/2
Hacker 3/4
Title: Re: (5E) Street Level gunlinger Adpet
Post by: Poindexter on <10-19-14/1620:31>
Is the bad rep that you're a drunk?

thats enough to do it, really. Not many people are willing to let a boozehound watch their backs, y'know?
Title: Re: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-19-14/1654:55>
Is the bad rep that you're a drunk?

thats enough to do it, really. Not many people are willing to let a boozehound watch their backs, y'know?

I already put the Bad Rep in the recruitment thread, the Alcoholisim is a result of it. Anyway, I realized I actually had a physical limit of 5, had to make some changes to the character to make sure that I got a Physical Limit of 5.

Blitz

Priorities
A-Attributes (24)
B-Skills (36/5)
C-Metatype (Metatype 3)
D-Magic (Magic 3)
E-Resources (6,000)

Attributres
Body  5
Agility 7
Reaction  4 (6)
Strength  3
Charisma  4
Intuition  5
Logic  3
Willpower  4
Edge 2
Magic 5
Essence 6

Initiative: 11+3d6
Physical Condition Moniter: 11 Boxes
Sun Condition Moniter: 10 Boxes
Overflow: 5

Limits
Physical: 5
Mental: 5
Social: 6

Qualities (13 Karma)
Ambidexterous (-4)
Mentor Spirit (Wolf) (-5) +2 Dice Tracking, 2 free levels attribute boost (Agility)
Minor Addiction Alcoholisim +4
Bad Rep (+7)

Current Karma: 15
-5 for resources
-10 for Edge to 2

Skills
Skill Group Athletics 5
Automatics 6 (7) (Specialization: SMGS)
Sneaking 6 (Specialty: Urban)
Perception 5
Tracking 4
Con 2
Locksmith 2
First Aid 1
Palming 2
Pistols 6

Language and Knolwedge Skills
Sperethiel N
English 4
Black Market 4
Chicago Gangs 4
Pop Music 3
Japaneese Anime 3
Combat Biking 2
Killing Floor 2



Adept Powers
Improved Reflexes 2  2.5
Attribute Boost 2 (Agility) free
Combat Sense 2 1
Improved Ability 1 (Automatics) .5
Enhanced Accuracy (Automatics, Pistols) .5


Weapons
Ares Sigma (Foregrip, Folding Stock, Gas Vent 3 Smartgun)
100 Round Regular Ammunition
80 Gel Rounds
2 Spare Clips

Ares Crusader II (Smartlink, Gas Vent-2)
100 Round Regular Ammunition
80 Gel Rounds
Concealable Holster
2 Spare Clips

Gear
Armor Jacket (Rating 2 Rad protection,)
Rating 3 Fake Sin
Rating 3 License (Firearm Carry, Concealed Carry, smartlink)
5 Standard Credsticks
Sony Emperor
Goggles (Capacity 2) W/ Smartlink, Image Link
Rating 3 Medkit

Lifestyle
Squatter, 1 Month
Nyuen: 40+2D6x40

Contacts
Arms Dealer 3/4
Street Doctor 3/2
Fixer 3/2
Hacker 3/4

Curse Gecko-Tape Gloves for being avaliability 12! I actually have .5 PP left, considering wither another level or Improved Ability (Automatics), Wall Running, or Thermographic Vision and enhanced Audio (Two Different Improved Senses)
Title: Re: (5E) Street Level gunlinger Adpet
Post by: ZeldaBravo on <10-19-14/1829:27>
Doesn't Magic D priority only give you Magic 2?..
Title: Re: (5E) Street Level gunlinger Adpet
Post by: 8-bit on <10-19-14/1830:41>
He has the SAPs assigned correctly, I have to assume that the Magic 3 part is a typo.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: Top Dog on <10-20-14/0620:23>
Definintly worth thinking about the Squatter suggestion, thanks for that suggestion, seems the best way to get the extra Nuyen, I'm more reluctant about the licenses, will see what I can squeeze with the extra 1600 first.
Squatter does have some drawbacks. Matrix access is limited for one, and you'd have no security at home to speak of and such. But that's GM interpretation.

In both cases though it's something you'll want to update soon - and can update soon. Chances are you'll get money flowing in that you don't know what you want to do with (Adepts are fairly cheap on the maintenance). So you should find plenty of space between the Qi Foci and armor upgrades and such to upgrade your SIN and lifestyle.

The practical differences between SIN 2 and 3 are therefore not that big. Both are good enough for most daily things and both won't stand up to detailed scrutiny, so you're going to have to buy a better one regardless.
Title: Re: (5E) Street Level gunlinger Adpet
Post by: saithor on <10-20-14/1810:20>
Definintly worth thinking about the Squatter suggestion, thanks for that suggestion, seems the best way to get the extra Nuyen, I'm more reluctant about the licenses, will see what I can squeeze with the extra 1600 first.
Squatter does have some drawbacks. Matrix access is limited for one, and you'd have no security at home to speak of and such. But that's GM interpretation.

