Shadowrun

Shadowrun Play => Rules and such => Topic started by: Finstersang on <11-04-17/2221:54>

Title: Matrix Feedback for the new Sourcebook
Post by: Finstersang on <11-04-17/2221:54>
Since there´s an upcoming new Matrix Sourcebook somewhere in the pipeline, I think it´s a good time to open up a thread for some well-mannered (with one notable exemption…) feedback on the current state of the Matrix content. I´m coming mostly from a GM´s perspective here, but I´m also interested in feedback from the players, be they Deckers, Technomancers, AI, Riggers or other characters who interact with the Matrix in any Form. Also, if you or your table prefer to omitt the Matrix content, feel free to tell us (and, hopefully, the freelancers) why you choose to do so and what could make you change your mind.

From my perspective as a GM, I can say the following: I love the idea of the Matrix as an additional playfield and to have Deckers/Technomancers as actual player archetypes at my table. Also, while  fighters, stealthers, faces and mages are more accessible to players accustomed to more traditional RPG settings, there are alyways at least some players at my tables who are more interested in the Matrix Archetypes, because these feel really unique to the setting. However, there are some general problems for me as a GM and for the players interested in the Matrix, and I want to adress them and add a few suggestions on how they can be fixed.

General Rules - Coverage and Consistency: There´s no way to get this perfect from scratch, but at some point – and hopefully, this point will be the new supplement – the numerous calls for rule clarifications need to be addressed. To list a few examples:
These are situations and questions I frequently encounter when GMing, and the books offer no help here. And yes, it may very well be that some of these questions are actually answered somewhere deep down in the depths of colourfull matrix fluff – but in this case, please ask yourself why I couldn´t find these crucial informations right away. Long story short: Please fix the holes in the Matrix first, and if you need to ramp up the page count for the supplement, consider a detailed FAQ. There are enough spectacular forum wars in real life :D

More Technomancy: This is the notable exeption to „well-mannered“ mentioned above. With all due respect: TMs are absolute garbage right now and anyone thinking otherwise deserves to be pelted with Black Ice. Preferrently frozen blackcurrant juice, but food coloring is acceptable, too. Honestly, there´s no excuse for screwing this up, either: There´s a 3-years-old, 35 pages long thread dating back to the first anouncement of the TM splatbook filled with detailed feedback and ideas (and loads of absolutely justified salt) and there´s 4th Editions Unwired with 30+ pages of purest crunch that somehow didn´t make it into Data Trails. And if you think that some new mechanics might turn out too "broken "or that the Fading values are too low, remember that TMs currently have the same priority as an archetype with the ability to summon level 12 firedemons and making people shoot themselfes in the head just by thinking about it *Readjusts Tie*

To end the TM tirade with something positive: The balancing adjustments in Patrick Goodman´s Errata are a huge step in the right direction.

More PC Options: With all the complaints about TMs, it is often overlooked that the general Matrix crunch doesn´t offer much room for variation of playstyles as well. A few ideas that go beyond „just add some programs and call it a day“:
More Group Interaction: From my perceptions as a GM, the biggest problem for integrating hackers into the group is not to find ways for them to help the team, but rather to find ways to keep rest of the team engaged when the hackers do their stuff instead of sitting around the table glooming at the player or playing with their smartphones (quite ironic, actually…). There should be way more opportunities – and the fitting rules – for other group members to aid the decker inside and outside the Matrix:   
More GM Options: After all, GMs need some Crunch too! For me, this mostly covers Hosts and IC, since I can always adapt PC options für NPCs. Some thoughts:

Phew. Lot of stuff. And tbh, I´m not even finished :D

For some suggestions and keywords flying around my wonderfull wall of text, I already have some homebrew rules flying around. I will post them in different threads and link to them here in the near future.

Glad you stayed with me until now  ;D
What are your thoughts?

PS: It doesn´t have to be as eleborate as my initial post  ;)
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Finstersang on <11-27-17/1934:45>
*Tumbleweeds rolling*

Wow, what a great audience...
But I guess that might have to do with these gawdawfull forum outages. Maybe there are already actual Technomancers out there who feel misrepresented by SR5?  :P

Anyways, regarding "More Stuff for GMs": I was pretty surprised that there is some actually usable Matrix Content in Dark Terrors. I really like the idea of the Matrix having some live and will on its own. The idea of "The Dox" is especially intriguing. Also, return of TM Paragons confirmed? Nice :D However, I still gotta say that the additional Matrix Stuff in Dark Terrors (just like the Feral AIs and the Technocritters in the Critter Compendium) is somewhat putting the horse before the cart. Before these ideas will see actual play, the Matrix Basics will have to get more engaging - and not just for the Hackers, but for all Archetypes.

