Shadowrun Play > Play-by-Post

Questions from what I've been reading

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theKernel:
I've been reading post and play adventures for two reasons, I want to see how to play a hacker well and secondly I want to see how one "posts and plays"
The hacker thing is starting to pan out but I don't get the setup for rolling.
Could someone explain this?

FastJack:
What exactly are you wondering about? Is it how Shadowrun does skill tests or how we are posting the skill tests in the PbP threads?

theKernel:

--- Quote from: FastJack on ---What exactly are you wondering about? Is it how Shadowrun does skill tests or how we are posting the skill tests in the PbP threads?

--- End quote ---
how you are posting the skill tests

inca1980:
Go to http://www.invisiblecastle.com and click on the "Roll Dice" link at the top of the page.  You put in a user name and any rolls you make under that user name are recorded, time and result.  This is so we can verify that someone really did make the roll they say they did and didn't re-roll until they got a success.  Of course at the end of the day we never need to enforce this because everyone uses the honor system and besides, it kills the whole fun of the game if you don't sometimes fail miserably.....or even die!!!  Which is totally possible in my games.
The syntax for the roll in shadowrun would be for example "9d6.hits(5)"

Then go to the "BB Code" and copy and past what's there into the window where you're writing your post.

FastJack:
Also, Invisible Castle keeps a record of all the rolls in a database. So if you don't quite trust that the player is reporting the rolls correctly, you can see a list of all the rolls they've made for that character to verify they aren't just re-rolling to get a good result.

For instance, Here's all of Mercedes' rolls so far

Oh, and here's the options of code you can put into the Roll Dice box:

* takeHighest – take highest X rolls
      10d10.takeHighest(4) – takes highest 4
* takeLowest – take lowest x rolls
      10d10.takeLowest(4) – take lowest 4
* minroll – minimum low range
      10d10.minroll(4) – no die roll lower than 4
* extra – roll an extra die when roll greater or equal to X
      10d10.extra(9) – roll an extra die when a die roll is 9 or higher.
* open – same as extra but roll extra dice until a die is not greater or equal to X (even the extra roll).
      10d10.open(9) – roll extra dice until a die roll is not 9 or higher.
* each – apply X value to all dice
      10d10.each(2)] – add 2 to every die roll
* hits(hitmin) – roll the dice and count the hits
      5d6.hits(5) – (count the hits 5 or greater) – [5,5,6,2,6] = (4)
* hitsopen(hitmin, reroll) – roll the dice and count the hits, adding an extra die for any value equal or greater than “reroll”
      7d6.hitsopen(5,6) – (count the hits 5 or greater, extra roll on 6) – [[6, 6, 3],4,1,4,4,3,5] = (3)
After you generate a roll, it even gives you the code to copy and paste directly into the post to show the rolls and link to the roll.

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