Shadowrun Play > Rules and such

[SR6] Exotic Melee Weapons use the Close Combat or the Exotic Weapon?

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LukeZ:
Exotic Melee Weapons use the Close Combat skill or the Exotic Weapon skill to attack?
(I think they should use the Close Combat skill with the requirement of a specific Exotic Melee Weapon specialization)

Hobbes:
Exotic Weapons use the Exotic Weapons skill.

A monowhip would use Agility plus Exotic Weapons (Monowhip).  Exotic weapons skill are an exception and require the specialization.

MercilessMing:
Without gaining the 2 dice bonus from the specialization.

LukeZ:

--- Quote from: MercilessMing on ---Without gaining the 2 dice bonus from the specialization.

--- End quote ---
The Weapons Specialist archetype (CRB 90) has Exotic Weapons 5 (Launchers +2).
So this is an error (no +2 dice)

Michael Chandra:
Archetypes are made before final rules so often don't fully match.

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