Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: Xzylvador on <09-08-13/0746:18>

Title: [SR4A, RECRUITMENT CLOSED] There will be flood
Post by: Xzylvador on <09-08-13/0746:18>
My GM skills are rusty because of disuse and were probably already pretty much crap before that.
I may accidentally railroad, make up houserules, invoke rule 0 when I think the rules make no sense and bring in divine intervention and do other crap because it helps the story. I've no real problems with killing players or even TPK's if I think it's what would happen in the game world. My rule is law. My decisions and rule calls can be questioned (politely) and I may change a call if I feel I made a mistake and you've argumented your case well. In understand I'm not flawless. But in the end, my games are not a democracy and the rulebooks function as tools to make things easier, not as shackles to force or restrict. And please, use spelling correction when possible.
I will select/refuse players because I like/dislike what I've read of them before and don't feel compelled to explain myself. A good character concept helps, but too much 'special snowflake' stuff will do the opposite.

ENFORCED PLAYER ACTIVITY:
Respect your GM and your fellow players. We're all putting in an effort to make this game fun for everyone involved. For every day you wait, 5 other people also wasted a day.
I expect posts daily, preferably more than once if possible.
But I realize there is a thing called RL and can understand if sometimes that's not possible and skipping a day on occasions can happen, though preferably not too often.
Warn ahead of time when RL intervenes because of work, holiday, family, sickness or whatever.
If taking one minute to post "I'm sick/on vacation/swamped with work and won't be able to post next XXX." on OOC is too much of an effort to ask for, then don't expect me to make an effort running a game for you. It's disrespectful to the rest of the group.

If there's been no message:
Player inactivity for longer than 2 days will mean your character either doesn't do a thing or is controlled by me, as I see fit in the situation. I won't like it very much when this happens and I'll like it even less if when you come back, you complain about what your character did or didn't do. (If you're reading and just waiting for someone else to do something, say something entertaining in OOC to let us know you're alive.)
Inactivity longer beyond that will lead to warnings and being booted.


If despite all earlier threats and warnings, you've still got the courage to join, post here with a basic character concept (Name, role and maybe a couple of lines to catch my interest. No sheets, to 10 page backgrounds, I've got Saints Row 4 to play.) I'll take 5 players.

Chargen guidelines and houserules will follow in the next post.

Selected:
HydroRaven   Rat   Ork Melee & B&E, Wheelman
BestTeaMaker   SyraElf Technomancer   
ChronaThree StarStreetsam/Face
Yogi   Boomer   Dwarf Demolition/B&E Cybered Streetsam   
SilenceSpooky   Drake Detective/Support   
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-08-13/0746:28>
- Setting/timeline: I'm running SR4, so we're around 2070-2074. I'm not a Shadowrun-Canon-Encyclopedia and stuff I come up with may or may not make sense in the world. The Amazon war probably won't come up, but it's still ongoing. Nanotechnology and genetech are working as written in SR4; not broken, infectious and dangerous like SR5.
- Gamestyle: Black Trenchcoat and Mirrorshades. Pink Mohawk stuff, timed right, can throw enemies off balance though. It's a grim world, runners aren't heroes and their actions, ultimately, will probably not make the world a bright and shiny place with unicorns shitting rainbows all over the place.  Driving tanks, walking around with near-WMD-like weapons or looking like a mobile weapons platform or something that jumped out of a Sci-Fi trid are might not be the best idea when working as a Shadowrunner.
- Karmagen with 730 karma. Any American/English books are allowed except the stuff mentioned below.
- Use Chummer.
- Attributes costs 5 x New Rating, Metatypes cost karma equal to their BP value.
- Magic lowered by Essence Loss gets noted as Magic 5(4) (In this example, 1 point of Magic was lost due to 1 point of essence loss.) Like with other modified attributes, the costs to increase it later gets calculated using the ‘Base’ attribute, not the modified value. (In this example, raising Magic 5(4) to 6(5) would cost 30 karma: 5 x 6 NOT 5 x 5.)
- Contacts: The maximum combined rating of contacts (at chargen) is 9. --L6C3, L3C6, L5C4, etc-- Exceptions to this may be allowed if backed up by background and other character options (qualities). For Group Contacts, this is the maximum before applying the Advanced Contact Modifiers.
- Contacts: Free Contact points equal to (Charisma + Highest Unmodified Attribute) x 1.5, round up.  (Only using Charisma or Social Skills just ignores the fact that ugly but talented wrestlers or impolite but brilliant scientists can still be well connected in their own circles. Buying some contacts that actually have anything to do with your role/specialty would be appreciated.)
- Knowledge Skills: Don't buy knowledge skills just yet, you'll receive free knowledge points when I've figured out just how much to give you. One thing to keep in mind: Your characters don't know everything you know. Sounds simple but it often seems to be forgotten and I -will- check character knowledge levels if/when it comes up in-game.
- Advanced Contacts & Lifestyle from Runners Companion are allowed (within reason).
- Martial Arts qualities do not count towards the maximum of 35BP's for Positive Qualities.
- Stick 'n Shock rounds can only be used in Shotguns.
- Called Shots made with a Sniper Rifle in SS or SA only give half the dice pool penalty they normally would (round down).
- Take Aim actions made with a Sniper Rifle fired in SS or SA are limited to your weapon skill instead of only half your weapon skill.
- Take Aim actions made with a Sports Rifle give +2 dice instead of +1. The maximum modifier gained this way can not be higher than your weapon skill.
- Emotisoft/toys are banned with extreme prejudice! Characters attempting to get them at chargen will receive 160BP's worth of negative qualities. Attempts to get or make them in-game get you served as a side-dish to a Great Dragon.
- Softweave armor mod is banned. --It's not generally that bad, but can easily get too cheesy and there's no real reason to have it in game.--
- War!: 'Slow' spell is banned. (It's actually already been errata’d out in the German books.)
- War!: MRSI, works with mortars and artillery, probably also with a well coordinated missile attack. It does NOT work with grenade launchers or bows!
- Software Degradation for Hacked Programs: Instead of the normal Programming(<degradation rating>,1 week), characters can instead choose either Programming(5x<degradation rating>, 1 day) or Programming(10x<degradation rating>, 1 day). The first involves quick (and sometimes sloppy) work which allows bugs or worse to get into the programming on glitches, the slower way involves a lot more checking and doesn't cause such errors on normal glitches (critical glitches may still cause bugs, but their overall effect will be lessened too).
- Mystic Adepts follow the rules as written in SR4A, NOT the stuff mentioned in the SR4 FAQ. (I don't consider this a houserule but I'll mention it regardless.)
- Combat: It is possible to aim for non-lethal attacks with lethal weapons, just try not to glitch ;). Examples are shooting people in their limbs to slow/cripple/incapacitate them or to bust someones nose to intimidate them, with far decreased chances of accidentally ending up killing them. This will usually involve splitting damage between Stun and Physical and/or using Called Shots to lower damage instead of increasing it and not adding net hits to damage. The base damage + net hits etc. still count for the purpose of piercing armor/barriers.
Things like this will be dealt with case by case, please request & describe what you want to accomplish first. Just know that if it's reasonable, it's an option. (Reasonable meaning this like: No, this shouldn’t be tried with Assault Canons, Grenade or Missile Launchers.)
- Combat: Characters doing Unarmed Physical damage (Bone lacing, Hardliner, etc.) can do Stun damage instead by holding their punches, doing -2 Stun damage.
- Extended Tests receive a cumulative –1 dice modifier to each test after the first, unless mentioned otherwise by the GM.
- (Mystic) Adepts can get PP instead of a Metamagic feat when they initiate.
- Advanced Combat Rules in Arsenal (p161) are included too. I’ll admit to sometimes forget/overlook them and am not prepared to lose lots of time looking it up for every attack, just know that shooting at microdrones tends to be tougher than shooting at trucks and that strong people can handle more recoil. Stuff that makes sense, you know.
- Other Optional rules: I'll allow quite a few, ask me for specifics if they come up, I’ll try telling you when they come up too. Springing to mind at the moment:
- Direct Combat Spells get +2 drain.
- Elemental Spells get -1 drain.
- Rules about Notoriety, Public Awareness, etc. have been cut out of the book and thrown out of the window. The concepts still exist but when and how they come into play will be up to the GM.

More can be added or removed later.
These are open for argument, at least until the game starts. If some of 'em don't make much sense, you've got a better way or whatever, let me know.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: TheDarkMessiah on <09-08-13/0821:30>
I am definitely interested in playing a game. I reckon I could do a couple or more posts a day if I have something to reply to (though timezones may or may not be an issue - I am GMT)

As for my character.

Name: James "Swish" Regan
Role: Unarmed Combat/Infiltration Adept
Notes: Unsure if he will follow the Warrior's Way or the Unseen Way just yet, but he will be travelling along both until he 'settles' on his true path.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: MaxKojote on <09-08-13/0836:09>
Name: Maxwell "Fang" Kojote
Role: Matrix Support (Technomancer) [Hacking, Information Gathering, Security, others as appropriate]
Info: Significantly SURGEd Technomancer. Migrated from Germany. Shy and not that good at socialising. Follows the Info Savant stream. His frequent time spent on VR has given him a couple of odd mannerisms in meatspace.
Notes: If timezones become relevant, I'm GMT+10.
Queries: Will you be using the Optional TM rules from Unwired?
Will you be allowing Initiation/Submersion at chargen?
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-08-13/0905:02>
I have to admit my Matrix knowledge is a bit lacking (I did enjoy playing a hacker, but he died pretty quickly :( ) and my TM knowledge is even worse.
What optional rules are you referring to and, more importantly, what do you think of them/why do you want them?

I'm not certain yet on Initiation and Submersion... I'm leaning towards one level being acceptable, though.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: MaxKojote on <09-08-13/0927:06>
The rules I'm referring to can be found on Pages 137-138 of Unwired, in the infobox The Resonance Difference. For the most part they're pretty awesome. They're also a fair bit overpowered, hence why I figured I'd ask. Flavour-wise they do actually help highlight the differences between Resonance stuff and normal Matrix stuff (being that what works on a normal target will not work so well on a Resonance target, unless one is also using the Resonance). However they provide benefits without downsides, so it might stack the deck in favour of TMs.

To clarify: I'm not actually requesting you to ahead with it, I'm asking if you were thinking of doing it. :P
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Yogi on <09-08-13/1133:11>
I'd like to throw my hat in.   


Name: Charley "Boomer" Johnson
Role: Demolitions/B&E & Street Sam
Info: Dwarf, former UCAS Military enlisted, retired.   Well travelled and connected.  Decent cyber and well skilled.

Notes: Eastern time zone GMT -5 I think.   Never made a karmagen character before so this would be new to me and I do have Chummer. 

Question:. What books are allowed? 
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-08-13/1228:27>
All books are allowed, even though I'm not too fond of most of the stuff in War! and wouldn't really recommend too obvious SURGE stuff, Free spirits, toxic/blood/bug magic and probably some more stuff I can't come up with right now.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-08-13/1338:02>
What's your ruling on drakes?
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-08-13/1400:07>
Not disallowing it, but just like heavily-SURGEd or Free Spirit characters, it'd have to be pretty good (concept/background) not to quickly fall into the 'special snowflake' category.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-08-13/1408:56>
Okay, working on a Drake detective.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-08-13/1410:56>
The rules I'm referring to can be found on Pages 137-138 of Unwired, in the infobox The Resonance Difference. For the most part they're pretty awesome. They're also a fair bit overpowered, hence why I figured I'd ask. Flavour-wise they do actually help highlight the differences between Resonance stuff and normal Matrix stuff (being that what works on a normal target will not work so well on a Resonance target, unless one is also using the Resonance). However they provide benefits without downsides, so it might stack the deck in favour of TMs.

To clarify: I'm not actually requesting you to ahead with it, I'm asking if you were thinking of doing it. :P

They do seem pretty powerful... but I'll allow them, using the suggestion to handle them as Echoes.
And keep in mind that this means the enemy may have access to the same techniques.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-08-13/1742:07>
Name:  Jeff "Spooky" Thomas.
Role:  Detective/limited spell casting/occasional heavy fire support
Info:  Former KE detective who got on the wrong side of the bosses, and now can only find a legit job at Stuffer Shack.  Has been doing some quiet shadow work on the side, but now needs to come up with a large score, or a good friend to fake his death since his last case went weird on him.  Like huge, fire-breathing and scaly weird.  But he swears he doesn't know any dragons.

And on a side note to the rules Max is referencing:  That also means that some of your stuff doesn't work quite right on regular systems.  Nuke would be fine, since it's pretty much a specific attack that wouldn't bother a Living Persona.  But some of the other stuff works differently between the two.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: farothel on <09-08-13/1752:25>
I'm definately interested, but I'll look tomorrow (when I have access again to my books and character sheets and stuff) exactly what I'm going to play.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-08-13/1831:54>
And on a side note to the rules Max is referencing:  That also means that some of your stuff doesn't work quite right on regular systems.    But some of the other stuff works differently between the two.
Not sure where you get that... Am I missing something that's not in the box on UW 137-138?
With the echoes, a TM becomes tougher/impossible to defeat with certain programs, but none of the echoes seem to have a negative effect on the TM's abilities to interact with programs/computers.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: RHat on <09-08-13/1849:44>
I'm interested as well, just rolling through some concepts in my head.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-08-13/1851:23>
And on a side note to the rules Max is referencing:  That also means that some of your stuff doesn't work quite right on regular systems.    But some of the other stuff works differently between the two.
Not sure where you get that... Am I missing something that's not in the box on UW 137-138?
With the echoes, a TM becomes tougher/impossible to defeat with certain programs, but none of the echoes seem to have a negative effect on the TM's abilities to interact with programs/computers.

Sorry, I was remembering a different section of the book.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: HydroRaven on <09-08-13/1943:44>
Name: Mickey "Rat" Featherstone
Role: Ork B&E specialist, Hand-to-hand combatant, Wheelman
Background: A street rat from the rough-end of town, Mickey knows how to survive as a SINless. He has to pay off a debt to atone for a past mistake, so he is turning to the shadows for extra creds. Think of him as a typical street smart bookie, but that can hold his own in a fight.
Notes: I don't like to play flawless characters, so he will have some vices which I hope the GM can use to either further the story or to make character synergy more interesting. His "ace-in-the-hole" will be a move-by-wire system, which he can use to slot various programs to help the team out.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Anachronaut on <09-08-13/2156:30>
Name: Arsinius "P.I.G." Lindsey
Role: Face/Hacker
Concept: Glitch-Hop Music Producer/Rapper and Hacker
Description: Former 90 lb. elf weakling who turned his love computers, hacking, hip-hop and electronic music into a relatively successful dual career of crime and music. His exposure to crime has pushed him to turn to body modifications to be physically on-par with his colleagues. Unfortunately, P.I.G.'s rise to Matrix fame has forced him to focus doubly on remaining unidentified.
Other Aliases: (the) Capitalist P.I.G., Capo, (the) Parallactically Inverted Godfather, (the) Godfather
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Yogi on <09-08-13/2350:29>
How are you handling licenses for things like augmentations and such?  Are you requiring a separate license for each augment or can one be purchased for all?  Or maybe one for cyber and one for bioware?  Can this also be applied to weapons?

Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: RHat on <09-09-13/0040:44>
Regarding the maximum rating on contacts - how does that interact with group contacts?  Is their maximum Connection + Loyalty + Membership + Area of Influence + Magical Resources + Matrix Resources 9?  Thinking through a Mystic Adept Face concept, so Contacts rules are important.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-09-13/0335:37>
Licences:
Weapons: One per weapon category (or at least, the R-rated weapons)  + one for concealed carry. (For categories, just look at the skills: pistol / automatic / rifle /...)
Bio/cyberware: One per restricted item.
Other items: One per job/cover/category. What makes a category? Let's say your SIN says you're a wildlife photographer. Then you might get away with putting chameleon gear (so the animals don't see you), shock frills (protection vs. predators), maybe even a laser microphone (find out if something's in that nest), grapple gun (to get to difficult places) and some gas (protection vs. predators) in a single license. You will have a hard time explaining why you need anti-technological or lockpicking items with the same license, though.
A drivers licence or stuff like that don't need to be bought, they're part of your (fake) SIN.

Group Contacts: Hmm... Good point. Would saying "9 maximum before applying the Group Modifiers" fix it? If not, I might just drop the restrictions... As posted earlier, it's already a 'soft' limit anyway. If you can come up with a reason why your character's got that kind of connection, the limit can be (re)moved.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: RHat on <09-09-13/0348:54>
Group Contacts: Hmm... Good point. Would saying "9 maximum before applying the Group Modifiers" fix it? If not, I might just drop the restrictions... As posted earlier, it's already a 'soft' limit anyway. If you can come up with a reason why your character's got that kind of connection, the limit can be (re)moved.

That can work pretty easily, yeah...  So I know where to aim my concept on the scale, are you looking for a bit of a lower powered game (it's the impression I get from combining slightly less than the original standard Karma allocation with the later Attribute costs)?
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-09-13/0511:37>
The slightly lowered karma is more than compensated by the free Contact and Knowledge points. You should come out well ahead of a 400BP build.
The attribute cost is the standard, no? SR4A updated the costs mentioned in RC, I just mentioned it again to be clear.

So no, the game won't be lower powered. In fact, understanding when you're outnumbered and outgunned and acting/planning accordingly is a requirement to stay alive in the shadows.
(That said, I've always had a problem with 'balance' and 'power' in Shadowrun. A few (un)lucky dice can drastically change the outcome regardless of what's mathematically predicted.)
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: MaxKojote on <09-09-13/0540:51>
Oh right. With the free contact points, are you including special attributes like Resonance/Magic/Edge as options for 'highest attribute'?
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-09-13/0710:03>
Good one! Hadn't thought of that occurring.
Yes. You could be known for your exceptional Magical talent, Resonance power or simply for being so darned lucky all the time.

Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-09-13/1120:32>
Question to potential players:
How would you feel about potentially letting other players play your characters when you're unavailable for a period of time?
PbP's go slow even when they go fast.
With 5 players and a GM, if the average player takes around 3 weeks vacation in total per year, that's about 4 months/year downtime.
So I'm thinking that when you go on a break that's longer than 3 days, you select another person on the forum to take over for a while. (Preferably other players, because they'll know what's happening. But I know there's lurkers out there too or you may trust/like other people more.)
I won't allow them to do weird stuff or suddenly go suicidal or whatever and they'll probably be on the background for that period. But imo it's better than stopping the game.
Opinions?
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: MaxKojote on <09-09-13/1125:46>
I don't see a problem with it, it helps keep things moving. The only concern might be that the proxy player might have a different view of how the character acts to the normal player. It also puts a bit of pressure on the proxy player as they're picking up a character whose abilities they are not necessarily familiar with, though I guess that's  what choosing your proxy carefully is for. On the whole though, I don't have anything against it.

EDIT: Whoops, I just reread your post more carefully. I'm in favour for it.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: farothel on <09-09-13/1132:24>
Name: Annie 'The Doctor' McCaullin
Role: Mage (hermetic tradition)
Background: got a PhD from MIT&T and started working there as a postdoc.  Got almost killed during a botched extraction of a labmate and wanted revenge.  Found she liked the thrill of shadow work and stayed there.
Notes: She knows a lot about magic (they only give honorary PhD's for nothing), but is still learning life in the shadows.

I still have to do all the number crunching, but that's the concept.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: TheDarkMessiah on <09-09-13/1210:52>
I am fine with others playing my character on the (unlikely) occasion that I go on holiday.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-09-13/1216:15>
I have no problems with that.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Yogi on <09-09-13/1220:05>
Question to potential players:
How would you feel about potentially letting other players play your characters when you're unavailable for a period of time?

Works for me. 
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: farothel on <09-09-13/1236:30>
Sure, no problem.  The character will stay in the background and if an action is needed, someone else can do it.  Sounds fine with me.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-09-13/1345:29>
Just checking. You know how roleplayers can get about touching their dice and all that ;)
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: farothel on <09-09-13/1629:10>
- Use Chummer.
- Contacts: Free Contact points equal to (Charisma + Highest Unmodified Attribute) x 1.5, round up.  (Only using Charisma or Social Skills just ignores the fact that ugly but talented wrestlers or impolite but brilliant scientists can still be well connected in their own circles. Buying some contacts that actually have anything to do with your role/specialty would be appreciated.)


How do you put this in Chummer?  The only thing I've found is under house rules where you can change the number of CHA x <number>, but that's it.  Did I overlook something somewhere?  :-[
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-09-13/1636:52>
Do the math and fill it in in Free Contact Points BP: XX
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Anachronaut on <09-09-13/1645:19>
I'm totally okay with having my character played by someone else.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: RHat on <09-09-13/1656:45>
No issue with that here; I've had to do exactly that with table games beforedue to absent players.  Works out pretty well.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-09-13/1721:20>
Warning when building your characters:
A lot depends on how the game goes but I don't have many things planned in Seattle, you'll be travelling and might be away from home for quite a while.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-09-13/1735:45>
Oddly enough, that's more a benefit with the backstory I wrote.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Anachronaut on <09-09-13/1909:41>
Warning when building your characters:
A lot depends on how the game goes but I don't have many things planned in Seattle, you'll be travelling and might be away from home for quite a while.

So we probably shouldn't deck out an expensive vehicle?
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-09-13/1915:12>
Warning when building your characters:
A lot depends on how the game goes but I don't have many things planned in Seattle, you'll be travelling and might be away from home for quite a while.

So we probably shouldn't deck out an expensive vehicle?

If you aren't planning on taking it with you, sure.  Small planes, however, are always useful.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: HydroRaven on <09-09-13/1922:04>
No problems on someone else playing my character temporarily on the off chance I go on vacation and I don't bring either my laptop nor my phone.

Edit: I just want to add that I'm pretty much done with the character in general. I just need to put the finishing touches (knowledge skills, contacts, etc.) before final submission. If the GM wishes to, I could send him the character's backstory. And don't worry: Mickey is far from a beautiful and unique snowflake ;)
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-10-13/0308:54>
Warning when building your characters:
A lot depends on how the game goes but I don't have many things planned in Seattle, you'll be travelling and might be away from home for quite a while.

So we probably shouldn't deck out an expensive vehicle?

I honestly can't say.
I suppose if you're flown to the other side of the world, you might be able to secure shipping for your vehicle, though it might be on route longer than your stay. And constantly arranging safe smuggling/transportation of an expensive vehicle which I assume will be also tricked out with all sorts of illegal modifications might be more difficult and expensive than finding(hiring/stealing) a different vehicle... though that vehicle will usually be far less tricked out, I suppose.
Life of a runner must be so full of uncertainties and tough choices. Glad I'm on the other side of the screen!
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-10-13/0315:13>
Charsheets:
Sure, PM me.

I'll allow for another day for possible candidates to show interest, then I'll choose players.

