Some background may be in order. I originally tried to get into this game two months back, but was unable to due to RL taking up to much time for me to get a real feel for the game, and how it worked. However, I now have a much better feel and am trying to get into it again. I originally wanted to do Weapon Specialist, but have now switched over to Occult Investigator. I have some basic ideas on how the character works, but as a noob, am afraid I will make the wrong decisions. Some basic Ideas I have about the character.
-Priorities: Skills A, Attributes B or C, Magic B or C, Metatype D, Resources E
-Attributes: Focus INT, LOG, and WIL.
-Qualities: Mentor Spirit (Snake), Analytical Mind, Astral Chameleon, Photgraphic Memory, Sprit Affinity, Addiction (Mild ALcohol), Allergy (Seafood, mild),
-Skills: Focusing on Pistols, Sorcery, Conjuring, Stealth, Ngotiation, Con, Electronics, Hacking, Tracking, Enchanting
-Gear Weapons:One Pistol, Stun Baton, Armor: Lined coat Other: Mostly Electronics Survialence Equipment
Anything that I am missing or stuff that I'm focusing on that I shouldn't, and any general advice, would be appreciated. On a side not, this character is for the Play by post sub-forum.
Edit: Looking through the Rules and so on, some additional ideas I have and a few questions.
-Is learning Alchemy and the Alchemy version of spells worth it, or is just straight-up casting better?
-This is my idea for inital spells: One Stealth Spell (Improved Invisibility or Physical Mask), One Combat Spell (Any suggested good ones.), Heal, Comabt Sense, Detect Life Extended
-Weapons: Remngton Roomsweeper, Yamaha Pulser, Extendable Baton. Will probably drop the Taser.
-Qualities:Consdiering Bad Rep for the extra karma
Sorry that not a whole lot of information has been provided, still trying to learn the rules, it's a big book.