Hoi chummers!
Here's what the players of our technomancer and secondary hacker discuss ingame:
How to "fool" empathy software.
To be specific:
They don't want to have a software to counter empathic software, regular lie-detection software will give apropriate pool modifiers, the game provides enough of those opportunities. What they want is to fool the empathy software that "reads" ppl, into giving the owner false input, not just hide from it. Practically one would use psychology, IR-senders, sweat-simulating glinter and so on.
What would you say, how to integrate something like that into gameplay?
My initial idea would have been to let the empathy software and the fool-software make an opposed test, winner gives the info. But it doesn't feel right yet. Let me have your thoughts, pls.