When posting your character to me, at the moment background/story might be more important than the stats.
Consider asking yourselves (and answering me) some of the questions asked on this page:
http://ingomonk.droppages.com/Creating+a+Shadowrunner/Fleshing+out+your+Character (http://ingomonk.droppages.com/Creating+a+Shadowrunner/Fleshing+out+your+Character)
(The questions from the second part will usually tell me/you more about your character than the first 20.)
No, I don't want you to answer all 40.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: HydroRaven on <09-10-13/0336:57>
Sent
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: MaxKojote on <09-10-13/0354:10>
Sent. Let me know if I missed anything.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Punch on <09-10-13/0747:57>
Hi, is this full up now ? was thinking of putting something in but had some issues with chummer that slowed me down.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Yogi on <09-10-13/0807:02>


When posting your character to me, at the moment background/story might be more important than the stats.
Consider asking yourselves (and answering me) some of the questions asked on this page:
http://ingomonk.droppages.com/Creating+a+Shadowrunner/Fleshing+out+your+Character (http://ingomonk.droppages.com/Creating+a+Shadowrunner/Fleshing+out+your+Character)
(The questions from the second part will usually tell me/you more about your character than the first 20.)
No, I don't want you to answer all 40.


Thanks for this as i forgot about the questions.   I'll be working on it today. 
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-10-13/1004:27>
@Punch: Still got time to sign up.
Don't need a full character yet, a name, role and basic concept is enough.

Don't spend too much work yet, people. Neither on sheet nor questionaires (unless, of course, you want to).
I don't want you spending hours and hours on a character if you don't make the game (sorry, just not enough slots).
At this stage, making sure I'm interested in your character is more important than raw numbers or having a 10 page background story.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: TheDarkMessiah on <09-10-13/1120:18>
I'd answered the 23 questions for my character (which didn't take that long) and was going to answer the more detailed ones if/when I was accepted, but then my computer crashed.

:(

I'll repeat it at home, because i'd actually started building up a decent background which I may keep for future use if unsuccessful anyways.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Chrona on <09-10-13/1218:19>
As liminal spaces seems to be dead I guess I will throw in Three Star.

Diego "Three Star" Silver is loud, brutish, and rude. Or is he polite, suave and jovial? Who knows. This UCAS citizen, born from a family who was all ways Lonestar, whether forensics, beat cops, detectives or hired muscle, now lives a much lower lifestyle. His father got dirty and wasted their entire funds gambling and boozing while Three Star was still a child, making Three Star secretly resent his only parent. Now his Father is getting on in years and Three Star is just waiting to kill him. With Lonestar out of his families reach anymore Three Star has gone to the shadows, putting his expensive cyberware, gained using the last of his fathers wealth and back alley dealing, and sharp mind to good use. He looks down on everyone he meets, even Johnsons , "No one should dare consider themselves to be on the same level as I, Three Star.". He hides it all behind a wall of niceties and odd speech patterns, even while drunk. He becomes very interested in people who he finds are as "Different" as he is, wanting to bring them to what he feels is "his side".

I may not have a chance to convert this character to Karmagen very quickly as I am preparing for a podcast on Saturday but i will PM you the 400BP sheet for you to check if he has anything you don't want.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-10-13/1258:07>
Sent you the questionnaire.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Chrona on <09-10-13/1338:57>
eurrgghhh i hate the 25 questions, ive done it for three Star before but i think its gone. Oh well i will do it at the time of regenning.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-10-13/1410:56>
People, you don't have to do them!
I just posted them so you'd have an idea of what I'm looking for: some insight on who your characters are.

If you think you can do it by writing "She's a self-loathing hypocrite sociopath who thinks the rest of the world population exists only to be manipulated so they may be used as tools.", that's fine too. 
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-10-13/1413:08>
I think some of us enjoy the work behind making a good character when we have time on our hands.  Honestly, I had done the work on Chummer before posting the concept.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Chrona on <09-10-13/1501:24>
People, you don't have to do them!
I just posted them so you'd have an idea of what I'm looking for: some insight on who your characters are.

If you think you can do it by writing "She's a self-loathing hypocrite sociopath who thinks the rest of the world population exists only to be manipulated so they may be used as tools.", that's fine too.
CoughSilkCough
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-10-13/1518:27>
SHE IS THE NICEST GIRL IN THE WORLD I TELL YOU!
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-10-13/1519:27>
Depends on how you look at it, I guess.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: TheDarkMessiah on <09-10-13/1555:35>
James was born and raised in bug city, barely escaping when his parent literally gave their lives to the corp, dying in a firefight between Knight Errant and a group of other citizens trying to escape the containment zone. As luck would have it, one of the firewall officers on the team went against orders and brought the young boy out, later adopting him.

 As he grew up, James realised two things. The first, that he was special. Stronger, faster and more agile than anybody else he knew. An adept. Second, that he could never forgive the corporations or the bug spirits that had caused such needless deaths.

And so, young and idealistic, he turned to the shadows. Of course, that was some years ago now. Older and more jaded, 'Swish' as he is now known, mainly does what he can to survive. Of course, striking a blow at the dark things that share the night with him is just a benefit of the job.

James is cold, hard to anger and deadly. Most of all, he lives by a mantra of professionalism getting the job done by any means.

Huh. That was just supposed to be a quick phone write up. I can't help myself sometimes :p
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-10-13/1718:21>
Damned, choosing players is hard as hell :(

Extra points to anyone who can get me the scientific/psychological for having serious difficulties making choices!

CERTAINLY SELECTED SO FAR: (Posting this so I can't change my mind later!)
Anachronaut - P.I.G.
Chrona - Three Star
HydroRaven - Rat

I've got my reasons to pick them and I'm sticking with those. If you have questions as to why I chose these above other characters, ask me in PM's and I might explain.
Still 2 spots left.
Going to pour myself another Duvel. Maybe beer helps me make choices... or want to watch Falling Skies and return tomorrow... or fall asleep... Hmm.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Anachronaut on <09-10-13/1729:42>
Damned, choosing players is hard as hell :(

Extra points to anyone who can get me the scientific/psychological for having serious difficulties making choices!

CERTAINLY SELECTED SO FAR: (Posting this so I can't change my mind later!)
Anachronaut - P.I.G.
Chrona - Three Star
HydroRaven - Rat

I've got my reasons to pick them and I'm sticking with those. If you have questions as to why I chose these above other characters, ask me in PM's and I might explain.
Still 2 spots left.
Going to pour myself another Duvel. Maybe beer helps me make choices... or want to watch Falling Skies and return tomorrow... or fall asleep... Hmm.

It's a little early yet, but... team Chinese Zodiac?
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-10-13/1752:12>
Extra points to anyone who can get me the scientific/psychological for having serious difficulties making choices!

Well, it could come in a couple of flavors.  There's quite a few good concepts floating around, and you aren't sure which ones will best add to the story.  You don't know how well people can execute their concepts.  I know, because I've seen players run a crappy concept extremely well, and I've seen people turn a great concept into utter crap in execution.  I suppose you would call it they turned a great idea into a pretty, pretty snowflake that melted away.  To be honest, I think that's what has led to people calling a lot of the more unique races snowflakes.  Great idea on paper, and the person really sold it, but the execution was horrible.  To be honest, my concept is a drake.  Which would be strike one in most people's eyes.  But his skill set isn't centered on being a drake, it's centered around being a cop.  Which is what he spent most of his adult life training to be.  The drake thing is just something that happened recently, and has him a little freaked out.  Does he like that the only legit job he can get is working part-time at Stuffer Shack?  No.  But he's been a legitimate citizen his whole life, and wasn't really ready to take the plunge into the shadows until very recently.  I think it'd be an interesting thing to RP, but it might not add to the story that you want to run.

Good news is, you don't have to take a crappy player because he's a good player's ride.

It's a little early yet, but... team Chinese Zodiac?

That would throw Spooky into the mix.  Don't jinx me.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-10-13/1909:16>
The fact that I haven't already said "Nope, sorry, drakes are just too far-out for my liking" is a point in your favor, because that would've been my initial knee-jerk reaction.
I do appreciate the effort you spent on it and am still considering Spooky as one of the 5 characters.
But I'm still having problems, RP-wise and mechanically.
Mechanically, I just don't know how Drakes work. I don't know how they 'balance'.
RP-wise, character specific, I'm sort of having problems with your answer to 15 (and part of 12). I'm not saying they're wrong answers, those don't exist on that kind of questionnaire. But it seems to me Spooky's a bit too much on the 'good' side of the law... At least, maybe for the game I have in mind. And sure, I could drag him into the story by his hair, but I'm not sure that's where you want this to go.
RP-wise, Drakes in general: First of all I'm not too confident in my knowledge of the SR-canon on Drakes. What I do know is that they're extremely rare, hunted down by dragon haters who want 'em dead and scientists who want to cut 'em open and that the few even-extremely-rarer Drakes that managed to survive and aren't indentured slaves to the Great Dragons are in hiding. I don't know how such a figure'd be out in the open or -even worse- in the shadows where everyone you meet would potentially sell him out for the right amount of cash.
It's the same problem I've got with ghoul (or other HMHVV) characters and several other kinds of builds. I just don't see why the rest of the team wouldn't just blow out his/her brains first chance they get. Sure, not everyone hates ghouls, but you only need to run into one shoot/sell-first-ask-questions-later kind of character for the game to be over.
Personal anecdote: When we were just getting started on Shadowrun and didn't really know much about the possibilities yet, one of the players showed up with a mage focused on possession. He was in a group with 3 or 4 other runners who didn't really know much about magic other than it was dangerous. It was the first time these 'runners worked together, things started getting dangerous quite quickly and everyone was on edge. So things start getting tense and the player of the mage character decides his character can use a boost. So the mage summons a spirit and lets it possess his mage character, granting him awesome stats and elemental powers. Meanwhile, around that mage character, there is a bunch of other people, his 'allies' he just met. Criminals who are all on edge, heavily armed and who all of the sudden notice the magic user they just met growing demon-like horns and becoming surrounded in flames. (I don't even think he could communicate.) So the rest of the players opened fire and killed the mage right there on the spot.
Looking back, I still think it's the only possible result that makes sense.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: HydroRaven on <09-10-13/1912:54>
Thank you, Xzylvador. I'll get working on the twenty questions, or at least enough of them to give my character the personality I want.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-10-13/1926:59>
Okay.  I can talk a few things over with you in PMs about drakes, and why they are not currently hunted by anyone with half a brain, though that doesn't mean everyone knows it just yet (Ryan Mercury's personal army consisting of drakes and fellow shadowrunners, for one).  As far as RP goes, well we can talk about that in PMs, as well, or he could be the guy acting as a conscience.  What I will say outside of PMs is that while there is a drake sheriff in the Ozarks, due to what happened to a lot of drakes after the SURGE, they are not trusting, and many use their drake form as a last resort, or where nobody can see them.  If they trust their team, the team will know what they are.  If they don't, it leaves an option which is pretty hard to kill, and can fly away if they get sold out.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: RHat on <09-10-13/2203:46>
Done rolling concept around in my head, so here's that (PMing other stuff later).  Apologies for the delay; will have the other stuff forwarded by PM soon.

Name: Iris "Ayizan" Baudin
Role: Mystic Adept Face/Investigator
Info:  Mambo formerly of New Orleans, forced to move in the wake of the chaotic 60's after failures both professional and personal.
Notes: Going for a bit of a noir feel here, which should end up providing a number of hooks if you want to use them.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-11-13/0312:59>
Hmm...
I could wuss out and do it Chrona's way (starting a poll) :p

Farothel... Out of curiosity, how many (at least semi-)active PbP's are you in at the moment? (By the way, do you happen to know anyone willing to run a Pathfinder game RL of PbP?)
You know I like and respect you as a player. You're also the only real magician character that signed up and I know you're among the most active players on these forums and wouldn't have a problem taking on another.
The only reason I haven't selected you already is because there's only so many games with so many player slots and I sorta want to let other people get a chance to play, too...

Same question to all of you who aren't already selected: How many other PbP's (on this forum) are you playing in already? If you're GM-ing, mention that too.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: MaxKojote on <09-11-13/0325:49>
Currently playing in  two other PBPs at the moment. Not GM-ing.

On the matter of activity, I'm online daily, given that I don't actually have a life to speak of.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: TheDarkMessiah on <09-11-13/0414:15>
It's a little early yet, but... team Chinese Zodiac?

I can follow the Way of the Tiger if it helps :p

Actually, after dilly dallying this morning, I thought I might be a Spider Adept, because it goes with his whole bughate t'ing.

I am playing no other games on this forum. In all honesty, though i've been RPing for years, and playing PbP games too, this would be my first Shadowrun one (though I started reading the books in second, i've never managed to get a group together)
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: farothel on <09-11-13/0456:33>

Farothel... Out of curiosity, how many (at least semi-)active PbP's are you in at the moment? (By the way, do you happen to know anyone willing to run a Pathfinder game RL of PbP?)
You know I like and respect you as a player. You're also the only real magician character that signed up and I know you're among the most active players on these forums and wouldn't have a problem taking on another.
The only reason I haven't selected you already is because there's only so many games with so many player slots and I sorta want to let other people get a chance to play, too...


I'm currently in 5 that are (semi-)active.  It should be possible to add another (I check the forums every day and my next holiday is forseen for March next year).

As for pathfinder, I don't know anybody at the moment, but I was planning on looking for a second RPG group in the forseable future.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Yogi on <09-11-13/0616:07>
I'm not active in any games here.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: RHat on <09-11-13/0624:32>
I've got 2 games running right now.  Able to post reasonably regularly - the frequency requirements shouldn't be a problem at all.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Lumen on <09-11-13/0803:17>

Farothel... Out of curiosity, how many (at least semi-)active PbP's are you in at the moment? (By the way, do you happen to know anyone willing to run a Pathfinder game RL of PbP?)
You know I like and respect you as a player. You're also the only real magician character that signed up and I know you're among the most active players on these forums and wouldn't have a problem taking on another.
The only reason I haven't selected you already is because there's only so many games with so many player slots and I sorta want to let other people get a chance to play, too...


I'm currently in 5 that are (semi-)active.  It should be possible to add another (I check the forums every day and my next holiday is forseen for March next year).

As for pathfinder, I don't know anybody at the moment, but I was planning on looking for a second RPG group in the forseable future.

Not to derail but if you find yourself in need of another player for a PF PbP game, feel free to give me a shout.  Also want to say I'm excited to read this game!
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-11-13/0840:45>
Plenty of players, it's the finding a GM that's the tricky part. :(

@Farothel: You looking for a RL group or on the net? I'm game for both, know several other who would be for RL. None of 'em seem to want to GM though.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-11-13/1834:11>
Frack.
I hate this.

Since I can't get to a decision on flavor and character, I'm going to do this the pragmatic way:
Farothel: Sorry, your character interests me, I know you're an awesome player and don't doubt you can take on more games, but you need to share your toys and give other people a chance to play, too :p
MaxKojote: Sorry, but the group's got a hacker already, I'm not too fond of incredibly surged characters, too unfamiliar with TM's and feel less guilty about 'refusing' you because you're in 2 other games as well...
RHat: Sorry. Pretty much the same as MaxKojote. Already got two PC's who can act as a face and you too have got other games to play in.

3 players left, none of which are currently in PbP's.
Pragmatism to the rescue again: The group's got no magic support and while I actually think a caster's probably the easiest 'role' to leave open, having at least one character who knows a thing or two about magic seems the most useful.
So that means Spooky is in.

That leaves me with TheDarkMessiah's 'Swish' and Yogi's 'Boomer'.

Too tired to think now. Also not enough information.
Can both of you please send me some basic charsheet info?
Like what will probably be your highest and lowest attributes? What skills, gear, qualities, 'ware or powers will stand out or define the character.
Doesn't have to be anywhere near complete or accurate, I just want to know what you're thinking off.
If I can't decide tomorrow, I'll start a damned poll. :(
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Anachronaut on <09-11-13/1849:14>
Frack.
I hate this.

Since I can't get to a decision on flavor and character, I'm going to do this the pragmatic way:
Farothel: Sorry, your character interests me, I know you're an awesome player and don't doubt you can take on more games, but you need to share your toys and give other people a chance to play, too :p
MaxKojote: Sorry, but the group's got a hacker already, I'm not too fond of incredibly surged characters, too unfamiliar with TM's and feel less guilty about 'refusing' you because you're in 2 other games as well...
RHat: Sorry. Pretty much the same as MaxKojote. Already got two PC's who can act as a face and you too have got other games to play in.

3 players left, none of which are currently in PbP's.
Pragmatism to the rescue again: The group's got no magic support and while I actually think a caster's probably the easiest 'role' to leave open, having at least one character who knows a thing or two about magic seems the most useful.
So that means Spooky is in.

That leaves me with TheDarkMessiah's 'Swish' and Yogi's 'Boomer'.

Too tired to think now. Also not enough information.
Can both of you please send me some basic charsheet info?
Like what will probably be your highest and lowest attributes? What skills, gear, qualities, 'ware or powers will stand out or define the character.
Doesn't have to be anywhere near complete or accurate, I just want to know what you're thinking off.
If I can't decide tomorrow, I'll start a damned poll. :(

Dragon
Snake/Monkey?
Ox/Rabbit?
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Yogi on <09-11-13/1926:19>
Info sent. 
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-11-13/1936:27>
I'm not currently in any PbP games.  As a matter of fact, this is the first one that's posted that they were recruiting since I joined.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Yogi on <09-11-13/1941:09>
I think he said Spooky was in. 
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-11-13/1944:43>
He asked a question, and I answered it.  Though I have a feeling I know where a lot of my early Karma's going, after the first 13.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Anachronaut on <09-11-13/1952:31>
He asked a question, and I answered it.  Though I have a feeling I know where a lot of my early Karma's going, after the first 13.

Novacoke and hookers.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-11-13/1953:38>
Um, I was thinking more Sorcery and Arcana.  Maybe a touch more Assensing.  After I get Masking.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Anachronaut on <09-11-13/1956:22>
Um, I was thinking more Sorcery and Arcana.  Maybe a touch more Assensing.  After I get Masking.

Priorities, man.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-11-13/1957:14>
I enjoy being a contributing member of the group.  Besides, I know where those hookers have been.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Yogi on <09-11-13/2039:32>
The droctors office?
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Silence on <09-11-13/2042:13>
Let me chack with my contacts first.  then I might sell you a list of the ones with a clean bill of health.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Yogi on <09-11-13/2046:18>
Must be a short list.   
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: farothel on <09-12-13/0138:49>
Frack.
I hate this.

Since I can't get to a decision on flavor and character, I'm going to do this the pragmatic way:
Farothel: Sorry, your character interests me, I know you're an awesome player and don't doubt you can take on more games, but you need to share your toys and give other people a chance to play, too :p

No worries mate. 8)   But if you ever run out of players, give me a call.  :)
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: RHat on <09-12-13/0149:33>
RHat: Sorry. Pretty much the same as MaxKojote. Already got two PC's who can act as a face and you too have got other games to play in.

Probably the fairest way to make the call - but consider me on call if something should happen.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: MaxKojote on <09-12-13/0158:59>
RHat: Sorry. Pretty much the same as MaxKojote. Already got two PC's who can act as a face and you too have got other games to play in.

Probably the fairest way to make the call - but consider me on call if something should happen.

Likewise, totally understandable.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: TheDarkMessiah on <09-12-13/0401:46>

I think I just sent my message, but it's not actually showing with my sent message :/
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: HydroRaven on <09-12-13/0418:06>
Unless you check the box "put a copy into my sent box", it doesn't.


I don't know about the rest of you guys, but the more I write about my character, the more excited I get. I really have the feeling this character is going to grow on me, and I want to see where he ends up going and what he ends up doing. I also get the impression the interactions between the characters and Rat will be interesting. All that's left is choosing knowledge skills, but I already have an idea of what he knows and what he doesn't.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-12-13/0542:27>
Thank you.
Both your messages received.

It's a tough call and I love physads but I think in this situation, looking at the rest of the characters, Boomer adds more to the party than Swish.
Sorry, TheDarkMessiah :(

If someone drops out, the ones who didn't get selected will get dibs on the open slot.

Recruitment closed.

When the game's close to start, I'll start an OOC thread. But I want the first 6 posts there being one of mine and your 5 character sheets, so for now we'll use this thread to ask more questions about character creation.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: TheDarkMessiah on <09-12-13/0659:50>
Aww, dang. No worries. It's a fair call.

Now, out of all those other folks who were queing to get in.. does anybody think they can GM a game? :p
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-12-13/0752:04>
Xzylvador, what's the verdict on the knowledge skills? That's all that's left for me to complete the character.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-12-13/0758:20>
Odd. Thought I posted a question earlier but apparently I didn't click post. Keep getting interrupted at work :(

AFB. What's the normal calculation again? (Int + Log) x 3, right? Is that modified or base stats? 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-12-13/0839:07>
You know, I don't think it says whether it's base or modified...
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-12-13/0841:08>
What does Chummer do?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-12-13/0845:12>
I'd like to say it modified (since Boomer has a cerebral booster) but its base stats.    Chummer also uses the base stats.    It's in the book somewhere but I can't remember where.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-12-13/1205:05>
Originally I was thinking of something along the lines of just adding up all base stats... But that'd genetically make trolls the most knowledeable race on the planet, which seems silly.

So I might just be using the same formula as normal, maybe with a higher multiplier. Let me run some numbers first.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-12-13/1731:52>
Because of a lack of a better idea, Free Knowledge points equal to (Int + Log) x 3 seems pretty good.
Still a lot more than the zero free points karmagen gives you, no?

With so many freebies, I should probably start building some Prime Runners as opposition...
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-12-13/1732:44>
No dragons.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-12-13/1738:05>
Damn i just realized i entered Three Star INSTEAD of the Seader Krupp guy, so no 100% GUARANTEE'd Lofwyr eating us.

Now it is only 98%
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-12-13/1741:09>
Not filling me with confidence, Chrona.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-12-13/1744:13>
Not filling me with confidence, Chrona.

Neither will Three Star
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Sentinemodo on <09-12-13/1745:35>
Hmm...
I could wuss out and do it Chrona's way (starting a poll) :p

Farothel... Out of curiosity, how many (at least semi-)active PbP's are you in at the moment? (By the way, do you happen to know anyone willing to run a Pathfinder game RL of PbP?)
You know I like and respect you as a player. You're also the only real magician character that signed up and I know you're among the most active players on these forums and wouldn't have a problem taking on another.
The only reason I haven't selected you already is because there's only so many games with so many player slots and I sorta want to let other people get a chance to play, too...

Same question to all of you who aren't already selected: How many other PbP's (on this forum) are you playing in already? If you're GM-ing, mention that too.

I can get you into pathfinder PbP if you're interested
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-12-13/1836:17>
Not filling me with confidence, Chrona.

Neither will Three Star

This is starting to sound like two people who know each other.  And will never admit it.
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: farothel on <09-13-13/0108:54>
Hmm...
I could wuss out and do it Chrona's way (starting a poll) :p

Farothel... Out of curiosity, how many (at least semi-)active PbP's are you in at the moment? (By the way, do you happen to know anyone willing to run a Pathfinder game RL of PbP?)
You know I like and respect you as a player. You're also the only real magician character that signed up and I know you're among the most active players on these forums and wouldn't have a problem taking on another.
The only reason I haven't selected you already is because there's only so many games with so many player slots and I sorta want to let other people get a chance to play, too...

