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[SR5] Assassin Adept

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Triskavanski

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« on: <04-29-14/1504:12> »
Working on a new character for the first game I played in. She's suppose to be an assassin  that can fight in a variety of areas or is at least progressing that direction.

https://docs.google.com/document/d/1Eec-nC2j4Eedr1qYsOtiB65MzH7wgpjQojBaoIefmNs/edit?usp=sharing

She uses her unarmed and Jujitsu to subdue opponents that she's not being paid to kill. Meanwhile using a sniper rifle for targets when she does need to kill them or her pistol when she can't use her rifle.
Concepts are great, but implementation sucks. Why not improve it?

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