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Combat Minipulation Mage

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Outlaw.Thom

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« on: <04-06-13/2138:43> »
So while replaying Mass Effect 1 today I thought of trying to adapt my adept character into Shadowrun. Any other suggestions on improving him would be greatly appreciated. I would like to keep the idea of him keeping the enemy off guard and possible hauling them out of cover (via levitate or fling)

[spoiler]== Info ==
Street Name: Assault Mage
Name: John Shepard
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Human
Composure: 7
Judge Intentions: 6
Lift/Carry: 7 (45 kg/30 kg)
Memory: 8
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 3 (5)
REA: 4
STR: 3
CHA: 2
INT: 4
LOG: 3
WIL: 5
EDG: 2
MAG: 4

== Derived Attributes ==
Essence:                   5.6
Initiative:                8
IP:                        1
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         6
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         11

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 4
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 3
Automatics                 : 0                      Pool: 4
Banishing                  : 2                      Pool: 6
Binding                    : 2                      Pool: 6
Blades                     : 0                      Pool: 4
Climbing                   : 0                      Pool: 2
Clubs                      : 1                      Pool: 6
Computer                   : 0                      Pool: 2
Con                        : 2                      Pool: 4
Counterspelling            : 4                      Pool: 8
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 3
Dodge                      : 0                      Pool: 3
Escape Artist              : 0                      Pool: 4
Etiquette                  : 2                      Pool: 4
First Aid                  : 0                      Pool: 2
Flight                     : 0                      Pool: 2
Forgery                    : 0                      Pool: 4
Gunnery                    : 0                      Pool: 4
Gymnastics                 : 1                      Pool: 6
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 4
Infiltration               : 0                      Pool: 4
Instruction                : 0                      Pool: 1
Intimidation               : 0                      Pool: 1
Leadership                 : 0                      Pool: 1
Locksmith                  : 0                      Pool: 4
Longarms                   : 0                      Pool: 4
Navigation                 : 0                      Pool: 3
Negotiation                : 0                      Pool: 1
Palming                    : 0                      Pool: 4
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 8
Pilot Ground Craft         : 1 [Bike]               Pool: 5 (7)
Pilot Watercraft           : 0                      Pool: 3
Pistols                    : 4                      Pool: 9
Riding                     : 0                      Pool: 3
Running                    : 0                      Pool: 2
Shadowing                  : 0                      Pool: 3
Spellcasting               : 6 [Manipulation]       Pool: 10 (12)
Summoning                  : 2                      Pool: 6
Survival                   : 0                      Pool: 4
Swimming                   : 0                      Pool: 2
Throwing Weapons           : 0                      Pool: 4
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 0                      Pool: 4

== Knowledge Skills ==

== Qualities ==
Bad Luck
Mystic Adept
Sensitive System

== Spells ==
(Tradition: Qabbalistic, Resist Drain with WIL + LOG (8))
Detect Life                DV: (F2)
Fling                      DV: (F2)+1
Heal                       DV: (Damage Value)-2
Levitate                   DV: (F2)+1
Mana Barrier               DV: (F2)+1
Manabolt                   DV: (F2)
Physical Barrier           DV: (F2)+3
Powerbolt                  DV: (F2)+1
Shadow                     DV: (F2)+1
Stunbolt                   DV: (F2)-1

== Lifestyles ==
Low  1 months

== Cyberware/Bioware ==
Muscle Toner Rating 2
Skinlink

== Armor ==
Leather Jacket            2/2
Urban Explorer Jumpsuit   6/6
   +Biomonitor
   +Insulation 6
   +Nonconductivity 6

== Weapons ==
Colt Manhunter
   +Concealable Holster
   +Silencer
   +Spare Clips
   +Extended Clip
   +Laser Sight
   +Skinlink
   +Smartgun System
   Pool: 12   DV: 5P   AP: -1   RC: 0
Extendable Baton
   +Personalized Grip, Melee
   Pool: 7   DV: 3P   AP: -   RC: 0
Ruger Super Warhawk
   +Quick-Draw Holster
   +Spare Clips
   +Speed Loader
   +Firing Selection Change, Small Mod (SA)
   +Increased Cylinder
   +Laser Sight
   +Skinlink
   +Smartgun System
   Pool: 12   DV: 6P   AP: -2   RC: 0
Unarmed Attack
   Pool: 4   DV: 2S   AP: -   RC: 0

