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Technomancer feedback for a new book!

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Sendaz

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« Reply #360 on: <02-13-16/1333:23> »
But at least they are very nice pics. :D
Do you believe in a greater WIRELESS, an Invisible(WiFi) All Seeing(detecting those connected- at least if within 100'), All Knowing(all online data) Presence that we can draw upon for Wisdom(downloads & updates), Strength (wifi boni) and Comfort (porn) or do you turn your back on it  (Go Offline)?

dragrubis

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« Reply #361 on: <02-15-16/0605:45> »
Any real news with that?

Dinendae

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« Reply #362 on: <02-15-16/0608:59> »
Any real news with that?

I think the last word was that there had been a scheduling conflict with the author(s), and the project would be delayed.

Sendaz

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« Reply #363 on: <02-15-16/0652:40> »
Rumours that Catalyst accidentally encrypted all the TM files without retaining the original security key and now can not figure out how to crack it back open remain unconfirmed at this time.

Questions arising from photos surfacing of high level CGL staff meeting various known white hat hackers for "business lunches" have likewise drawn no comment from the CGL offices, though sources within the company wishing to remain anonymous insist those are merely photoshopped haxpics used by some of the staff so as to be able to justify lunches for their expense accounts to Accounting.

:P
Do you believe in a greater WIRELESS, an Invisible(WiFi) All Seeing(detecting those connected- at least if within 100'), All Knowing(all online data) Presence that we can draw upon for Wisdom(downloads & updates), Strength (wifi boni) and Comfort (porn) or do you turn your back on it  (Go Offline)?

tytalan

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« Reply #364 on: <02-17-16/0905:37> »
I think thing are beyound Just a TM book.  We an book for all are wireless characters Rigger5 has nothing for Riggers just many mnay drones and vehicles,  Data Trails is a bust  for people playings Deckers and TM's need a Rigger and Matrix write up. 

Deckers and Riggers both need rules to make their own Decks/Consols Also something to make decking with your comm a very poor 3rd.

We all know TM's need work
This does not sound like an E_book to me it sounds like a major core book

Mirikon

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« Reply #365 on: <02-17-16/1223:53> »
Yeah, so far, SR5: Nostalgia Edition has been a major letdown for me. It isn't BAD, per se, but it is like drinking flat soda. From a game design perspective, it is like they took a look at all the big games that aren't D&D or White Wolf, saw what they've been doing well, and decided to run in the other direction.
Greataxe - Apply directly to source of problem, repeat as needed.

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Marcus Gideon

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« Reply #366 on: <02-17-16/1927:52> »
Yeah, so far, SR5: Nostalgia Edition has been a major letdown for me. It isn't BAD, per se, but it is like drinking flat soda. From a game design perspective, it is like they took a look at all the big games that aren't D&D or White Wolf, saw what they've been doing well, and decided to run in the other direction.
"Just for shits and giggles... let's do the complete opposite of what every successful RPG company has done. See where that gets us? How much you wanna bet people will still pay outrageous prices for our books, even though they're total shit? Ha ha ha!"
The Matrix is everywhere. It is all around us. Even now, in this very room. You can see it when you look out your window or when you turn on your television. You can feel it when you go to work…when you go to church…when you pay your taxes.

Dinendae

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« Reply #367 on: <02-19-16/1203:16> »
This does not sound like an E_book to me it sounds like a major core book


Quite frankly, they need it. Technomancers currently have one viable build that is fairly mediocre in what most teams would need their matrix specialist to do, and is still next to worthless in meatspace. I remember (earlier in this thread, if I remember correctly), that (one of?) the original author(s?) slated for this stated that word from on up was that there weren't to be any rewrites or major changes. I'm hoping they change their mind on that.  :-\

Club

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« Reply #368 on: <02-23-16/2004:07> »
I suppose I really should read through the entire thread...

Nah.

I've only played a techno once, and that was core book only.

Chargen is a problem, technos are MAD and need a huge number of skills. Plus they want complex forms. They either need to specialize purely in techno or they suck; a decker can usually have a secondary specialty.. Which leads to the next problem

Technos are high reward characters, but the risk of fading with the main complex forms is absurd for something you need to repeat turn after turn after turn. Sprites are better, but are a finite resource that can be chewed through fast. If they do it the conventional method, with marks, you run into the fact that they aren't  nearly as good as good as a decker at that.

Most devastatingly, in my experience they really aren't all that good at defense. The decker can keep his team's wireless gear functioning fairly easy. A techno needs to dedicate significant resources (Infusion of firewall and/or sprites) to achieve the same.

The strengths of the techno should be complex forms and sprites. But CFs have too much fading for regular use, leaving us just sprites.

If any one of the problems I mentioned weren't extant (chargen resource vacuum, sucking at defense, CF fading) a techno would be good. But it's a one trick pony that's average at it's one trick.

-----

Anyone ever try a TM that focuses on sprites for it's matrix assets, and skimps his own hacking skills? How viable would that be? Because an Aspected Technomancer would be a possible fix -
 - missing either a matrix attribute (So no Attack or no Sleeze,) or missing CFs, or missing sprites. Make up the difference with more automatic skills, or even help with CF fading
« Last Edit: <02-23-16/2229:50> by Club »

Dinendae

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« Reply #369 on: <02-24-16/0626:15> »
There's a thread titled Petnomancer that tackles using mostly sprites to do things.

dragrubis

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« Reply #370 on: <02-24-16/0818:53> »
So the only valid build of technomancer is the petnomancer...

That sucks

Sandorian

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« Reply #371 on: <02-24-16/0837:41> »
Playing with sprites is like playing with a bunch of deckers: You keep rolling dice for an almost endless number of times. - That's no fun at all. (And Sprites are not that good at hacking.)

As mentioned before the main problem with the TM is: The matrix chapter was written to work for deckers. And the TM chapter was written within 10 minutes to closing time on Friday evening.




living

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« Reply #372 on: <03-05-16/2221:52> »
the annoying thing is announcing sth and then dont communicate after the date. i guess every one will understand good reason for delays, or even help to fix issues. a lot of players a pretty familiar with char creation and scaling. i for myself have made countless builds and looked for exploids or stumbled over unclear ruling. i dont know how much consulting is there, but i guess for a free copy of the book it would be possible to get a lot of help from the community (not that they decide how things should work, but that they explain flaws or implications of new rulings).

i would mind the time i spend anyway on it to share some calculations or loopholes with devolpers. and most are an easy fix.

dragrubis

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« Reply #373 on: <03-10-16/1032:21> »
Anything from anyone?

nope nothing new...

Thanks...

Dinendae

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« Reply #374 on: <03-10-16/2245:09> »
So the only valid build of technomancer is the petnomancer...

That sucks


There's actually another build that appears to be viable, from what people said; I just found out about it last night. You can find one of those builds here: http://forums.shadowruntabletop.com/index.php?topic=21310.msg383075#msg383075