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[SR5] Who wants some pbp? (Recruiting closed)

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Poindexter

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« Reply #15 on: <07-14-14/1355:14> »
@Poindexter
I so do understand the adept-chrome problem =))
Any of your concepts can fit. So I'm waiting for your character sheet =)
Although I can't guarantee a lot of tragedy and drama in this game, I'll try to think of something. You have to understand that for my first pbp I'm going for something simple and rather straightforward.

Any of them?

In that case, I'll probably go with Hopeless. Lemme look him over again real quick and make sure i didn't screw nothin up.
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Poindexter

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« Reply #16 on: <07-14-14/1420:39> »
Here he is.

Story coming soon.

name: Hopeless

race   a human
stats  c 16
magic  d 2 aspected hermetic summoner
skills b 36/5
loot   e 0+starting cash left over

bod- 2          mental limit- 4
agi- 3        physical limit- 4
rea- 5          social limit- 5
str- 2
wil- 2
log- 3
int- 4
cha- 4
edg- 8
ess- 5 (5.92)
ini- 1d6+9
mag- 4

karma:

25+7unsteady=32+10weakimmune=42+8stress=50-12lucky=38-10bod=28-10money=18-2running=16-2arcana=14-2escape artist=12-12contacts=0

-qualities
unsteady hands
weak immune system
Social stress (sound of trains)
Lucky

-Knowledges
Interest: corp politics    1
Interest: Nation politics 1
Interest: Music                  2
Interest: video games     1
Interest: movies                1         
Street: Gang politics         1
Street:[City] knowledge     2
Academic: Magic theory    1
English (native)
German                    1
Spanish                   1
Or'zet                        1
sperethiel                1

-skills
Acting group       2
 con
 impersonation
 performance
Conjuring group    3
 summoning
 binding
 banishing
clubs                    3   
palming                3
sneaking               4
unarmed combat  2
pilot groundcraft  3
pilot aircraft         2
etiquette             1
artisan               3
assensing        2
perception        5
computer          3
throwing           3
gymnastics      2
arcana             1
running            1
escape artist    1

lifestyle: low

-upgrades
Alphaware Datajack

-weapons
stun baton
5 high explosive grenades

-armor
armor jacket
 electrochromic
helmet
 low-light
 flare compensation
 thermo-vision
 vision magnification

-gear
transys avalon commlink
 sim module
subvocal mic
trid projector
ear buds
 sound filter lvl 2
gas mask
flashlight
trauma patch
200 gel rifle rounds
200 std rifle rounds
15 drams reagents

-papers

-vehicles and drones
MCT rotodrone
 Std weapon mount
  ak-97 with laser sight
 auto-soft lvl 4 ak-97

-contacts       loy    con
fixer                 2      4
drug dealer    1      2
street-doc       3      1
mechanic       1      1
talismonger    1      2
Air spirit (4)  2 favors
Man spirit (4)  2 favors
Fire spirit (4) 2 favors

If ya just don't dig him, i get it. I could easily play one of the others, this one just grabs my imagination the most.
« Last Edit: <07-14-14/2140:02> by Poindexter »
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Elektrycerze3

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« Reply #17 on: <07-15-14/0116:40> »
@Poindexter
You seem surprised)) Jellybean appears loaded with internal drama, which I find quite enjoyable to see in play; Pixie is stylish, although to be honest I like that concept the least; Hopeless speaks to my love of Unknown Armies and Vampire: the Requiem, where character suffering is a must; Jimson... You hit a soft spot there - I love Wuxia =P

I want to know why he has a fear of trains!)
On a more serious note: where are you SIN and licenses? You meant that with papers?

You can play Hopeless, but please know that I am not pulling punches =)

@Number 2
And my trainers saw a penchant for fetching stuff for them =P
Can you please post the character sheet for Rolen Greenwood?

@Triskavanski
I can't figure out your Contacts: Recursive Loop should have 12 points, but you have only... 11? I can't understand the thing with parenthesis.

By the way, why no fixer?

@Pinicles

Thank you for your understanding =)

@martinchaen
It appears that Moto is ready to go =)
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Poindexter

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« Reply #18 on: <07-15-14/0130:47> »
@Poindexter
You seem surprised)) Jellybean appears loaded with internal drama, which I find quite enjoyable to see in play; Pixie is stylish, although to be honest I like that concept the least; Hopeless speaks to my love of Unknown Armies and Vampire: the Requiem, where character suffering is a must; Jimson... You hit a soft spot there - I love Wuxia =P

I want to know why he has a fear of trains!)
On a more serious note: where are you SIN and licenses? You meant that with papers?