 But still, very intriguing stuff...
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Spooky on <11-28-17/1508:38>
Hard to comment when I can't find the board....

or I'm at work. (I know, stop using those four letter words...)
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Beta-Max on <11-29-17/1319:48>
Also the boards were down for a while, and there was a long holiday weekend. So how about you chill.
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Prime Mover on <11-29-17/1414:14>
Be nice to get psychotropic IC back.
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Finstersang on <11-29-17/1448:41>
Also the boards were down for a while, and there was a long holiday weekend. So how about you chill.

Erm, yeah, I am aware of that. I‘m just trying to bump my unfortunately timed original post a bit. Should have made that clearer  ;)
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Beta-Max on <11-30-17/0930:27>
I think you've got a great spread, personally I'd like to see reprinted errata'ed material with the new fading values and adjustments. I also want to see PAGES of examples for clarifications.
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Finstersang on <12-03-17/1213:46>
  • What kind of legal methods of user authentification (Passwords, Biometrics etc.) can be employed by kommlinks, decks, devices, hosts – and can I possibly thwart them withouth actual hacking? (See Social Hacking below)
  • When I pick up someone else´s commlink, deck or RCC, can I hack it to hijack their persona? If not, why?
  • Can I employ multiple personas at the same time (f.i. one from an RCC and one from a Deck)? If no, why? If yes, are there any penalties?

These points seem particulary arcane at the moment, and I´m starting to realize why: The distinctions and relationships between Personas and Persona-running devices, Owners and ownership rights and the actual, meatspace Matrix user are extremely blurry right now.

As far as I understood, my persona is my unique and universal account registered in the Matrix. Thus, when switching from commlink to  deck, I´m using the same persona, but on another device. But I might already be wrong here: It could very well be that I´m having another persona for each device - why would I need a burn commlink if I´d still have the same persona when using it? Either way: What would prohibit me from having access to multiple personas at the same time? (I´m not talking about simultanous control here - the other personas could just "stand there" as empty sockpuppets, ready for me switching controls - which would be ). Even if there can be only one instance of my persona inside the Matrix, why shouldn´t I be able to register another one in the Matrix?
   
That´s already quite blurry, but then the ownership rights come into play. So, riddle me this: Can a device run only the persona of its owner, or are there "guest accounts"? Am I the owner of my persona(s) or am I only "exerting" my ownership rights through my persona(s)? Can somebody else "hijack" my persona by grabbing my commlink and logging in with my persona and act as the legal owner of my devices and icons?

At this point, it all boils down to the (legal) methods of authentification employed. Marks grant me/my persona (?) only certain privileges. However, what kind of authentification grants me the right to, well, be me? Biometrics (Fingerprints, Eyescanns, DNA, Voice, fragging stool samples), the Big Fat Master Password, physical keys - everything can be manipulated in the end. Even if we go with the "It´s a password sooooo complicated that it´s absolutely unhackable" BS, I could still torture/con/mindprobe/etc it out of the original owner.

This is a very big issue IMO, because this is somethig that happens so often at my tables:
"I got his commlink, can I open his files?"
"I got her Deck, can I use it to pose as her when breaking into the Host?"
"I got his RCC, can I control his drones now?"
Hell, even "My commlink got bricked, can I use yours?" is in muddy waters!
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Sphinx on <12-03-17/1907:03>
Most players get their idea of what a hacker is, and what a hacker should be able to do, from movies (Hackers, Swordfish, Blackhat, Mission Impossible) and TV shows (Leverage, Person of Interest, NCIS, Macgyver) and books (Ready Player One, Girl with the Dragon Tattoo). A good subject for a sidebar (or series of sidebars) would be to identify some of the things that hackers often do "on the trid" and sort them into things that work in the "real" Matrix (and explain how to do them within the rules), and things that don't (and explain why not). Eavesdrop on phone calls, intercept phone calls, track people with their commlinks, track vehicles, back-track devices to see where they've been, fool security cameras, disable alarms, open locks, control elevators, view criminal records, alter records, create false identities, view recent purchases, empty bank accounts, find people with facial recognition software, follow people on cameras ...

Title: Re: Matrix Feedback for the new Sourcebook
Post by: brasso on <12-03-17/1944:22>
I think your questions probably echo the sentiment of alot of SR5 players and GMs. I'll try to address them as best I can.