Same question to all of you who aren't already selected: How many other PbP's (on this forum) are you playing in already? If you're GM-ing, mention that too.

I can get you into pathfinder PbP if you're interested

We both are.  :)
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-13-13/0249:49>
Hmm...
I could wuss out and do it Chrona's way (starting a poll) :p

Farothel... Out of curiosity, how many (at least semi-)active PbP's are you in at the moment? (By the way, do you happen to know anyone willing to run a Pathfinder game RL of PbP?)
You know I like and respect you as a player. You're also the only real magician character that signed up and I know you're among the most active players on these forums and wouldn't have a problem taking on another.
The only reason I haven't selected you already is because there's only so many games with so many player slots and I sorta want to let other people get a chance to play, too...

Same question to all of you who aren't already selected: How many other PbP's (on this forum) are you playing in already? If you're GM-ing, mention that too.

I can get you into pathfinder PbP if you're interested

We both are.  :)

I was first! :p
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-13-13/0743:31>
Because of a lack of a better idea, Free Knowledge points equal to (Int + Log) x 3 seems pretty good.
Still a lot more than the zero free points karmagen gives you, no?

With so many freebies, I should probably start building some Prime Runners as opposition...

I have an idea. 

Since we seem to be starting out a bit above "standard" new characters how about taking something from your "free" contacts idea. 

Stay with the base (INT+LOG) x3 then add the characters highest unmodified attribute. 

So in boomers case it would be (4+4) x3 +6  =30 

Its a little boost that isn't that overpowering.

Not sure how to make Chummer take it.  Maybe update the karma for character gen to factor in the additional 12 karma Boomer would need for those knowledge skills.  (and they can only be used for knowledge skills)

Just a thought thrown out there to chew on. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-13-13/0821:58>
Quote
Stay with the base (INT+LOG) x3 then add the characters highest unmodified attribute. 
I actually had the same idea!

But then figured you got enough freebies as is!
You want more knowledge, spend karma on it. ;)
Now stop being greedy and build your character! :p

Oh, and one more thing: I'm allowing actual skills to be treated as knowledge skills too, within reason.
Eg: If you have Demolitions 5, you don't have to buy Knowledge, Explosives to be able to tell what might've caused that explosion, to know what amount of explosives to use or to distinguish C4 from Semtex. It also helps with knowing the right place to put a bomb, though here some knowledge about architecture, vehicles, engineering or whatever fits in the situation might help too.
With a decent pistols knowledge you don't need Firearms knowledge to know stuff about how pistols or revolvers work, what their difference is etc, but still don't know squat about shotguns.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-13-13/0914:21>
That's cool.  Like my father used to say to me, "Doesn't hurt to ask.  They may just say yes."    :D
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-13-13/1650:40>
I've never used chummer before, how do i add qualities that aren't in it's list? (Body Guard 10BP from Way of the Samurai)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-13-13/1652:44>
Go to tools and then options.  From there you can choose what books and optional house rules you want to include like the free knowledge points. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-13-13/1655:02>
Thanks, it didn't kick in till a restart so i thought id done something wrong.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-13-13/1657:52>
Oh yeah you have to restart it.  Whoops. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-13-13/1700:29>
No problem

Xzy, you're letting Three Star continue using Blades for his Foot Anchor attacks, right?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-13-13/1741:12>
You've been playing on this board longer than I have and never used Chummer?
I don't think I'm able to make a character without it!
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-13-13/1744:39>
It's not uncommon.  I know a lot of GMs use Daegann's, and insist their players use it.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-13-13/1747:57>
I use books, my brain and notepad.
So yeah the Foot Anchor question? Also It says I have -237,845 nuyen left, but I've only spent what i had when he was 400 BP?

Are you being precise on Ammo counting?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-13-13/1807:50>
On the first tab where you adjust your stats to the right is what you are looking for.   That is  where you can adjust you starting cash.   Toss 100 karma into that and you are all set.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-13-13/1810:20>
Ah thanks, well I finished making him and i have 159 karma and 10k nuyen left.................................................................. I have no idea what to use it on. I guess iwill up all skills not at 4 to 4... any other ideas?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-13-13/1810:43>
Foot Anchor... It should technically probably be Exotic Melee weapon, but I seriously hate that stupid skill. Second choice would probably be Unarmed Combat (Spur), imho.
But sure, Blades work.
I'm nice like that.

That said, I do kind of have a problem with their availability. 'Normal' Cyberspur is12 and Forbidden. But the Foot Anchor, which helps its owner shoot bullets easier in addition to having the exact same deadly use as the Cyberspur, has a lower availability and technically couldn't legally be prevented from being walked right up to the president? That's just silly...
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-13-13/1819:12>
Foot Anchor... It should technically probably be Exotic Melee weapon, but I seriously hate that stupid skill. Second choice would probably be Unarmed Combat (Spur), imho.
But sure, Blades work.
I'm nice like that.

That said, I do kind of have a problem with their availability. 'Normal' Cyberspur is12 and Forbidden. But the Foot Anchor, which helps its owner shoot bullets easier in addition to having the exact same deadly use as the Cyberspur, has a lower availability and technically couldn't legally be prevented from being walked right up to the president? That's just silly...

I can just give you another 8k if you like, I can spare it and buy 2000 nuyen of ammo

(Otherwise, as he was built from the foot anchors up, I'd have to scrap him and start over)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-13-13/1829:31>
I use books, my brain and notepad.

Ah yeah, I'm lacking at least one of those.

It's not uncommon.  I know a lot of GMs use Daegann's, and insist their players use it.
Stopped using Daegann's the second I found Chummer.
That said, I might use it again when I get my Surface RT... Don't think it can run Chummer :(

Ah thanks, well I finished making him and i have 159 karma and 10k nuyen left.................................................................. I have no idea what to use it on. I guess iwill up all skills not at 4 to 4... any other ideas?

Get some more Fake SIN's? Considering how good Three Star seems to be at making friends, I'm surprised he doesn't have dozens of identities and safehouses to hide with... Unless he's only got 1 left because he already had to burn the other 11 :p

Foot Anchor... It should technically probably be Exotic Melee weapon, but I seriously hate that stupid skill. Second choice would probably be Unarmed Combat (Spur), imho.
But sure, Blades work.
I'm nice like that.

That said, I do kind of have a problem with their availability. 'Normal' Cyberspur is12 and Forbidden. But the Foot Anchor, which helps its owner shoot bullets easier in addition to having the exact same deadly use as the Cyberspur, has a lower availability and technically couldn't legally be prevented from being walked right up to the president? That's just silly...

I can just give you another 8k if you like, I can spare it and buy 2000 nuyen of ammo

(Otherwise, as he was built from the foot anchors up, I'd have to scrap him and start over)
Don't care about the price, it's the legality of having hidden weapons built inside you: it simply is illegal.
Any other cyberweapon is at the very least Restricted and all of the ones resembling anything like the anchor are Forbidden. You can't tell me that doesn't strike you as a bit odd.
That said, I'll let it be Restricted because excuses like 'I'm a mountaineer and use spurs for my safety" are probably legally just as valid as all those people buying automatic rifles for 'personal protection' or 'hunting'.

Edit: Apparently having blades or other sticky inside you is illegal, but having heavy firearms built inside you is legal with a license.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-13-13/1837:10>
Oh yeah, the ammo: Please try keeping count of anything more expensive or harder to get than regular ammo.
I won't fault you for missing a couple of bullets, but an infinite rain of Ex-Ex or APDS rounds would be... troublesome. (Especially since then I can use that against you, too.)

Of course the amount of bullets in your firearms always need to be monitored.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-13-13/1840:42>
"So... you needed that Strength Enhancement on your cyberlimb for..." He looks up at the 9 feet of Troll, a large metallic treetrunk of an arm at his side.
"Ope'nin Jam Jaa's, Officer"
"Yeah okay, move along."

I was considering a permanent bolt hole, but it would be 20k.

With the ammo, Three Star didn't have anything over regular ammo for his weapons, so the GM didn't make me buy any.

Also are you going license per item or with reasonable job (So weaponry and smartlink and ware covered by Bounty Hunter License?)
Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Xzylvador on <09-14-13/0138:20>
Licences:
Weapons: One per weapon category (or at least, the R-rated weapons)  + one for concealed carry. (For categories, just look at the skills: pistol / automatic / rifle /...)
Bio/cyberware: One per restricted item.
Other items: One per job/cover/category. What makes a category? Let's say your SIN says you're a wildlife photographer. Then you might get away with putting chameleon gear (so the animals don't see you), shock frills (protection vs. predators), maybe even a laser microphone (find out if something's in that nest), grapple gun (to get to difficult places) and some gas (protection vs. predators) in a single license. You will have a hard time explaining why you need anti-technological or lockpicking items with the same license, though.
A drivers licence or stuff like that don't need to be bought, they're part of your (fake) SIN.

Title: Re: [SR4A, RECRUITMENT] There will be flood.
Post by: Chrona on <09-14-13/1055:27>
Licences:
Weapons: One per weapon category (or at least, the R-rated weapons)  + one for concealed carry. (For categories, just look at the skills: pistol / automatic / rifle /...)
Bio/cyberware: One per restricted item.
Other items: One per job/cover/category. What makes a category? Let's say your SIN says you're a wildlife photographer. Then you might get away with putting chameleon gear (so the animals don't see you), shock frills (protection vs. predators), maybe even a laser microphone (find out if something's in that nest), grapple gun (to get to difficult places) and some gas (protection vs. predators) in a single license. You will have a hard time explaining why you need anti-technological or lockpicking items with the same license, though.
A drivers licence or stuff like that don't need to be bought, they're part of your (fake) SIN.


Okay ill finish that up after the podcast
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-14-13/2155:26>
Anyone have any suggestions on contacts?  Currently have 3.

Arms Dealer 3,5
Fixer 3,1
Street Doc 3,3

I have 15 free contact points or 30 karma worth to spend.   

Maybe get one or two more and/or reclaim some karma back for skills and such. 

Maybe a mercenary group contact that has a wide reach that would tie in with his military background. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-14-13/2205:17>
That would make sense, and it would help if we're spending most of our time away from Seattle.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Anachronaut on <09-15-13/0123:10>
Anyone have any suggestions on contacts?  Currently have 3.

Arms Dealer 3,5
Fixer 3,1
Street Doc 3,3

I have 15 free contact points or 30 karma worth to spend.   

Maybe get one or two more and/or reclaim some karma back for skills and such. 

Maybe a mercenary group contact that has a wide reach that would tie in with his military background.

Lawyer (3, 2)
Publicist (4, 3)
Drug Dealer/Rapper (4, 3)
Eighty-Eights Cho-Hai (5, 2)
Fixer/Fence (4, 3)
Rigger/Pilot (3, 2)
Intern/Wannabe Rapper (1, 6)
DJ/Magician (3, 3)

Here are mine if you wanted to draw some inspiration. No harm in crossover, though.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Sentinemodo on <09-15-13/0130:40>
You've been playing on this board longer than I have and never used Chummer?
I don't think I'm able to make a character without it!

You're unable to create a character using any tool (in reasonable time) ;)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-15-13/0435:08>
It's not funny 'cuz it's true :p
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-15-13/1429:42>
I have 1 karma left and all ready spent 100 on nuyen, any ideas?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-15-13/1517:54>
Give it to Silk.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-15-13/1557:42>
If you can free up about 2.5k worth of expenditures you can recliam a point back and get a skill specialization.

I think there is an optional rule of carrying over up to 5 karma into play.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-15-13/1606:23>
If you can free up about 2.5k worth of expenditures you can recliam a point back and get a skill specialization.

I think there is an optional rule of carrying over up to 5 karma into play.
Cant free up any money, even had to get rid of my shotgun to afford all those licenses
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-15-13/1607:27>
Man group contacts get real expensive real quick.  a 3,2 contact with national reach, 100-1000 members limited martix presence, limited magical personnel will cost 30 karma. 

Decisions decisions.  Get one big contact or get 2-4 more small ones. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-15-13/1748:19>
Doesn't matter, they'll all be dead soon anyway.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-15-13/1748:45>
Oh damned, an accidental spoiler!
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-15-13/1749:44>
Man group contacts get real expensive real quick.  a 3,2 contact with national reach, 100-1000 members limited martix presence, limited magical personnel will cost 30 karma. 

Decisions decisions.  Get one big contact or get 2-4 more small ones. 

That's why you take Made Man.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-15-13/1849:37>
Doesn't matter, they'll all be dead soon anyway.

Looks like they will be on the run from the get go.    Yay!
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-15-13/1850:55>
That's why you take Made Man.

Nah too much commitment.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-16-13/1322:21>
So, we all about set?
If you (think) you've finished, post the charsheet here.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-16-13/1323:27>
Will do this evening.  I forgot to send the chummer file to my work email so I could make sure all was set. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-16-13/1347:44>
I just need to know if i can carry over that 1 karma into play or spend 101 on nuyen, or is there anything that costs 1 karma
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-16-13/1450:57>
Ugh, whatever :p Keep the stupid point. You won't live long enough to spend it anyhow.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-16-13/1523:13>
I'm seeing a worrying trend here.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-16-13/1622:09>
3d6=9 (http://invisiblecastle.com/roller/view/4219473/) starting cash

The chummer file is too big to attack, how do you want it posted in the thread?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-16-13/1650:09>
If you press Print, you get a new window with the option of choosing between different output formats, most are different sheet layouts, one is text-only.
Take the text-only, select and copypaste.
Iirc, some things don't get put in, like weapon mods on drones...
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-16-13/1656:04>
[spoiler]== Info ==
Street Name: Three Star
Name: Diego Silver
Movement: 10/25, Swim: 5
Karma: 1
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Male Age 25
Height 6'2''
Composure: 7
Judge Intentions: 8
Lift/Carry: 8 (60 kg/40 kg)
Memory: 6
Nuyen: 450

== Attributes ==
BOD: 3 (4)
AGI: 4 (6)
REA: 4 (8)
STR: 3 (4)
CHA: 4
INT: 4
LOG: 3
WIL: 3
EDG: 2

== Derived Attributes ==
Essence:                   0.12
Initiative:                8 (12)
IP:                        1 (3)
Matrix Initiative:         4
Matrix IP:                 2
Physical Damage Track:     13
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 5
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 3
Automatics                 : 4                      Pool: 10
Blades                     : 6                      Pool: 12
Climbing                   : 6                      Pool: 10
Clubs                      : 0                      Pool: 5
Computer                   : 0                      Pool: 2
Con                        : 4                      Pool: 8
Cybercombat                : 0                      Pool: 2
Cybertechnology            : 1                      Pool: 4
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 3
Dodge                      : 4                      Pool: 12
Escape Artist              : 0                      Pool: 5
Etiquette                  : 4                      Pool: 8
First Aid                  : 3                      Pool: 6
Flight                     : 6                      Pool: 10
Forgery                    : 0                      Pool: 5
Gunnery                    : 0                      Pool: 5
Gymnastics                 : 6                      Pool: 12
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 5
Infiltration               : 4                      Pool: 10
Instruction                : 0                      Pool: 3
Intimidation               : 4                      Pool: 8
Leadership                 : 4                      Pool: 8
Locksmith                  : 0                      Pool: 5
Longarms                   : 0                      Pool: 5
Navigation                 : 0                      Pool: 3
Negotiation                : 4                      Pool: 8
Palming                    : 0                      Pool: 5
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 10
Pilot Ground Craft         : 1                      Pool: 9
Pilot Watercraft           : 0                      Pool: 7
Pistols                    : 4                      Pool: 10
Riding                     : 0                      Pool: 7
Running                    : 6                      Pool: 10
Shadowing                  : 0                      Pool: 3
Survival                   : 0                      Pool: 2
Swimming                   : 6                      Pool: 10
Throwing Weapons           : 0                      Pool: 5
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 0                      Pool: 5

== Knowledge Skills ==
Cantonese                  : 2                      Pool: 6
English                    : N                      Pool: 0
German                     : 1                      Pool: 4
Gun Trivia                 : 3                      Pool: 7
Japanese                   : 3                      Pool: 7
Law EnforcementProcedures  : 3                      Pool: 6
Mandarin                   : 2                      Pool: 6
Security Procedures        : 3                      Pool: 6
SOTA Tech                  : 0                      Pool: 0
Spanish                    : 1                      Pool: 4
Street Gangs               : 3                      Pool: 7

== Contacts ==
Ceder (2, 3)
Lang Fang (2, 2)
Richard Salt (3, 3)

== Qualities ==
Addiction (Mild) (Alcohol)
Biocompatability (Cyberware)
Bodyguard
Critter Spook
First Impression
Poor Self Control (Vindictive)
Records on File (Birth Certificate, LoneStar)
SINner (Standard) (Diego Silver)

== Lifestyles ==
Low  1 months

== Cyberware/Bioware ==
Flashback System
Nano-Biomonitor
Reaction Enhancers Rating 2
Synthetic Full Arm (BOD 6, AGI 9, STR 6) (Left)
   +Customized Agility Rating 6
   +Customized Body Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
Synthetic Full Leg (BOD 6, AGI 9, STR 6) (Left)
   +Customized Agility Rating 6
   +Customized Body Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Foot Anchor
Synthetic Full Leg (BOD 6, AGI 9, STR 6) (Right)
   +Customized Agility Rating 6
   +Customized Body Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Foot Anchor
Wired Reflexes Rating 2

== Armor ==
Actioneer Business Clothes5/3
Urban Explorer Helmet     0/2
Urban Explorer Jumpsuit   6/6
   +Biomonitor

== Weapons ==
Ares Predator IV ("Scary Monster")
   +Personalized Grip
   +Silencer
   +Smartgun System
   Pool: 12   DV: 5P   AP: -1   RC: 1
Ceramic Knife
   Pool: 12   DV: 3P   AP: -   RC: 0
FN HAR
   +Gas Vent 2
   +Laser Sight
   +Personalized Grip
   Pool: 11   DV: 6P   AP: -1   RC: 3
Foot Anchor
   Pool: 5   DV: 6P   AP: -   RC: 0
Foot Anchor
   Pool: 5   DV: 6P   AP: -   RC: 0
Taurus Multi-6
   +Personalized Grip
   Pool: 10   DV: 4P   AP: -   RC: 1
Unarmed Attack
   Pool: 5   DV: 2S   AP: -   RC: 0

== Gear ==
Analyze Rating 6
   +Copy Protection Rating 6
   +Registration
   +Optimization Rating 2
   +Ergonomic
AR Gloves
Barrier Foam x10
Certified Credstick, Ebony
Concealable Holster
Earbuds Rating 3
   +Audio Enhancement Rating 3
Fake SIN (4000) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Reaction Enhancers) Rating 4
   +Fake License (Wired Reflexes) Rating 4
   +Fake License (Pistols) Rating 4
   +Fake License (Blades) Rating 4
   +Fake License (Bounty Hunter License) Rating 4
   +Fake License (Automatics) Rating 4
   +Fake License (Concealed Carry) Rating 4
Fake SIN (Saul Robinson) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Reaction Enhancers) Rating 4
   +Fake License (Wired Reflexes) Rating 4
   +Fake License (Concealed Carry) Rating 4
   +Fake License (Pistols) Rating 4
   +Fake License (Blades) Rating 4
FTL Matrixware Power Suite
   +Analyze Rating 3 [Copy Protection 3; Registration]
   +Browse Rating 4 [Copy Protection 4; Registration]
   +Command Rating 2 [Copy Protection 2; Registration]
   +Edit Rating 4 [Copy Protection 4; Registration]
   +Purge Rating 4 [Copy Protection 4; Registration]
   +Scan Rating 2 [Copy Protection 2; Registration]
Goggles Rating 5
   +Smartlink
   +Vision Enhancement Rating 3
Medkit Rating 6
Medkit Supplies x2
Narcoject x10
Novatech Navi
Quick-Draw Holster
Satellite Link
Sim Module (Cold)
Smart Pouch System, Combat Load Vest
Subvocal Microphone
Survival Kit
Tag Eraser

== Vehicles ==
Indian Pathfinder (Racing Bike)
   +Smuggling Compartment, Normal
   +Vehicle Sensor

== Description ==
Diego Silver is a tall (over 6 foot), reasonably handsome man with neat blond hair. His hazel eyes appear almost red and he has three red dots along the lobule of his left ear.

== Background ==
Diego Silver is the son of an Ex-Lonestar Officer and competant but new Shadowrunner. He will do anything necessary to further his goals, whatever his goals may be. If you're the one hiring him, then well done, his goal is currently yours. I hope you continue to be the highest bidder. He is used to living in poverty due to his father having lost his job, long before Lonestar ever lost it's contract, back when he was a child. He despises his father for being fired for stealing from the company to fuel his alcohol addiction but acts as a doting son in his presence.[/spoiler]
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-16-13/1704:21>
Okay, trying again...

