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[SR5] Data Trails?

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Sengir

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« Reply #300 on: <06-19-15/1412:01> »
They do not command the matrix with a god-like hand...?
No, they do not command the matrix at all. Technomancers can kill themselves, that's the extent of their abilities.

OK, given the history of vivisection and other experimentation on TMs the ability to kill oneself might not be completely useless, but it does not exactly make a useful member of the party, either.
« Last Edit: <06-19-15/1413:36> by Sengir »

Herr Brackhaus

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« Reply #301 on: <01-21-16/0928:45> »
Any chance of getting an updated version of this with proper PDF bookmarks, like what was done with Rigger 5.0?

dragrubis

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« Reply #302 on: <02-04-16/0959:23> »
OK, given the history of vivisection and other experimentation on TMs the ability to kill oneself might not be completely useless, but it does not exactly make a useful member of the party, either.
I think the only good way to have a polyvalent Technomancer is by taking a Resonance à minimum building, and making the character a gun kata fanboy who learn during the game how to use her ability...

Half a year ago :
The Technomancer supplement is gonna be a digital release. We're in the planning stage of writing so it might be a few months. We're still dividing the work load and figuring stuff out. Hopefully it won't take us too long to write up.
Any news?

Ok i have some tricks that can be used to "upgrade" some echos : advanced echoes : for example the echos resonance program give one first program when the advanced echoes "(threaded) resonance programS" may give one more program by resonance level/submersion grade and/or permit to thread any of them, is it a good idea?

I think that "Resonance Riding" isn't that poor if you put an advanced echoes on it to upgrade your mixed ability while your resonance progress (having more and more techs ability to use while riding the link)...

Please reinsert old 4th echoes (mesh reality, biowire, acceleration etc...)

And stream and paragon AND Dronomaners.

And one more idea : give samples on different activities with the way of the technomancer and the way of the decker (two young simbling). To explain what is the differences you had in mind.
« Last Edit: <02-04-16/1123:49> by dragrubis »