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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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gilga

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« Reply #1950 on: <07-20-15/1408:55> »
I think you are right about underground. Should have brought the family some leather jackets or something also. With all the stuff I did i haven't thought about it at all. (I even got a 'racing bike')

adamu

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« Reply #1951 on: <07-20-15/1809:20> »
@Aria - kinda broke my heart to have Al not know where the Tube station was - didn't want to contradict Crossbow's post, but wasn't sure if you wanted there to be a station in the neighborhood.

But if Al understands Torrent's message to be the big underground community/infrastructure in London (which definitely rings a bell from the London sourcebook), then does Al know where an entrance is here in Docklands?

(Not sure if we are waiting for an NPC guide, or the new PC is the guide...if you don't want me to derail what you have planned just say Al doesn't know...)

London Docks street knowledge + Intuition = 7 dice
knowing where the underground entrance is: 7d6t5 2

ScytheKnight

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« Reply #1952 on: <07-20-15/1909:54> »
Lemmie see if Nitro knows anything about this...

London Street Knowledge 4 + Intuition 4
London Street Knowledge: 8d6t5 4 hits
Mental Limit 8

OK so the plan is to jump into Cold Sim VR and 'Jump In' to each drone in turn and do an Electronic Warfare + Logic sensors check... I'm just not entirely sure what, if any, of my rigging gear will effect the dice roll, as well as if I'm to use the sensor array rating as a limit or my Mental limit.

Sorry, still learning my way around rigging.
« Last Edit: <07-20-15/1925:13> by ScytheKnight »
From To<<Matrix message>>
"Speech"
Thoughts
Astral
Mentor

Kinkerbell

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« Reply #1953 on: <07-20-15/2005:07> »
@Aria: ask and ye shall receive!

@everyone: Hoi, chummers! I am the new player Aria mentioned a few posts back. Thanks for having me! Without further ado, here is my lovely lady, The Witch of Whitehall!

Fianna "Goodnight" St. Claire

Fianna is a Dryad, cursed to harmonize with even the worst, darkest, strangest parts of the place in which she lives. In London, that can include some very strange things indeed. She is doubly cursed to be strange even for her breed, with the magical emanations of the great leys and the legacy of experimentation and mutation inside the Lambeth Containment Zone- where Fianna was born- causing her to SURGE in her teen years. As if that were not enough, she was born with a prodigious magical talent, one that has only grown in the past decade since her expression as a changeling.

Physically, Fianna is heart-stoppingly lovely. At 167cm tall, she is only slightly above average height for a woman, and below average for an elf, but she towers a full handspan above most other dryads. Gifted with long legs, lush curves, a generous scarlet mouth, and skin only a few shades off from pure white, she is a pale vision of beauty. Her hair matches her skin, a silvery white curtain that hangs perfectly straight unless she cares to style it. Her eyes are the only outward evidence of her genetic heritage, huge orbs that are a shockingly vivid fuschia. The [i[tapis lucidium[/i] in them causes them to flash like a cat's when directly illuminated, and can give her a disconcerting, almost demonic appearance in the dark.

Fianna dragged herself up from the poverty, squalor, and tragedy of the LCZ, and her acceptance of her hard-won luxuries are present in her dress. Except when the situation necessitates it, Fianna turns out in either the height of fashion, or the most outrageously risqué outfits she can find. She is beautiful, her inhuman physicality augmented by magic, and she wears what she does both as a reminder that she is no longer the poor, drugged-up street child in the worst slums of London, and because she knows that the right outfit can open more doors and loosen more tongues than all the Ares Predators and hurled fireballs in the world.  Her usual method of dress is Zoë SecondSkin or an Armanté gown, both in her habitual white, with accessories and shoes or boots to match.

Player's Note: More details, personality, mentality, and history forthcoming (I'm crunching numbers, but I should have something complete in an hour or two)

Mugshot Hidden by Spoiler Tag, SFW.

[spoiler][/spoiler]

(Source is Kate "Kato" Lambert)
« Last Edit: <07-21-15/0007:06> by Kinkerbell »

Crossbow

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« Reply #1954 on: <07-20-15/2241:45> »
Okay, so, a couple of things:

1) underground = sewers
Underground, Tube = According to London Sourcebook p 55 Tube stations every few blocks in the city centre, every mile outer districts  (Docklands are bordering the outer districts, but are listed as city certre, so at worst we are about half a mile from a station)
UnderPLEX is an underground shopping district in the West End, 2 districts west.  (So we ain't walking)

What is our goal Aria?

2. Ritual sorcery is done using a material link to track a person, it doesn't require a trace on the person.  It can be done with biomatter remnants (hair, blood) or personal items, of which there would be tons in the residence or the doc's office to use, even if he didn't submit a sample to his employer for specific use in tracking.

