I´m leaning heavily towards the
Mental Attributes + Reaction, but the most important thing is that we get a clear solution here.
Even "Agility for Shooting always and everywhere" would be better than "LOL whatever
"
A solution like this:
- Agility for manual targetting (including remote control)
- Logic for Sensor targetting (active and passive)
would be fitting as well, however in this case it´s even more important to give the Signature Table an Overhaul and get Sensor Targetting out of the "too shitty to ever use"-corner. All possible targets except large vehicles*. have a negative modifiers right now, including metahumans at a whooping -3. A -3 modifier already means that a basic patrol Drone loadout (Pilot 3, Clearsight 3) is pretty much unable to do its job right now. Not to mention active targetting, which is almost guaranteed to result in a wasted action. Shouldn´t Metahumans and Critters be pretty easy to detect? Think about body heat, breathing, heartbeat... (It´s also weird that there are 3 seperate lines with the same -3 Modificator. Could it be that this table isn´t actually RAI, but an overlooked editing hickup?
)
Anyways, more reasonable would be something like this:
+3 Oversized Vehicles and Critters (i.e. Dragons), Fire Spirits (makes sense, right?)
+1 Large Metahumans (i.e. Trolls), Critters and Drones, Cars
+0 Medium-Sized Metahumans (i.e. Elves, Orks Humans), Critters and Drones, Motorcycles, Other Spirits
-1 Small Metahumans (i.e. Dwarfs), Critters and Drones
-3 Minidrones, Very Small Critters
-6 Microdrones
And also a +1 Modificator for Targets with spotted wireless Equipment/Presence.
*And Spirits, which are missing from the table whatever reason. Probably means that there is no modifier, but with the way spirits are "balanced" right now, I wouldn´t be surprised if we get an Errata that explicitly states that Spirits can´t be targetted by sensors at all