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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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gilga

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« Reply #1965 on: <07-21-15/1539:49> »
Fake rotodrones do not work on spirits.

pistolgrip

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« Reply #1966 on: <07-21-15/1541:42> »
Just to be clear, where is everyone? Has anyone made it to the boat yet? Are we even still taking the boat?
I apologize for my reading (in)comprehension.

gilga

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« Reply #1967 on: <07-21-15/1557:01> »
Just some common game sense, you cannot escape from spirits. They travel the astral at 3km per combat round.

Crossbow

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« Reply #1968 on: <07-21-15/1619:01> »
Just to be clear, where is everyone? Has anyone made it to the boat yet? Are we even still taking the boat?
I apologize for my reading (in)comprehension.

This is the problem, not really sure.

<<Jackhammer>> Orc adept  With Family?
<<The Frenchman>> Human Amnesiac (Assassin?!?)  No clue
<<Mel>> Elven Cat Burglar  No clue
<<Halucination>> Elven Mage  No clue
<<Isaint>> Orc Chameleon  With Family?
<<Al>> Human dockworker  Driving the boat?
<<Solo>> Human Jack-of-all-Trades   Engaging the spirits/rear guard
<<Tobis>> Changeling Techno   No clue
<<Smiley>> Human Party Animal   Point Man for Family escort
<<Nitro>> Human Joyrider   Driving a vehicle?
<<Goodnight>> Dryad mage  w/Smiley at storm drain

Player: DrZombol Character: <<Daddy>> Human Black Magician                    Gone from site since June 6
Player: zeththeadeptork Character: <<Duke>> Human cleaner, sharpshooter          Apparently written off the game

pistolgrip

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« Reply #1969 on: <07-21-15/1620:10> »
Well I can't say Jackhammer has ever been on the run from a spirit before, so I guess he'll either get told or figure it out.

Crossbow

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« Reply #1970 on: <07-21-15/1622:19> »
Just some common game sense, you cannot escape from spirits. They travel the astral at 3km per combat round.

True, but if they are acting on orders, we can escape them depending on the nature of those orders.  If they were told to kill everyone in the shop, once we are out of the shop we would be safe.

pistolgrip

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« Reply #1971 on: <07-21-15/1629:58> »
Hmm... maybe Aria will let me grab a Qi focus before things get too dicey...

Kinkerbell

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« Reply #1972 on: <07-21-15/1647:04> »
You could also just bring them to me. I am a reasonably proficient mage with spirits of my own and power to burn. I'll get them off your back if you can make it to the quay without getting fried.

@Smiley: I'm not going to ask you to Retcon, because this is supposed to be where I meet the party, but since I didn't see a perception roll, I'm going to fudge things with you just a tad when she appears out of stealth.

@Gilga: Tie goes to the defender, IIRC, but in this case, I'd be inclined to pass it to you and say that you see the glowing violet eyes a half-second before the rest of me.

gilga

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« Reply #1973 on: <07-21-15/1650:44> »
You can't miss a fire elemental materializing in 200 meter. I am in no hurry to spot you, lol it will be a while before we are out of combat.

Kinkerbell

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« Reply #1974 on: <07-21-15/1713:14> »
True. The second I go to astral perception, there's going to be a massive "Oh drek" moment. And then it'll be time to send out the minions!

Edit:

I have two unbound spirits with me, both F8. The Air Spirit only owes me one service, but The Fire owes me a whopping 5.

Fire Conjuring
Fire Opposed
Fire Drain

Air Conjuring
Air Opposed
Air Drain
« Last Edit: <07-21-15/1749:01> by Kinkerbell »

ScytheKnight

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« Reply #1975 on: <07-21-15/1758:49> »
One slight problem there, you're only allowed one unbound spirit at a time.

And sorry for not posting guys.. was hoping on some clarification on those jumped-in sensor checks but never got a response... so I guess I'll just have to roll with the punches.
From To<<Matrix message>>
"Speech"
Thoughts
Astral
Mentor

Aria

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« Reply #1976 on: <07-21-15/1801:21> »
As mentioned, no mundane threats, sorry, meant to say earlier (no threats, yet, that is of course... 8))

Yeah, one unbound, and bound up to charisma I believe...

Yes to the qi focus...
Excel Cha Generators <<CG5.26>> & <CG6.xx> v36

Kinkerbell

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« Reply #1977 on: <07-21-15/1806:11> »
Oh hell. You are absolutely right. Sorry, been a while since I had a conjuring group. Dump the air entirely since it came second. Its going to be all violence all the time today.

Aria

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« Reply #1978 on: <07-21-15/1808:14> »
If you make the rolls I'm happy for you to have bound a spirit pre game time...

Love the flavour of the London Below names, very Neverwhere!  ;D
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Kinkerbell

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« Reply #1979 on: <07-21-15/1809:49> »
I try. And I actually have two bound spirits, an earth and a fire, but I paid karma for them.

Since I went astral for a second and exposed myself to the unseen sender of monsters, should I be rolling initiative?
« Last Edit: <07-21-15/1811:42> by Kinkerbell »