I'm not sure if that discounts my enhanced perception.
If not: 8d6.hits(5)=4
It does, especially since the last three dice come from goggles. taking off the last three dice, doesn't change your successes though, so figuring you figure that keeping a reasonable pace and allowing for caution, terrain and wounded you could travel about 10 kilometers before sundown. If that lodge is somewhere in this valley below you, you have about a 50-50 chance of getting there today.
Given that this is the only piece of civilisation I've seen around here, and we can't stay where we are now, I'd say it is as good a direction as any.
While my character has not much in the way of survival skills (at least not outside urban environments) I doubt I can tell, even if I manifested at the lodge and probably looked in the direction I came from.
The problem is that the movement power (which allows a spirit to greatly speed up someone) only works on one person at a time, whereas concealment and guard work on multiple people. If movement would have worked on multiple people, I would have suggested that to speed things up. Well, we'll see if we get there or not. If we have to spend a night in the forest or a night up the mountain, I prefer the forest. More options to find some shelter and you can also make a fire.