== Info ==
Street Name: Spooky
Name: Jeff Thomas
Movement: 10/25, Swim: 5, Fly: 20/50
Karma: 0
Street Cred: 0
Notoriety: 2
Public Awareness: 0
Human Male Age 25
Height 6' 2" Weight 190
Composure: 8
Judge Intentions: 8
Lift/Carry: 6 (45 kg/30 kg)
Memory: 8
Nuyen: 1600

== Attributes ==
BOD: 3
AGI: 3
REA: 3
STR: 3
CHA: 4
INT: 4
LOG: 4
WIL: 4
EDG: 2
MAG: 5

== Derived Attributes ==
Essence:                   6
Initiative:                7
IP:                        1
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         5
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Arcana                     : 1                      Pool: 5
Archery                    : 0                      Pool: 2
Armorer                    : 0                      Pool: 3
Artisan                    : 0                      Pool: 3
Assensing                  : 4                      Pool: 8
Automatics                 : 1                      Pool: 4
Banishing                  : 1                      Pool: 2
Binding                    : 1                      Pool: 2
Blades                     : 1                      Pool: 4
Climbing                   : 3                      Pool: 6
Clubs                      : 1                      Pool: 4
Computer                   : 1                      Pool: 5
Con                        : 4                      Pool: 8
Counterspelling            : 1                      Pool: 2
Cybercombat                : 0                      Pool: 3
Data Search                : 1                      Pool: 5
Demolitions                : 0                      Pool: 3
Disguise                   : 3                      Pool: 7
Diving                     : 0                      Pool: 2
Dodge                      : 0                      Pool: 2
Escape Artist              : 0                      Pool: 2
Etiquette                  : 4                      Pool: 8
Exotic Ranged Weapon       : 2 [Breath Weapon]      Pool: 5
First Aid                  : 0                      Pool: 3
Flight                     : 3                      Pool: 6
Forgery                    : 0                      Pool: 2
Gunnery                    : 0                      Pool: 2
Gymnastics                 : 3                      Pool: 6
Hacking                    : 0                      Pool: 3
Hardware                   : 1                      Pool: 5
Heavy Weapons              : 0                      Pool: 2
Infiltration               : 3                      Pool: 6
Instruction                : 0                      Pool: 3
Intimidation               : 1                      Pool: 5
Leadership                 : 4                      Pool: 8
Locksmith                  : 0                      Pool: 2
Longarms                   : 1                      Pool: 4
Navigation                 : 0                      Pool: 3
Negotiation                : 4                      Pool: 8
Palming                    : 3                      Pool: 6
Parachuting                : 0                      Pool: 2
Perception                 : 5                      Pool: 9
Pilot Ground Craft         : 2                      Pool: 5
Pilot Watercraft           : 0                      Pool: 2
Pistols                    : 1                      Pool: 4
Riding                     : 0                      Pool: 2
Ritual Spellcasting        : 1                      Pool: 2
Running                    : 3                      Pool: 6
Shadowing                  : 3                      Pool: 7
Software                   : 1                      Pool: 5
Spellcasting               : 1                      Pool: 2
Summoning                  : 1                      Pool: 2
Survival                   : 0                      Pool: 3
Swimming                   : 3                      Pool: 6
Throwing Weapons           : 0                      Pool: 2
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 1                      Pool: 4

== Knowledge Skills ==
Cantonese                  : 1                      Pool: 5
English                    : N                      Pool: 0
Forensics                  : 4                      Pool: 8
Gangs                      : 4                      Pool: 8
Italian                    : 1                      Pool: 5
Japanese                   : 1                      Pool: 5
Magical Threats            : 2                      Pool: 6
Police Procedures          : 4                      Pool: 8
Politics                   : 2                      Pool: 6
Shadow Community           : 4                      Pool: 8
Spanish                    : 1                      Pool: 5
Sperethiel                 : 1                      Pool: 5
Underworld                 : 4                      Pool: 8

== Contacts ==
Flanders (1, 2)
Jake Armitage (3, 4)
Maurice (3, 2)
Phillip Lesker (3, 2)
Trixie (2, 1)

== Qualities ==
Bad Luck
Day Job (10 hrs/week)
Drake
Linguist
Mystic Adept
SINner (Standard) (UCAS)

== Spells ==
(Tradition: Christian Theurgy, Resist Drain with WIL + CHA ( 8 ))
Analyze Magic              DV: (F÷2)
Recorded Room              DV: (F÷2)+3

== Powers ==
Analytics Rating: 5
Astral Perception
Linguistics
Mystic Armor Rating: 3

== Critter Powers ==
Shift (Drake)

== Lifestyles ==
Middle  1 months

== Armor ==
Actioneer Business Clothes5/3

== Weapons ==
Rapier Rating 1
   +Weapon Focus
   Pool: 5   DV: 4P   AP: -1   RC: 0
Remington Roomsweeper
   Pool: 4   DV: 5P   AP: -1   RC: 0
Unarmed Attack
   Pool: 4   DV: 2S   AP: -   RC: 0

== Commlink ==
Disposable Commlink (1, 2, 1, 3)
   +Disposable Commlink OS
Novatech Airware (3, 4, 3, 3)
   +Novatech Navi
   +Satellite Link
   +AR Gloves
   +Subvocal Microphone
   +FTL Matrixware Power Suite [Analyze 3, Browse 4, Command 2, Edit 4, Purge 4, Scan 2]

== Gear ==
Ammo: Gel Rounds (Heavy Pistols) x50
Ammo: Regular Ammo (Heavy Pistols) x50
Camera Burner Rating 1
Fake SIN (Frank Castle) Rating 4
Glasses Rating 4
   +Image Link
   +Flare Compensation
   +Vision Enhancement Rating 3
   +Vision Magnification
Operations Cleanup Tool Kit
Stealth Tags x100
Tag Eraser
Weapon Focus (Bonded Foci) (Rapier) Rating 1

== Vehicles ==
Suzuki Mirage (Racing Bike)
   +Vehicle Sensor

== Description ==
A usually well-dressed, professional-looking man, Spooky's blue eyes tend to see more than most would find comfortable.

As a drake, midnight blue and black scales cover his powerful form, which easily matches most trolls in size.

== Background ==
As a boy, Jeff always wanted to be a cop. He wanted to bring justice to the sprawl. On his eighteenth birthday, he managed to get into Knight Errant's basic training program, and was identified as an adept, with strong analytical talents. This got him transferred from basic patrol training to detective training. To Jeff's mind, this was even better. Once he completed the detective training, he found himself transferred to Seattle during the changeover from Lone Star. One of the jobs he found himself saddled with was to weed out any criminal element within the remaining Lone Star officers. This assignment was where he met his partner, Jake. Jake was an older beat cop who knew where the bodies were buried in his precinct that had been passed over once too often by his well-connected superior. Jeff requested the man as his partner before his own investigation was even halfway through. For a year or two, the pair made a great team, Jake providing street-smarts, and connections to get the information to close the case, and Jeff putting the pieces of the puzzle together to present the final product to their bosses. Until the Lesker case, that is. The niece of a KE exec had been killed, and Jeff and Jake were assigned the case. Much of the early evidence pointed towards gang violence, but the rest of the evidence pointed towards a paid job. Jake wanted to just bust the gangers, and leave it at that, having seen how much getting to the truth had cost detectives before. Jeff wouldn't let it go, and eventually managed to prove that it was the exec's brother who had paid the gangers to keep his daughter quiet about some things that her father had been into. Jeff jumped the chain to present his evidence, and Phillip Lesker's brother was arrested and tried for paying for the hit. Phillip was demoted for covering up his brother's activities. Jeff, however, ended up on the streets because Phillip's demotion made him the immediate superior of the detective who had cost him so much. Now unable to do much more than get a part-time job at Stuffer Shack, Jeff has taken to turning his talents and skills to private practice, which brushes him against the shadows on a regular basis. His last case brought him into contact with plenty of the strange and weird, and resulted in him undergoing dracomorphosis, as well as the new ability to cast spells. Now, he's looking to dive deeper into the shadows, because it's only a matter of time before somebody finds out, and knowing his luck, it'll be his worst enemy.

== Concept ==
Drake detective
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-16-13/1744:51>
Chrona, is it just me or did you start with a Rating 6 skill group? AFB at the moment but I don't think that's allowed. Otherwise seems pretty powerful, but that's okay. One thing I'm still unsure about, though, is the foot anchors. I said I'd allow Blades for them and I'm sticking with that... But I am wondering about defense with them. I'm not sure whether you can really effectively block and parry with foot anchors and you don't have an unarmed skill to defend with... No problem when wielding a blade, but without a blade your only melee defense seems to be full defense with gymnastics.
If I'm right about the skill group and considering you had so many karma you din't know what to spend it on, maybe some points in unarmed might fit?

Silence... Not sure how to say this and don't take this the wrong way -you can build your character however you want as long as it's within the rules- but are you sure that's how you want to build your character?
Your most significant skill investment seems to be in the Influence group, but the group already has two other characters labeled as (semi-)Face. If you were aiming for a detective who can walk into different places and talk to people, just buying Etiquette and maybe a few points in Con would've been enough.
For the rest of your skills... well, you just seem to be lacking focus. You bought the firearm group, melee group, tech group, stealth group, spellcasting group, conjuring group. Shadowrun really isn't that suited for that kind of thing. Specialization is key. As Tolkien so eloquently put it: "Like too little butter scraped over too much bread."
None of your skills really seem good enough to be able to rely on, your dicepools are just too low with not even a single one above ten.
My advice'd be to pick one sort of gun and stick with it, pick one kind of melee style (if you want melee) and stick with that. (If you want to fight as Drake, what skill is that? Unarmed?)Spellcasting group is useless with so little investment, if you want to cast a spell, take the spellcasting skill and forget about ritual casting... Counterspelling'd be nice, I guess.
Same with the summoning group: with that dicepool, attempting to banish or bind might wind up suicidal. If you do want to summon a spirit, why not just get summoning?
I get that understanding technology is useful, but when are you ever going to use the Software skill used for programming?
And for Power points, large part of your Adept powers are spent on a power that's very, very circumstantial, to the point that I've never seen a situation in play where it could be used. Okay, sure, my job as a GM is to build you guys a game fit for your characters, but I honestly can't say I can think of a way to make it worth that kind of expenditure without making it seem forced (or feeling forced myself, for the matter).
I... I don't know. Could be I'm missing something... But remember that your character is a 'runner. Sure, he's a detective, but he's very much a runner, too. That's the game we're playing. And that means often doing dangerous things in even more dangerous places for even more dangerous people. Picking up some clues could be helpful, certainly, but that's not everything he should be doing.
I'd strongly urge you to reconsider this build, maybe get some advice from others...
I'm not going to stop you from roleplaying, you don't need dice for that. But the moment dice need to be rolled, I'm afraid your character's greatly outclassed by the rest of the group on pretty much everything but assensing. And spellcasting, but mathematically, with 2 dice spellcasting, your chances of glitching are much higher than succeeding in a spell.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-16-13/1834:27>
[spoiler]== Info ==
Street Name: Boomer
Name: Charley Johnson
Movement: 8/20, Swim: 4
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Dwarf Male Age 38
Height 4' 5" Weight 162
Composure: 8
Judge Intentions: 8
Lift/Carry: 13 (90 kg/60 kg)
Memory: 10
Nuyen:

== Attributes ==
BOD: 6 (7)
AGI: 4 (7)
REA: 4 (7)
STR: 3 (6)
CHA: 4
INT: 4
LOG: 4 (6)
WIL: 4
EDG: 3

== Derived Attributes ==
Essence:                   1.45
Initiative:                8 (11)
IP:                        1 (3)
Matrix Initiative:         6
Matrix IP:                 2
Physical Damage Track:     12
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 6
Armorer                    : 1                      Pool: 7
Artisan                    : 0                      Pool: 3
Automatics                 : 1                      Pool: 8
Blades                     : 2                      Pool: 9
Climbing                   : 1                      Pool: 7
Clubs                      : 2                      Pool: 9
Computer                   : 2                      Pool: 8
Con                        : 0                      Pool: 3
Cybercombat                : 0                      Pool: 5
Data Search                : 0                      Pool: 5
Demolitions                : 5 [Plastic Explosives] Pool: 11 (13)
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 6
Dodge                      : 0                      Pool: 6
Escape Artist              : 0                      Pool: 6
Etiquette                  : 2 [Military]           Pool: 6 (8)
First Aid                  : 1                      Pool: 7
Flight                     : 1                      Pool: 7
Forgery                    : 0                      Pool: 6
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 1                      Pool: 8
Hacking                    : 0                      Pool: 5
Hardware                   : 3 [Maglocks]           Pool: 9 (11)
Heavy Weapons              : 2                      Pool: 9
Infiltration               : 1                      Pool: 8
Instruction                : 0                      Pool: 3
Intimidation               : 0                      Pool: 3
Leadership                 : 2 [Tactics]            Pool: 6 (8)
Locksmith                  : 0                      Pool: 6
Longarms                   : 4 [Shotguns]           Pool: 11 (13)
Navigation                 : 2                      Pool: 6
Negotiation                : 0                      Pool: 3
Palming                    : 0                      Pool: 6
Parachuting                : 0                      Pool: 6
Perception                 : 4                      Pool: 8
Pilot Ground Craft         : 2                      Pool: 9
Pilot Watercraft           : 0                      Pool: 6
Pistols                    : 5 [Semi-Automatics]    Pool: 12 (14)
Riding                     : 0                      Pool: 6
Running                    : 1                      Pool: 7
Shadowing                  : 0                      Pool: 3
Survival                   : 2                      Pool: 6
Swimming                   : 1                      Pool: 7
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 2                      Pool: 6
Unarmed Combat             : 2                      Pool: 9

== Knowledge Skills ==
Alcohol                    : 2                      Pool: 6
Architecture               : 3                      Pool: 9
Area Knowledge: Seattle    : 2                      Pool: 6
Bars and Clubs             : 2                      Pool: 6
Combat Tactics             : 3                      Pool: 9
Engineering                : 4                      Pool: 10
English                    : N                      Pool: 0
Military                   : 4                      Pool: 8
Security Companies         : 2                      Pool: 8
Security Design            : 2                      Pool: 6

== Contacts ==
Arms Dealer (3, 5)
Black Thorn Mercenary Group (4 (15), 2)  (1000+ members, Global, A minority have limited magical assets, Broad reaching matrix resources)
Fixer (3, 1)
Street Doc (2, 3)

== Qualities ==
Allergy (Uncommon, Mild) (Cats)
Biocompatability (Cyberware)
In Debt (10,000¥)
Records on File (UCAS Military )
Restricted Gear (Rating 1)
SINner (Standard) (UCAS)
Thermographic Vision
Weak Immune System

== Lifestyles ==
John Smith  3 months
   Comforts:      Squatter
   Entertainment: Squatter
   Necessities:   Squatter
   Neighborhood:  Squatter
   Security:      Low
   Qualities:     Loud Neighborhood [-1LP]
                  Network Bottleneck [-1LP]
                  Rough Neighborhood [-1LP]
Low ("Charley Johnson")  3 months
Street ("PO Box for Gregory Weis")  1 months

== Cyberware/Bioware ==
Cerebral Booster Rating 2
Commlink
Cyberears Rating 2
   +Ear Recording Unit
   +Sound Link
   +Damper
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
   +Increased Sensitivity
Cybereyes Basic System Rating 4
   +Eye Recording Unit
   +Image Link
   +Smartlink
   +Low-Light Vision
   +Thermographic Vision
   +Flare Compensation
   +Vision Enhancement Rating 3
   +Vision Magnification
   +Microscopic Vision
Muscle Augmentation Rating 2
Muscle Toner Rating 2
Suprathyroid Gland
Wired Reflexes Rating 2

== Armor ==
Armor Jacket              8/6
   +Chemical Protection 3
   +Insulation 2
   +Nonconductivity 6
Ballistic Mask            2/1
Clothing                  0/0
Form-Fitting Full-Body Suit6/2
   +Nonconductivity 6
   +Thermal Damping 3
Lined Coat                6/4
   +Chemical Protection 2
   +Nonconductivity 2
SecureTech PPP Armor (Ensemble)2/4

== Weapons ==
Ares Predator IV
   +Concealable Holster
   +Spare Clips
   +Spare Clips
   +Metahuman Customization
   +Personalized Grip
   +Skinlink
   +Smartgun System
   Pool: 14 (16)   DV: 5P   AP: -1   RC: 1
Cougar Fineblade Knife, Short
   Pool: 9   DV: 4P   AP: -1   RC: 0
Enfield AS-7
   +Advanced Safety System
   +Spare Clips
   +Spare Clips
   +Spare Clips
   +Gas Vent 3
   +Metahuman Customization
   +Personalized Grip
   +Skinlink
   +Smartgun System
   Pool: 13 (15)   DV: 7P   AP: -1   RC: 4
Shock Glove
   Pool: 9   DV: 5S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 9   DV: 3S   AP: -   RC: 0

== Martial Arts ==
Krav Maga
   +Ready Weapon as Free Action

== Commlink ==
Sony Emperor (2, 2, 2, 3)  (Public comlink)
   +Renraku Ichi
   +Suite: Basic+ [Analyze 3, Browse 3, Command 1, Edit 3]
Singularity Battle Buddy Basic (4, 5, 6, 5)  (Hidden Comlink)
   +Biometric Lock
   +Hardening Rating 5
   +Armor Case Rating 5
   +Optimization (Analyze)
   +Sim Module (Cold)
   +Mapsoft (Seattle) Rating 6
   +Analyze Rating 6 [Copy Protection 6, Ergonomic, Optimization 1, Registration]
   +Browse Rating 6 [Copy Protection 5, Ergonomic, Optimization 1, Registration]
   +Command Rating 5 [Copy Protection 5, Registration]
   +ECCM Rating 5 [Copy Protection 5, Registration]
   +Reality Filter Rating 4 [Copy Protection 4, Registration]
   +Stealth Rating 5 [Copy Protection 5, Ergonomic, Registration]
   +Edit Rating 5 [Copy Protection 5, Registration]
   +Scan Rating 5 [Copy Protection 5, Registration]
   +Eurosoft Clavicula [Decrypt 5, Encrypt 5]
   +Tacsoft Rating 2

== Gear ==
Ammo: EX-Explosive Rounds (Heavy Pistols) x60
Ammo: Regular Ammo (Heavy Pistols) x100
Ammo: Regular Ammo (Shotguns) x100
Ammo: Stick-n-Shock (Shotguns) x60
AR Gloves
Autopicker Rating 6
Cellular Glove Molder Rating 3
Climbing Gear
Detonating Cord Rating 8 x4
Fake License (Wired Reflexes) Rating 4  (John Smith)
Fake License (Ares Predator IV) Rating 4 (John Smith)
Fake License (Enfield AS-7) Rating 4 (John Smith)
Fake License (Concealed Carry Pistols) Rating 4 (John Smith)
Fake License (Demolitions and Security Consultant) Rating 4 (John Smith)
Fake License (Wired Reflexes) Rating 2 (Gregory Weis)
Fake License (Ares Predator IV) Rating 2 (Gregory Weis)
Fake License (Enfield AS-7) Rating 2 (Gregory Weis)
Fake License (Body Guard) Rating 2 (Gregory Weis)
Fake License (Concealed Carry ) Rating 2 (Gregory Weis)
Fake SIN (John Smith) Rating 4
Fake SIN (Gregory Weis) Rating 2
Foam Explosive Rating 10 x2
Keycard Copier Rating 6
Maglock Passkey Rating 4
Maglock Sequencer Rating 4
Medkit Rating 6
Medkit Supplies
Rappelling Gloves
Smart Pack
Smart Pouch System, Ammunition Pouch
Smart Pouch System, Combat Load Vest
Smart Pouch System, Ration Pouch
Smart Pouch System, Smart Canteen
Survival Kit
Tag Eraser
Tool Kit (Hardware)
Tool Kit (Demolitions)
Wire Clippers

== Vehicles ==
Harley-Davidson Scorpion (Chopper)
   +Metahuman Adjustment
   +Run Flat Tires Rating 2
   +Vehicle Sensor[/spoiler]
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-16-13/1906:36>
Chrona, is it just me or did you start with a Rating 6 skill group? AFB at the moment but I don't think that's allowed. Otherwise seems pretty powerful, but that's okay. One thing I'm still unsure about, though, is the foot anchors. I said I'd allow Blades for them and I'm sticking with that... But I am wondering about defense with them. I'm not sure whether you can really effectively block and parry with foot anchors and you don't have an unarmed skill to defend with... No problem when wielding a blade, but without a blade your only melee defense seems to be full defense with gymnastics.
If I'm right about the skill group and considering you had so many karma you din't know what to spend it on, maybe some points in unarmed might fit?


Yeah the skill group was technically a mistake, Chummer keeps changing what its set too for some reason, trying to keep it at 4 long enough to copy and paste the finished version.. I don't see why I couldn't block with material strong enough to puncture the ground, if people with cyberspurs in their feet can block and parry? I bought Unarmed anyway and no longer have that point left over.

[spoiler]== Info ==
Street Name: Three Star
Name: Diego Silver
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Male Age 25
Height 6'2''
Composure: 7
Judge Intentions: 8
Lift/Carry: 8 (60 kg/40 kg)
Memory: 6
Nuyen: 450

== Attributes ==
BOD: 3 (4)
AGI: 4 (6)
REA: 4 (8)
STR: 3 (4)
CHA: 4
INT: 4
LOG: 3
WIL: 3
EDG: 2

== Derived Attributes ==
Essence:                   0.12
Initiative:                8 (12)
IP:                        1 (3)
Matrix Initiative:         4
Matrix IP:                 2
Physical Damage Track:     13
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 5
Armorer                    : 1                      Pool: 4
Artisan                    : 0                      Pool: 3
Automatics                 : 4                      Pool: 10
Blades                     : 6                      Pool: 12
Climbing                   : 4                      Pool: 8
Clubs                      : 0                      Pool: 5
Computer                   : 1                      Pool: 4
Con                        : 4                      Pool: 8
Cybercombat                : 0                      Pool: 2
Cybertechnology            : 1                      Pool: 4
Data Search                : 1                      Pool: 4
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 3
Dodge                      : 4                      Pool: 12
Escape Artist              : 0                      Pool: 5
Etiquette                  : 4                      Pool: 8
First Aid                  : 3                      Pool: 6
Flight                     : 4                      Pool: 8
Forgery                    : 0                      Pool: 5
Gunnery                    : 0                      Pool: 5
Gymnastics                 : 4                      Pool: 10
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 5
Infiltration               : 4                      Pool: 10
Instruction                : 0                      Pool: 3
Intimidation               : 4                      Pool: 8
Leadership                 : 4                      Pool: 8
Locksmith                  : 0                      Pool: 5
Longarms                   : 0                      Pool: 5
Navigation                 : 0                      Pool: 3
Negotiation                : 4                      Pool: 8
Palming                    : 0                      Pool: 5
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 10
Pilot Ground Craft         : 1                      Pool: 9
Pilot Watercraft           : 0                      Pool: 7
Pistols                    : 4                      Pool: 10
Riding                     : 0                      Pool: 7
Running                    : 4                      Pool: 8
Shadowing                  : 4                      Pool: 8
Survival                   : 0                      Pool: 2
Swimming                   : 4                      Pool: 8
Throwing Weapons           : 0                      Pool: 5
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 4                      Pool: 10

== Knowledge Skills ==
Cantonese                  : 2                      Pool: 6
English                    : N                      Pool: 0
German                     : 1                      Pool: 4
Gun Trivia                 : 3                      Pool: 7
Japanese                   : 3                      Pool: 7
Law EnforcementProcedures  : 3                      Pool: 6
Mandarin                   : 2                      Pool: 6
Security Procedures        : 3                      Pool: 6
SOTA Tech                  : 0                      Pool: 0
Spanish                    : 1                      Pool: 4
Street Gangs               : 3                      Pool: 7

== Contacts ==
Ceder (2, 3)
Lang Fang (2, 2)
Richard Salt (3, 3)

== Qualities ==
Addiction (Mild) (Alcohol)
Biocompatability (Cyberware)
Bodyguard
Critter Spook
First Impression
Poor Self Control (Vindictive)
Records on File (Birth Certificate, LoneStar)
SINner (Standard) (Diego Silver)

== Lifestyles ==
Low  1 months

== Cyberware/Bioware ==
Flashback System
Nano-Biomonitor
Reaction Enhancers Rating 2
Synthetic Full Arm (BOD 6, AGI 9, STR 6) (Left)
   +Customized Agility Rating 6
   +Customized Body Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
Synthetic Full Leg (BOD 6, AGI 9, STR 6) (Left)
   +Customized Agility Rating 6
   +Customized Body Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Foot Anchor
Synthetic Full Leg (BOD 6, AGI 9, STR 6) (Right)
   +Customized Agility Rating 6
   +Customized Body Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Foot Anchor
Wired Reflexes Rating 2

== Armor ==
Actioneer Business Clothes5/3
Urban Explorer Helmet     0/2
Urban Explorer Jumpsuit   6/6
   +Biomonitor

== Weapons ==
Ares Predator IV ("Scary Monster")
   +Personalized Grip
   +Silencer
   +Smartgun System
   Pool: 12   DV: 5P   AP: -1   RC: 1
Ceramic Knife
   Pool: 12   DV: 3P   AP: -   RC: 0
FN HAR
   +Gas Vent 2
   +Laser Sight
   +Personalized Grip
   Pool: 11   DV: 6P   AP: -1   RC: 3
Foot Anchor
   Pool: 10   DV: 6P   AP: -   RC: 0
Foot Anchor
   Pool: 10   DV: 6P   AP: -   RC: 0
Taurus Multi-6
   +Personalized Grip
   Pool: 10   DV: 4P   AP: -   RC: 1
Unarmed Attack
   Pool: 10   DV: 2S   AP: -   RC: 0

== Gear ==
Analyze Rating 6
   +Copy Protection Rating 6
   +Registration
   +Optimization Rating 2
   +Ergonomic
AR Gloves
Barrier Foam x10
Certified Credstick, Ebony
Concealable Holster
Earbuds Rating 3
   +Audio Enhancement Rating 3
Fake SIN (4000) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Reaction Enhancers) Rating 4
   +Fake License (Wired Reflexes) Rating 4
   +Fake License (Pistols) Rating 4
   +Fake License (Blades) Rating 4
   +Fake License (Bounty Hunter License) Rating 4
   +Fake License (Automatics) Rating 4
   +Fake License (Concealed Carry) Rating 4
Fake SIN (Saul Robinson) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Reaction Enhancers) Rating 4
   +Fake License (Wired Reflexes) Rating 4
   +Fake License (Concealed Carry) Rating 4
   +Fake License (Pistols) Rating 4
   +Fake License (Blades) Rating 4
FTL Matrixware Power Suite
   +Analyze Rating 3 [Copy Protection 3; Registration]
   +Browse Rating 4 [Copy Protection 4; Registration]
   +Command Rating 2 [Copy Protection 2; Registration]
   +Edit Rating 4 [Copy Protection 4; Registration]
   +Purge Rating 4 [Copy Protection 4; Registration]
   +Scan Rating 2 [Copy Protection 2; Registration]
Goggles Rating 5
   +Smartlink
   +Vision Enhancement Rating 3
Medkit Rating 6
Medkit Supplies x2
Narcoject x10
Novatech Navi
Quick-Draw Holster
Satellite Link
Sim Module (Cold)
Smart Pouch System, Combat Load Vest
Subvocal Microphone
Survival Kit
Tag Eraser

== Vehicles ==
Indian Pathfinder (Racing Bike)
   +Smuggling Compartment, Normal
   +Vehicle Sensor

== Description ==
Diego Silver is a tall (over 6 foot), reasonably handsome man with neat blond hair. His hazel eyes appear almost red and he has three red dots along the lobule of his left ear.

