Shadowrun

Shadowrun General => Gear => Topic started by: zeththeadeptork on <11-08-15/2350:19>

Title: Pixie lifestyle and gear cost
Post by: zeththeadeptork on <11-08-15/2350:19>
I've tried to find it for a while but since trolls and dwarves have a lifestyle cost increase due to size wouldn't a pixie? Also I want a monofilament whip for it how would scaling it down work?
Title: Re: Pixie lifestyle and gear cost
Post by: fseperent on <11-09-15/0200:13>
I want to say about 40%-60% gear cost increase for miniaturization.
Lifestyle increase about 20%-30% for miniaturization of furniture and home devices.
Of course, if there is no one nearby the pixie that has a nano forge or can do hand crafted items, the prices could easily skyrocket.
As for a monofilament whip pixie sized, I'm inclined to say 4P or 5P.
Title: Re: Pixie lifestyle and gear cost
Post by: DigitalZombie on <11-09-15/0321:43>
RAW there are no rules concerning extra lifestyle/gear costs for pixies.

On one side you have a general lowered cost because a pixie wouldnt need to eat as much as a metahuman, nor require as much space.
On the other side a pixie would likely need custom tailored clothing/armour and equipment, driving the costs up.
The easiest thing would of course be to rule that those 2 factors would rule each other out.

Note: while initially I think it would be fair to charge extra for equipment like weapons/gear and armour. This has the added drawback of making the pixie even further invested in the classical mage/mystic adept role. As those wont need to spend a lot of resources on weapons/gear anyway.

So, personally I wouldnt make gear/weapons anymore expensive than normal.
But I would most likely also rule that a monofilament whip would deal a bit less dmg, mostly because a pixie likely would have a harder time of swinging a whip the same length as a human would. Thus lessening its Damage potential.

I would try together with the player to find the golden spot, where the monofilament whip isnt an automatic choice for  a pixie, yet still a competitive choice compared to a spellslinging pixie.



Title: Re: Pixie lifestyle and gear cost
Post by: Medicineman on <11-09-15/0504:57>
I've tried to find it for a while but since trolls and dwarves have a lifestyle cost increase due to size wouldn't a pixie? Also I want a monofilament whip for it how would scaling it down work?
By RAW Pixies have a standard Lifestyle without any Mods.
Depending on what Your Pixie does it can cost more or even less
By RAW the Monowhip has the same Range (Cost ,Avail) as a standard Monowhip

with a RAW Dance
Medicineman
Title: Re: Pixie lifestyle and gear cost
Post by: zeththeadeptork on <11-09-15/0634:30>
Okay thank you guys
Title: Re: Pixie lifestyle and gear cost
Post by: zeththeadeptork on <11-09-15/0649:51>
Okay thank you guys
Title: Re: Pixie lifestyle and gear cost
Post by: Rooks on <11-11-15/1005:23>
Think the justification of it is sure your are miniturizing it but using less material and eat less food
Title: Re: Pixie lifestyle and gear cost
Post by: Whiskeyjack on <11-11-15/1055:06>
Damage codes etc don't change.

Pixies cause wayyyyyyy more headaches and arguments than they're worth.
Title: Re: Pixie lifestyle and gear cost
Post by: Jack_Spade on <11-11-15/1102:25>
Yeah, the only role they should have is being a rigger.

Hopefully Rigger 5 brings back the Rigger cocoon and the ability to mod a Suzuki Mirage into a bipedal, two armed robot - those were fun times in SR4...
Title: Re: Pixie lifestyle and gear cost
Post by: adzling on <11-11-15/1914:55>
Yeah it makes no sense, dwarves are smaller and they have increase costs so Pixies would also but even more so as there are far less of them around (no economies of scale).

Economies of scale are not even close to being made up by less consumption of materials/ food.

Basically almost everything a pixie wears or uses that is modded for him would be a custom tailored/ built item costing out the ass.

