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Shadowrun: Anarchy / Re: Armor in Anarchy
« Last post by Lipe82 on <04-05-24/1517:40> »I guess the only slightly different aspect here would be the actual ratings.
I don't like the idea of someone willingly striding under heavy fire like they're Black Panther impervious (or Chrome Bison impervious). The idea of glitch die on hit degrading the type of armor also makes it less safe.
On another topic, but for this same game - I've been trying to think ways to make do with less rolling. I already use target hits instead of contested roll against the player's pool on skills; I'm trying to figure out a way to make defense a static number you need to beat as well. Maybe that deserves its own post.
I don't like the idea of someone willingly striding under heavy fire like they're Black Panther impervious (or Chrome Bison impervious). The idea of glitch die on hit degrading the type of armor also makes it less safe.
On another topic, but for this same game - I've been trying to think ways to make do with less rolling. I already use target hits instead of contested roll against the player's pool on skills; I'm trying to figure out a way to make defense a static number you need to beat as well. Maybe that deserves its own post.