== Background ==
Diego Silver is the son of an Ex-Lonestar Officer and competant but new Shadowrunner. He will do anything necessary to further his goals, whatever his goals may be. If you're the one hiring him, then well done, his goal is currently yours. I hope you continue to be the highest bidder. He is used to living in poverty due to his father having lost his job, long before Lonestar ever lost it's contract, back when he was a child. He despises his father for being fired for stealing from the company to fuel his alcohol addiction but acts as a doting son in his presence.[/spoiler]

Hopefully that has fixed it.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-16-13/1919:05>
[spoiler]Name: Mickey Featherstone
Alias: Rat
Race: Ork
Sex: Male
Nationality: UCAS
Lifestyle: Squatter 200¥(Comforts 1, Entertainment 1, Necessities 2, Neighbourhood 1, Security 1, Lax Security, Worse Neighbours (Bunraku Parlour), No Privacy 1(Astral))
Karma Spent: 0
Physical Description: 6’1”, 110 kg, short, brown hair and black eyes. Has many scars on his back and on his chest and his left tusk is broken.
Personality/background Mickey grew up an orphan in Seattle's rough-end. Abandoned by his parents probably because they were too young to take care of a baby, he was taken in by a local orphanage. As is too common with these things, Mickey had a hard time fitting in and had no respect for authority. He soon found his way out of the orphanage and into the cold, harsh streets. He survived by making a few friends and stealing for a living.

When he was 14, he tried to steal a shipment of novacoke from one of the gangs (the Cogs) with a few friends. The trio would have made it if it wasn’t for their wheelman getting caught while escaping. At the time Mickey couldn’t drive, which proved his downfall. Caught on foot a few blocks away from their getaway vehicle, Mickey was brought in for a severe beating; the beating of his life, actually. His life was spared, however, as someone decided a living rat was more useful than a dead one. He was given another chance at life, but in exchange he would have to win it back through work for the syndicate. He has been working off and on for them, doing whatever they tell him to do, which comes on a weekly basis.

Being caught because he wasn’t able to drive really left a mark on young Mickey and he turned to cybermods to address his shortcomings. In the little time he had for himself, Mickey worked on the side, saving his money to go under the scalpel. Discovering his body had an affinity for cybermodding, he decided to break the bank and fit himself with as much as he could afford. Mickey found a streetdoc that had one piece of exceptionally good chrome considering the neighbourhood, and a loose friendship soon developed between them.

Over the last decade or so, Rat (as he came to be known) did all sorts of jobs, from B&E to tailing people to pickpocketing, either for himself or for the crime syndicate that still owns his life. Shadowrunning is where he wants to eventually end up, but he still has a little ways to go before he can commit himself fulltime to that lifestyle.

Attributes

BodyAgilityReactionStrength
55 (7)3 (9)5
CharismaIntuitionLogicWillpower
2533
EdgeMagic/ResonanceEssenceInitiative
3NA1.4614

Positive Qualities
Biocompatibility (Cyberware)
High Pain Tolerance 1
Perceptive 1
Restricted Gear
Martial Art (Kickboxing, +1 DV), Finishing Move, Two Weapon Style
Negative Qualities
Addiction (Mild, Betel)
Day Job (2,500/20 hrs)
Incompetent (automatics)
In Debt (15,000)

Active Skills
Perception5
Unarmed Combat5
Clubs4
Stealth (Group)4
Athletics (Group)4
Tracking3
Locksmith1
Pilot Aircraft2
Hardware3 (+2 Maglocks)
Pilot Ground Craft3
Pistols3
Knowledge Skills ( [Logic + Intuition] x 3 free points)
Hangouts (Criminal)3
Hangouts (Safehouses)3
Seattle Gangs3
Security Design3
Security Procedures3
Design (Vehicles)2
Politics (Underworld)2
Sports2
Language Skills
EnglishN
Or’zet3


Cyber/Bioware
CyberwareEssenceCostNotes
Move-by-Wire System 2 (Alpha)2.16170,000¥+2 IP, +4 Rea, +2 Dodge, Skillwire
Skillwire Expert System0.093,000¥Can use Edge to reroll for failures on skillwire tests
Attention Coprocessor 30.279,000¥+3 Perception
Muscle Toner 20.416,000¥+2 Agi
Ceramic Bone Lacing1.0822,500¥+2 damage resist, +2 impact, Physical unarmed damage
Reaction Enhancer 20.5420,000¥+2 Rea

Gear
Sony Emperor (Novatech Navi, Armour Case 2, Hardening 2, Biometric Lock)2,500¥
Full-Body Form-Fitting Armour1,600¥
Chameleon Suit (Nonconductivity 2)8,400¥
Contact Lenses 2 (Image Link, Vision Enhancers 3)425¥
Earbuds 2 (Audio Enhancement 3, Spatial Recognizer)420¥
Autopicker 61,200¥
Maglock Sequencer 4800¥
Fake SIN 44,000¥
Fake License 2 (X3)600¥
Plastic Restraints X50
Betel X2550¥
Maglock Passkey 24,000¥
Defiance EX Shocker(Personalized Grip)250¥
Taser Darts X50250¥
Spare Clip X525¥

Contacts
ContactC/L
Charley (Fixer)2/3
Doc (Street Doc)1/2
Zhang Yi (Street Walker)2/3
[/spoiler]
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-16-13/1953:23>
Silence... Not sure how to say this and don't take this the wrong way -you can build your character however you want as long as it's within the rules- but are you sure that's how you want to build your character?
Your most significant skill investment seems to be in the Influence group, but the group already has two other characters labeled as (semi-)Face. If you were aiming for a detective who can walk into different places and talk to people, just buying Etiquette and maybe a few points in Con would've been enough.
For the rest of your skills... well, you just seem to be lacking focus. You bought the firearm group, melee group, tech group, stealth group, spellcasting group, conjuring group. Shadowrun really isn't that suited for that kind of thing. Specialization is key. As Tolkien so eloquently put it: "Like too little butter scraped over too much bread."
None of your skills really seem good enough to be able to rely on, your dicepools are just too low with not even a single one above ten.
My advice'd be to pick one sort of gun and stick with it, pick one kind of melee style (if you want melee) and stick with that. (If you want to fight as Drake, what skill is that? Unarmed?)Spellcasting group is useless with so little investment, if you want to cast a spell, take the spellcasting skill and forget about ritual casting... Counterspelling'd be nice, I guess.
Same with the summoning group: with that dicepool, attempting to banish or bind might wind up suicidal. If you do want to summon a spirit, why not just get summoning?
I get that understanding technology is useful, but when are you ever going to use the Software skill used for programming?
And for Power points, large part of your Adept powers are spent on a power that's very, very circumstantial, to the point that I've never seen a situation in play where it could be used. Okay, sure, my job as a GM is to build you guys a game fit for your characters, but I honestly can't say I can think of a way to make it worth that kind of expenditure without making it seem forced (or feeling forced myself, for the matter).
I... I don't know. Could be I'm missing something... But remember that your character is a 'runner. Sure, he's a detective, but he's very much a runner, too. That's the game we're playing. And that means often doing dangerous things in even more dangerous places for even more dangerous people. Picking up some clues could be helpful, certainly, but that's not everything he should be doing.
I'd strongly urge you to reconsider this build, maybe get some advice from others...
I'm not going to stop you from roleplaying, you don't need dice for that. But the moment dice need to be rolled, I'm afraid your character's greatly outclassed by the rest of the group on pretty much everything but assensing. And spellcasting, but mathematically, with 2 dice spellcasting, your chances of glitching are much higher than succeeding in a spell.

As for the low Spellcasting and Conjuring pool, that was deliberate as a part of the background.  He only recently discovered the ability to cast spells.

As to the Influence 4..... Suddenly something that had been bothering me makes more sense.  Thanks for pointing it out.

Analytics is used for:  Evidence analysis (who screwed us), pattern recognition (deciphering coded messages), solving puzzles and logic problem. 

Doing a rework now, but the Drake quality is 75 BP, which translates out to 130 Karma.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-16-13/2119:21>
Lost most of the Analytics for Enhanced Perception, And juggled the skills like you said, and ended up with this.  And I'm surprised noboby noticed the Operations Cleanup Facility, which ate up a hell of a lot of Karma, in and of itself.  Fixed now.

[spoiler]== Info ==
Street Name: Spooky
Name: Jeff Thomas
Movement: 10/25, Swim: 5, Fly: 20/50
Karma: 0
Street Cred: 0
Notoriety: 2
Public Awareness: 0
Human Male Age 25
Height 6' 2" Weight 190 lbs
Composure: 8
Judge Intentions: 8
Lift/Carry: 6 (45 kg/30 kg)
Memory: 8
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 3
REA: 3
STR: 3
CHA: 4
INT: 4
LOG: 4
WIL: 4
EDG: 2
MAG: 5

== Derived Attributes ==
Essence:                   6
Initiative:                7
IP:                        1
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         5
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Arcana                     : 1                      Pool: 5
Archery                    : 0                      Pool: 2
Armorer                    : 0                      Pool: 3
Artisan                    : 0                      Pool: 3
Assensing                  : 4 [Astral Signatures] Pool: 12 (14)
Automatics                 : 0                      Pool: 2
Binding                    : 2                      Pool: 3
Blades                     : 0                      Pool: 2
Climbing                   : 1                      Pool: 4
Clubs                      : 0                      Pool: 2
Computer                   : 2                      Pool: 6
Con                        : 3                      Pool: 7
Counterspelling            : 3                      Pool: 4
Cybercombat                : 0                      Pool: 3
Data Search                : 2                      Pool: 6
Demolitions                : 0                      Pool: 3
Disguise                   : 3                      Pool: 7
Diving                     : 0                      Pool: 2
Dodge                      : 3                      Pool: 6
Escape Artist              : 0                      Pool: 2
Etiquette                  : 3                      Pool: 7
Exotic Ranged Weapon       : 2 [Breath Weapon]      Pool: 5
First Aid                  : 0                      Pool: 3
Flight                     : 1                      Pool: 4
Forgery                    : 0                      Pool: 2
Gunnery                    : 0                      Pool: 2
Gymnastics                 : 1                      Pool: 4
Hacking                    : 0                      Pool: 3
Heavy Weapons              : 0                      Pool: 2
Infiltration               : 3                      Pool: 6
Instruction                : 0                      Pool: 3
Intimidation               : 0                      Pool: 3
Leadership                 : 0                      Pool: 3
Locksmith                  : 0                      Pool: 2
Longarms                   : 0                      Pool: 2
Navigation                 : 0                      Pool: 3
Negotiation                : 0                      Pool: 3
Palming                    : 3                      Pool: 6
Parachuting                : 0                      Pool: 2
Perception                 : 6 [Visual]             Pool: 14 (16)
Pilot Ground Craft         : 2                      Pool: 5
Pilot Watercraft           : 0                      Pool: 2
Pistols                    : 2                      Pool: 5
Riding                     : 0                      Pool: 2
Running                    : 1                      Pool: 4
Shadowing                  : 3                      Pool: 7
Spellcasting               : 3 [Detection]          Pool: 4 (6)
Summoning                  : 2                      Pool: 3
Survival                   : 0                      Pool: 3
Swimming                   : 1                      Pool: 4
Throwing Weapons           : 0                      Pool: 2
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 2                      Pool: 5

== Knowledge Skills ==
Cantonese                  : 1                      Pool: 5
English                    : N                      Pool: 0
Forensics                  : 4                      Pool: 8
Gangs                      : 4                      Pool: 8
Italian                    : 1                      Pool: 5
Japanese                   : 1                      Pool: 5
Magical Threats            : 2                      Pool: 6
Police Procedures          : 4                      Pool: 8
Politics                   : 2                      Pool: 6
Shadow Community           : 4                      Pool: 8
Underworld                 : 4                      Pool: 8

== Contacts ==
Flanders (1, 2)
Jake Armitage (3, 4)
Maurice (3, 2)
Phillip Lesker (3, 2)
Trixie (2, 1)

== Qualities ==
Bad Luck
Day Job (10 hrs/week)
Distinctive Style
Drake
Linguist
Mystic Adept
SINner (Standard) (UCAS)

== Spells ==
(Tradition: Christian Theurgy, Resist Drain with WIL + CHA (8))
Enhance Aim              DV: (F÷2)-1
Recorded Room              DV: (F÷2)+3

== Powers ==
Analytics Rating: 1
Astral Perception
Enhanced Perception Rating: 4
Linguistics
Mystic Armor Rating: 3

== Critter Powers ==
Shift (Drake)

== Lifestyles ==
 1 months
Jeff Thomas  1 months
   Comforts:      Low
   Entertainment: Low
   Necessities:   Low
   Neighborhood:  Middle
   Security:      Middle
   Qualities:     Free Access [1LP]
                  Friendly Neighbors [1LP]
                  Quiet Neighborhood [1LP]
                  Security Conscious [2LP]
                  Black Hole (Rating 1) [-2LP]

== Armor ==
Actioneer Business Clothes5/3
Armor Clothing            4/0
Zoé: Executive Suite Long Jacket (Ensemble)6/2

== Weapons ==
Remington Roomsweeper
   +Spare Clips
   Pool: 5   DV: 5P   AP: -1   RC: 0
Unarmed Attack
   Pool: 5   DV: 2S   AP: -   RC: 0

== Commlink ==
Disposable Commlink (1, 2, 1, 3)
   +Disposable Commlink OS
Novatech Airware (3, 4, 3, 3)
   +Novatech Navi
   +AR Gloves
   +Satellite Link
   +Subvocal Microphone
   +FTL Matrixware Power Suite [Analyze 3, Browse 4, Command 2, Edit 4, Purge 4, Scan 2]

== Gear ==
Ammo: Gel Rounds (Heavy Pistols) x50
Ammo: Regular Ammo (Heavy Pistols) x50
Camera Burner Rating 4
Camera, Micro Rating 1
Directional Microphone
Fake SIN (Frank Castle) Rating 4
Forensic Tool Kit
Glasses Rating 4
   +Flare Compensation
   +Image Link
   +Vision Enhancement Rating 3
   +Vision Magnification
Laser Microphone Rating 6
Macro Lens
Magical Lodge Materials Rating 2
Operations Cleanup Tool Kit
Professional Camera
Radio Signal Scanner Rating 6
Stealth Tags x100
Tag Eraser
Telephoto Lens

== Vehicles ==
Chrysler-Nissan Jackrabbit (Subcompact)
   +Anti-Theft
   +Vehicle Sensor

== Description ==
A usually well-dressed, professional-looking man, Spooky's blue eyes tend to see more than most would find comfortable.

As a drake, midnight blue and black scales cover his powerful form, which easily matches most trolls in size.

== Background ==
As a boy, Jeff always wanted to be a cop. He wanted to bring justice to the sprawl. On his eighteenth birthday, he managed to get into Knight Errant's basic training program, and was identified as an adept, with strong analytical talents. This got him transferred from basic patrol training to detective training. To Jeff's mind, this was even better. Once he completed the detective training, he found himself transferred to Seattle during the changeover from Lone Star. One of the jobs he found himself saddled with was to weed out any criminal element within the remaining Lone Star officers. This assignment was where he met his partner, Jake. Jake was an older beat cop who knew where the bodies were buried in his precinct that had been passed over once too often by his well-connected superior. Jeff requested the man as his partner before his own investigation was even halfway through. For a year or two, the pair made a great team, Jake providing street-smarts, and connections to get the information to close the case, and Jeff putting the pieces of the puzzle together to present the final product to their bosses. Until the Lesker case, that is. The niece of a KE exec had been killed, and Jeff and Jake were assigned the case. Much of the early evidence pointed towards gang violence, but the rest of the evidence pointed towards a paid job. Jake wanted to just bust the gangers, and leave it at that, having seen how much getting to the truth had cost detectives before. Jeff wouldn't let it go, and eventually managed to prove that it was the exec's brother who had paid the gangers to keep his daughter quiet about some things that her father had been into. Jeff jumped the chain to present his evidence, and Phillip Lesker's brother was arrested and tried for paying for the hit. Phillip was demoted for covering up his brother's activities. Jeff, however, ended up on the streets because Phillip's demotion made him the immediate superior of the detective who had cost him so much. Now unable to do much more than get a part-time job at Stuffer Shack, Jeff has taken to turning his talents and skills to private practice, which brushes him against the shadows on a regular basis. His last case brought him into contact with plenty of the strange and weird, and resulted in him undergoing dracomorphosis, as well as the new ability to cast spells. Now, he's looking to dive deeper into the shadows, because it's only a matter of time before somebody finds out, and knowing his luck, it'll be his worst enemy.

== Concept ==
Drake detective[/spoiler]

Anyone else notice that occasionally Chummer will give you the wrong starting nuyen?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Anachronaut on <09-16-13/2216:46>
Update: FINAL REVISION (too lazy to format this one all nice :P )

[spoiler]
Street Name: P.I.G.
Name: Arsinius Lindsey
Movement: 10/25, Swim: 6
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Elf Male Age 30
Height 6'0" Weight 160 lb.
Composure: 9
Judge Intentions: 10
Lift/Carry: 6 (45 kg/30 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 5 (7)
REA: 4 (6)
STR: 1 (3)
CHA: 7
INT: 3
LOG: 3 (5)
WIL: 2
EDG: 4

== Derived Attributes ==
Essence:                   2.03
Initiative:                7 (9)
IP:                        1
Matrix Initiative:         9
Matrix IP:                 3
Physical Damage Track:     10
Stun Damage Track:         9

== Active Skills ==
Animal Handling            : 0                      Pool: 2
Animal Training            : 0                      Pool: 2
Archery                    : 0                      Pool: 6
Armorer                    : 0                      Pool: 4
Artisan                    : 0                      Pool: 2
Automatics                 : 2                      Pool: 9
Blades                     : 0                      Pool: 6
Climbing                   : 0                      Pool: 2
Clubs                      : 0                      Pool: 6
Computer                   : 4                      Pool: 9
Con                        : 4                      Pool: 14
Cybercombat                : 4                      Pool: 9
Data Search                : 4                      Pool: 9
Demolitions                : 0                      Pool: 4
Disguise                   : 2                      Pool: 6
Diving                     : 0                      Pool: 2
Dodge                      : 4                      Pool: 11
Electronic Warfare         : 1                      Pool: 6
Escape Artist              : 0                      Pool: 6
Etiquette                  : 4                      Pool: 14
First Aid                  : 0                      Pool: 4
Flight                     : 0                      Pool: 2
Forgery                    : 0                      Pool: 6
Gunnery                    : 1                      Pool: 8
Gymnastics                 : 0                      Pool: 6
Hacking                    : 6                      Pool: 11
Hardware                   : 1                      Pool: 6
Heavy Weapons              : 0                      Pool: 6
Infiltration               : 0                      Pool: 6
Instruction                : 0                      Pool: 6
Intimidation               : 1                      Pool: 11
Leadership                 : 4                      Pool: 14
Locksmith                  : 0                      Pool: 6
Longarms                   : 2                      Pool: 9
Navigation                 : 0                      Pool: 2
Negotiation                : 4                      Pool: 15
Palming                    : 0                      Pool: 6
Parachuting                : 0                      Pool: 2
Perception                 : 0                      Pool: 2
Pilot Ground Craft         : 0                      Pool: 5
Pilot Watercraft           : 0                      Pool: 5
Pistols                    : 2                      Pool: 10
Riding                     : 0                      Pool: 5
Running                    : 0                      Pool: 2
Shadowing                  : 0                      Pool: 2
Software                   : 1                      Pool: 6
Survival                   : 0                      Pool: 1
Swimming                   : 0                      Pool: 2
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 0                      Pool: 2
Unarmed Combat             : 0                      Pool: 6

== Knowledge Skills ==
Bars and Clubs             : 2                      Pool: 5
Business                   : 1                      Pool: 6
Cantonese                  : 2                      Pool: 5
Data Havens                : 1                      Pool: 6
English                    : N                      Pool: 0
Gangs                      : 4                      Pool: 7
Music                      : 5                      Pool: 8
Narcotics                  : 1                      Pool: 6
Portuguese                 : 2                      Pool: 5
Sports                     : 1                      Pool: 4
Triads                     : 1                      Pool: 4