Meanwhile they would save about 60% on food and possibly rent costs (smaller space!) which wouldn't come close to covering this custom tailoring / build costs.

Basically if you think about pixies at all you quickly realize they should not have been made a playable race.
Title: Re: Pixie lifestyle and gear cost
Post by: Reaver on <11-12-15/0006:47>
I've already posted my view about "Pixiez with Gunz" (in picture form no less!) A couple months ago....
Title: Re: Pixie lifestyle and gear cost
Post by: DigitalZombie on <11-12-15/0220:35>
I get that it seems silly with gun tooting pixies. But if you are going to rule that pixies are allowed at the table, but they cant carry guns... you will just end up with pixie mages/mystic adepts.
I would personally prefer to play at a table, where "IF" pixies were allowed that there were more choices than mages/mystic adepts or riggers.

If you dont think pixies should have been a playable race (which is fair) ban them outright instead of banning the less abusable builds while keeping the mages/MA or riggers.
Title: Re: Pixie lifestyle and gear cost
Post by: Duellist_D on <11-12-15/0647:56>
Its not abusability, it simply doesn't make any sense to have a gunslinging pixie.
That is, as long as we don't have rules how the DV would change for a miniaturized gun.

But alas, I indeed would rather ban all Metasapients and Surges completely, as I see no gain from them.

Title: Re: Pixie lifestyle and gear cost
Post by: Whiskeyjack on <11-12-15/0757:03>
Sasquatch are cool. Probably because you don't need to squint hard and homebrew a lot for them to actually work under metahuman gear rules.

Pixies should never have been a playable thing. I think a lot of game lines fall into this issue of mentioning weird creatures that exist and ultimately making them playable without thinking through the very real narrative consequences. And certainly there is no value in making an extensive "pixie only" gear table; wasted word count for a hyper-minority of characters.

SURGE just always seemed like "build your own mutant" to me and is completely non-viable in this edition with the costs.
Title: Re: Pixie lifestyle and gear cost
Post by: Darzil on <11-12-15/0809:14>
Sasquatches I can't quite work out due to the whole 'can't use spoken language' thing. Given it is their main disadvantage for being otherwise much superior to Trolls, it must be a doozy, but seems to be just fluff. If they can read and think in that language, then tech should be able to convert it to spoken easily enough, and they are great mimics, so should even be able to pre-learn it.
Title: Re: Pixie lifestyle and gear cost
Post by: Whiskeyjack on <11-12-15/0821:28>
I think they just don't have the right vocal cords.

Easily solved with AR texts.
Title: Re: Pixie lifestyle and gear cost
Post by: Darzil on <11-12-15/0833:34>
Yup, in which case what IS the disadvantage for being much better than trolls?

Extras -
+1 Body
Higher limits for Agilty, Logic, Intuition, Charisma
Claws
Mimicry
Dual Natured
No +100% lifestyle costs

Downsides -
Uneducated (for those wanting to play against type to buy off)
No Thermographic vision (w/o cheap tech)
Dual Natured
Only +1 reach with natural weapons
No +1 dermal armour
20 Karma cost (not with point buy)

At Troll/Sasquatch Body levels, the +1 Body outweighs 20 Karma plus buying off uneducated in Karma cost.
Title: Re: Pixie lifestyle and gear cost
Post by: Halinn on <11-12-15/1206:49>
I think they just don't have the right vocal cords.

Easily solved with AR texts.

No, their entire species thing is that they can't comprehend the concept of spoken language.
Title: Re: Pixie lifestyle and gear cost
Post by: Whiskeyjack on <11-12-15/1211:07>
I think they just don't have the right vocal cords.

Easily solved with AR texts.

No, their entire species thing is that they can't comprehend the concept of spoken language.
Which doesn't mean they can't text.

