I'm hoping that Run & Gun goes into more detail about how to install modifications into guns (especially integral mods). Right now, guns have these "slots" that can be filled by mods:
External, over barrel
External, under barrel
External, barrel
External, grip
Integral x 1000
What I'd like to see is a system like this:
External, over barrel
External, under barrel
External, barrel
External, grip
Integral, barrel
Integral, frame
Integral, magazine
Integral, grip
Integral, chamber
That would give GMs and players a great deal of guidance about how these mods work. It would also potentially force players to make choices about how they modify their weapons. And of course, if people don't want to use a system like that they don't have to. Assuming Run & Gun doesn't cover this level of detail, it would be a good houserule to implement, I think. I don't personally have enough time to playtest the potential balance issues of each of these mods when Run & Gun comes out, but I'm sure that we as a community could do something.