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Hobbes

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« on: <10-07-19/2140:45> »
Meet Tiffany.  Elven Hermetic Face Decker.  Back in 5th Edition Tiffany was my Elven Technomancer Cheerleader.  But 6th lost the Leadership buff, Diagnostics was nerfed and the assorted Matrix bufffing actions are a distant Kill Coded memory.  I was very sad.  Best I can do in 6th is the following: 

Metatype   C   9   Elf
Attributes   A   24   
Skills   B   24   
Magic   D   1 Magic, 2 Spells, Hermetic     
Resources   E   8000   

   Total
S   1
A   4
R   3
B   2
I   5
L   6
C   7
W   5

Edge     4
Magic   6

Qualities
Focused Concentration 3      36
In Debt                               0
Impaired Body 3             -24
Analytical Mind                       3
Impaired Str 4                     -32
Spirit Affinity - Kin              14
   Total                             -3

Skill            Rating         Specilazations        Karma
Stealth       1                  Sneaking                  10
Influence       1                                              5
Astral       5                   Combat                   5
Sorcery       5                 Spellcasting           5
Conjuring       6                 Summoning           5
Cracking      4                    Hacking                   5
Electronics    4                  Computer                   5
Con              1                                              5

Nuyen   8   40,000
      
Bonus Karma   -3   
Total Karma Spend 50


Erika         24750         Starting 47820   Ending 180
Armor Jacket   1000      
Helmet            200      
Metalink          100      
Trodes           70      
AR Gloves          150      
Data Tap            300      
Fake SIN 3   7500      
Jackrabbit            11000      
Fake Drivers Licence   600      
Fake Mage Licence   600      
Low Light Flashlight   25      
Stim Patch 6        150      
Reagents 12         600      
Jazz                           75      
Psyche                   200      
Squatter 1 month   500      

Spells:
Increase Attribute
Overclock

So, Spellslinging and Conjuring check.  First batches of Karma will go to pick up more spells.  Increase Attribute should be spam'd on everything by Kin Spirits plus 3 from Tiffany herself.  Spread it out over the group.  Increase Charisma on anyone during a Social set up.  Increase Logic/Intuition/Charisma during legwork phases, or buff combat stats if a fight looks like it's coming up. 

If the team lacks a proper Face, Increase Charisma goes to 11, plus a skill point, possibly even a specialization, up to 14 dice.  Not too shabby.

Hacking stuff out on the Grid is pretty easy.  Medium sized Hosts of 4 or 5 are possible with a bunch of buffs.  17 Dice Hacking, 16 Dice Computers in ideal conditions.  Overclocker (you'll likely need to cast a couple times) to bump up Sleaze a bit.  Still dangerously fragile, so really high risk.

Stuff.  Doesn't have any.  Lives in the car which helps avoid the loan sharks at least.  Earned Nuyen should be tossed at the Loansharks first, then save up for something with a decent Firewall. 

Edge, spend it like crazy, you generate Edge with Matrix stuff and Magic stuff, so do lots of that.  Spirits, summon lots, use them for as much as possible.  Legwork, you do all of the Legworks.  Combat, if the GM says "Roll for initiative" when you're not ready, you're in trouble.  Otherwise, buff the team and let the Spirits do your combat.  Stay in the car if at all possible.