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[SR5] Reverse-engineering and repairing the archetypes

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jorgumander

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« Reply #30 on: <03-26-14/2019:50> »
Given the character has skills from all three magic groups, clearly a full Mage.

how did me complimenting the original poster and stating exactly what I had missed become a "oh look what else you missed moron" thread? Goodbye Shadowrun "community". I'll mention this to my local gaming store.

ZeConster

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« Reply #31 on: <03-26-14/2029:13> »
Given the character has skills from all three magic groups, clearly a full Mage.
how did me complimenting the original poster and stating exactly what I had missed become a "oh look what else you missed moron" thread? Goodbye Shadowrun "community". I'll mention this to my local gaming store.
Uh, what?
First of all, he answered the question you asked, and explained why. There was no intent to insult you present. In fact, what he posted is pretty much how my reverse-engineering process worked.
Second, even if he had deliberately insulted you, how does that reflect on the community as a whole?
Third, what does your local gaming store have to do with someone on the internet being insulting? Unless you actually think Michael works for Catalyst, which he doesn't - being part of the "Demo team" is like having a supermarket savings card.

ikarinokami

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« Reply #32 on: <04-11-14/1730:54> »
covert ops specialist
too much karma spent on a single contact.

Fabe

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« Reply #33 on: <06-22-14/2327:57> »
Went digging into this again to create fixed pregens for the upcoming (well, in progress for me) convention season. Discovered that the rigger is actually a lot more broken than she appeared at first blush. In addition to what ZeConster found:
Issues
  • No RCC
  • No Autosofts
  • Illegal mod (hot sim) for commlink (availability 12 for a Transys Avalon +4F for hot-sim mod breaks the Availability cap
  • Ammo count off

Here's my fixes off the top of my head. I'll try to post the actual fixed character tonight.
  • For Karma, rather than ZeConster's suggestion of dropping Edge, I gave her Insomnia (minor)
  • Changed Rover 2072 to GMC Bulldog
  • Dropped automotive repair facility to shop
  • Kept Lifestyle at Middle but dropped 2 pre-paid months, dropped Obscure and Special Work Area options per guidance in FAQ
  • Purchased Vulcan Liege Lord RCC
  • Purchased 1 copy each of Clearsight and EW Autosofts (R6)
  • Purchased Maneuver autosofts for all drones and Bulldog (R6)
  • Purchased Stealth autosofts (R6) for Optic-X2, Fly-Spies and Kanmushi
  • Purchased Targeting Autosofts (R6) for all mounted weapons
  • Standardized drone and vehicle-mounted weapons at 250 rounds of appropriate type including Taser darts (grenades unchanged)
  • Cleaned up small errors (erroneous Yamaha Raiden reference, fixed DVs for weapons, etc.

I'm playing a rigger in my campaign and been using the sample rigger a guild while creating my own. I was going to make some of the suggestions you made but I do have one question,are the autosofts loaded into the drones them selves or are they running on the RCC per the sharing programs rule? If there running on the drones then how many can i run on each one? I'm finding the rules are a little unclear on the device rating of drones.

ZeldaBravo

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« Reply #34 on: <06-24-14/1120:11> »
The autosofts are running on a drone the drone OR on the RCC, it's your choice. You can have your RCC share autosofts with some of your drones while other drones run their own autosofts.
A drone has a number of slots to use for autosofts and cyberprograms equal to half its Device Rating, rounded up.
The Device Rating of a drone is the same as its Pilot Rating.
*I have problems with clarifying my point in English, so sometimes I might sound stupid or rude.*

Fabe

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« Reply #35 on: <06-26-14/0019:38> »
OK,but I can't have a drone running its own on board autosofts and running more off of the RCC at the same time ,correct?

ZeldaBravo

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« Reply #36 on: <06-26-14/1034:28> »
Sadly, wrong. If a drone is running any of its own autosofts, it cannot benefit from the RCC’s autosofts.
*I have problems with clarifying my point in English, so sometimes I might sound stupid or rude.*

ZeConster

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« Reply #37 on: <06-26-14/1047:19> »
He said "can't", not "can", so I think he's correct.

ZeldaBravo

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« Reply #38 on: <06-26-14/1103:55> »
Oops! You're right. English is not my first language so I fail in reading comprehension sometimes.
« Last Edit: <06-29-14/1137:23> by ZeldaBravo »
*I have problems with clarifying my point in English, so sometimes I might sound stupid or rude.*

Fabe

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« Reply #39 on: <06-26-14/2358:38> »
Doesn't really matter since either way I got a answers.

Fabe

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« Reply #40 on: <06-28-14/2040:07> »
OK using changes to the riggers gear list  suggested by ZeConster and Belker with a few of my own I ended up with 34,850 nuyen left over. I didn't buy the extra steel lynx and I got a armored jacket instead of the vest. Unless my math is way off you should be able to keep the three months of lifestyle with the adds ons and the lynx and still have lots left over.

Sterling

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« Reply #41 on: <10-25-14/1254:11> »
Sorry to be raising this thread from the dead, but I've been entering the archetypes into Chummer 5 and spotted a couple of issues with the versions above:

The Face has no Lifestyle selected - from the suggested starting cash I am guessing he should have a Middle Lifestyle, but he doesn't haver the nuyen available to purchase this.

The Tank is a Troll, and as such should be paying 100% extra for her Lifestyle, i.e. 4000 per month for Low, for a total of 12000, not 6000, leaving her as 7735 underspent, with 17 karma unspent before making the suggested corrections,  After buying the Rating 3 Longarms activesoft and the Defiance T-250 with internal smartgun system and 30 rds APDS I make it the Tank has a starting cash of 475 + (3d6 * 60) nuyen and 5 unspent karma.
"His name is Sterling. He’s an ex-pat Brit making a living as a fixer and a hacker in Metropole. He’s a rare blend of upstanding and fun...(so) listen to his experience."
>>Data Trails, p.82