You can play Hopeless, but please know that I am not pulling punches =)

The social stress and the shakey hands thing both come from a time he was kidnapped by policlub members, then taken underneath some train tracks where no one could hear them torturing and beating him for hours on end. They left him for dead, and it was mere luck that he was discovered and taken pity on. Ever since then, when he hears trains, it brings him right back to that night. The closer and louder, the worse.

Yeah... Dude couldnt afford any SINs or licenses.

That's his other big glaring weakness.

For the time, he sticks to the shittier areas of town where he's rather unlikely to need one, but he knows thats gonna need to be his FIRST big purchase if he's serious about running the shadows.

That IS kindof a big hurdle for both of us ot have to get over with what you'd like to be a quick simple deal.

Maybe I'll just go with the elf...

whadda you think?
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Triskavanski

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« Reply #19 on: <07-15-14/0159:22> »
@Triskavanski
I can't figure out your Contacts: Recursive Loop should have 12 points, but you have only... 11? I can't understand the thing with parenthesis.

By the way, why no fixer?

The online clan is a group.. Something chummer ran, But I can take that off. switch it over into something else. I've actually done a few edits on the character actually..

Quote
== Info ==
Street Name: Carbonel
Name: Unnamed Character
Movement: 4/8
Karma: 0
Street Cred: 0
Notoriety: 3
Public Awareness: 1
Human
Composure: 11
Judge Intentions: 9
Lift/Carry: 5 (30 kg/20 kg)
Memory: 11
Nuyen: 1225

== Priorities ==
Metatype: D - Human or Elf
Attributes: B - 20 Attributes
Special: A - Magician or Technomancer
Skills: C - 28 Skills/2 Skill Groups
Resources: E - 6,000¥

== Attributes ==
BOD: 3
AGI: 2
REA: 1
STR: 2
CHA: 4
INT: 5
LOG: 4
WIL: 7
EDG: 5
RES: 6

== Derived Attributes ==
Essence:                   6
Initiative:                6 + 1d6
Rigger Initiative:         6 + 1d6
Astral Initiative:         
Matrix AR Initiative:      6 + 1d6
Matrix Cold Initiative:    5 +DP + 3d6
Matrix Hot Initiative:     5 +DP + 4d6
Physical Damage Track:     10
Stun Damage Track:         12

== Limits ==
Physical:                  3
Mental:                    7
Social:                    7
   Ballistic Mask [+1]
   Mortimer of London: Argentum Coat [+1]

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Archery                    : 0                      Pool: 1
Armorer                    : 0                      Pool: 3
Automatics                 : 0                      Pool: 1
Blades                     : 0                      Pool: 1
Clubs                      : 0                      Pool: 1
Compiling                  : 5 [Fault Sprite]       Pool: 11 (13)
Computer                   : 5                      Pool: 9
Con                        : 0                      Pool: 3
Cybercombat                : 2                      Pool: 6
Demolitions                : 0                      Pool: 3
Disguise                   : 0                      Pool: 4
Diving                     : 0                      Pool: 2
Electronic Warfare         : 2                      Pool: 6
Escape Artist              : 0                      Pool: 1
Etiquette                  : 0                      Pool: 3
First Aid                  : 0                      Pool: 3
Forgery                    : 0                      Pool: 3
Free-Fall                  : 0                      Pool: 2
Gunnery                    : 0                      Pool: 1
Gymnastics                 : 0                      Pool: 1
Hacking                    : 2                      Pool: 6
Hardware                   : 1                      Pool: 5
Heavy Weapons              : 0                      Pool: 1
Impersonation              : 0                      Pool: 3
Instruction                : 0                      Pool: 3
Intimidation               : 0                      Pool: 3
Leadership                 : 5 [Direct]             Pool: 9 (11)
Longarms                   : 0                      Pool: 1
Navigation                 : 0                      Pool: 4
Negotiation                : 0                      Pool: 3
Perception                 : 4                      Pool: 9
Performance                : 0                      Pool: 3
Pistols                    : 0                      Pool: 1
Registering                : 6 [Machine Sprite]     Pool: 12 (14)
Running                    : 0                      Pool: 1
Sneaking                   : 2 [Urban]              Pool: 4 (6)
Software                   : 6 [Resonance Spike]    Pool: 10 (12)
Survival                   : 0                      Pool: 6
Swimming                   : 0                      Pool: 1
Throwing Weapons           : 0                      Pool: 1
Tracking                   : 0                      Pool: 4
Unarmed Combat             : 0                      Pool: 1

