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What is your fav weapon set up ?

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Anarkitty

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« Reply #15 on: <07-09-13/1850:00> »
In the day and age of battery powered, inte-err-Matrix connected, caseless electronic fired guns there's something I like about a big old revolver.
Take a Ruger Super Warhawk, give it a firing selection change to go semi-auto, and slap a personalized grip and laser sight on that mofo. Less than a grand for something that can easily serve as a primary weapon for a secondary combatant like your local face, hacker, or mage. No smartlink means not having to worry about someone detecting it's node or hacking it to turn the safety on. Street legal with the appropriate license. As long as you have enough dice to hit you don't have to worry about aimed shots or compensating burstfire recoil.
Simple, efficient, cheap, powerful.

I love the Warhawk too.  I roll a similar setup, but with Smartgun and Skinlink for most characters.  To make it even more impressive looking, I add the Increased Cylinder mod as well.  Even with the Smartgun it doesn't go above 6R, which means with a good fake licence you can openly carry it.

Nal0n

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« Reply #16 on: <07-10-13/1823:44> »
Pornomancer with alcohol.  Lots of alcohol.

Does he know "drunken boxing Kung-Fu"? ;)

CanRay

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« Reply #17 on: <07-10-13/2139:28> »
Pornomancer with alcohol.  Lots of alcohol.
Does he know "drunken boxing Kung-Fu"? ;)
Maybe.  Certainly knows "Drunken Wageslave Info Pumping".  ;)
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Red Canti

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« Reply #18 on: <07-10-13/2339:31> »
Vehicles. Ideally stolen ones, because you avoid the pain of knocking out those dents and getting rid of those bulletholes.
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CanRay

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« Reply #19 on: <07-11-13/0144:49> »
Vehicles. Ideally stolen ones, because you avoid the pain of knocking out those dents and getting rid of those bulletholes.
When the going gets tough, use an armored car as a weapon.  ;D
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Reaver

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« Reply #20 on: <07-11-13/0218:33> »
I wanted to know what are your fav weapons set up Chummers ?

Heavy Pistol   
Damage
  AP 
Mode
RC
Ammo
Availability
Cost
Colt Government 2066
5P
-1
SA
2
14(c)
6R
500¥

Colt Government 2066 x2
   +Smartgun System, Internal
   +Chameleon Coating
   +Electronic Firing
   +Silencer
   +Skinlink

Colt Government 2066 x1
   +Electronic Firing
   +Silencer

One with a hidden armslide for one, The other one is concealable holster and another one
with a quick draw holster

Assult Rifle   
Damage
  AP 
Mode
RC
Ammo
Availability
Cost
Ares Alpha
6P
-1
SA/BF/FA
2
42(c)
12F
1,700¥

Ares Alpha
   +Ares Alpha Grenae Launcher
     +Airburst Link
     +Firing Selection Change, Small Mod (SA)
   +Foregrip
   +Hip Pad Bracing System
   +Red Dot Sight
   +Shock Pad
   +Sling
   +Smartgun System, Internal
   +Electronic Firing
   +Skinlink
   +Smartgun System
   +Sound Suppressor

Hate to say it, but I think the Red Dot sight and the smart link are probably incompatible due to the fact that in the write up for the Red Dot sight it is listed as "Vintage" and that it was the Precursor to the smartlink system... which means it falls into the realm of GM fait. If you GM says you can do it, fly at it.
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Ghoulfodder

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« Reply #21 on: <07-13-13/1712:21> »
SR4 would have to be my current primary:
Ruger Super Warhawk
+Internal Smartgun system
+Ammo skip system
+Improved Range Finder (as soon as I have the cash to fit it)
+Increased Cylinder
+Fire Selection SA
+Personalised Grip

Loaded with 4 SnS, 2 APDS, 2 Ex-Ex
3 speed loaders tricked out with 8 SnS, 8 APDS, 8 Ex-Ex (make sure you know which is which).

Stepping Razor

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« Reply #22 on: <08-13-13/1259:20> »
Q: I'm just getting back into Shadowrun after about a decade hiatus, so be gentle. ; )

I saw these mods (and drooled) posted and was curious if they are options for SR5.

Colt Government 2066 x2
   +Smartgun System, Internal
   +Chameleon Coating
   +Electronic Firing
   +Silencer
   +Skinlink

Really interested in the Chameleon Coating and the Skinlink.

Thanks!
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Crunch

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« Reply #23 on: <08-13-13/1302:40> »
The gun mods for SR5 will likely be in the forthcoming Run and Gun supplement. Smartgun and silencer are in the base book but the others aren't.

I personally wouldn't expect Skinlink to return.

Stepping Razor

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« Reply #24 on: <08-13-13/1324:51> »
Thanks for your help, Crunch! This is my first time coming into a system as it's transitioning into the next.  Looking forward to all the new toys in Run and Gun!!!
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Don't you watch my size
I'm dangerous
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Crunch

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« Reply #25 on: <08-13-13/1334:12> »
It should be fun. The accuracy mechanic for SR5 gives an additonal opportunity for meaningful differences between guns. The buff to Single Shot also means that more off  the guns included will be viable options mechanically.

Honestly I'm more excited for Run and Gun than I've been for a gun book since the Street Samurai Catalog for first edition.

If we can ger Run and Gun, Run Faster (the "players guide" that got bumped back on the release list), whatever they call the Rigger Book and the Magic book out by the end of '14 I would be really happy.
« Last Edit: <08-13-13/1418:29> by Crunch »

Stepping Razor

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« Reply #26 on: <08-13-13/1417:32> »
Ditto!
I'm like a walking razor
Don't you watch my size
I'm dangerous
Said I'm dangerous --  Stepping Razor, Elf Street Samurai

Palladion

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« Reply #27 on: <08-13-13/1539:26> »
The best gun accessory in the new edition is APDS, now available at character generation. Agree with Crunch though, the Accuracy mechanic was a great addition to the game, giving more depth to weapon choices now.
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Csjarrat

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« Reply #28 on: <08-13-13/1746:51> »
i honestly love the fichetti 300. 30 round clip, built in recoil and laser sight. stick a scope (+low light/thermo etc) on it and gas vent 3 and load it with APDS. golden, cheap, accurate, concealable and powerful; whats not to love?
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Sichr

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« Reply #29 on: <08-13-13/1758:35> »
Weapons:
Ceramic Knife
   Hidden Gun Arm Slide
   Weapon Focus 2
   Personalized grip (+1Die)
   Gecko grip
   Chameleon coating
Cougar Fineblade Knife Long Blade
          Quick-Draw Holster
          Personalized grip
          Gecko grip
2x HK-227X
        Retractable Stock (+1RC)
        Smartgun - external
        Sound suppressor
        Gas-Vent 3 (+3RC)
        Foregrip (+1RC)
        Concealable holster / Sling (+1RC)
        Personalized grip (+1RC)
        Extended clip stdt   
        Skinlink
        Extreme environment mod. 1    
8x spareclips
70/35(c)  Regular ammo
65/35(c)  ExExplosive            
98/35(c) APDS
« Last Edit: <08-13-13/1800:42> by Sichr »