Can someone explain how Bull's Eye Double Tap works now? If I'm using a Cavalier Deputy with APDS, it has -5 AP, would it increase it's AP to -8? Wanna make sure I've got it right.
Sadly, the Bullseye doubletap does not match the Missions FAQ correction. But the way it works is like this.
According to
Errata Cavalier Deputy has a base AP of -1. If you fire a doubletap, you can add an increase to the AP equal to base AP (-1) multiplied by the number of bullets (x2) up to a maximum modifier of 3x base AP. So, -1 AP base + -2 additional AP = -3 AP, which is 3x the base. Then you add in the additional -4 from APDS, for a total of -7.
According to
Missions FAQ, which I like better, is that the base AP (-1) is increased to Base AP x number of bullets (2), to a base of -2, then you add in the additional -4 for APDS for a total of -6.
I still think the penalty for the shot should be higher though, and use a higher penalty in my games,
[EDIT] Hmm, after reading it again, it still sounds like with a 3 round burst, you would increase the base AP by APxBullets, to a total of APx4. It says "with a maximum modifier of x3, but it doesn't clarify if that is the maximum modifier that gets added to the base AP, or if that is the maximum modifier of the total. Yeah, still badly written.