== Knowledge Skills ==
Combat Tactics             : 2 [Urban]              Pool: 6 (8)
English                    : N                      Pool: 0
Firearms                   : 1                      Pool: 5
Hardware Cannibalization   : 3                      Pool: 8
Matrix Games               : 3 [Shadowrun Online]   Pool: 8 (10)
Military                   : 1                      Pool: 6
Security Tactics           : 1 [Rapid Response]     Pool: 5 (7)
Shadow Community           : 3 [News]               Pool: 8 (10)

== Contacts ==
Fool King- Online Clan Leader/Fixer (3, 4)
Jareth - Online Clan Treasurer/Electronics Dealer (3, 2)

== Qualities ==
Bad Rep
Exceptional Attribute (WIL)
Focused Concentration (Rating 2)
Quick Healer
Sensitive System
SINner (National) (Theodor Logan)
Technomancer

== Lifestyles ==
Theodore  1 months

== Armor ==
Ballistic Mask                      2
Chameleon Suit                      9
   +Thermal Damping 4
Mortimer of London: Argentum Coat   4
   +Concealability
   +Custom Fit (Stack)

== Weapons ==
Unarmed Attack
   Pool: 1   Accuracy: 3   DV: 2S   AP: -   RC: 1

== Commlink ==
Living Persona (, , 7, )
Transys Avalon (, , 6, )

== Gear ==
Camera, Micro Rating 1 x10
Contacts Rating 3
   +Flare Compensation
   +Vision Magnification
Flashlight
Survival Kit


Essentially the story of Carbonel is rather simple. Nothing really do indepth in his past like his parents being killed by blood mages or anything like that that. But, rather, he's an avid gamer who joined Shadowrun Online. Minstrels of the Matrix recruited him in the game, and began training him via the game  until they felt he was good enough for them.

So he's got one restricted item, The chameleon suit, from them to provide support to a new team forming. Though he's got a slight bad rep for being a newbie, and having his nose pretty clean up to this point.
« Last Edit: <07-15-14/0204:35> by Triskavanski »
Concepts are great, but implementation sucks. Why not improve it?

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« Reply #20 on: <07-15-14/1801:50> »
Name: Rolen Greenwood
Age: 22
Metatype: Elf
Movement: 12/24
Karma: 3
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Elf
Composure: 6
Judge Intentions: 6
Lift/Carry: 10
Memory: 9
Nuyen:

Priorities
A- Skills          46/10
B- Attributes   20
C- Nuyen       140,000
D- Metatype   Elf or Human
E- Magic        Mundane

Attributes
BOD: 3
AGI: 5
REA: 3
STR: 5 (7)
CHA: 3
INT: 3
LOG: 6
WIL: 3
EDG: 1
RES: 6

Derived Attributes
Essence:                       4.6
Initiative:                         6 + 1d6
Astral Initiative:              0   
Matrix Initiative (AR):     6 + 1d6
Matrix Initiative (Cold):  3 + DP + 3d6
Matrix Initiative (Hot):    3 + DP + 4d6
Physical Damage Track:     10
Stun Damage Track:         10

