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1st Character Review (Fomori Face)

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JHommond

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« on: <05-12-22/1606:10> »
Please review/critique my first 5e character. I haven't played Shadowrun since 1e. Keep in mind that I don't like playing one-dimensional, over-specialized characters and try to limit min-maxing too much.

Name: Nigel Pullford
Street Name: Nigel
Metatype: Troll (Fomori)
Age: 25
Archetype: Face

Priority: A - Resources (450,000) | B - Metatype (Troll (Fomorian)) | C - Attributes (16) | D - Skills (22/0) | E – Magic (Mundane)

Attributes
•   Body - 6
•   Agility – 4 (6)
•   Reaction – 3 (6)
•   Strength – 5 (7)
•   Willpower - 3
•   Logic – 2 (4)
•   Intuition – 3 (4)
•   Charisma - 5
•   Edge - 1
•   Essence – 0.27
•   Initiative - 10 + 2d6
•   Racial Qualities – Arcane Arrester (1) & Thermographic Vision

Limits
•   Physical Limit - 9
•   Mental Limit - 7
•   Social Limit - 8
•   Astral Limit - 8


Skills
•   Skill Points - 22

Active Skills
•   Automatics - 1 point (Karma) + 6 = 7
•   Blades - 2 points + 6 = 8
•   Con (Fast Talk) - 3 points + 5 = 8 (10)
•   Etiquette - 3 points + 5 = 8
•   Gymnastics - 1 point (Karma) + 6 = 7
•   Intimidation - 1 point (Karma) + 5 + Nasty Trog (3) = 9
•   Leadership - 1 point (Karma) + 5 = 6
•   Negotiation (Bargaining) - 2 points + 5 = 7 (9)
•   Perception (Visual) – 3 points + 4 = 7 (9)
•   Pilot Ground Craft (Wheeled) - 1 point + 6 = 7 (9)
•   Pistols - 2 points + 6 = 8
•   Sneaking - 1 point (Karma) + 6 = 7
•   Unarmed Combat - 2 points + 6 = 8

Knowledge Skills
•   Area Knowledge: Seattle [Street] - 1 point + 4 +Mnemonic Enhancer (2) = 7
•   Black Markets (Seattle) [Street] - 1 points + 4 + Mnemonic Enhancer (2) = 7 (9)
•   Connoisseur (Teas) [Interest] - 1 point + 4 + Mnemonic Enhancer (2) = 7 (9)
•   Foreign Military (United Kingdom) [Professional] – 1 point + 4 + Mnemonic Enhancer (2) = 7 (9)
•   Shadow Community (Seattle) [Street] - 1 point + 4 + Mnemonic Enhancer (2) = 7 (9)
•   Strategy (Logistics) [Professional] - 1 point + 4 + Mnemonic Enhancer (2) = 7 (9)

Languages
•   English - Native

Positive Qualities
•   Arcane Arrester = 0
•   First Impression = 11
•   Nasty Trog = 5
•   Perceptive Defender = 4
•   Thermographic Vision = 0
•   Watch the Suit = 3

