I see the points you're making. I viewed the scenario as having the same effect as something in the realm of Thermite on metal, the heat and duration would be right with very localized effects. This whole scenario seems to be all open to interpretation to the GM unless we can figure out a way to Mythbuster it...
I hadn't honestly thought to compare it to Thermite, that's not a bad idea, really.
And yeah, just like most tabletop questions, it comes down GM interpretation. Which, honestly, I often prefer to there being a definitive, clearly defined rule that allows for little or no deviation. Yes, it's nice when fundamental rules are clean and easily understood, but once you get past "how skills/attributes work" and "how to build a dice pool", a system with intentional room for interpretation tends to lead to more satisfying games, provided the GM is creative and has a spine. The spine part is so the players don't run roughshod with every crazy idea they come up with.