Alright, so with everything coming down to crunch time, its been really busy. We needed to get everything Origins ready. But I've definitely been keeping an eye on things here and, without further ado:
If they are able to play in any CMP of 2017 or older, any PM, and any SMH, then the wording is just fine
The wording is just fine.
Under addiction Legal-Strength SIM, Ie Cold-SIM, and Skill wires are still addictive. Is this correct. It seems that they should be removed as well.
We'll look at it, but I'm inclined to agree.
New Character for Season 9-12 accumulates 150 Karma could keep playing SRMs and CMPs if they didn't play any Prime Missions?
So players can dust off Chicago characters for NT Prime runs?
Also, nice work on the Social Negative Qualities. "Can't I just stay in the Van?" "No. Now get in there and screw things up for the face!" Much approval.
And Adept powers flat out don't create any signature (Adept Spell/Barehanded Adept the obvious exceptions...). Ninja's everywhere are pleased. Thank you for the clarity on the Astral patrols as well.
Yes, Yes, Thank you, No problem.
Codes of Honor.
Maybe. The reason some were allowed and others weren't have a lot to do with applicability of the mechanics to SRM. Some Codes of Honor end up being freebies that provide little risk while others might be overly punishing. The rest were allowed. We can relook some of them,
But, for example, take Bushido 2.0... in any given Missions scenario, who is your superior? Mr. Johnson? We presume everyone wants to get the job done. Another character? Which one? How do you decide? Maye this could work when you sit at a Missions table with the same 4-6 people and one is the Face and you accept them as the leader. But what about a Convention Table where it's 6-8 people randomly thrown together?
Wuxia. Um. Have you ever worked for Mr. Johnson?
Others, like Code of the White Hat are perfectly fine for you to RP, but since the downside is negligible in Missions (you'll never have an enemy decker looking for vengeance if you left him alive, for example) it's not going to be worth any points.
If there are specific Codes of Honor you think should be allowable, feel free to open up a thread in this forum and bring up your arguments.
Leave him in the van/Social Neg Quality concerns
The intent here is that all characters are in the meet and that all characters are contributing as applicable. GMs are expected to manage their groups in such a way as to keep metagame issues from spoiling the fun. Missions is targeted at getting players playing the game, especially newer players.
If you want to run your homebrew campaign using Missions runs, by all means play it how you like. But at a CDT Missions table, you don't exclude anyone.
So if it was unclear, there is no choice. EVERY player character will be at the meet. You don't get to leave someone out and dock any/everyone's pay accordingly. The In Character handwave that "the team at the table is the team doing the job" is just that, a handwave. If that needs to be clarified for folks who don't understand the applicability of Wheaton's Law, we can add that in.
It's a touch railroadey. But again, Missions is a different beast than home brew play. Some metagamey measures are taken to keep things even across the board and to ensure that there are repercussions for certain choices.
Contact Loyalty Caps
We will look at this. There may be some possibility for higher than loyalty 4 Missions contacts.
I am looking at codifying a means of raising the loyalty of your self-chosen contacts as well. Just another means of keeping things even.
As for the chargen loophole, the way to close that is not having a catch-all fence. We'll look at it.
Traditional Japanese Weapons, please!
Bull has the right of it. That said, I'm not opposed to adding a little fancy chart into the FAQ if you guys want to open a thread and quibble on the details. We're talking reskins, so don't make up new stats, just figure that a wakizashi seems like it would be equivalent to... Cougar Fineblade or whatever. You can start with tequila's list and roll it around for a couple weeks.
I'm OK with a bokken using blades.
Detecting sustained spells
So I made my stance fairly clear in the thread where this was discussed. But, i'm just one man and I have a team that I will check back with. But I suspect they will be of relatively the same mid. Detecting 'sustained' spells in the same way as perceiving spellcasting is beyond the scope of Missions and there is no test for it.
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Alright, that brings us up to date. Again, thanks for all of your input.