== Contacts ==
Amanda Wu (Lawyer) (3, 2)
Andre LaPierre (Publicist) (4, 3)
Big Merch (Drug Dealer/Rapper) (4, 3)
Bo Zhou (Eighty-Eights Cho-Hai) (5, 2)
Harmony (Fixer/Fence) (4, 3)
Hayley Delgado (Rigger/Pilot) (3, 2)
Li'l Crunch (Intern/Wannabe Rapper) (1, 6)
Wizbanger (DJ/Magician) (3, 3)

== Qualities ==
Addiction (Mild) (Long Haul)
Codeslinger (Hacking on the Fly)
Day Job (10 hrs/week)
Fame (National)
First Impression
In Debt (20,000¥)
Lost Loved One (Lucille)
Low-Light Vision
Trustworthy (1 Skill) (Negotiation)

== Lifestyles ==
[Bogota] Illegal Warehouse Loft Apartment  1 months
   Comforts:      Squatter
   Entertainment: Street
   Necessities:   Street
   Neighborhood:  Low
   Security:      Middle
   Qualities:     Easy-Going Landlord [1LP]
                  Loud Neighborhood [-1LP]
                  Pest Magnet (Rating 1) [-1LP]
                  Poor Condition [-1LP]
                  Rough Neighborhood [-1LP]
                  Worse Neighbors [-1LP]
[Lagos] Safehouse  1 months
   Comforts:      Squatter
   Entertainment: Squatter
   Necessities:   Street
   Neighborhood:  Low
   Security:      Low
   Qualities:     Easy-Going Landlord [1LP]
                  No Neighbors [1LP]
                  Privacy Screen, Physical (Rating 1) [1LP]
                  Rural Home [2LP]
                  Pest Magnet (Rating 2) [-3LP]
                  Poor Condition [-1LP]
[Seattle] Apartment  1 months
   Comforts:      High
   Entertainment: High
   Necessities:   Low
   Neighborhood:  High
   Security:      High
   Qualities:     Fully Stocked Bar [1LP]
                  Rad Pad [1LP]
                  Ultramodern [1LP]
                  Workplace [1LP]
                  Ambusher's Delight [-3LP]

== Cyberware/Bioware ==
Cerebral Booster Rating 2
Datajack
Muscle Replacement Rating 2
Reaction Enhancers Rating 2
Reflex Recorder (Skill) (Dodge)
Reflex Recorder (Skill) (Pistols)
Reflex Recorder (Skill) (Disguise)
Skillwires Rating 4
Tailored Pheromones Rating 3

== Armor ==
Actioneer Business Clothes5/3
   +Biomonitor
   +Fire Resistance 2
   +Nonconductivity 6
Armor Clothing            4/0
   +Biomonitor
   +Nonconductivity 6

== Weapons ==
Baseball Bat
   +Custom Look Rating 1
   +Personalized Grip, Melee
   Pool: 7   DV: 3P   AP: -   RC: 0
Defiance EX Shocker
   +Concealable Holster
   +Personalized Grip
   +Smartgun System
   +Trigger Removal
   Pool: 12   DV: 8S(e)   AP: -half   RC: 1
Stun Baton
   +Personalized Grip, Melee
   Pool: 7   DV: 6S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 6   DV: 2S   AP: -   RC: 0

== Commlink ==
Hermes Ikon (5, 5, 6, 5)
   +Novatech Navi [Firewall 6, System 5]
   +Simrig
   +Subvocal Microphone
   +Biometric Reader
   +Sim Module (Hot)
   +AR Gloves
   +Optimization (Exploit)
Meta Link (1, 1, 1, 2)
   +Vector Xim
Meta Link (1, 1, 1, 2)
   +Vector Xim
Meta Link (1, 1, 1, 2)
   +Vector Xim
Novatech Airware (3, 3, 3, 3)
   +Iris Orb

== Gear ==
Activesoft (Dodge) Rating 4
   +Copy Protection Rating 2
   +Registration
Activesoft (Disguise) Rating 2
   +Copy Protection Rating 2
   +Registration
Agent (Hacked) Rating 3
Ammo: Taser Dart (Tasers) x100
Analyze (Hacked) Rating 5
   +Ergonomic
   +Crashguard
Armor (Hacked) Rating 5
   +Ergonomic
   +Crashguard
Attack (Hacked) Rating 3
   +Targeting
Biofeedback Filter (Hacked) Rating 5
   +Ergonomic
   +Crashguard
Browse (Hacked) Rating 5
Command (Hacked) Rating 5
   +Crashguard
Datachip x54
ECCM (Hacked) Rating 3
   +Crashguard
Edit Rating 5
   +Copy Protection Rating 5
   +Registration
Encrypt (Hacked) Rating 3
Exploit (Hacked) Rating 5
   +Mute
Fake SIN (Gregoire Puch) Rating 4
   +Fake License (Aztechnology Private Security) Rating 4
Fake SIN (Alain Slimme) Rating 4
   +Fake License (Reuters Journalist) Rating 4
   +Fake License (Muscle Replacement) Rating 4
   +Fake License (Smartgun System) Rating 4
   +Fake License (Reaction Enhancers) Rating 4
Fake SIN (Albert Horace) Rating 1
Glasses Rating 4
   +Vision Enhancement Rating 3
   +Vision Magnification
   +Image Link
   +Smartlink
GPS
Headphones Rating 2
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
Jazz x13
Latex Face Mask x2
Linguasoft (Cantonese) Rating 2
   +Copy Protection Rating 2
   +Registration
Long Haul x13
Medic (Hacked) Rating 3
Medkit Rating 4 x2
Novacoke x13
Respirator Rating 6
Scan (Hacked) Rating 5
Sniffer (Hacked) Rating 3
   +Crashguard
Spoof (Hacked) Rating 5
   +Mute
Stealth (Hacked) Rating 5
   +Ergonomic
   +Crashguard
Tool Kit (Hand Tools)
Tool Kit (Basic Power Tools)
Track (Hacked) Rating 3
Virtual Surround Music
Virtual Weather
Wall Space
Wire Clippers

Other Aliases: (the) Capitalist P.I.G., Capo, (the) Parallactically Inverted Godfather, (the) Godfather
[/spoiler]
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-17-13/0004:10>
Anachronaut -

Nice character.  I noticed that you split up two skill groups that are actually advantageous to purchase as a group instead of separately. You may already know this.  If so just disregard. 

You purchased
Computer 4
Data Search 4
Hardware 1
Software 1

Individually this costs you 52 karma.  If you were to purchase the group at 4 it would cost 55 karma.

You also purchased.
Con 4
Etiquette 1
Leadership1
Negotations 4

This also costs you 52 karma for the skills individually.  If done as a group it would cost 55 karma. 

I know for RP reasons splitting up the group makes sense.  I did it with the Firearms group. 

All you would need to do is free up 6 karma.  You could loose 1 from Electronic warfare and maybe 1 rating off a contact and you would be set. 

The net effect would be -1 rank in a skill, -1 from connection or loyalty on one contact and +3 ranks in 4 skills. 

I like to be efficient with building characters and this was just something that jumped out at me. 


Silence -

I don't know.  130 karma for a metatype sucks ass.  Throw in a MysAd on top of that and you are hurting, like Xzylvador said, to make a viable character that will keep up with the others and not be outclassed.
 
The concept is cool but mechanically its almost impossible to do.  If he were a straight up mage or adept it would be easier but that doesn't fit in with your idea.





Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-17-13/0730:28>
Yogi, trust me, I know about the 130 Karma sucking ass.  But it can suck even more when somebody decides you've met the threshold for changing, and you're suddenly 120 Karma in the hole.  Not saying Xzylvador would do that, but I've been burned by that once too often.  So I end up doing guys who are more on the starting curve of running the shadows with drake, rather than more experienced people with Latent Dracomorphosis.  I know, it ends up with a guy that ends up being outclassed a lot, but in the end, it is usually worth it.  And actually, the karmagen ends up being kinder than the BP build.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-17-13/0746:26>
I would do a lot of things...

What's a "threshold for changing"?
Need to read more books, obviously!

Oh, as for the "I started with low spellcasting because he's new to it", you could just reflect that with your low amount of spells, really. Truth be told, I'd never have the guts to roll anything with only 2 or 3 dice. 2dice means a 33% chance of a glitch, with a 66% chance of that being a critical glitch. That's BAD. 3 dice greatly reduce those odds, but it's still a large risk... larger even than your odds of success, assuming you need to get 2 hits.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-17-13/0847:54>
If switching to 2 pp for adept powers and having 3 for magician and upping spellcasting would greatly help you.  having a limited number of spells can account being new to it.  He could still be a natural with the skill.  You also have 8 drain dice.  one of your spells is a high drain.   Recorded room.  (F÷2)+3  cast that above your current magic of 1 and its physical damage (if I remember right as I don't play mages much.)  cast at 2 and you have a 4dv at physical damage. 

Lower agility and str by one add that into WILL and CHA. 

lower perception by 2 or 3 and add them into spellcasting. 

I can think of more but I have to get out of the office.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Anachronaut on <09-18-13/0557:50>
Did the last revision of my character sheet unless anyone can find anything wrong with it. Just updated the old post.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-18-13/0643:06>
Yogi, does your character have a backstory?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-18-13/0655:33>
Yogi, does your character have a backstory?
Doesn't matter, he'll be dead soon anyway.

I should REALLY stop doing that.

Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-18-13/0739:32>
I was asking for the eulogy ;)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-18-13/0757:43>
Yogi, does your character have a backstory?
Doesn't matter, he'll be dead soon anyway.

I should REALLY stop doing that.

Having second thoughts here.   ;)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-18-13/0810:25>
Yogi, does your character have a backstory?

Yes he does.  I still have a little bit to do on it.  Here's the short version.

Grew up in Seattle.  Mom died when he was 13.  Got into some trouble when he was a teen.  His dad, a retired marine, straightened his ass out.  Charley joined the military following in his dads footsteps.  Retired after 20 years.  Hadn't intended to go into running the shadows but a old service buddy of his called. (His arms dealer contact).  He knew of a job that needed a demo man.  Passed down from his father he's dedicated to family no mater what form it comes in.  It doesn't matter if blood, forged in service, or made on the streets.  If he considers you family you have a friend for life. 

That's the short version. 

For Xzylvador's version.

Charley lived a long and fulfilled life till that fateful job went down the shit hole.  It all started when...   

 :o
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-18-13/0827:25>
... a meteor the size of a small European country crashed into the center of Seattle. The impact was enough to trigger a series of cataclysmic events that annihilated roughly 99.35% of the world population and forced the remainder of metahumanity to retreat into underground or undersea arcologies, where they'd be trapped for generations to come. Even fewer would emerge from these arcologies a few centuries later and find....
Well... What they found is of little concern to <insert character name>. The pressure wave caused by the meteorite's impact travelled toward <him/her> several times faster than the speed of sound and killed <insert character name> instantly.
<He/She> did not suffer, although the widespread panic when the meteors flaming trail could be spotted in the night sky as it headed towards the city wasn't very pleasant.
The end.

Quote
Please start creating new characters for a game set in 2386.

Oh, darnit. This wasn't the IC thread?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-18-13/0857:25>
You should have put it in spoiler brackets.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-18-13/1212:42>
I have a feeling that I'm going to like this game. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-18-13/1216:44>
While it lasts.

QUIT IT
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-18-13/1218:51>
Ha!
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-20-13/0151:07>
So, are we all just about set or should we work out which party member know each other beforehand, if any?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-20-13/0237:14>
I can only speak for myself, but my character is pretty much done unless Xxylvador has something bothering him. As far as knowing other characters, Rat might know someone that hangs out in the slums a lot, but besides that, I don't see the story behind a possible connection.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-20-13/0304:09>
You don't know each other beforehand, and yeah, I'm preparing for my OOC and doing some last looks over your characters.
Sorry for the delay, I forgot how effort went into the start of a game and chargen. Spammed with PM's and mails, sorting out the last ones.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-20-13/0512:55>
P.I.G.: Skillwires Rating 4 are avail 16. You need to get either Restricted Gear quality or drop the rating to 3.

Spooky: Nothing wrong per-se, but I'm just going to point out that there's little reason for you to buy the Analyze Magic spell and might be better off with picking another one.
The spell allows you to Assense things you can touch. You can cast it with a dicepool of 6. But you have an Assensing dicepool of 12(14), an ability which doesn't require any effort, gives no drain and works at LOS range instead of touch. Why would you ever use the Analyze Magic spell?

Three Star: Your Cyberlimbs are Avail 13.

Rat and Boomer? Did you email your chummer files?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-20-13/0614:14>

Rat and Boomer? Did you email your chummer files?

I'll do that before I head into work.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-20-13/0710:29>
Done.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-20-13/0720:23>
Boomer: Recieved, looks to be okay.
Make sure to finish up your background.

@all:
If there are any contacts you want to have specific quirks or for which you've worked out identities, personalities or might need some sort of explanation, please add that to the Contact info when you post your charsheet in OOC.
If it's your main fixer, please post it here too asap, as that contact's most likely to be used telling you about this job offer.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-20-13/0725:26>
Rat looks good too.

When the others get those final points worked out, I'll start the OOC and IC and you can all start dying and rolling up new characters playing.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-20-13/0847:23>
The Fixer (Charley) is a Dwarf he was tailing once. Charley noticed Rat was tailing him and ambushed him, wiping the floor with Rat. Rat was so impressed by the man's fighting style he just outright asked him to train him. Charley, impressed by the Ork's boldness, agreed and eventually saw that Rat had some decent skills, so he suggested running the shadows. Rat didn't think anything would come out of that, but he eventually found employment and a relationship based on money and jobs done was born.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-20-13/1201:40>
If this is okay i will email it

[spoiler]== Info ==
Street Name: Three Star
Name: Diego Silver
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Male Age 25
Height 6'2''
Composure: 7
Judge Intentions: 8
Lift/Carry: 7 (60 kg/40 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 4 (6)
REA: 4 (8)
STR: 3 (4)
CHA: 4
INT: 4
LOG: 3
WIL: 3
EDG: 2

== Derived Attributes ==
Essence:                   0.12
Initiative:                8 (12)
IP:                        1 (3)
Matrix Initiative:         4
Matrix IP:                 2
Physical Damage Track:     13
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 5
Armorer                    : 1                      Pool: 4
Artisan                    : 0                      Pool: 3
Automatics                 : 4                      Pool: 10
Blades                     : 6                      Pool: 12
Climbing                   : 4                      Pool: 8
Clubs                      : 0                      Pool: 5
Computer                   : 1                      Pool: 4
Con                        : 4                      Pool: 8
Cybercombat                : 0                      Pool: 2
Cybertechnology            : 1                      Pool: 4
Data Search                : 1                      Pool: 4
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 2
Dodge                      : 4                      Pool: 12
Escape Artist              : 0                      Pool: 5
Etiquette                  : 4                      Pool: 8
First Aid                  : 3                      Pool: 6
Flight                     : 4                      Pool: 8
Forgery                    : 0                      Pool: 5
Gunnery                    : 0                      Pool: 5
Gymnastics                 : 4                      Pool: 10
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 5
Infiltration               : 4                      Pool: 10
Instruction                : 0                      Pool: 3
Intimidation               : 4                      Pool: 8
Leadership                 : 4                      Pool: 8
Locksmith                  : 0                      Pool: 5
Longarms                   : 0                      Pool: 5
Navigation                 : 0                      Pool: 3
Negotiation                : 4                      Pool: 8
Palming                    : 0                      Pool: 5
Parachuting                : 0                      Pool: 2
Perception                 : 4                      Pool: 10
Pilot Ground Craft         : 1                      Pool: 9
Pilot Watercraft           : 0                      Pool: 7
Pistols                    : 4                      Pool: 10
Riding                     : 0                      Pool: 7
Running                    : 4                      Pool: 8
Shadowing                  : 4                      Pool: 8
Survival                   : 0                      Pool: 2
Swimming                   : 4                      Pool: 8
Throwing Weapons           : 0                      Pool: 5
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 4                      Pool: 10

== Knowledge Skills ==
Cantonese                  : 2                      Pool: 6
English                    : N                      Pool: 0
German                     : 1                      Pool: 4
Gun Trivia                 : 3                      Pool: 7
Japanese                   : 3                      Pool: 7
Law EnforcementProcedures  : 3                      Pool: 6
Mandarin                   : 2                      Pool: 6
Security Procedures        : 3                      Pool: 6
SOTA Tech                  : 0                      Pool: 0
Spanish                    : 1                      Pool: 4
Street Gangs               : 3                      Pool: 7

== Contacts ==
Ceder (2, 3)
Lang Fang (2, 2)
Richard Salt (3, 3)

== Qualities ==
Addiction (Mild) (Alcohol)
Biocompatability (Cyberware)
Bodyguard
Critter Spook
First Impression
Poor Self Control (Vindictive)
Records on File (Birth Certificate, LoneStar)
SINner (Standard) (Diego Silver)

== Lifestyles ==
Low  1 months

== Cyberware/Bioware ==
Flashback System
Nano-Biomonitor
Reaction Enhancers Rating 2
Synthetic Full Arm (BOD 3, AGI 8, STR 6) (Left)
   +Customized Agility Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Customized Agility Rating 5
Synthetic Full Leg (BOD 5, AGI 9, STR 6) (Left)
   +Customized Agility Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Foot Anchor
   +Customized Body Rating 5
Synthetic Full Leg (BOD 5, AGI 9, STR 6) (Right)
   +Customized Agility Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Foot Anchor
   +Customized Body Rating 5
Wired Reflexes Rating 2

== Armor ==
Actioneer Business Clothes5/3
Urban Explorer Helmet     0/2
Urban Explorer Jumpsuit   6/6
   +Biomonitor

== Weapons ==
Ares Predator IV ("Scary Monster")
   +Personalized Grip
   +Silencer
   +Smartgun System
   Pool: 12   DV: 5P   AP: -1   RC: 1
Ceramic Knife
   Pool: 12   DV: 3P   AP: -   RC: 0
FN HAR
   +Gas Vent 2
   +Laser Sight
   +Personalized Grip
   Pool: 11   DV: 6P   AP: -1   RC: 3
Foot Anchor
   Pool: 10   DV: 6P   AP: -   RC: 0
Foot Anchor
   Pool: 10   DV: 6P   AP: -   RC: 0
Remington 990
   +Imaging Scope
   +Shock Pad
   +Stock
   +Personalized Grip
   Pool: 5   DV: 7P   AP: -1   RC: 1
Taurus Multi-6
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Personalized Grip
   +Smartgun System
   Pool: 12   DV: 4P   AP: -   RC: 1
Unarmed Attack
   Pool: 10   DV: 2S   AP: -   RC: 0

== Gear ==
Ammo: Explosive Rounds (Light Pistols) x10
Ammo: Regular Ammo (Light Pistols) x200
Ammo: Regular Ammo (Heavy Pistols) x200
Ammo: Regular Ammo (Assault Rifles) x200
Ammo: Regular Ammo (Shotguns) x200
Analyze Rating 6
   +Copy Protection Rating 6
   +Registration
   +Optimization Rating 2
   +Ergonomic
AR Gloves
Barrier Foam x10
Certified Credstick, Ebony
Concealable Holster
Earbuds Rating 3
   +Audio Enhancement Rating 3
Fake SIN (4000) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Reaction Enhancers) Rating 4
   +Fake License (Wired Reflexes) Rating 4
   +Fake License (Pistols) Rating 4
   +Fake License (Blades) Rating 4
   +Fake License (Bounty Hunter License) Rating 4
   +Fake License (Automatics) Rating 4
   +Fake License (Concealed Carry) Rating 4
   +Fake License (Longarms) Rating 4
Fake SIN (Saul Robinson) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Reaction Enhancers) Rating 4
   +Fake License (Wired Reflexes) Rating 4
   +Fake License (Concealed Carry) Rating 4
   +Fake License (Pistols) Rating 4
   +Fake License (Blades) Rating 4
   +Fake License (Automatics) Rating 4
   +Fake License (Longarms) Rating 4
   +Fake License (Mercenary) Rating 4
FTL Matrixware Power Suite
   +Analyze Rating 3 [Copy Protection 3; Registration]
   +Browse Rating 4 [Copy Protection 4; Registration]
   +Command Rating 2 [Copy Protection 2; Registration]
   +Edit Rating 4 [Copy Protection 4; Registration]
   +Purge Rating 4 [Copy Protection 4; Registration]
   +Scan Rating 2 [Copy Protection 2; Registration]
Goggles Rating 5
   +Smartlink
   +Vision Enhancement Rating 3
Medkit Rating 6
Medkit Supplies x2
Narcoject x10
Novatech Navi
Quick-Draw Holster
Satellite Link
Sim Module (Cold)
Smart Pouch System, Combat Load Vest
Spare Clip (Ares Predator IV) x10
Spare Clip (FN HAR) x10
Spare Clip (Remington 990) x10
Subvocal Microphone
Survival Kit
Tag Eraser

== Vehicles ==
Indian Pathfinder (Racing Bike)
   +Smuggling Compartment, Normal
   +Vehicle Sensor

== Description ==
Diego Silver is a tall (over 6 foot), reasonably handsome man with neat blond hair. His hazel eyes appear almost red and he has three red dots along the lobule of his left ear.

== Background ==
Diego Silver is the son of an Ex-Lonestar Officer and competant but new Shadowrunner. He will do anything necessary to further his goals, whatever his goals may be. If you're the one hiring him, then well done, his goal is currently yours. I hope you continue to be the highest bidder. He is used to living in poverty due to his father having lost his job, long before Lonestar ever lost it's contract, back when he was a child. He despises his father for being fired for stealing from the company to fuel his alcohol addiction but acts as a doting son in his presence.[/spoiler]
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-20-13/1211:59>
What changed, you dropped the Agi to 5 I see, where'd the resources go instead?
(Easier than having to re-check the whole thing)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-20-13/1215:27>
Spooky: Nothing wrong per-se, but I'm just going to point out that there's little reason for you to buy the Analyze Magic spell and might be better off with picking another one.
The spell allows you to Assense things you can touch. You can cast it with a dicepool of 6. But you have an Assensing dicepool of 12(14), an ability which doesn't require any effort, gives no drain and works at LOS range instead of touch. Why would you ever use the Analyze Magic spell?

Because I misread the spell.  Thanks for pointing that out.  Switched over to Enhance Aim.

