I like shock troop tactics, honestly. Have the Matrix / Mage scout the area out. Get all information humanly possible and stack the deck as much as possible and turn off their ability to call for help. If things go well? Put in an insurgent that uses stealth to complete the mission. If it fails, if stealth is not viable, or if the hacker is found out? Flip on your Jammers. Flip on your Flash Packs. Bust down the door and clear the rooms swat team style using nonlethal damage (Gel Rounds or Stick 'n' Shock depending on the level of competency, droidness, and nonconductivity of the enemy) and clearing out larger groups with Tear Gas, Smoke, and/or Flashbangs. High Explosive Grenade spam is saved for when/if they have a wireless tank for some reason. At the point of direct conflict, speed > subtlety, you're already in damage control.
If you're in a situation where you're in direct combat without Jammers and things stacked in your favor, its because someone screwed up or you were ambushed.
Now, mind you. Like any tactic this doesn't survive contact with the enemy, but it is my approach for when things cease to be subtle.