Limits
Physical  7
Mental     6
Social      5

Skill Groups
Engineering: 2
Athletics: 3
Sneaking: 5

Active Skills
Aeronautics Mechanic: 2                   Pool: 8
Animal Handling       : 0                      Pool: 2
Archery                        : 0                      Pool: 4
Armorer                       : 0                      Pool: 5
Automatics                 : 5 (ARs)           Pool: 10 (12)
Automotive Mechanic: 2                     Pool: 8
Blades                          : 1                     Pool: 6
Clubs                            : 1                     Pool: 6
Computer                     : 0                     Pool: 5
Con                                : 0                     Pool: 2
Cybercombat                : 0                     Pool: 5
Demolitions                   : 6 (Plast. Exp.)   Pool: 12 (14)
Disguise                        : 5                     Pool: 8
Diving                             : 0                      Pool: 2
Escape Artist                 : 0                     Pool: 4
Etiquette                         : 0                     Pool: 2
First Aid                          : 0                     Pool: 5
Forgery                            : 0                    Pool: 5
Free-Fall                          : 0                    Pool: 2
Gunnery                           : 1                    Pool: 6
Gymnastics                     : 3                    Pool: 10
Hacking                            : 0                    Pool: 5
Heavy Weapons             : 0                    Pool: 4
Impersonation                : 0                    Pool: 2
Industrial Mechanic       : 2                     Pool: 8
Instruction                        : 0                    Pool: 2
Intimidation                      : 5 (Interrogation) Pool: 8 (10)
Leadership                       :0                     Pool: 2
Locksmith                         : 2 (tumbler)  Pool: 7 (9)
Longarms                         : 5                    Pool: 10
Navigation                         : 0                    Pool: 2
Negotiation                        : 0                    Pool: 2
Palming                             : 5                     Pool: 10
Perception                          : 5                    Pool: 8
Performance                      : 0                    Pool: 2
Pistols                                 : 4 (Semi-autos) Pool: 9 (11)
Running                               : 3                      Pool: 12
Sneaking                             : 5                      Pool: 10
Survival                                : 0                      Pool: 2
Swimming                           : 3                      Pool: 10
Throwing Weapons           : 0                      Pool: 4
Tracking                               : 0                      Pool: 2
Unarmed Combat              : 5 (Martial Art) Pool: 10 (12)

Knowledge Skills
English                                      N
Area Knowledge (Seattle)     : 3                  Pool: 6
Combat Tactics                       : 4                  Pool: 10
Firearms                                   : 4                  Pool: 10
History (Military)                       : 1                  Pool: 7 (9)
Military (Army)                          : 1                   Pool: 7 (9)
             
Martial Arts
Krav Maga
- Clinch
- Called shot (Disarm)
- Constrictor's Crush
- Releasing Talons
- Ti Khao

Contacts
John Calenhall (Ol' War Buddy)  Connection: 3    Loyalty: 3
Dr. Satan  (Street doc)                   Connection: 2    Loyalty: 1

Qualities
+Analytical Mind
Low-Light Vision
+ Natural Athlete
- Combat Junkie
- Allergy (Uncommon, Moderate) Gold
- Prejudiced (Common, Biased) Orks

Lifestyles
Small House- 3 months
+ Special Work Area

Cyber/Bioware
Aluminum Bone Lacing
Muscle Augmentation Rating 2

Armor
Armor Jacket 12
Riot Control Armor 14
-Padded
-Restrictive
+Shock Weave
Riot Control Helmet        +2
Securetech PPP: Arms   +1
Securetech PPP: Legs   +1
Forearm Guards              +1

Weapons
Unarmed Attack
Ares Predator V
-Smartgun System, External
- Gas Vent 3 System
- 5 Spare clips (Regular ammo)
Ares Alpha
- Smartgun System, Internal
- Underbarrel Grenade Launcher
   - 6 mini-frag grenades
-Gas Vent System 3
-5 Spare clips (Regular ammo)
-Shock Pad
Defiance EX Shocker
-6 Spare Clips

Gear
15 Commercial Explosives Rating 5
5 Detonator caps
5 Radio Detonators
5 electrical detonators
Renraku Sensei - Commlink
Fake License- Firearms rating 4
Fake SIN- 4
Fake SIN- 1
Fake SIN- 1
Certified Credstick, Gold
Gas Mask
Hermes Ikon- Commlink
Lockpick Set
Miniwelder
3 Miniwelder canisters
Crowbar
4 plasteel restraints
Earbuds Rating 3
-Audio enhancement 1
-Spatial recognizer
Contacts Rating 2
-Smartlink
-Flare compensation
6 Gas Grenades
- CS/Tear Gas
Tool Shop (Weapons)











« Last Edit: <07-16-14/1350:19> by Number 2 »
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!