In both cases though it's something you'll want to update soon - and can update soon. Chances are you'll get money flowing in that you don't know what you want to do with (Adepts are fairly cheap on the maintenance). So you should find plenty of space between the Qi Foci and armor upgrades and such to upgrade your SIN and lifestyle.

The practical differences between SIN 2 and 3 are therefore not that big. Both are good enough for most daily things and both won't stand up to detailed scrutiny, so you're going to have to buy a better one regardless.

Thanks for the advice. Here's my most recent sheet.

Blitz

Priorities
A-Attributes (24)
B-Skills (36/5)
C-Metatype (Metatype 3)
D-Magic (Magic 2)
E-Resources (6,000)

Attributres
Body  5
Agility 7
Reaction  5 (7)
Strength  3
Charisma  4
Intuition  5
Logic  2
Willpower  4
Edge 2
Magic 5
Essence 6

Initiative: 11+3d6
Physical Condition Moniter: 11 Boxes
Sun Condition Moniter: 10 Boxes
Overflow: 5

Limits
Physical: 5
Mental: 5
Social: 6

Qualities (13 Karma)
Rad Tolerant (-3)
Mentor Spirit (Wolf) (-5) +2 Dice Tracking, 2 free levels attribute boost (Agility)
Alcoholisim (Mild)
Bad Rep (+7)
-5 for resources
-10 for Edge to 2
Leftover Karma: 1


Skills
Skill Group Athletics 5
Automatics 6 (7) (Specialization: SMGs)
Sneaking 6 (Specialty: Urban)
Perception 5
Tracking 4
Con 2
Locksmith 2
First Aid 1
Palming 2
Longarms 6

Language and Knolwedge Skills
Language
Sperethiel N
English 4
Street
Black Market 4
Chicago Gangs 4
Interest
Pop Music 3
Japanese Anime 3
Combat Biking 2
Killing Floor 2



Adept Powers
Improved Reflexes 2  2.5
Attribute Boost 2 (Agility) free
Combat Sense 2 1
Improved Ability 1 (Automatics) .5
Enhanced Accuracy (Automatics, Longarms) .5
Improved Sense (Thermographic, Vision Magnification) .5

Weapons
Ares Sigma (Foregrip, Folding Stock, Gas Vent 3 Smartgun)
100 Round Regular Ammunition
40 Gel Rounds
2 Spare Clips

Ares Crusader II (Smartlink, Gas Vent-2)
100 Round Regular Ammunition
30 Gel Rounds
2 Spare Clips

Gear
Armor Jacket (Rating 4 Rad protection,)
Rating 3 Fake Sin
Rating 3 License (Firearm Carry, Concealed Carry, smartlink)
5 Standard Credsticks
Sony Emperor
Goggles (Capacity 1) W/ Smartlink,
Rating 3 Medkit
Trodes

Lifestyle
Squatter, 1 Month
Nyuen:10+2D6x40

Contacts

Jim Grawen Arms Dealer
Connection:3 Loyalty: 4 Metatype: Dwarf
The supplier Blitz gets all her weapons from, they both share a love of gun, and are pretty good friends. Jim occasinally has to keep Blitz from going out and "trying" some of his more recent acquisitions.

Doc Alexji Sujuster Street Doc
Connection 3 Loyalty 2
The Ork Street Doc Blitz always goes to when she needs to be showed up, the Doc is rumored to be involved in black market organ trades, but Blitz isn't close enough to know if it is true or not.

Larry the Rat Fixer
Connection 3 Loyalty 2
Her go-to guy for jobs, Larry used to be a friend until she got framed for betraying some friends to the police. Larry isn't sure if the rumors are true or if her protests of innocent are, so while he isn't burning his bridges, he has brought their relationship to a strict one of businesses.

Johnny "Skullz" Lewis Hacker
Connection 3 Loyalty 4
A Human Hacker who has helped Blitz in the past with her less than stellar skills with Computers. Often goes over to his place for some good rounds of Killing Floor.

Appearance: 5’6”, short chin length black hair, Tough build, 20 years old

Background: Blitz has always had to live a hard life, her family having always lived in poverty in the wrecks of Chicago. Hard became terrible when some brotherhood scum caught her family scavenging, and began torturing them. They left her for last, and in the time it took them to kill the rest of her family, she had managed to escape from the rope they had tied her in, gone to where they had left their weapons, killed the one guy there by strangling him with the rope, and gotten one of their SMGs. Going back to the room, she gunned all of them down. That was when she learned how good she was at shooting people. It wasn’t until years later that she found out that she was an Adept. Blitz is an adrenaline junkie, always looking for bigger and bigger challenges to level her weapons at, only caring that it’s armed. While she did well at first, her failure came when she worked as a local guide for some Shadowrunners who had come into town for a job. She got drunk on the job, and while nobody died, the mercenaries left disgusted, and her rep took a major dive as a result.

Any advice on current build. I do have my Logic pretty low, only part of this I'm really unsire of at the moment.