As far as contacts go......Jake is a beat bop that managed to make detective, Flanders is a bartender that tries to act more refined than the bar he's working in (to bring a touch of class to the place), Trixie's a joygirl looking to move up in the world, and Maurice has a habit of acting annoyingly mysterious, except when he gets down to biz.  Depending on which of them got the word, any of them could be acting as his fixer, because they all send work his way.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-20-13/1339:10>
What changed, you dropped the Agi to 5 I see, where'd the resources go instead?
(Easier than having to re-check the whole thing)

SON OF A

Chummer didnt actually do the changes i tried to make, what the hell. hang on I will try again


I officially hate this program but here I dropped the custom body by 1 on each limb and used the money on a couple more licenses and getting my shotgun back, also lots of regular ammo and spare clips and 10 explosive rounds for the revolver as I had 55 nuyen left, 5 nuyen left over now

[spoiler]== Info ==
Street Name: Three Star
Name: Diego Silver
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Male Age 25
Height 6'2''
Composure: 7
Judge Intentions: 8
Lift/Carry: 8 (60 kg/40 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 3 (4)
AGI: 4 (6)
REA: 4 (8)
STR: 3 (4)
CHA: 4
INT: 4
LOG: 3
WIL: 3
EDG: 2

== Derived Attributes ==
Essence:                   0.12
Initiative:                8 (12)
IP:                        1 (3)
Matrix Initiative:         4
Matrix IP:                 2
Physical Damage Track:     13
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 5
Armorer                    : 1                      Pool: 4
Artisan                    : 0                      Pool: 3
Automatics                 : 4                      Pool: 10
Blades                     : 6                      Pool: 12
Climbing                   : 4                      Pool: 8
Clubs                      : 0                      Pool: 5
Computer                   : 1                      Pool: 4
Con                        : 4                      Pool: 8
Cybercombat                : 0                      Pool: 2
Cybertechnology            : 1                      Pool: 4
Data Search                : 1                      Pool: 4
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 3
Dodge                      : 4                      Pool: 12
Escape Artist              : 0                      Pool: 5
Etiquette                  : 4                      Pool: 8
First Aid                  : 3                      Pool: 6
Flight                     : 4                      Pool: 8
Forgery                    : 0                      Pool: 5
Gunnery                    : 0                      Pool: 5
Gymnastics                 : 4                      Pool: 10
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 5
Infiltration               : 4                      Pool: 10
Instruction                : 0                      Pool: 3
Intimidation               : 4                      Pool: 8
Leadership                 : 4                      Pool: 8
Locksmith                  : 0                      Pool: 5
Longarms                   : 0                      Pool: 5
Navigation                 : 0                      Pool: 3
Negotiation                : 4                      Pool: 8
Palming                    : 0                      Pool: 5
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 10
Pilot Ground Craft         : 1                      Pool: 9
Pilot Watercraft           : 0                      Pool: 7
Pistols                    : 4                      Pool: 10
Riding                     : 0                      Pool: 7
Running                    : 4                      Pool: 8
Shadowing                  : 4                      Pool: 8
Survival                   : 0                      Pool: 2
Swimming                   : 4                      Pool: 8
Throwing Weapons           : 0                      Pool: 5
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 4                      Pool: 10

== Knowledge Skills ==
Cantonese                  : 2                      Pool: 6
English                    : N                      Pool: 0
German                     : 1                      Pool: 4
Gun Trivia                 : 3                      Pool: 7
Japanese                   : 3                      Pool: 7
Law EnforcementProcedures  : 3                      Pool: 6
Mandarin                   : 2                      Pool: 6
Security Procedures        : 3                      Pool: 6
SOTA Tech                  : 0                      Pool: 0
Spanish                    : 1                      Pool: 4
Street Gangs               : 3                      Pool: 7

== Contacts ==
Ceder (2, 3)
Lang Fang (2, 2)
Richard Salt (3, 3)

== Qualities ==
Addiction (Mild) (Alcohol)
Biocompatability (Cyberware)
Bodyguard
Critter Spook
First Impression
Poor Self Control (Vindictive)
Records on File (Birth Certificate, LoneStar)
SINner (Standard) (Diego Silver)

== Lifestyles ==
Low  1 months

== Cyberware/Bioware ==
Flashback System
Nano-Biomonitor
Reaction Enhancers Rating 2
Synthetic Full Arm (BOD 5, AGI 9, STR 6) (Left)
   +Customized Agility Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Customized Body Rating 5
Synthetic Full Leg (BOD 5, AGI 9, STR 6) (Left)
   +Customized Agility Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Foot Anchor
   +Customized Body Rating 5
Synthetic Full Leg (BOD 5, AGI 9, STR 6) (Right)
   +Customized Agility Rating 6
   +Customized Strength Rating 6
   +Enhanced Agility Rating 3
   +Armor Rating 2
   +Foot Anchor
   +Customized Body Rating 5
Wired Reflexes Rating 2

== Armor ==
Actioneer Business Clothes5/3
Urban Explorer Helmet     0/2
Urban Explorer Jumpsuit   6/6
   +Biomonitor

== Weapons ==
Ares Predator IV ("Scary Monster")
   +Personalized Grip
   +Silencer
   +Smartgun System
   Pool: 12   DV: 5P   AP: -1   RC: 1
Ceramic Knife
   Pool: 12   DV: 3P   AP: -   RC: 0
FN HAR
   +Gas Vent 2
   +Laser Sight
   +Personalized Grip
   Pool: 11   DV: 6P   AP: -1   RC: 3
Foot Anchor
   Pool: 10   DV: 6P   AP: -   RC: 0
Foot Anchor
   Pool: 10   DV: 6P   AP: -   RC: 0
Remington 990
   +Imaging Scope
   +Shock Pad
   +Stock
   +Personalized Grip
   Pool: 5   DV: 7P   AP: -1   RC: 1
Taurus Multi-6
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Personalized Grip
   +Smartgun System
   Pool: 12   DV: 4P   AP: -   RC: 1
Unarmed Attack
   Pool: 10   DV: 2S   AP: -   RC: 0

== Gear ==
Ammo: Explosive Rounds (Light Pistols) x10
Ammo: Regular Ammo (Light Pistols) x200
Ammo: Regular Ammo (Heavy Pistols) x200
Ammo: Regular Ammo (Assault Rifles) x200
Ammo: Regular Ammo (Shotguns) x200
Analyze Rating 6
   +Copy Protection Rating 6
   +Registration
   +Optimization Rating 2
   +Ergonomic
AR Gloves
Barrier Foam x10
Certified Credstick, Ebony
Concealable Holster
Earbuds Rating 3
   +Audio Enhancement Rating 3
Fake SIN (4000) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Reaction Enhancers) Rating 4
   +Fake License (Wired Reflexes) Rating 4
   +Fake License (Pistols) Rating 4
   +Fake License (Blades) Rating 4
   +Fake License (Bounty Hunter License) Rating 4
   +Fake License (Automatics) Rating 4
   +Fake License (Concealed Carry) Rating 4
   +Fake License (Longarms) Rating 4
Fake SIN (Saul Robinson) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Enhanced Agility) Rating 4
   +Fake License (Reaction Enhancers) Rating 4
   +Fake License (Wired Reflexes) Rating 4
   +Fake License (Concealed Carry) Rating 4
   +Fake License (Pistols) Rating 4
   +Fake License (Blades) Rating 4
   +Fake License (Automatics) Rating 4
   +Fake License (Longarms) Rating 4
   +Fake License (Mercenary) Rating 4
FTL Matrixware Power Suite
   +Analyze Rating 3 [Copy Protection 3; Registration]
   +Browse Rating 4 [Copy Protection 4; Registration]
   +Command Rating 2 [Copy Protection 2; Registration]
   +Edit Rating 4 [Copy Protection 4; Registration]
   +Purge Rating 4 [Copy Protection 4; Registration]
   +Scan Rating 2 [Copy Protection 2; Registration]
Goggles Rating 5
   +Smartlink
   +Vision Enhancement Rating 3
Medkit Rating 6
Medkit Supplies x2
Narcoject x10
Novatech Navi
Quick-Draw Holster
Satellite Link
Sim Module (Cold)
Smart Pouch System, Combat Load Vest
Spare Clip (Ares Predator IV) x10
Spare Clip (FN HAR) x10
Spare Clip (Remington 990) x10
Subvocal Microphone
Survival Kit
Tag Eraser

== Vehicles ==
Indian Pathfinder (Racing Bike)
   +Smuggling Compartment, Normal
   +Vehicle Sensor

== Description ==
Diego Silver is a tall (over 6 foot), reasonably handsome man with neat blond hair. His hazel eyes appear almost red and he has three red dots along the lobule of his left ear.

== Background ==
Diego Silver is the son of an Ex-Lonestar Officer and competant but new Shadowrunner. He will do anything necessary to further his goals, whatever his goals may be. If you're the one hiring him, then well done, his goal is currently yours. I hope you continue to be the highest bidder. He is used to living in poverty due to his father having lost his job, long before Lonestar ever lost it's contract, back when he was a child. He despises his father for being fired for stealing from the company to fuel his alcohol addiction but acts as a doting son in his presence.[/spoiler]
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-20-13/1354:38>
Make sure you set it to save to backup after creation.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-20-13/1416:57>
Make sure you set it to save to backup after creation.

This will be like, the 5th time
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-20-13/1503:57>
Licenses?  Ha!
Haha!
HAHAHAHAA!


Okay. Seems to be in order.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-20-13/1507:37>
Oh, when posting charsheet on OOC would you also please list with your contacts whether you've told 'em about your shadowrunning career, if they have a hunch something's going on but don't know what, or if you've successfully hidden your criminal career from them.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-20-13/1522:06>
Some info on boomers contacts.

Fixer:   Mr. Thy Le. He's and eccentric Japanese man.  Likes to think of himself as a runner turned fixer which is as far from the truth as can be.   He's wealthy, well connected ex corporate man who left the corp scene (Renraku).   Why he wasn't killed when he left no one knows.  One can only assume that he has some info that if it got out out it would be bad news all around.  Rumors are that it has to do with the shutdown some years ago.   Boomer has been doing some runs for Mr. Le for about 5 months.   Knows Boomer is a runner. 

Street Doc:  "Doc" is a real doc.  Military trained and refered to Boomer by Leady.   Cool and knows to keep things quiet. Doesn't know Boomer is a runner but has a suspicion.   

Arms Dealer:  Konnor Dietrich.  "Lead Magnet".  Orc.  Leady is one of Boomers oldest and trusted friends.   They served together for 18 years.   Leady retired 4 years ago.   He holds a real passion for weapons of all sorts.   He often joked about going into business in his retirement.   As it turned out it was no joke   He's loud boisterous and confident no matter who is around but that maybe to the loudness of the shop and gun range he operates.   It's one of the best in the Seattle area.   Knows Boomer is a runner. 

Merc group:  A global mercenary network with a presence in many if the most dangerous places in the world.   From out right military action to protection services they have their fingers into just about everything.   His contact is Jason Newman.  Another old service buddy who found out that merc work paid much better than the military.   Hasn't had much contact since retiring.   No knowledge that he is a runner at the moment.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-20-13/1525:08>
Licenses?  Ha!
Haha!
HAHAHAHAA!


Okay. Seems to be in order.

Heh.

Makes me think of,

"Badges ? We don't need no stinking badges.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-20-13/1541:56>
== Contacts ==
Ceder (2, 3) Runs a black clinic specializing in ware, he knows Three Star is a Runner.
Lang Fang (2, 2) Chinese Black Market Drug and Toxin Dealer, knows Three Star is in the shadows, maybe not specifically a Runner. He supplies the slow acting poison that Three Star is giving his father.
Richard Salt (3, 3) Ex-Lonestar and Family friend who has become a mercenary and gun runner, knows Three Star is a runner.

Diego's Father, though living in Seattle, is neither a contact nor dependent, he lives his own drunken bum ex-lonestar life, Three Star visits him and acts the doting son for his benefit. He has no idea his son is a criminal, only a disappointment.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-20-13/1550:49>
'kay, cool. Mail me the new chummer file.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-20-13/1704:38>
Starting OOC for the ones who've finished their character.
If there's stuff you need to say or ask, post here.
Don't want anything in OOC except for charsheets at the moment. If changes are done to them later, edit them, do not post a second one there.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-20-13/2120:04>
Starting Nuyen. 

Starting Nuyen ((3d6+1)*50=) (http://invisiblecastle.com/roller/view/4226465/)

Result = 500 + 130 something that I had left.   Will round to 630 Nuyen.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-20-13/2145:00>
Starting nuyen (2d6=6) (http://invisiblecastle.com/roller/view/4226473/) So that's a grand total of ¥120 for Rat.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-21-13/0245:10>
Starting Nuyen. 

Starting Nuyen ((3d6+1)*50=) (http://invisiblecastle.com/roller/view/4226465/)

Result = 500 + 130 something that I had left.   Will round to 630 Nuyen.
FYI, doesn't technically work that way. Normally, for every 100Y left at chargen, you add 1 die to the starting nuyen dicepool (with a maximum of 3 times the number of dice rolled).
Doesn't really matter in this case, though. 130 is close to an average roll anyways.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-21-13/1525:25>
@Anachronaut: Waiting for you on OOC.
@All: Waiting for you in IC... or was the first post so bad you decided to drop out?

Back to Rome Total War
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-21-13/1639:32>
Heh.  Thought we were waiting for all the characters to post. 

Getting to it. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-21-13/1807:40>
I thought we were waiting for a green light of some sort, but if not, here I go.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-21-13/1811:38>
If the charsheets were okayed (which meant some small last adjustments to PIG, 3Star and Spooky), they're okay for play.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-22-13/1441:17>
Seems like we're waiting on Anachronaut.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-22-13/1455:57>
Gonna give him a little more time, since the game hadn't really started yet. Emailed him (sorry, posted to Rat first instead of Pig, oops. :p ).
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-22-13/1927:26>
I'll ignore the email then. Does the candlelight dinner offer still stand though?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-22-13/1940:26>
I'll ignore the email then. Does the candlelight dinner offer still stand though?

Feel like I'm being left out in the cold here. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-22-13/1949:30>
I'll ignore the email then. Does the candlelight dinner offer still stand though?

Feel like I'm being left out in the cold here.

Feel oddly okay with that.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Anachronaut on <09-22-13/2145:16>
Hey, guys, sorry I haven't posted in a couple of days. That's my bad entirely, just straight-up forgot in lieu of school and work. I swear I will post the necessary items tomorrow after my Physics class at 10 AM CST.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-24-13/0008:24>
Maybe Anachronaut's character just shows up late to the meet?   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-24-13/0257:39>
Will see how it plays out.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-24-13/0603:30>
Updated IC.
What gear did you guys bring?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-24-13/0807:13>
Il be updating that in my post later.  I have a busy morning here at work.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-24-13/0938:33>
Quote
It'll be uneventful until 09:45. What do you when you arrive inside and what do you do until then?

Is that when the nuke goes off?    :o
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-24-13/1024:04>
Who knows...

...

No really. Since they'll be vaporized before their brain can process the fact that the thing exploded in the room next door, they'll never know.
So, gear... you DID bring a geiger counter, right?

Also, post IC, damnit! Buncha slowpokes!
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-24-13/1028:59>
Gotta wait till lunch break.   About hour till I can start tapping on the keyboard. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <09-24-13/1118:42>
Since Rat is showing up only a few minutes before the meeting time, I thought I would let the others post before I do.

Also, since Rat doesn't have much to his name, he'll pretty much show up with everything he's got.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-24-13/1356:29>
Dam I read the meet time wrong in the opening post.  I need to fix that.   Sorry silence. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Silence on <09-24-13/1400:38>
Not a problem.  As far as gear goes?  Just a few basics for the surveillance to see the layout.  Glasses, tags, micro camera, good commlink in a pocket and not broadcasting, car parked relatively close to the fire escape.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-24-13/1457:50>
I had been sitting on and refining this post for hours, so got ninjad.

Commlink and peripherals are on him, as well as the quick draw Scary Monster and the Concealed Ankle Revolver, Medkit is in his bikes compartment. 2 spare pred clips on him and two speed loaders. load very with more clips/loaders is also in the bike.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-24-13/1511:53>
Yeah getting ninja'd happens.  Such is the beast that is pbp  You could adjust the post to fit in with what's happened.  No big deal either way.  It looks like you just appeared in the middle of their conversation.   

Glad to get this game rolling.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-24-13/1515:31>
Quote from: Yogi
enhanced cybersex hearing
OOOoookay. Didn't catch that mod in the books...
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-24-13/1518:16>
Ha!   Dam autocorrect on my iPod got me again.   Let me fix that.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-24-13/1709:45>
Yeah getting ninja'd happens.  Such is the beast that is pbp  You could adjust the post to fit in with what's happened.  No big deal either way.  It looks like you just appeared in the middle of their conversation.   

Glad to get this game rolling.
I allready did, I just had him walk in on it from another room, or from a low viability section of the apartment.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-24-13/1745:48>
There are other rooms, 2 small bedrooms and an even smaller kitchen...
The bathroom, you don't want to know about.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-24-13/1806:53>
We're all cool then.

Btw, Xzy, the episodes of the podcast are up to me joining it now (along with terrible mic quality, I blame skype, ive never had anyone complain about my quality on other platforms)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-24-13/1814:18>
Awesome.
When I can tear myself away from Rome: Total War 2 and plotting original ways to have you all killed run this game for you guys, I'll have a look... Well a listen, I suppose.

By the way, Arachronaut: Please post, asap.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-25-13/0825:25>
*grumble*
The game's not even started and already there's this crap... I'm really not liking this.
Anachronaut:
4 other players and I are trying to have some fun with this game and I hate to be so blunt but you're ruining it.
Either post a decent IC and post your fixed character (skillwires 4 avail 16) on OOC by the time I get to my computer at home tonight, or don't post at all.

I'm still hoping for the first, I really liked your character. But I've already been more lenient on this than I planned to be and don't think it's fair or respectful to the other players to let it go on any further.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-25-13/1115:58>
You're walking? Uhm, okay... lol.
He invitation was to be there at 9:30, by the way, not at nine. Three Star's really walking a second after that time passes?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <09-25-13/1118:47>
You're walking? Uhm, okay... lol.
He invitation was to be there at 9:30, by the way, not at nine. Three Star's really walking a second after that time passes?

Actually i am hoping to run into Anachronaut turning up. I needed to post but also need to stall to see whether he shows up. I wont walk on the job don't worry. Also Salt said to be there at 9.30 yes, It wasn't clear whether the meeting was then as well or not, Three Star isn't leaving the building, just the apartment.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-25-13/1213:59>
I hope Anachronaut does show up but he hasn't logged in in 2 days.  Made a post then and was gone for 2 days before that. 

Doesn't make for a good track record.  Especially at the very start.   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-25-13/1438:59>
:(

Looks like he deleted his account here.
Don't like it, sucks because of a lot of reasons, but there's nothing I can do about it and I do have a game which I need to figure out how to get.
That's weakening you on the social front (though Three Star might be able to act as a face... if he feels like it, I suppose) and pretty much crippling you on the matrix front.

What do you guys think?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-25-13/1453:00>
Well I still want to play.   Maybe we could pull from the alternates?

MaxKojote had a technomancer.   RHat had a face.   Pull one or both to fill the void. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <09-25-13/1641:21>
MaxKojote seems the obvious choice. TM's tend to have decent Charisma too.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <09-25-13/1653:18>
MaxKojote seems the obvious choice. TM's tend to have decent Charisma too.

Yeah and it might not take much to shuffle a little into face type skills if he wanted to do that.  If not we can manage.  I think.   :)
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-25-13/1715:21>
Changed the topic to recruiting, will PM some of the guys on the reserve list.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: RHat on <09-25-13/2223:27>
Hm...  I could rig up a technoface, though the inability to thread up empathy software does hurt that build some.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-25-13/2224:36>
*chuckles*True, but the ability to handle tacsoft without cluttering your comlink helps.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: RHat on <09-25-13/2254:03>
Oh, threading is pretty awesome (centralized tacnets that cannot be hacked by non-Emerged, on-demand sensor software, bypassing normal rating caps...) - it's just losing that one option does more harm to a particular build than it does others, because it's the one way technomancers can improve their social pools beyond skill/attribute without hurting their Resonance abilities, which is something of a limit to your potential.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-25-13/2331:45>
If we're using the variant streams, then you can go either Networker or Technoshaman, with the Babel or Idoru Paragon.  Both give bonuses to Social skills.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: MaxKojote on <09-25-13/2341:37>
True enough. My modified TM can be  a face, but he won't be nearly as good at  it as P.I.G probably was. Not a Technoshaman/Networker so he's not Charisma-primary (Info Savant), but I can make it sort of work.

And while you do have the option to use  Babel or Idoru,  you'll be sacrificing a bit of matrix functionality beyond their specific sprites. In addition, Idoru only provides bonuses to Con while Babel is only for online Etiquette/Language tests.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-25-13/2348:46>
Just tossing out options for you.  And Charisma is sort of important to any technomancer.  That's their biofeedback filter.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: MaxKojote on <09-26-13/0040:19>
More important is that it dictates the amount of sprites you can have registered, thus meaning you still want to have it at a decently high level. As a TM, you generally don't want to be in a situation where Biofeedback Filter comes up, since Cybercombat always will hit your Stun or Physical Condition Monitors regardless.

But that's more a personal opinion of mine; if cybercombat comes up, I'm going to politely ask a Paladin sprite to cover me while I do whatever I have to do, then flee shrieking like a little girl.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-26-13/0042:34>
*chuckles*Just make sure we know, so we can keep up.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-26-13/0305:01>
I understood disturbingly little of those last few posts... Will need to brush up my TM skills if I go with that.
*hulk mode* Mention of Emotisoft make GM angry!
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-26-13/0310:29>
*chuckles*It's actually sort of a bit of software that runs like a lie detector through the software.  It runs off of biometrics, and since the human body doesn't have all the requisite sensors for it to run......
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-26-13/0336:39>
Quote from: Silence
"Lovely." Spooky said, sounding a lot less pleased than he was when he'd heard there was some work, "Sounds like we're dealing straight with Laes, or people trained by the Tir Ghosts.  Anyone got something we can leave here for observation while we pull back?  If we're wrong, no harm, no foul.  If we're right, we're clear if this is a set-up."

Going to point out that this is an example of where you need to be careful with metagame knowledge.
The Laésa would normally fall under Gang knowledge, a subject Spooky knows little about...
That said, in this particular game, Spooky's pretty good Underworld (and in a lesser case, SR community) knowledge skills also apply for knowledge about the Laésa, so he might deduce that the Laésa are somehow involved. You can roll for knowledge, though at this point it's all just a hunch.
Tir Ghosts he doesn't know much about, but well, there's plenty of Trids with them in it to know at least the (exaggerated and hollywoodized) basics.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: MaxKojote on <09-26-13/0416:06>
@Xzylvador: Did you want me to PM you the charsheet or a chummer file?
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: RHat on <09-26-13/0425:04>
Incidentally, I'm working up a sort of party-hard technoface investigator with some rigging (drone focused) thrown in for the versatility.

It's working out...  Interestingly.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-26-13/1012:28>
Wow, I could make you guys wait for hours!
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-26-13/1017:10>
Are we going to be in a holding pattern till we get another player or will we continue on.   

Never mind just saw Xzy's post. 
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-26-13/1054:05>
Don't want to put the game more on hold than already is/was the case.
I'll try thinking of another way to insert a new guy to the group when we get one.

To lurkers: Don't be afraid to apply!
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-26-13/1116:07>
Quote
Also, forgot: Need an Edge roll for Boomer.

Just the 3 dice he has for edge or is there anything else added to it. 
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-26-13/1136:09>
Just edge.
(If you do nothing but roll, post it in OOC)
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-26-13/1139:33>
I posted it in my last post a few minutes ago.

