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[OOC] New Beginnings

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Novocrane

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« Reply #450 on: <02-07-13/0124:25> »
What would the general term be for shooting people in the face for money be called then, gun-for-hire?
Mercenary?

RHat

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« Reply #451 on: <02-07-13/0128:54> »
What would the general term be for shooting people in the face for money be called then, gun-for-hire?
Mercenary?
Enforcer?  Goon?  Muscle?
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Novocrane

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« Reply #452 on: <02-07-13/0157:36> »
Thug?

Also, how does a teamwork Perception test for going over the cabin sound?

RHat

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« Reply #453 on: <02-07-13/0201:02> »
That works.  My Perception pool is kind of pitiful (defaulted to 4), so I suspect we'd be better off adding my hits to your pool.  Unless yours manages to come in lower somehow.
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Novocrane

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« Reply #454 on: <02-07-13/0222:46> »
11 by default here, 14 when observing in detail.

4 is ok. Enough to buy a hit in normal circumstances.

Still:  :o

farothel

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« Reply #455 on: <02-07-13/0243:11> »
my standard perception pool is also only 5 dice.  I don't have any implants or things like that to boost it, so as long as I don't have my equipment back (or replacements) that's it.

Of course, I can do make-overs  ;D
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

RHat

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« Reply #456 on: <02-07-13/0306:15> »
11 by default here, 14 when observing in detail.

4 is ok. Enough to buy a hit in normal circumstances.

Still:  :o

The skill doesn't come into play for Matrix perception, so I just got some glasses with some bonuses.  On the upside, pretty sure we get the +3 bonus for "actively looking", but I'm dealing with a -2 sustaining penalty still.  So, 5 dice for me!  Which only generate 1 extra die for you.

Perception teamwork test (5d6.hits(5)=1)
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Necrogigas

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« Reply #457 on: <02-07-13/0334:20> »
How does a teamwork Perception test for going over the cabin sound?

Teamwork Perception Test
Perception (Visual) 5 + Intuition 3 - CM 3 = Pool 5

5d6.hits(5) → [5,3,2,1,5] = (2)
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Gorean

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« Reply #458 on: <02-07-13/0359:52> »
Teamwork perception test
Teamwork Perception (4d6.hits(5)=1) with a glitch

Novocrane

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« Reply #459 on: <02-07-13/0727:16> »

RHat

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« Reply #460 on: <02-07-13/0910:05> »
Hm...  What time is it currently in game?
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Gorean

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« Reply #461 on: <02-07-13/0919:35> »
It was noonish when we met blackeagle.

So even with the speedup by spirit, it's probably late afternoon eveningish.

HydroRaven

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« Reply #462 on: <02-07-13/0925:54> »
According to Crossbow, the sun is reaching the horizon, so I would say dusk.
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RHat

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« Reply #463 on: <02-07-13/0932:33> »
Out of character, I'm looking for Fionn to be able to get (ideally) 5 hours of time to Register a Sprite, and then have time to sleep off any stun.  Will be very handy once we get back to the network.  I'm trying to figure out how best to express this in character, because he's a bit cryptic about these things.
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Thvor

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« Reply #464 on: <02-07-13/0947:27> »
Sam's most recent run isn't something he'll ever claim credit for. Seems a mid-to-high level finance manager at Saeder-Krupp met a nice young man for lunch one day; a few months later, he found that a significant chunk of the company's funds had disappeared. Suspecting embezzlement, he contacted security to have them track down the perpetrator. When they reported to his boss that the money had been transferred to a series of untraceable accounts using his credentials, the manager found out and committed suicide.

Around the same time, and completely coincidentally, the Yakuza experienced a slight surge of income.
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