Poindexter

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« Reply #21 on: <07-16-14/0058:11> »
Here's Skinny Jim

Jimson, Orkish swordsman

race   b
stats  a
magic  c 
skills e
loot   d 560+starting roll left

bod- 6
agi- 6
rea- 5(7)
str- 7(10)
wil- 3
log- 2
int- 5
cha- 4
edg- 3
ess- 6
ini- 2d6+12
mag- 6

soak dice- 22/20jacket 19/17vest
phys limit-   11
mental limit- 4
social limit- 6

karma: 25-10log=15-14aptitude=1+10immune=11
+15allergy=26-10(5lvl1skills)=14-9focus=7-7contacts=0


-qualities
Aptitude (blades)
Weak immune system
Moderate soy allergy

-knowledges
english (native)
Sperethiel                5
Profession: magic theory  3
interest: street samurai  1
          corp politics   1
          botony          1
           (trees)       (3)
street: Seattle knowledge 2

-skills
blades        7
 (Scimitar)  (9)
gymnastics    2
unarmed       2
etiquette     2
artisan       2
perception    2
armorer       2
computer      1
survival      1
running       1
sneaking      1
con           1

lifestyle: squatter

-adept powers
improved reflexes lvl 2
enhanced accuracy (blades)
improved strength lvl 3
agility boost lvl 1

-weapons
lvl 3 weapon focus 2056 cougar fineblade scimitar (acc-7 dv-13p ap-2)
Colt govt 2066 filled with inert bullets. 

-armor
Ballistic mask +2 
 vision enhance lvl 2
 vision magnify
 respirator lvl 6
 trodes
PPP leg kit +1
PPP arm kit +1
Armor vest 9
 biomonitor
armor jacket 12
 biomonitor

-gear
sub-vocal mic
Erika Elite
 sim mod
 mapsoft (seattle)
 datasoft (seattle flora)
Tag eraser
bug scanner lvl 6
Contacts
 image link
 flare comp
 thermo-vision

-papers
fake SIN lvl 4
 focus license lvl 4
fake SIN lvl 1
fake SIN lvl 1

-vehicles and drones
MCT flyspy

-contacts       loy    con
Sensei           6      1
Fixer            1      3
Street doc       3      1
Bartender        2      2












« Last Edit: <07-18-14/0300:03> by Poindexter »
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Elektrycerze3

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« Reply #22 on: <07-16-14/0215:50> »
@Poindexter

Jimson:
- How about giving some love to that fineblade and giving it one more point of AP? They are supposed to be better than a combat knife. That would be our little house rule =)
- I am not familiar with "inert" bullets... Could you please explain?

Hopeless:
I actually like that character a lot. Have you ever tried Unknown Armies?
But the lack of SIN is a real pain... The run I have in mind doesn't involve anything posh, but it does involve leaving the Barrens =(

So I'm awaiting a more detailed story for Jimson. And if I ever GM a pbp again I will definitely consider Hopeless.
I've just noticed that Triskavanskis character doesn't have a fake SIN either and after thinking this over for a quite a while I decided that Hopeless can stay. This should be interesting.

@Number 2

- Please be advised that I consider Riot Control Armor a full-body armor. That means that you Vitals PPP kit won't stack with it. As it doesn't stack with Armor Jacket either, maybe you would like to swap that piece of PPP for forearm guards or something like that?
- I can't walk past some things without making a meme, hope you enjoy it: https://imgflip.com/i/acnlw

@Triskavanski

No SIN for Carbonel? You want to do illicit stuff with your real SIN? Well, I can understand that somewhat as your character is a stay-at-home-runner.
I think Carbonel is good to go, unless you want to tinker with him a bit more.
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Triskavanski

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« Reply #23 on: <07-16-14/0252:30> »
Yep, no fake sin, right now at least.

He does have high life style, and a real sin though. He'd have enough money though at the start to purchase a fake sin possibly. Not that great of a one, but one enough.
Concepts are great, but implementation sucks. Why not improve it?

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Poindexter

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« Reply #24 on: <07-16-14/0258:03> »
@Poindexter

Jimson:
- How about giving some love to that fineblade and giving it one more point of AP? They are supposed to be better than a combat knife. That would be our little house rule =)
- I am not familiar with "inert" bullets... Could you please explain?

