Tecumseh, it wasn't the point buy that led to minmaxing and and optimization, but the karma-based advancement rules post-chargen, the sacred cow of increasing cost per rank that should have died long ago meant that (with an average of 3-5 karma a run) you needed to save up your karma from at least 3-5 runs to gain any advancement to your dice pool by a single point. For anyone who was Awakened or Emerged, your skills and stats at the end of chargen were almost guaranteed to be as good as they ever were, unless you were in a game that ran for years, since you needed karma for spells, foci, binding spirits, initiation, and so on. Heaven forbid you wanted to get an Ally Spirit that was more intelligent than a basic Watcher, because you're looking at a year's worth of karma right there alone, after the initiation cost.