NEWS

Alea Iacta Est (OOC)

  • 377 Replies
  • 66667 Views

MDMann

  • *
  • Chummer
  • **
  • Posts: 126
« Reply #300 on: <05-23-17/1835:27> »
Thanks. I'm a glutton for punishment as she's my second girl. Oh yeah on sleep and edge.

Tecumseh

  • *
  • Prime Runner
  • *****
  • Posts: 3940
« Reply #301 on: <05-23-17/2011:20> »
Fathers of daughters don't need Edge until the daughters are teenagers.

@Jayde Thanks for the update. Again, absences are fine as long as you drop a note. It's unannounced absences that make me bloodthirsty.

We'll have Chante take a potshot at someone as she moves. Let's say #4 - human female since she's up next and there's a chance to knock her out of commission.

Agility 7 + Firearms 5 - Conditions 4 - Suppressive Fire 2: 6d6t5 2 hits

I think #5 is the only one who knows where (invisible) Chante is, and potentially even he doesn't since Chante just ducked behind a tree to summon an earth spirit. We'll say that #4 is unaware and doesn't get a defense roll.

Two hits stages the damage up to 10P, presuming gel rounds. #4 auto-soaks two hits with her bone lacing but that leaves 8S. She's now at 13S and is KO'd. Chante runs back toward the Dragon.

Ork #5 also automatically soaks two boxes of the 8S from the rotodrone. That leaves him with 6S, which pushes him to 12S. He has a stun track of 11 so he's KO'd too.

The suppressive fire stops. You no longer have to take a -2 modifier.


CharacterInitiative     DistanceCondition     ArmorPlot Points     Edge     Notes
Shiriki's rotodrone4Medium0P9 + Armor 1Per ShirikiPer Shiriki     
Swoopy3Medium0S 0P1251 of 3
#10 - greater fire spirit3(on the astral)0S 0P6 + Immunity 3GMGMincoming, not yet arrived
#7 - Doberman A3-0P3 + Armor 1GMGMassault rifle
Shiriki2Far (in Dragon)     0S 0P1230 of 2
Dan-Dan2Short0S 0P1235 of 6in melee with #9
#3 - male human2-0S 0P12GMGMSMG
#6 - male elf1-0S 0P12GMGMSMG
#8 - Doberman B1-7P0 + Armor 1GMGM-2 wounds, assault rifle
Chante0Far (at Dragon)0S 0P1233 of 6Invisible (2 hits)
#2 - female human0-0S 0P4GMGMSMG
Chante's spirit of earth 2.0    0Medium0S 0P12 + Immunity 3      Per ChantePer Chante     hauling Ité
Ité YeyΆ0Medium?S ?P342 of 6Unconscious
#1 - male ork3-17S 0P0GMGMKO
#9 - ice elemental1-0S 17P0 + Immunity 3GMGMKO
#4 - human female4-13S 0P0GMGMKO, SMG
#5 - male ork0-12S 0P0GMGMKO, LMG
GMN/AN/AN/AN/AGMGM

@Glorious Action to Swoopy

GloriousRuse

  • *
  • Chummer
  • **
  • Posts: 153
« Reply #302 on: <05-24-17/2011:42> »

Tecumseh

  • *
  • Prime Runner
  • *****
  • Posts: 3940
« Reply #303 on: <05-24-17/2024:57> »
You posted the attack roll twice. The defense rolls are:  Target defense: 8 base + 1 cover: 2#9d6t5 3 hits 6 hits

#10 - greater fire spirit
The fire spirit needs time to move and materialize, which is going to cost its movement+action for the round. It's going to materialize between the Dragon and the rest of the team to try to cut off your escape.

Shiriki, Chante, and the Dragon are to the north of the fire spirit. Their range to the spirit is "short". Everyone else is to the south of the fire spirit. Their distance to the spirit is "medium" with the exception of Dan-Dan who is as "far" because he ran forward to melee.

#7 - Doberman A
Shooting Dan-Dan: Agility 8 + Vehicle Weapons 3 - Environment 2: 9d6t5 3 hits

Next
@MDMann Please dodge a 3-hit attack. Damage is 8P if you don't dodge.

@MDMann, part II Action to Dan-Dan

@rednblack Action to Shiriki

rednblack

  • *
  • Prime Runner
  • *****
  • Posts: 3225
  • TECH-NO-LOGIC-KILL
« Reply #304 on: <05-24-17/2306:14> »
What's the ruling on using the Assault Cannon on the Fire Spirit? Splash damage to friendliest?
Speech
Thought
Matrix/Comm
Astral
Subvocal

Tecumseh

  • *
  • Prime Runner
  • *****
  • Posts: 3940
« Reply #305 on: <05-24-17/2342:39> »
Yes, splash damage to both Chante and the Dragon. The Dragon could potentially take off to avoid the damage, pending a Pilot test versus the storm, but you can't avoid Chante. Net hits won't affect her though, and I'll let her "dodge" to reduce the DV.