Smiley would know none of this though.


Aria

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« Reply #1955 on: <07-21-15/0436:43> »
I think I need to clarify what I meant by ‘Underground’ … my version of London has an extensive network of under spaces very much inspired by Neil Gaiman’s Neverwhere (a recommended watch/read!!!).  This is in addition to the Underplex which is a giant commercial mall built under the Westend, and any commercial underground train network (and yes, the Docklands is served by a monorail, hence why Al didn’t immediately know where the nearest tube stop is)!  The Underground is made up of the lost spaces, forgotten tube stations, sewers, storm drains, left over bits… it is inhabited by a wide variety of colourful characters which no doubt you will enjoy meeting ;D  …Al and Smiley will know about it, the others have probably heard about it in passing.  But you need a guide!  Hence Kinkerbell’s PC!
 
To keep you posting until I get a chance to get an IC up, Torrent will give you a storm drain exit location on the quay nearby – Goodnight will meet you there (comm transmitted), it’s about 200m from your current location.  Now I don’t necessarily want to separate Nitro from his toys so I’m happy for Torrent to suggest he (and some backup!) runs decoy, or he might suggest it himself?  You can rendezvous once you’ve lost your tail…
 
You have a few moments to plan IC before I hit you with the big guns 8)
 
 
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HydroRaven

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« Reply #1956 on: <07-21-15/0707:11> »
Welcome to the party Kinkerbell!
Self thought
Speech
Matrix

Kinkerbell

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« Reply #1957 on: <07-21-15/0932:53> »
Thank you, luv!

Goodnight is waiting just inside the Sewer Entrance/Exit for the new batch of suc- arrivals. Yeah, arrivals. She's stealthed and her SecondSkin is online, but she's left her Nightshade contacts glowing an alarming shade of purple to match her lips, so...

Stealth Roll: 12d6t5 3

Anyone trying to spot her as they approach only has to beat 3, but they have to do it at Perception -3 (Rating 4, less one for mostly covered)

Will post IC this afternoon.

----------------------------------------------------------------------------------------

Goognight's Character Sheet

Connecting to JackPoint VPN...
...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: XXXXXXXXXXXXXX
>>>Enter Passcode: XXXXXXXXXXXXXX
...Biometric Scan Confirmed
YOU’RE IN. USE IT WELL.

Welcome to JackPoint, please enter your query.

Accessing Runner database, street name: Goodnight

Real Name: Fianna St. Claire
Metatype: Dryad
Ethnicity: Caucasian, British and French Heritage
Height: 167cm
Weight: 59kg
Eyes: Bright Fuschia and apparently natural. They exhibit the same reflective properties as Canis Lupus when directly facing light sources.
Hair: 65cm silvery-white locks that appear to be natural.
Distinguishing features: Unusual adherence to standards of beauty. Near total lack of pigmentation in the skin and hair. Unusually smooth and hairless skin
Date of birth: 02/14/2052.
Place of birth: Lambeth Containment Zone, London
SIN Status: No valid SIN. Fake is high quality, registered to Danielle Marie Emmanuelle
Current residence: SoHo. Other residence or residences suspected in London Below
Known Languages: English (Native), Sperethiel, Japanese, French

Street Name: Goodnight
Typical role: Face/Battlemage/Assassin

Personality: Fianna is one of the few to make it good out of the LCZ, and the journey has left its mark. She is generally kind, but only because she can be, not because she has to be. Like the Welsh legend about the girl of owl's claws and flower petals, she is sweet and soft and beautiful until she is crossed, and then it all disappears into a maelstrom of blood and violence. She dotes on her little sister, Victoria, and she has a soft spot for children and the battered, abused, and neglected. She remembers what it was like to be one of them. Fianna enjoys her creature comforts now, but don't let the silk and precious metals fool you. She has a wit like a razor and a heart like a brick of ice when she's of a mind to.

Appearance: Gorgeous. She makes Maria Mercurial, Jenny Syn, and the front woman for Grim Aurora look dowdy, and that's before she puts on her warpaint and her fancy threads. Gifted with long legs, a slim waist, big eyes, perfect skin, and a pouting mouth, she has the looks for which dryads and nymphs are legendary. Augmented it with magic- on top of her dryad's natural glamour- her appearance makes it difficult not to go cross-eyed when looking at her for the first time, even if her body type, sex, and/or ethnicity are not appealing to the observer. Her voice and movement match her appearance, the former a rich blend of aristocratic English, warm French, and purring Italian accents with just the barest hint of elven musicality, and the latter a refined grace that is further augmented with magic.

