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Chasing the Wind: Question about Sam

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Michael Chandra

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« Reply #15 on: <11-11-14/1719:24> »
An essence loss of >5 may mean -6 on her current and maximum Resonance, but if she submerged before the final point, her maximum Resonance would be 6+1-6 = 1, and her maximum Submersion rating equals her current Resonance so 1. In other words, if she submerged and raised her Resonance before hitting 0, she'd be fine but stuck at 1 forever.
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Dr. Meatgrinder

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« Reply #16 on: <11-11-14/1833:51> »
An essence loss of >5 may mean -6 on her current and maximum Resonance, but if she submerged before the final point, her maximum Resonance would be 6+1-6 = 1, and her maximum Submersion rating equals her current Resonance so 1. In other words, if she submerged and raised her Resonance before hitting 0, she'd be fine but stuck at 1 forever.

That's correct.  The implication is that she submerged (as a child) before all the experimentation.  So her current and maximum Resonance are 1.

Incidentally, all the stats listed under her Living Persona line are wrong.  I wrote these using a playtest version of the technomancer rules before the core rulebook was completed.  I've never seen it come up (and I've GMed this mission four times between home table and conventions), but her matrix stats should be lowered by 2 (to match her mental stats, per p. 251, SR5) and the initiative dice are wrong.
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Dunedon

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« Reply #17 on: <11-11-14/1906:55> »
Thanks for the clarifications ... I hadn't read the rules quite that way although it does make sense now that it's explained.

The Masked Ferret

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« Reply #18 on: <12-02-14/1636:04> »
Also, if she spent the Karma to buy Exceptional Attribute (Resonance), she could be gin to grow as a Technomancer again.
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