The Slivergun uses something that is described as akin to flechette rounds, which do in fact exist modern day, the Ares Alpha apparently has some sort of specially designed barrel (Heavier perhaps? Who knows, that one is kind of handwavium), and the Ingram is most likely just an oversight of real world physics. If guns in Shadowrun don't follow real world logic then that's just a bigger argument that they should, in fact, be paying more attention to real world technology when they build something out of it.