What kind of Actions (free, simple, complex, extended) are used by whom when slaving a device to another device?

Personally, I'd say simple or free, but I've never known it to happen in combat, so it's never been an issue at our table

So I can share spotted Icons with other Matrix users? What Action do I need for this?

You can add an ARO to a matrix icon and share it with who you like, I'm guessing this is simple, but not looked it up

What kind of legal methods of user authentification (Passwords, Biometrics etc.) can be employed by kommlinks, decks, devices, hosts – and can I possibly thwart them withouth actual hacking? (See Social Hacking below)

This part of the rules seems to have been left vague deliberately as who can guess what this is going to be like by 2075? My assumption is that it's still one of the 3 authentication factors (something you know, something you have, something you are) or a combination

When I pick up someone else´s commlink, deck or RCC, can I hack it to hijack their persona? If not, why?

That's a really good question. I guess the answer would have to be yes, but likely only for a short time. Apart from impersonating them, I'm not sure what else you'd want to achieve by hijacking their persona.

Can I employ multiple personas at the same time (f.i. one from an RCC and one from a Deck)? If no, why? If yes, are there any penalties?

This is quite hotly debated. I personally do allow this. This is my personal take on the subject:
http://deckersdemise.com/articles/owners-and-personas.aspx (http://deckersdemise.com/articles/owners-and-personas.aspx)

If I´m hacking a throwback device, do I really have to be visible in the wireless Matrix, and am I risking OS with my actions? If yes, why?

If by throwback you mean wireless off, then I'd guess no to both questions

If I have spotted the icon of a device in close proximity (100 Meters), do I also know where the device is located?

Yes in AR, as you can "see" it, in VR you'd beed trace icon

Considering the rule that I can only find one random device with Matrix Perception at a time when looking for hidden devices: Is the „100 RFID-Chips in silent mode“-trick legit or not? Are there ways to apply a kind of filter to the perception test?

This is kind of a nasty rules hack, but yeah I guess it does work. I'd allow a decker to buy hits to sort through them, but it would take a while. I might impose some sort of noise penalty on a decker trying this trick.

Sooo, GOD hackers and other Security Hackers are exempt of accumulating OS. But how does the Matrix detect who is a whitehat? Can I thwart that in some way?

Not covered by the rules at all, hand-waived. Probably covered under the same remit as ownership.

The age-old question: Is a strong Jammer or other Source of Noise able to disable a commlink, deck, RCC, living persona? If (hopfully) yes, what if there´s a link-lock?

Yes, it can disable if the noise is >= the rating. I'd guess the link-lock would end, and the user would suffer dumpshock.

Hope this helps, and I hope I haven't got too much wrong!
Title: Re: Matrix Feedback for the new Sourcebook
Post by: brasso on <12-03-17/1958:09>
I don't want to get flamed too badly, but we have a new TM PC in our campaign, and he's fine so far. I know puppeteer has some nasty hacks available, but so far not too broken!

As for the new options you suggest - I say go for it! Just house rule whatever you want to try out and adjust the rules as you go with the cooperation of your table.

Re matrix teamwork tests, I'd say the leader gains/ loses all consequences and the others are simply assisting. Also, although Share Mark isn't explicitly stated as a matrix action, it would be necessary I think. So I have no issues in our game with deckers sharing marks with riggers, for example.

Re missing out the first 2 phases of hacking (recon, scanning) I'd say firstly you can carry out matrix perception tests and get the target's matrix attributes (ASDF), and rating. If it's public you could also go in and have a look around as well. Could possibly do matrix searches to see what the host is like. Beyond that I'd say that matrix action needs to be quick, and not to bog down the rest of the action.

Title: Re: Matrix Feedback for the new Sourcebook
Post by: Checkmate on <12-03-17/2006:40>
@Brasso He's not looking for answers to his questions (From us, anyways.) His posts are recommended clarifications of unclear rules from the source books that could/should be clarified or expanded upon as well as mechanics that should be expanded or redone in the upcoming matrix expansion book.
Title: Re: Matrix Feedback for the new Sourcebook
Post by: brasso on <12-03-17/2010:48>
Re Social Hacking, not sure if you mean social engineering (sweet talking someone into revealing sensitive info), or maybe using their social networking posts to elicit info? I guess either way (but different roll), it would probably help gain info to guess their password? Maybe teamwork it with the decker's hacking roll?
Title: Re: Matrix Feedback for the new Sourcebook
Post by: brasso on <12-03-17/2018:41>
@Checkmate, only just seen your post :)

Yeah I guess you're right, but some of this is kind of covered, or could be covered by existing rules. Just looking to get some conversation going around it really. I'd also like to see some detail around some aspects of the matrix, maybe rules for writing software, maybe an expansion on the AI DT rules. But I'd say some of this is really a miscommunication by the writers of what they intended, rather than rules clarifications.
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Finstersang on <12-03-17/2058:10>
When I pick up someone else´s commlink, deck or RCC, can I hack it to hijack their persona? If not, why?