== Commlink ==
Disposable Commlink (1, 2, 1, 3)
   +Disposable Commlink OS
Transys Avalon (5, 5, 5, 5)
   +Novatech Navi
   +Biometric Lock
   +Customized Interface
   +Subvocal Microphone
   +FTL Matrixware Power Suite [Analyze 3, Browse 4, Command 2, Edit 4, Purge 4, Scan 2]

== Gear ==
Ammo: EX-Explosive Rounds (Heavy Pistols) x40
Ammo: Regular Ammo (Heavy Pistols) x100
Ammo: Stick-n-Shock (Heavy Pistols) x60
Autopicker Rating 6
Backpack
Certified Credstick, Standard x2
Contact Lenses Rating 3
   +Flare Compensation
   +Low Light
   +Image Link
Earbuds Rating 3
   +Select Sound Filter Rating 3
   +Audio Enhancement Rating 3
Fake SIN (Peter Adams) Rating 4
Flashlight
Gas Mask
Goggles Rating 6
   +Smartlink
   +Thermographic
   +Vision Magnification
Maglock Passkey Rating 4
Maglock Sequencer Rating 4
Manipulation Fetish
Medkit Rating 6
Spellcasting Focus (Manipulation) (Bonded Foci) Rating 3
Sustaining Focus (Manipulation) (Bonded Foci) Rating 1
Tag Eraser

== Vehicles ==
Thundercloud Contrail (Racing Bike)
   +GridLink Override
   +Morphing License Plate
   +Vehicle Tag Eraser
   +Vehicle Sensor[/spoiler]

mtfeeney = Baron

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« Reply #1 on: <04-06-13/2215:51> »
A mystic adept with no adept powers?
Remember, you don't have to kill the vehicle to stop it, just kill the guy driving it.

Mournclaw

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« Reply #2 on: <04-06-13/2239:32> »
As in paying 5 BP less for no astral.

emsquared

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« Reply #3 on: <04-06-13/2255:42> »
You should try to get some synergy going with this character. By which I mean, you don't use a single LOG skill, but you've made LOG one of your most important attributes by choosing it as a Drain stat. But don't get me wrong, LOG is a good choice for a Human for your Drain stat because you can augment the crap out of it - but since you're going to be investing so much in it, you really should do something else with it too. You want to be a combatant but you don't have any way to improve your initiative nor a very good AGI, this pretty much precludes you from being a viable combatant. Also, you've chosen Mystic Adept, but you don't appear to have taken a single Power. Is that intentional? Why not just be a Magician?

Mystic Adepts are tough builds - they take a lot of BP, but I would still strongly recommend you find a way to get a Power Focus Rating 2, preferably 4. Start by scrapping your other two Foci, and don't forget to bond it.

Drop your BOD 1 and raise your LOG 1. Drop your STR 1 and raise your LOG another 1. As a caster, dealing with Drain is your biggest concern. Your STR isn't high enough to be a damage dealer anyway - use a Stun baton, no STR necessary. Drop your REA 1, bump your AGI 1. Drop your INT 1 and bump your AGI another 1.

Drop the Banishing skill, a Stunbolt is what you should use for that... Your CHA is abysmal, might as well drop the Con and Etiquette - pick 'em up post-chargen if you really want them. Drop Binding to 1 and drop Pilot Groundcraft completely - you're trying to do too much to dabble in this, pick it up after chargen. You're going for a battle mage, but your pools are really not good enough to be reliable in anything at all except Spellcasting, and even that needs help - again you need to coordinate your Attributes and Skills better.

As Awakened, your ESS is precious to you. You've chosen to burn a point in Augmentations which is fine, but if you're going to do that - at least use all of that point of ESS. Like by getting some Cerebral Boosters for instance?

You have a Maglock Sequencer but no Hardware skill, so it's pretty much just an expensive paper-weight for you.

Ultimately, I recommend starting completely over. If you want to be a shooter as well as caster, might I suggest starting with Restricted Gear and Rating 4 Power Focus and the nuyen to buy it and bond it, then go with a straight Magician with a MAG of 4, 3 after your 'ware - don't worry, your Power Focus will carry your Magic and you should have enough resources to be a decent combatant. Go with 4s in your MAG-linked skills and put the 6 in your shooting skill and don't forget to take Increase Reflexes.