Chante summons a spirit of earth. Let's call this a regular spirit, unless Chante wants to go after a greater one. That means we have a Strength 8 spirit moving a Strength 9 Ité. It can do it, but it's slow going (especially since the spirit is Agility 2).
While the spirit is hauling Ité, the Anglos arrive. Chante will see them when she turns around to look. Her astral sight will note that the team is being followed by a watcher. It is leading a spirit toward the team, along with a squad of metahumans. Her low-light vision will also spy the Dobermen.
Let's roll initiative. You'll need to cover the earth spirit as it moves Ité.
@rednblack Shiriki can still be on the ground or he can have climbed into the helicopter already, your choice. Fuel is looking okay as long as you head straight for a border (north, west, or south). You're on the north edge of the woods; the woods are providing you cover from the base's turrets. North will be the safest direction, but only if you fly low enough that the turrets won't have an angle to hit you (by firing over the trees). But the bad news is that north will fly you straight into the storm, and so you'll be moving the slowest and will have the greatest risk of running out of fuel.
Shiriki will pilot like a boss when the time comes, but it's too early to fly away yet.
@Chante You're in the vicinity of the earth spirit. You can stop to return fire or you can climb aboard the Dragon (using your movement action) to operate one of the machine guns. Or, you know, charge in with your tomahawks. You're still invisible, but the spirit won't care about that.
@GloriousRuse Similar situation to Chante. I presume Swoopy was headed toward Ité with the sled, so he can either stop and fire or he can return to the Dragon to use a machine gun.
@MDMann Similar choices for Dan-Dan. I presume he's starting from the Dragon but you can say that he had gotten out to help Swoopy if you want.
Only two of the Dragon's machine guns can be brought to bear on the incoming squad.
Starting distances to the incoming squad, which can be changed with movement actions (both yours and theirs):
Dragon - Long
Earth Spirit + Ité + Chante - Medium
Shiriki's Roto-Drone - Medium
You're facing off against six soldiers. Rolling randomly:
#1 - male ork
#2 - female human
#3 - male human
#4 - female human
#5 - male ork
#6 - male elf
Plus two Dobermen:
#7 - Doberman A
#8 - Doberman B
Plus a regular spirit of water, which we'll fashion as an ice elemental:
#9 - Ice Elemental
Initiative
4 hits - ?
3 hits - ?
3 hits - ?
2 hits - ?
1 hits - ?
1 hits - ?
1 hits - ?
0 hits - ?
0 hits - ?
If you roll four or more hits on Initiative you can declare and roll. If not, get in line and see what happens before you!