That's a really good question. I guess the answer would have to be yes, but likely only for a short time. Apart from impersonating them, I'm not sure what else you'd want to achieve by hijacking their persona.

I can think of a lot of situations where you´d be tempted to hijack/borrow another persona. Not only can you mimic another matrix user, you can also (possibly, this is yet again quite murky...) mimic ownership rights, digital subscriptions etc. This could be really powerfull, since you can achieve a lot of stuff without even accumulating OS.

Regarding the "only for a short time": It´s obvious that persona hijacking, if possible, should be limited in some way, but I´m trying to rationalize why and how. But then I remembered that the new Matrix already seems to have some kind of intelligence on its own - more like a slumbering Neural Network (Otherland, anyone? :P) than just a set of fixed protocols. It´s also hinted that the Matrix is constantly accumulating and analysing user Data and possibly even brain waves of Sim Users.

This could be the perfect rationalization for a time limit for persona hijackers: Maybe the all-new, scary-as-hell Matrix just knows, by comparing little quirks and preferences in online activity, that something is "off" about a persona that is controlled by an unauthorized user. Rules-wise, this could mean that you slowly start to accumulate OS when doing stuff with a "burrowed" persona, even when you technically don´t do anything illegal with it. Using DNI or VR would make the process even faster, since the Matrix could also compare your "brain data" with the patterns of the original matrix user. Hell, if you think about what present-day Neural Networks can already accomplish, this sounds scarily reasonable  ???

Can I employ multiple personas at the same time (f.i. one from an RCC and one from a Deck)? If no, why? If yes, are there any penalties?

This is quite hotly debated. I personally do allow this. This is my personal take on the subject:
http://deckersdemise.com/articles/owners-and-personas.aspx (http://deckersdemise.com/articles/owners-and-personas.aspx)

Thanks for the link, something like that is exactly what the official rules need IMO. It even has useful illustrations  ;D
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Finstersang on <12-07-17/0508:26>
I recently stumbled upon a reddit thread with a similar notion. Thought I´d link it here, just as I linked this thread over there:
https://www.reddit.com/r/Shadowrun/comments/7hszqe/houserules_matrix_overhaul/

Many many good ideas there. One that really stood out for me is the "Deckless hacking" mechanic described by user rieldealIV, although it´s probably better described as "Hacking without a Persona". Basically, this covers something you can see in countless movies and that´s a lot more "realistic" than the usual cyberpunky VR-codeslinging: A Hacker hacking the device in question through its own interface (keyboard, control panel, touch screen...) and not by connection with his own ware. Examples would be snatching someone´s  commlink by con or pickpocketing and then typing in a quick hack, using a control terminal in a corporate facility to manipulate devices connected to them or searching the paydata directly on the exec´s desktop computer. These devices have their own controls waiting for commands, so why would you need special equipment or a virtual persona to hack them?

My take on the original idea would go like this:

Adding something like this as an official game mechanic would really close a gap IMO. It would also make the Cracking skill group valuable even for characters without a Deck or Resonance Score, so you can get a taste of Matrix fun without paying 50k+ for equipment or being born as a tech-wizard. And all of it can be done just in a couple of Paragraphs  8)

*Or use your wits to find out the unlock code, f.i. by using Thermal Vision to track the heat marks of the last user. Or by using the Con skill to pose as Matrix security expert who really needs to have a quick look at the setup. Or by using your fist to smash the owner´s teeth in until he tells you the code. See how this is making the creativity flow?  ;D
 
Title: Re: Matrix Feedback for the new Sourcebook
Post by: HP15BS on <12-18-17/1321:18>
I like it.
+1
Me gusta.
私は好きです

(Not so hot on the name, but that's not too important. And it's still better than what I'd call it, since psuedoHacking doesn't have that slang ring to it lol)
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Finstersang on <02-01-18/1229:17>
Sooo, we have a title for the Matrix Sourcebook AND the forum seems to be a bit more stable than usual. High time to bump this thread again  ;D

Lets talk about two extremely important aspects of Shadowrun that are massively linked to the Matrix, but almost nonexistant in the current Matrix Crunch:
Money and SINS (+ Licenses).