Title: Re: Pixie lifestyle and gear cost
Post by: adzling on <11-12-15/1302:16>
Yes it does, speech centers in the brain determine how you form language.
That's why a dolphin can't text.
A Sasquatch would just stare at you as you chatted to him, not understanding anything you said.
I don't know how one could operate as a runner when you're trying to convey complicated and nuanced plans.
It's just a no go imho.
You could convey simple stuff by pointing and perhaps making faces but that hardly gets to the nut of detailed srunner plans.

But yeah, many of the metatypes in run faster should have lifestyle cost overheads.
The designers just forgot it was a thing.

Another reason why our table doesn't permit them.
Title: Re: Pixie lifestyle and gear cost
Post by: Novocrane on <11-12-15/1312:03>
They use sign language, and it's not hard to convert that into a form more easily understood by the average person.
Title: Re: Pixie lifestyle and gear cost
Post by: adzling on <11-12-15/1425:54>
Well sign language would leave a lot to be desired when it comes to navigating the modern world.

Nonetheless sign language has been shown to engage the language centers of the brain in much the same way that normal language does.
So if a Sasquatch can sign he likely has the capability to be able to understand and build language (i.e. text and read).
Title: Re: Pixie lifestyle and gear cost
Post by: Sendaz on <11-12-15/1443:34>
You could convey simple stuff by pointing and perhaps making faces but that hardly gets to the nut of detailed srunner plans.
Because we all know how well all that planning (http://4.bp.blogspot.com/--fDYhqjMZNQ/UUol9r03xLI/AAAAAAAACl8/oaIZqZD7qlU/s1600/Shadowrun_Planning.jpg) goes sometimes so maybe making faces isn't so bad.  ::)

Title: Re: Pixie lifestyle and gear cost
Post by: Halinn on <11-12-15/1452:23>
Sasquatches explicitly can learn sign language, but like with far too many things from 5e, and Run Faster is a big offender in this regard, we have to look at the 4e equivalent book to find where it's written out rather than implied or forgotten.

Quote from: Runner's Companion p. 66
they appear to lack the ability to comprehend metahuman speech as a form of communication, preventing them from learning spoken metahuman language; interspecies communication is usually accomplished with sign languages.

Quote from: Runner's Companion p. 84
Linguasofts are very valuable for sasquatches, as sign-to-speech, sign-to-text, text-to-sign, and speech-to-sign patches can be easily downloaded for free from the Matrix. This means a sasquatch can use AR gloves with an appropriate linguasoft to translate their sign language into relevant text or computer-generated speech for the language on the linguasoft.
If the sasquatch has an image link and the appropriate linguasoft, any text they see or speech they hear in the language can be translated into animated sign language in their image link. This enables erudite, tech-savvy sasquatches to “speak” to other metahumans without much trouble.
Title: Re: Pixie lifestyle and gear cost
Post by: adzling on <11-12-15/1651:38>
Excellent stuff Halinn, one wonders why Catalyst shovels so much of the borked text from 4e into 5e but omits so much of the important stuff.
har
Title: Re: Pixie lifestyle and gear cost
Post by: Halinn on <11-12-15/1655:52>
Excellent stuff Halinn, one wonders why Catalyst shovels so much of the borked text from 4e into 5e but omits so much of the important stuff.
har

Obviously to encourage purchase of their older books.
Title: Re: Pixie lifestyle and gear cost
Post by: KarmaInferno on <11-13-15/1227:28>
I just want to know if the exclusion of the old restrictions like 'no cyberware for metasapients' was intentional or just an oversight.

:(



-k
Title: Re: Pixie lifestyle and gear cost
Post by: fseperent on <11-13-15/1819:25>
I just want to know if the exclusion of the old restrictions like 'no cyberware for metasapients' was intentional or just an oversight.

I tend to believe the exclusion was intentional.
Talk with your GM about how much more cyberware or bioware would cost, assuming you can find a doc that understands the metavariant's physical nature well enough to do the work.