Negative Qualities
•   Did You Just Call me Dumb? = -3
•   Distinctive Style = -5
•   Lightweight = -6
•   Poor Self Control (Vindictive) = -5
•   SINner (National) (United Kingdom) = -5
Augmentations
•   Cyberwear
o   Attention Coprocessor (Alphaware) = 0.24 Essence
o   Datajack (Alphaware) = 0.08 Essence
o   Horn Compartment = 0.0 Essence
o   Reaction Enhancers (Rating 2) = 0.6 Essence
o   Smartlink (Alphaware) = 0.16 Essence
o   Wired Reflexes (Rating 1) = 2.0 Essence
•   Bioware
o   Cerebellum Booster (Rating 1) = 0.2 Essence
o   Cerebral Booster (Rating 2) = 0.4 Essence
o   Muscle Augmentation (Used) (Rating 2) = 0.5 Essence
o   Muscle Toner (Used) (Rating 2) = 0.5 Essence
o   Striking Callus (Left Hand) = 0.05 Essence
o   Striking Callus (Left Right) = 0.05 Essence
o   Tailored Pheromones (Used) (Rating 3) = 0.75 Essence
Gear
Weapons
•   Cougar Fineblade (Short)
o   Personalized Grip
o   Concealed Quick-Draw Holster
•   Mortimer of London ‘Belgrave’ Sword Cane
o   Personalized Grip
o   Gecko Grip
•   Ruger Super Warhawk
o   Concealed Quick-Draw Holster
o   Personalized Grip
o   Krime Dual-Mode External Smartgun Link
•   Krime Tingler
o   Personalized Grip
o   Concealed Quick-Draw Holster
o   Smartgun System, Internal
•   Lapel Dagger (x2)
•   Colt Agent Special
o   Smartgun System, Internal
o   Personalized Grip
o   Silencer/Suppressor
o   Hidden Gun Arm Slide
•   Krime Spree
o   Gas-Vent 3 System
o   Personalized Grip
o   Smartgun System, Internal

Armor
•   Mortimer of London: Berwick Suit
o   Custom Fit
o   Concealability
o   Nonconductivity (Rating 5)
•   Snake Mesh Socks
•   Bowler
•   Custom Ballistic Mask
o   Micro-Transceiver
o   Image Link
o   Camera, Micro
o   Respirator (Rating 6)
•   Mortimer of London: Argentum Coat
o   Custom Fit (Stack) (Mortimer of London: Berwick Suit)
o   Insulation (Rating 3)
o   Fire Resistance (Rating e)
o   Concealability
o   Nonconductivity (Rating 5)
o   Chemical Protection (Rating 3)

Comlinks
•   Hermes Ikon

ID & Licenses
•   Fake SIN (4) - 15000 – Angus Campbell
o   Fake License (4) – Concealed Carry Permit
o   Fake License (4) – Driver’s License
o   Fake License (4) – Firearms License
o   Fake License (4) – Restricted Cyberware
o   Fake License (4) – Small Blades

Optic Devices
•   Contacts (3)
o   Vision Enhancement (Rating 2)
o   Flare Compensation

Audio Devices
•   Earbuds (3)
o   Select Sound Filter (Rating 1)
o   Audio Enhancement (Rating 2)

Magical Equipment
•   Spell Focus: Combat Spells (2) - 8000

Medical
•   Medkit (3)
•   Medkit (6)
•   Trauma Patch
•   2x Stim Patch (6)

Vehicles
•   Renault-Fiat Funone
o   Metahuman Adjustment (Rating 2)
o   Smuggling Compartment
o   Acceleration Enhancement (Rating 1)
o   Spoof Chips
o   Gridlink Override
o   Oil Slick Sprayer
o   Anti-Theft System (Rating 2)
o   Manual Control Override
o   Morphing License Plate
o   Racing Tires (Rating 2)
o   Yerzed Out (Rating 1) – Union Jack Paintjob
o   Armor (Concealed) (Rating 2)
o   Smoke Projector (Thermal)

Lifestyle - Low
•   Downtown Bachelor Pad Apartment
o   Local Bar Patron
o   DocWagon Contract (Basic)
o   Private Room
o   Grid Subscription (Public Grid)


Contacts
•   James Chambers (Bartender)
o   Connection: 2
o   Loyalty: 3
•   Penny (Fixer)
o   Connection: 3
o   Loyalty: 2
•   Albert “Albie” Donahue (Fence)
o   Connection: 2
o   Loyalty: 3
•   Amin (Mechanic)
o   Connection: 2
o   Loyalty: 2


Remaining Nuyen = 3177.33
Remaining Karma = 0

 
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« Last Edit: <05-22-22/1619:34> by JHommond »