First, teh Moniez:
The Nuyen and and allmost all other 6th World currencies are digital, so there should be at least some opportunities for Matrix interaction (and thus: fraggin´ RULEZ) here. First, the legal means of interaction: What authentification methods are used for transactions, how long does a transaction take, what Matrix Actions are used etc.? Then, the illegal parts: When you can pay with your commlink, someone else might be able to do the same, at least in a limited way. Maybe smaller transactions can be done with only a few marks and without the mysterious "ownership privilege" nobody evers dares to explain :>
Complex Forms/Programs/Matrix Actions to spoof legitimate transactions or shaving off little "transaction fees" would be cool, if balanced reasonably.  If I remembered correctly, 4th Edition also offered rules for "lifestyle spoofing": Think of a hacker organizing her lifestyle by small everyday hacks, like using fake digital coupons at delivery services or saving money on electricity by hacking the power meters. Fun, flavourfull and fitting ;)   

Second, SINs:
What are they? Just a number with Data attached to it or more? According to the Core Rules, your SIN is also stored in a File on your commlink, so it can be broadcasted in public spaces. What if I copy a SIN? What if I delete my or somebody else´s SIN? In the infamous Technomancer feedback thread, multiple posters (including me) suggested complex forms to spoof a SIN. And even if a SIN is unhackable because reasonsTM, what if I aim at the verification devices? These surely would need a connection to the Matrix to work, right?

Title: Re: Matrix Feedback for the new Sourcebook
Post by: firebug on <02-01-18/1656:40>
I wanna add to this, but really all I have are Dead Sea levels of salt and the most passive-aggressive (or blatantly aggressive) suggestions to read the Technomancer Feedback thread, fire the awful woman who barely did anything regarding TMs (well, she's probably freelance so I guess just don't hire her again and politely let other employers know that she's not a star employee) and just please for the love of god give the part of the game that interested me the very most in 4th edition some attention, take it out of the cellar, rehabilitate it (because at this point it's retarded and malnourished) and do it some dang justice.
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Marcus on <02-01-18/1934:18>
I wanna add to this, but really all I have are Dead Sea levels of salt and the most passive-aggressive (or blatantly aggressive) suggestions to read the Technomancer Feedback thread, fire the awful woman who barely did anything regarding TMs (well, she's probably freelance so I guess just don't hire her again and politely let other employers know that she's not a star employee) and just please for the love of god give the part of the game that interested me the very most in 4th edition some attention, take it out of the cellar, rehabilitate it (because at this point it's retarded and malnourished) and do it some dang justice.

To be fair that book hasn't come out yet  to my knowledge, so I'm not sure we should throw stone yet? It's the company that deiced release dates not the free lancers? (Feel free to jump and tell me I'm wrong Free Lancers) Unless you have some inside Info Firebug?
I'm in generally happy with the matrix rules, I am in generally epicly unhappy with the TM rules.

how does that compare with everyone else's thoughts on the matter?
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Mirikon on <02-01-18/1949:50>
The TM book basically got shat on for so long that they're rolling it into the matrix book. So instead of a complete rewrite like TMs need, we'll probably get a chapter of mostly fluff that does jack shit to fix the problems.
Title: Re: Matrix Feedback for the new Sourcebook
Post by: Finstersang on <02-01-18/2147:20>
It´s gonna probably be something in the middle for TMs, I suspect  :-\
SR5´s Core System offers to many traps for good game design, the worst of which is Limits. Sooo many gear and other options for useless limit boni, ughh...
Many design ideas to the archetype will fall in these traps, just like many other useless options other supplements: "What, you think a bonus dice (not to speak of any unique ability) sounds to powerfull?! Just make it a useless limit bonus and call it a day!" However, TMs are so fucked up right now that even those would be helpfull :P*

But maybe, just maybe, some of the more interesting ideas for TMs might stick. Also, keep in might that the Matrix content is generally sub-par in SR5, mostly because Data Trails turnt out to be an almost total dumpsterfire. That´s also a reason why I started this thread instead of digging deeper into the TM saltmines. I´m not mad that the TM content is rolled into a second matrix sourcebook. For all I care, there is no "Matrix supplement" worth the title so far.

* But if you still want to blow it, you could always add limit boni to Actions that don´t exist, like the Mathemagics Echo. Seriously, how much less can you care?!**
** Ok, but that´s it with the TM salt ! Let´s stay constructive here  ;D***
*** Seriously, tho...