So I know I said I would work on the aforementioned military research base, but after some inspiration I decided to put together something else that needs to be made.
Some context:
The runners are part of a PMC with lifelong contracts for a Minor Corporation (for the purpose of simplicity, we will refer to the runners as Underdog, the Minor corporation as Damsel, and the Megacorp Big Bad as Dragon).
Underdog is asked to work for Damsel and is invited to Damsel's humble abode. Upon arriving, Underdog is checked through the numerous security gates as they are led over the bridge, supporting passage across a moat (as the headquarters are situated on an artificial lake) on the other side, at the security office, they are buzzed through blast door B where they are lead into the civilian access area (a graveled yard with parking areas for civllian vehicles, a small building, areas dedicated to offloading supplies, and enough space between an offloading vehicle and a parked one for an MBT to cruise on through)., As they are taken through, Underdog sees civilian contractors and Damsel's security forces offloading food from a truck into the side door of a building, and there are guys going in and out of a corridor constantly, in addition, they look up and see more of Damsel's guard patrolling on the gantries above, armed with assault rifles, and further up still, sniper rifles. They approach yet another security gate and are buzzed through, and as they vacate their vehicles, they see the base's motor pool with some light tanks, apc's, and maybe a main-battle tank repurposed as a missile tank. Damsel's guard then escorts them from there up to the floor above where they meet with their Johnson.
For the whole journey, Underdog really feels like there is a good amount of soldiers on-site with enough resources to tackle any minor military invasions.
They ask about aerial assaults, and are made aware of the numerous SAM sites and Rocket-Artillery Countermeasures on the roof.
They ask about foot soldiers getting past the security gates as they cross the moat, but are then told the bridge offering passage to the headquarters would swiftly retract and lock-up in event of a siege, and any of Dragon's soldiers unlucky to make it across before that happens would be chewed up by the HQ's droneturret system.
They ask about Dragon's troops crossing over the lake to sides other than where the bridge is based (say the bridge is south, the attackers would target west, north, and east), and are told that Dragon's troops would be chewed up by the same droneturret system, put into the other walls to combat this contingency.
At this point Underdog runs out of questions and gets the feeling that the HQ is safe.
At the end of three or four runs, Underdog manages to piss off Dragon. Underdog finds out that Dragon's army is launching an assault on Damsel's HQ and that Underdog is powerless to stop it or warn ahead. As a result, Damsel's forces get slaughtered and holes are blown into the HQ left, right and center. Underdog feels defeated and powerless, but Damsel's Johnson survives and wants revenge. Underdog and Damsel chase after Dragon.
Mechanics
For the assault part, I was planning to create sufficient forces for Damsel and Dragon, and I was thinking something along these lines. Underdog would be exposed to one-sided communication updates regarding how Damsel was coping with Dragon's forces, progressively getting worse and re-enforcing an impending sense of loss as Underdog fails to make it back in time to save the majority. One thing I haven't decided though, is whether any element of it should be left to dice rolls, and whether Damsel and Dragon should get any rolls with regards to armies, who knows! Maybe Damsel is able to outwit Dragon's forces and drive them off!
For Underdog, one of them would be making Drive rolls, and the rest may or may not be dealing with enemies tailing them as they make their way back to Damsel's HQ. Underdog may need to make a roll in order to listen to Damsel's army chatter, or Underdog may be being actively jammed by Dragon's forces and Underdog may need to get their decker on case as a result.
For Damsel, they would be holding the fort, the Spiders and System Administrators using Gunnery for the remote-controlled defense systems. This would determine the percentage of Dragon's troops that make it past the front door, and whether Damsel receives any additional damage from rocket-artillery. From there, the soldiers would be making rolls to attack and defend against Dragon's troops.
For Dragon, they may be simultaneously pursuing Underdog, or maybe not. Dragon would make rolls for rocket artillery, airdropping troops, using tank shells on parts of Damsel's HQ, and controlling the footsoldiers trying to get through the front defences. From there, Dragon's soldiers would be making rolls to attack and defend against Dragon's troops, and maybe eventually Underdog if Underdog manage to make it to Damsel's HQ in good time.
Army Resource Managment
For the two factions, I was thinking something like this:
Damsel's Army
250 PL4 Cannon Fodder
50 PL5 Paramilitary
2 Light Tanks
2 APCs
1 Modified MBT
4 SAMS
4 Explosive Missile Countermeasure Turrets
4 Gate (South Wall) Droneturrets
2 Droneturrets on all other walls (west, north, and east)
Dragon's Army
300 PL4 Cannon Fodder
150 PL5 Paramilitary
4 Rocket Artillery
2 MBTs
2 APCs
2 Bomber Planes
5 Transport Helos
Further adding to this, if this is in the middle of a city, would the city get involved in this?