MDMann

  • *
  • Chummer
  • **
  • Posts: 126
« Reply #306 on: <05-25-17/0313:23> »
2 hits. Dodge agility 6 + logic 6: 12d6t5 2. Hummed an hawed on edging this. Edge Reroll.

Reroll: 10d6t5 4 4 hits. 6 net hits.
« Last Edit: <05-25-17/0315:30> by MDMann »

Tecumseh

  • *
  • Prime Runner
  • *****
  • Posts: 3940
« Reply #307 on: <05-27-17/0012:53> »
@MDMann Good job on the dodge. Feel free to IC a close call.

The site was down until around noon today. I'll give Glorious the long weekend to declare and roll for Swoopy.

MDMann

  • *
  • Chummer
  • **
  • Posts: 126
« Reply #308 on: <06-10-17/1706:49> »
Site went down for a fortnight. Probably worth checking in with people if you can as they may not know it's back up.

Tecumseh

  • *
  • Prime Runner
  • *****
  • Posts: 3940
« Reply #309 on: <06-10-17/2259:38> »
Well, well! I must confess that part of me had written off the site after two weeks, figuring that there were no backups and that all progress had been lost.

In fact, I don't think we lost anything. The site went down over Memorial Day weekend and we were already pausing so that people could enjoy the long weekend. To my knowledge we didn't lose any OOC or IC posts. That means we can pick up where we left off, with an IC for Dan-Dan and actions and/or rolls for Swoopy.

As an aside, I have ways of contacting Glorious and rednblack outside of the official forums. I don't have any way of contacting Jayde or MDMann. If either of you wish to provide me contact information - or inform me of another site where you can be reached - then that will give me a way to find you should this site go down again. In that situation, we could resume the game on another site, like rpol.net or Dumpshock. (For the record, I can also be reached on either of those sites under the name Tecumseh.)

MDMann

  • *
  • Chummer
  • **
  • Posts: 126
« Reply #310 on: <06-11-17/0343:01> »
I can be reached on Lythia.com forums under the same name. The Harn forum (a crunchy medieval game, crunchier than shadowrun).

I think it's lost some wishlist of mine about spending amps in the OOC, hardly catastrophic. Basically a blackberry familiar with advice sought for the rest.

GloriousRuse

  • *
  • Chummer
  • **
  • Posts: 153
« Reply #311 on: <06-11-17/2230:50> »
So, they got wrecked. Full de-face from what is aw before they just took the site down. This was a loooong time to get back up. I'm guessing the forum was a mite unsecure.

Tecumseh

  • *
  • Prime Runner
  • *****
  • Posts: 3940
« Reply #312 on: <06-11-17/2357:17> »
Let's not spend a lot of time bemoaning the lack of security on a hobby site with approximately nil sensitive information.

Next steps
@MDMann IC post for dodging shots from Doberman A

@Glorious Action to Swoopy.


GloriousRuse

  • *
  • Chummer
  • **
  • Posts: 153
« Reply #313 on: <06-12-17/0233:51> »
Tackle! AGI 5 + 2 AGIBONI + MELEE 2 = 9: 9d6t5 5

Avoid tackle? 8 -1 distracted: 7d6t5 4

Nope, down into the snow they both go.

Its a grapple off to see who puts knife in the other guy's squishy bits first. Loser takes full knife damage + net hits difference. All damage applied directly to P track; no armor.

Grapple off! STR 5 +Melee 2 = 7: 7d6t5 2

Grapple Off! S4 + Melee 3 - tackled 2 = 5: 5d6t5 3

Well, that didn't go well.

Swoopy takes 6P.




rednblack

  • *
  • Prime Runner
  • *****
  • Posts: 3225
  • TECH-NO-LOGIC-KILL
« Reply #314 on: <06-12-17/1519:15> »
There was an OOC post that got lost from when the site went down.  It was mine.

I took Shiriki's actions, and split his two attacks against the wounded Doberman, and the other Doberman.

Here are the rolls:

AGI (8) + Vehicle Weapons (6) + Control Rig (2) + VR (1) + Smartlink (1) - Environmental Mods (4) = 14 dice.: 2#14d6t5 5 5

AGI (8) + LOG (6) - Wounds (2) = 12 dice.: 12d6t5 3

AGI (8) + LOG (6) = 14 dice.: 14d6t5 3

That's enough to turn the wounded Doberman to scrap metal, and Hit the second for 10P (AA).  I think it's still in the game, though awfully worse for the wear.

I won't be able to get an IC up until tomorrow.
« Last Edit: <06-13-17/1337:49> by rednblack »
Speech
Thought
Matrix/Comm
Astral
Subvocal