The gun is only there so he has something to pass anyone who asks "gimme your weapons". Maybe, JUST MAYBE, they'll take the gun and leave the sword. Either way though, he doesn't ever intend on firing on the gun, but he doesn't want it used to shoot at him either, so he has1 clip filled with dud bullets. Pull the trigger all you want, these guys aint shooting.
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Elektrycerze3

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« Reply #25 on: <07-16-14/0305:38> »
@Poindexter

Ah, duds! Now I get it.
You sure he doesn't need something to shoot, say, aerial drones or some other frag he can't reach with his sword?

So, you have green light for both Jimson and Hopeless. Who will it be?

@Triskavanski

OK, considering your characters particular Bad Rep and the fact that he is not leaving the comfort of his apartment, I can live with that =)
« Last Edit: <07-16-14/0313:54> by Elektrycerze3 »
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« Reply #26 on: <07-16-14/0312:39> »
@Poindexter

Ah, duds! Now I get it.
You sure he doesn't need something to shoot, say, aerial drones or some other frag he can't reach with his sword?

So, you have green light for both Jimson and Hopeless. Who will it be?

I'm just not sure about the glaring holes in both of em. Hopeless i feel is spread a bit too thin and jimson is too one trick pony. Im not sure i can find the skill points to give him a gun, y'know?


what's the rest of the group looking like so far?
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« Reply #27 on: <07-16-14/0317:06> »
ok, just went and looked over other peoples posts. I think number 2 is going with the military elf, so i'll go with Hopeless.
« Last Edit: <07-16-14/0326:01> by Poindexter »
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Triskavanski

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« Reply #28 on: <07-16-14/0318:55> »
Yeah, he's got a bad rep due to being a newbie, and worse, being trained via a video game. He might be good at the game, but, I'd figure most shadowrunners would be like.. "Wait.. You learned to shadowrun with a game? What the hell man?!"

Well, I'm a Technomancer Poindexter. However I play better with other technology users. Cyborgs, Deckers, and Riggers, rather than being the sole guy who's suppose to break into hosts. I'm not too good at hosts after all, devices being what I can hit much easier as that is where my CF go to.
Concepts are great, but implementation sucks. Why not improve it?

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« Reply #29 on: <07-16-14/0345:24> »
Ian Bradley was born to a couple of SINless parents. Mom tried to work, but soon it cost more for a babysitter than she'd make in a shift, and so became a stay-at-home mom pretty quick. Dad managed to get work through a fake SIN driving trucks at the dock, till the dock closed down to make room for a new hotel. After that, it was whatever he could hold down, which was never much. When he was about 3, he had a new sister and things got even harder. Before long, dad was taking out of town jobs and staying gone for weeks and even months at a time. They often moved to follow dad's job only to have it finished by the time they got there. Then, dad was off again. It was rough, but they got by.

Ian was always good in school and picked up on things a bit more quickly than the average kids, but never nearly as well as the smart kids. That's why even when he wasn't switching schools, he was switching classes, his teachers always thinking he was either way too smart or way too stupid for this particular class. He learned to make friends quickly, but never close enough to miss them. He learned to pick up new skills in a hurry, but never learned the value of mastering anything. By the time he was 18, he had learned a lot about a lot of things and still didn't know shit about shit. It was about then that he awakened. Of course it happened a week after he'd finally saved up enough money for that shiney new data-jack.

He couldnt weave magic into spells and whatnot, but he COULD talk to spirits and see the astral plane. That was enough for him. Even though he lacked a proper SIN, he managed to get himself a pseudo-secretive janitorial/apprentice position at one of the higher end magical colleges in the country. He was only there for two years before the unthinkable happened.

Walking home one night, a van drove up and stopped next to him and three men jumped out the back in a flash. They were dressed as policlub members, but Ian got the sense that they didnt quite talk the talk exactly right. They duck taped him and brought him to a secluded area under a busy train track, where they tortured and beat him within an inch of his life over the course of several hours. They thought they were leaving him for dead, but a passing taxicab just happened to notice him and make a call to a local street doc who does pro-bono work.

After several weeks of rehab, Ian was back on his feet again. Too afraid to go back home, for fear of running into those men again, he moved to the other side of town and tried to blend into the shadows, vowing that the next band of assholes to jump him are going to regret it. It's been almost 10 years since then, but still, every time he hears a train go by, it puts him right back to that night, shaking and stammering, remember what they kept calling him as they beat him and laughed; "Hopeless".
« Last Edit: <07-16-14/0347:00> by Poindexter »
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