Known History:
Goodnight's past is not something she enjoys discussing in detail. Records are fragmentary and hearsay. It is known that she grew up in the LCZ, and it is theorized that the great leys coupled with the strange phenomena and legacy of experimentation to cause her to SURGE at age twelve. This sudden uptick in her appearance, coupled with the fear at the time of the Changeling phenomenon caused her to come to the notice of the Red Vory, who took her into their custody.

Five years later, Goodnight reappears in London, nearly catatonic after five years of absence. Her status at the time is unknown, though rumors suggest that she was a joygirl or otherwise enslaved by the Red Vory. She makes her way into London Below, tattered and alone, and is taken in by the Terminus Margavate, a circle of female mages. Over the course of the next few months, Goodnight makes a name for herself as a talented up-and-coming mage, making ends meet by taking modeling and dancing jobs from Marylebone to Hellbound Station. She is known to be getting clean from a massive addiction at this time, but the Margravate guard their secrets well, and what drug and why she is addicted remain a mystery.

Fianna spends the next three years working the shadows of London Below, forging deals, making connections, honing her talent. The road of her mysterious recovery remains long and difficult, but she perseveres. Then, seemingly overnight, she vanishes for almost six months. When she returns, she has a fourteen year old girl in tow that she introduces as her sister. This girl, Alexis, has a completely new life waiting for her. Identification, doss, money, licenses, papers, tutoring programs, everything she needs to become a new person. Where Alexis came from and how such a life was purchased when it was so far beyond Fianna's means at the time is a matter of some speculation in London Below's mage community.

Recently, Fianna has returned to the shadows, taking the moniker "Goodnight" after pulling several assassination and extraction jobs during social gatherings in London proper. She appears to be willing to take any work, no matter how large or small, or how dirty.

gilga

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« Reply #1958 on: <07-21-15/1039:02> »
Perception -3: 9d6t5 3 what happens on tie?

adamu

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« Reply #1959 on: <07-21-15/1206:05> »
Yes, welcome Kinkerbell.

I really appreciate detailed physical descriptions, as they give me the tools to accurately color my own IC posts. So thanks for all that!

Now we just need to actually meet you!!!

I am guessing since it's a new PC introduction, and you are waiting for us there and so on, that we are cleared to post unmolested out to your location...(though I hate to do so without at least hearing what Nitro's drones see)...

@All - we've got 200m to cover with this family.

I definitely will be sending the Toyota out as a distraction.
Nitro drives out as a distraction too?

Moving the rest of the team and the family - wheels (with no van, we'll split between multiple cars)? Foot (last choice!)? Boat?

Possibly not a big deal for 200m, but like to get our stories straight for the IC!

gilga

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« Reply #1960 on: <07-21-15/1228:12> »
Solo has two bikes that can be used as distraction also, and we can create an illusion of roto-drones that Aria just love to take down ;)

Crossbow

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« Reply #1961 on: <07-21-15/1236:45> »
I was going to lead the team out on foot, based on the description, trying to drive a vehicle to the point of entry will be more trouble than it is worth.

9d6.hits(5)=1
edge reroll, not just to see the dryad, but for scoping out the area
8d6.hits(5)=4

Smiley will turn over his Harley to the Matrix types to help provide the distraction.

sneaking out on the docks, taking point (9d6.hits(5)=4)
« Last Edit: <07-21-15/1240:39> by Crossbow »

Aria

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« Reply #1962 on: <07-21-15/1435:00> »
You have begun to scatter as described... I don't want to retcon too much that you've posted IC so Smiley can greet Goodnight but be aware of the spirit behind him... some of the others are still in the neighbourhood of the machine shop and the family are about 50m towards the quay along with their designated escort... otherwise the sending would have come down on the Doc...

I leave you to fill in the details of where you are / what you are doing and will respond appropriately!
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gilga

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« Reply #1963 on: <07-21-15/1443:10> »
Aria - does the flying eyes report any sort of mundane threat?

Initiative for Solo. (Do the improved reflex work for him? ) - Seems that it would been actually more helpful to have an actual spirit rather than a channeled one. But it is cool never the less.
Initiative(channeled): 18+2d6 26

(if improve reflexes adept power works while channeled, it won't stack with spirit initiative so we'll have)
improve reflexes dice: 2d6 7 - total of 35.
First time in combat with a channeled spirit - so I am not sure about the adept power.

Solo's first action will be to use astral combat and take down the spirit closest to him. (it will cost a service)
Astral Combat: 16d6t5 7
Damage is:  8 + net hits.


Aria

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« Reply #1964 on: <07-21-15/1534:28> »
No mundane threats yet, the sending only just arrived...
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