Carrying over from the debate on Dumpshock, High-Power Rounds [War! pg. 156] could use clarification.
High-Power Rounds: High-power rounds use a more powerful (and more expensive) propellant than normal rounds. These rounds require a specially chambered modification to the firearm (see High-Power Chambering, above). High-power rounds inflict a –2 dice pool penalty when fired due to excess recoil.
Does the -2 apply to the first shot, since the entry states that the penalty is inflicted when fired, or is this a recoil modifier and thus applies to shots after the first and can be compensated for with rc?
The thread was posted on both here and there.
More specifically...
Is the -2 penalty a 'recoil modifier' or a situational modifier?
If it is a 'recoil modifier', then does it apply to every shot?
If it is recoil... then like all other recoil it should be cumulative across an IP and compensable?
If you're after an official answer... you don't lead the question with a doesn't apply to the first shot because it's recoil. That's pure editorializing on your part. The modifier is new and self contained and may have NOTHING TO DO with the BBB recoil rules for SA/BF/FA firing multiple bullets at a time, except also maybe being a 'recoil modifier'.
I agree with the other poster, this isn't the place for arguments or discussion, otherwise the thread ends up merely cluttered... it's a good place to drop questions (preferably neutrally worded like above that don't presuppose other questionable answers). And I full remember the gent from FASA way back in the day who was all too happy to answer 'official' questions... and was derisively nicknamed the human magic 8-ball because the same answer would get answered multiple ways and people would latch onto whichever one they liked. (or ask the question til they got the answer they liked).
I'm seeing a lot of things which are answered in the FAQ or should be obvious (like drain and force on heal). A good 'rule' for a thread like this is... only add questions which haven't already been asked in the rules thread. Something like heal/force would have gotten a clear concise answer from people without any disagreement.