3 dice - 3 hits
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-26-13/1153:10>
I saw, nice one.
The rest of you, if/when heading down the fire escape, roll edge (and if you score no hits, Rea).
Damned thing just ain't as sturdy as it used to.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-26-13/1424:17>
Yay, got a hit.  And Xyl, Gangs and Underworld are at 4.  I double-checked that one a bit ago.  Laesa is more underworld than gangs, though it might be enough with a 4 in each to know the Laesa have ties with he Ancients.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-26-13/1633:42>
Help me out here... I always assumed you couldn't look through walls with Assensing. You can move through them, but not look through them. Same with windows: For the astral plane, a window's no different then a wall.

And Xyl, Gangs and Underworld are at 4.  I double-checked that one a bit ago.  Laesa is more underworld than gangs, though it might be enough with a 4 in each to know the Laesa have ties with he Ancients.
I know, that's why I said I had not problem with it, it fits in this setting.
I was just saying that this could've been an example of when metagame knowledge needs to be separated from character knowledge. In this game it's okay, the Laés have involvements other than being just a gang. But in most other settings, gang knowledge'd have been required for your character to know much (if anything) about them.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-26-13/1822:24>
Unless they coated the walls with something alive and astrally active, astral perception cane see through it.  Same with windows.  Mana barriers and wards also block it.  But, it's pretty easy to tell which is which.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Chrona on <09-26-13/1906:54>
Its debatable actually, as you cannot cast through walls without a penalty (so that being in cover still affects a mage and they cannot just use astral perception to get passed enemies being in cover) you should probably give assensing through walls a -2 or -3 as you are assensing what is leaking through and visible the astral shadow that the solid objects dead spot is causing.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-26-13/1922:11>
I always figured that a large part of that was due to the problems casting spells while perceiving.  If you want to take off the last few dice, or have ne reroll, I will.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: HydroRaven on <09-26-13/1949:16>
Here's the edge roll, although I would have much rather roll reaction with Rat. Edge (3d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4234264/)
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Mithlas on <09-26-13/1955:43>
By "techy" I assume you mean "technomancer" (because a mechanic could be possible as well). I've never played one of those before, but the meatspace group that I play Shadowrun with picked up a Technomancer and practicing with a modified form of that one could help us all figure out exactly how a technomancer feels. I could shoot you the character sheet if you're interested (would you prefer the S4A KarmaGen excel sheet? Chummer?).
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-26-13/2001:20>
Technomancer or a straight up hacker.   We lost out matrix support.   
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-27-13/0134:52>
^ Yeah, just anyone strong on matrix stuff. Social or hardware skills would sure come in handy too as the group isn't too powerful on those fronts. But I have no problem with them having a 'hole' in their skills.
Technomancer is definitely not a requirement at all.

@Anyone interested (MaxKojote, Mithlas, vinmun, ??): What games are you currently playing in?
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: MaxKojote on <09-27-13/0143:04>
Auburn Logrolling and Seattle Gauntlet.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-27-13/0145:59>
Walls/windows & Astral: Consider them (and most inanimate objects) like being made of fog. You can move through no problem, but they're still there and can get in the way of LOS and make focusing on anything behind it harder.
It'll mean a dice pool penalty depending on the material and thickness of the wall and some other possible modifiers (the wall with mold and bugs inside is actually harder to see through than a clean one).
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Mithlas on <09-27-13/0433:10>
I was trying to start a game a few months ago, but interest fell out and I've got nothing outside of a meatspace game I run once every other week. The Matrix is an area I am less familiar than any of the others, so it could be a good test of experience if you wouldn't mind an inexperienced player taking the hacker.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-27-13/0453:49>
@Mithlas:
Don't think that should be a problem. Roleplaying's far more important than rule knowledge and I'm sure the others and I could help you with any questions. GM & no other games ongoing scores you some pretty good points.
Think you can build a suitable character (preferably soon)? Chargen rules are in the first post of this thread.
And be sure to read the Player Activity thing posted there too.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: RHat on <09-27-13/0529:05>
@Anyone interested (MaxKojote, Mithlas, vinmun, ??): What games are you currently playing in?

Have New Beginnings and Messy Biz going on right now.  Should have a character sheet up in the near future - slightly delayed due to a very busy week.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: HydroRaven on <09-27-13/1043:24>
Since Xzylvador didn't post anything about it, I'll assume Rat didn't see anything strange about the building nor the room and proceed from there.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-27-13/1149:12>
^ Sorry, didn't mention it because you're right, there's nothing... nothing you can see, anyhow!
Muhahahaha
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-27-13/1738:26>
Sorry if I'm rushing things... Feel free to interrupt me or tell me if anything I write doesn't sync with what you want(ed) to do, I've no problems with editing my posts in order to let you do your things.
But other than a slim chance of falling down the fire escape, there's nothing that should really stop your characters from continuing. The alley and apartment are clear as far as you can see. (Clear of any danger that is, there's a bunch of junks a small distance away, but as long as you stay out of their way and don't look like you're too interested in their activities, they look like they'll try hard to ignore you, too.)
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-27-13/1820:20>
No worries Xzy.   With pbp any way to make it faster is welcomed and I trust that if there was danger ahead you wouldn't hurry it along.   
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-28-13/1414:35>
If you guys want to do any knowledge rolls you think'd be helpful at this point, do them. I'll tell you what you know before we proceed.
Most relevant would be knowledge about Gangs (Seattle or Elven), Underworld (Politics), Politics (Backroom/Underworld), Smuggling (Tir, Drugs) or Shadow Community.
They're differently involved and in a larger or smaller capacity depending on which knowledge skill is rolled.

Edit/add: Alternatively, you can ask contacts too, if you want. A single hit on any of Gangs, Underworld or Smuggling will at least let you decide that this guy is most likely involved with the Laésa. (Politics or Shadow Community would take 2 hits)
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-28-13/1454:50>
Okay.  Here's the rolls:
Underworld, Gangs, Shadow Community (8d6.hits(5)=1, 8d6.hits(5)=3, 8d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4238181/)
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: HydroRaven on <09-28-13/1927:05>
Seattle Gangs (6d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4238686/)Underworld Politics (5d6.hits(5)=1) (http://invisiblecastle.com/roller/view/4238689/) No glitches on either of them.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: HydroRaven on <09-29-13/0106:32>
Just to clear a few things: since Rat's Reaction and Intuition are much higher than his Logic, I'm going to play him more as an intuitive/gut feeling character than a logical one, hence the remark about the tea and the one about KE. Just thought you should know.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-29-13/0707:28>
"The Laésa couldn't afford real drinks?" asks Rat jokingly as he looks at the tea.

Damned, you edited it :(
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: HydroRaven on <09-29-13/0725:54>
I posted in the IC thread before seeing the threshold of 1 here, so I changed my post. But if it's any problem I can edit it out.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-29-13/0734:42>
No no, it's okay. I read your post yesterday and had a reply in mind, but that's no longer applicable. So I changed it.
Will hopefully manage to write what you know about the Laésa later today, my kid's b-day party today, lotsa stuff to do.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: HydroRaven on <09-29-13/0801:02>
Take your time then, and happy birthday to the little one. How old is he/she?
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-29-13/0917:52>
Oldest boy's 3 year b-day today, little sister is now, uhm, like 16 months or so ;)
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-29-13/0923:32>
Oldest boy's 3 year b-day today, little sister is now, uhm, like 16 months or so ;)

Nice.  I remember those days.  I have 4 girls.  Ages 7, 9, 11, 13.   Yeah its busy here. 
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: HydroRaven on <09-29-13/0926:52>
Congratulations Xzylvador! May he have a great birthday.

And Yogi, that sounds like a handful.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-29-13/0936:36>
Wish the tricycle motor a happy birthday from us.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Chrona on <09-29-13/1331:21>
Happy Birthday to them!
Ill post after dinner.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-29-13/2142:14>
Nice posting all.  I'm quite enjoying this. 

Hopefully we get a 5th person (Hacker/techno) of some sort soon. 
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: BestTeaMaker on <09-29-13/2149:25>
If you're looking for a techno, I'd be willing to give it a try. Just let me draw up a charsheet.

Also, I'd like to make this character fit with the story if I can. I'll read through the posts, but a summary of activities would also be nice. :D
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-29-13/2153:20>
If you're looking for a techno, I'd be willing to give it a try. Just let me draw up a charsheet.

Yeah Xzy is the GM.  Our matrix support dropped out just as we were starting.  I know that there are a few that are getting some sheets to him to go over.  I don't think he would mind another one to choose from. 
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-30-13/0257:55>
Still accepting charsheets, will be making a choice soon so you'll have to be quick, read your PM's.
I'm afraid I don't always have the time for the same attention to detail and editing you've got going on in your own game, but fellow GM's get extra credits when applying.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-30-13/0809:42>
Xzy I don't mind if you jump ahead to the actual meet.   
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-30-13/0957:56>
Sorry if I'm going too slow for you, I'm kind of a story-teller GM, at least for the introduction phase of the game. You'll get a lot more freedom later on. Just trying to set the mood here and trying to get to know your characters, I'm kind of interested to see see how they act and react...
If that buys some time for the 5th player, so much the better. Sorry if you're getting bored :( If you all feel that way, I'll go through this a little quicker.

To be honest, I was also hoping for a bit more interaction amongst your characters themselves (they have plenty of time with nothing to do), but if you're all the quiet types just waiting for what comes next, that's okay by me :)

Edit/add: Also also, I'm a very slow writer, taking lots of time checking dictionaries and spelling because of my crappy English. Last post was supposed to be longer but I sometimes only have a couple of minutes to post, so instead of one long post covering a lot of things, I might sometimes need to spread it across multiple posts where less happens in a single post. If you don't really have anything to post/do, you don't have to post. Just give me some time and eventually we'll get to a point where you'll have something to do.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Silence on <09-30-13/1006:38>
I have a sneaking suspicion that Rat and Spooky might find something to argue about.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Yogi on <09-30-13/1015:19>
Yeah didn't mean to rush anything.    I'm all for some RP.    Let it roll.   
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: HydroRaven on <09-30-13/1029:48>
I'm just afraid of posting too much and not giving the others a chance to play.

Personally I like your GM-ing style Xzylvador, so don't change a thing for me.

As for RP-ing, Rat just doesn't know much about the others, and I don't see him opening up out of the blue about his experiences. He already said he liked sports, so if anyone wants to get him talking, that would be the front door. But like I said before, he'll talk a lot without thinking, so be advised ;)
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Chrona on <09-30-13/1310:01>
You saw what happened Three Star opened up to people, I am pretending this is after that in my Head Canon, so he is less likely to interact with the others first unless it is needed.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <09-30-13/1319:39>
... What Three Star did there does not fall under the definition of 'opening up' :p
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Chrona on <09-30-13/1323:53>
I dont mean precisely the first thing he did just afterwards
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: BestTeaMaker on <09-30-13/1504:09>
Name: Natasha Williams "Syra"
Role: Matrix Support/Infiltration/Information Gathering/Face
Info: Elven technomancer who works as a blogger for a newscorp. She tries her best to write muckracking stories, but with the presence of corporate law, it's hard for her to do work outside of community features. She has finally found a connection with the shadows, however, and will be going undercover.

I shall be emulating my best fiery brit gal. I already pm'd my charsheet.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <10-01-13/0531:47>
@BestTeaMaker: She looks pretty fun. I sort of have my doubts about whether she can be a 'runner... But I'm certainly intrigued.


About the Ancients & Military training in gangs:
Quite sure this is canon, but can't for the life of me remember where I read it. Anyone have any ideas?

Also, ifs gniffle a word? It seems to be used but I can't find it in a dictionary. You understand what I mean with it? What'd be the correct verb?
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: MaxKojote on <10-01-13/0536:59>
Based on the context I'd say you're looking for snigger or snicker. I'd also suggest giggle, but that doesn't really seem appropriate for those performing the act. Although the thought of the Military/Gangers giggling presents some amusing mental images. Guffaw could also be appropriate, but it's heartier than sniggering or snickering.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <10-01-13/0604:18>
Fixed, tnx.
Title: Re: [SR4A, RECRUITING A TECHY] There will be flood.
Post by: Xzylvador on <10-02-13/0512:18>
'kay, I made my choice and decided to go with BestTeaMaker's character. I like the background the most and am curious to see where it goes.
This goes against my "players on the bench get to call dibs" thing and I really like what I read from the MaxKojote's and RHat's posts on other PbP's, but I can't take all of you and a GM who isn't already a player in another PbP simply gets some extra points. (But I really do like the character)

So there.
I should manage to find a way to insert the character into the group while at the 'police station'.

@Silence: sorry, I keep forgetting to post Spooky's assensing results. That's entirely my mistake and I'll try not to let it happen again. To summarize what Spooky's seen so far:
The Ancient escort you got isn't that special. Most of them having some experience in the military it's no surprise that some of 'em have a few augmentations, but nothing super-cyber-streetsam-level. One of them is awakened, but it's at a very low level.
More interesting is the things you can't see in the 'real world'. Two spirits (one spirit of man, one beast spirit) are hovering almost directly above you and several more watcher spirits are circling around at a distance as if guarding a perimiter.
Also, the elf that's been with you since the start is now being watched closely by a watcher spirit and he's surrounded by different magical aura's. You can't really say more about them by assensing them through the metal of the driver's cabin.


Completely unrelated, seeing the group of 'runners that's been assembled, I'm starting to think I should've done the same thing Chrona did when he started his PbP and warned players that I was looking for players who, well, weren't very restricted by things like morality.... I'm starting to doubt whether you'll even take the job that'll be offered.
Ah well, we'll see. Just know that I won't force any of you and if you all decide to just refuse, I'll find something else for you to do ;)
Or kill you...
Whichever seems more fun at the time.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <10-02-13/0627:53>
Rat will accept, unless it involves self-mutilation ;)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <10-02-13/1236:16>
Heh.  I'm liking this game. 

Xzy I have several rolls in my last post.  Just an FYI.

Instead of a picture I probably should have said he took a few seconds of video of the two elves. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: BestTeaMaker on <10-02-13/1313:50>
Neat! Glad to join. I will be sending the revised sheet soon.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-02-13/1442:37>
Wow. I don't know what's happening in the game, rofl.
Strange how things get interpreted, heh.
Completely exhausted, sick little girl was crying all night, 2 hours of sleep and overtime at work... stuff just isn't good.
Maybe I wrote something wrong... Will have to read and correct after I get some sleep though, sorry, no big update tonight I think... unless spicy sushi and alcohol gets me an energy boost.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: BestTeaMaker on <10-02-13/1502:41>
Wow. I don't know what's happening in the game, rofl.
Strange how things get interpreted, heh.
Completely exhausted, sick little girl was crying all night, 2 hours of sleep and overtime at work... stuff just isn't good.
Maybe I wrote something wrong... Will have to read and correct after I get some sleep though, sorry, no big update tonight I think... unless spicy sushi and alcohol gets me an energy boost.

If you're trying to stay awake, just eat a gob of wasabi. That will definitely wake you up.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <10-02-13/1524:29>
Or keep you in the bathroom.    Have a laptop?   
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-02-13/1705:47>
Quote from: Boomer
He turned up the gain on his cyberears, started recording and filtering out background noise and the possible white noise generator that was in that room
Perception check INT 4 + Skill 4 + Audio enhance 3 = 11 sound filter rating 3 (11d6.hits(5)=7) (http://invisiblecastle.com/roller/view/4242976/)
That would've probably required a Computer+Edit roll, which I know Boomer's got. But with the loss of dice from the white noise generator and the closed door, Boomer just didn't record that much more than Quinten finishing the threat to call the major's superiors and the major giving in and telling Quinten 'right this way'.They move while they talk and after a second door can't be heard anymore.

As for the look outside: There's the parking lot which has the truck, several bikes and a couple of cars on it and over a dozen heavily armed elves who look like they've had at least some training. The chainwire fence is about 3 meters high and topped with concertine wire, it's quite old and likely hasn't been maintained since Lone Star left the neighborhood so at several spots it might be weak enough for a strong/heavy person to force their way through. The gate is solid metal and still looks sturdy.


Quote
Another military knowledge check on the Majors uniform. anything distinctive and what not. Using the picture as reference. (10d6.hits(5)=3)
(-2 for try again because there isn't really that much new Boomer saw.)
The major doesn't have any visible insignia or badges. It's a clean, wrinkle-free military uniform which could be worn by just about any... Tir! Of course, Tir Tairngire. The different color of the collar compared to the rest of the uniform, it's so obvious! How the heck did Boomer miss that the first time? Probably not their most recent model... but Boomer could be mistaken, it's been a while and he's not not really a fashionata.


Quote from: Chrona
1. Law Enforcement Procedures for the Precint and Spookys opinions.  -- 6d6.hits(5)=0
2. Security Protocols for what the Elves might be doing sec wise.  -- 6d6.hits(5)=1
3. Street Gangs for if the Ancients are normally this militant and organised in Puyyalup and who they could have been negotiating with to get a group including an obviously well to do elf like Quentin (presuming he really can afford the suit) i.e. known contacts and elven accomplice groups.  -- 7d6.hits(5)=4
1. *shrug* Sounds like it makes sense.
2. So far, other than the argument you just witnessed, what Quinten told you would happen seems to be what's happening. Why one of you isn't already being searched and 'cleaned'... Another person already being prepped would explain that, though.
3. The Ancients are the biggest, baddest gang, bar none. Not just in Seattle, they're spread out as a worldwide organization and you've even heard that in some areas, they're actually hiring themselves out as an alternative to the likes of Lone Star, KE or Puebsec, especially in areas the 'real' security firms and corporations aren't particulary interested in... But that's kind of hard to believe, no?
Sure, the world-wide organisation often isn't much more than a shared identity instead of actual global leadership with plans and objectives. And of course for every skilled and trained Ancient there's probably 9 wanna-be's who just hang out around clubs looking cool in a black jacket with a big red or green A on it.
But that just means there's a large group from which the Ancient leadership can simply select the ones that seem promising. And there is of course the fact that lots of elves coming out of the Tir(s) for one reason or the other often end up relying on the Ancients to smuggle them out and set them up with food and shelter. Not a few of those have military training; after every regime change the officers promoted by the old regime need to make place for new ones and fleeing the country often seems preferable to the alternatives.

Quote from: Boomer
Combat tactics, 1 hit
I'm not going to plan your fights, if that's what you're asking.
But roughly calculated, the odds of one of your group making it to the fence if you were to go out guns blazing must be around 20 percent, if you're very lucky.
The odds of then making it out of the neighborhood are about half that.
Oh, crap, forgot about the spirits and magic support you haven't seen. Reduce odds with 15 percent.


Laptop, transformer tablet/laptop, smartphone (too small to post though, just for reading). Should have a Surface RT w/ touch cover somewhere around the end of the month, looking forward to it. Too bad it doesn't run Chummer. :(
Time for bed, nighty night!
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <10-02-13/1712:49>
Cool thanks for the knowledge checks updates.  I can work with those.   Yeah the tactics roll was basically for a rough estimate based on what they had and chances of getting out.  Have a good sleep. 

smartphone (too small to post though, just for reading)

I post form my ipod a lot. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <10-02-13/2020:26>
Just a quick knowledge roll, to see if Rat knows of the Ancients dealing with any other organizations lately.

Underworld politics (5d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4243411/)
JiC (30d6.hits(5)=15) (http://invisiblecastle.com/roller/view/4243412/)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-03-13/0322:37>
You already know they and the Laésa tend to negotiate rather than shoot each other. To be clear, they aren't always exactly always friendly to one another, they try to recruit the same kinds of people and both claim pieces ot Tarislar as their own. But a full-out war, even if one side 'wins' (and in case of violence, that'd most likely be the Ancients), the result would be a lot of dead elves which would still be a defeat for the Ancients and could end up costing them a lot more than they stand to gain from being rid of the Laésa. So other than some occasional clashes between small groups of gangers, negotiations and trying to keep out of each others way seems to be the default stance.
Other than that, though, the Ancients aren't exactly known to make deals. They've got more numbers, guns and magic than anyone else and generally have no problems taking what they want. Which doesn't mean they can't be reasoned with, the difficult part is getting in touch with someone far enough up their leadership with have the power and authority to negotiate, before a group of 'lower ranking' elves decides they'd rather just fight you than point you in the right way.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <10-03-13/0623:30>
Thanks!
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <10-03-13/0822:46>
Sorry for not posting last night.  I was home for about 25 minutes then got called into to work.  This is my on-call week.  Had to spend about 6 hours with two guys who needed to replace a satellite dish on top of the hospital.   I can think of many ways on how to spend my time better.   Still 6 hours of OT isn;t bad. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <10-03-13/0852:52>
I'm sure you'd be complaining a lot more if you never went in to work  ;)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-03-13/0908:09>
To be clear about player activity, if you've really got nothing more to add, you don't have to post just to post. Quality over quantity.
Other than talking among each other while waiting to be called, there's just not much else for you to do... unless you want to piss off your hosts, that is.

I'll try to make a post to have you called in when I get home tonight, but I have to do more overtime at work so it'll probably be late and/or not as much as I wanted to...
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: HydroRaven on <10-03-13/0934:09>
I'll be well asleep by the time you get off work, so I won't complain.

And with what Rat is saying, I'm just trying to make the character a bit more human as well as giving the others a feel for his personality. But I assure you this is going somewhere, not just idle chatter.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Chrona on <10-03-13/1102:29>
Im heading out to an event out of town now, will be posting when I get back in at about 23:30 gmt tonight
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: BestTeaMaker on <10-03-13/1506:18>
Just curious, am I waiting for you to post, Xzy, or do I need to go ahead and start myself?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-03-13/1517:50>
Sorry, you're waiting... I think... But I was kinda waiting for you.
Haven't had time to review the sheet, but please PM me info about your contact(s) asap and answer the question about your TM-hood: It's her greatest asset. if she is hiding it, what's her 'specialty' as a 'runner, why'd anyone hire her?
So can I have at least the fixer (and by extention, the elves) know? Promise they won't tell!
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-03-13/1715:52>
@BestTeaMaker:
I'll be rushing Syra through her introduction without letting her act much. I'm just going to let her be anxious to finally get on the inside and be too overwhelmed (and naive when concerning the shadows) to do anything but cooperate. If any of the stuff I write about her makes no sense for her or no sense to you, let me know.
Did you manage to read what's happened so far?

@All: Don't reply to the IC just yet, still need to add a lot. Going to do all of you in one big post with the assumption that your characters cooperate. If at any point your character wouldn't, let me know and we'll do some editing.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-03-13/1824:14>
Yogi, what weapons is Boomer carrying on him?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: BestTeaMaker on <10-03-13/1827:08>
Just one thing I wanted to ask. What are "Just in case" rolls for?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-03-13/1831:54>
They're there just in case ;)
I rolled Syra's knowledge rolls now (and rolled good, so keep 'em!), but next time if there information that can be gained from for example knowledge or perception, or if initiative is needed or whatever else, instead of putting the game on pause and waiting for the result of a roll, I can just take whatever amount of dice I need from your JiC roll and immediately use the result.
I won't use them for everything, you still get to roll for most skills you actively use.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Yogi on <10-03-13/1841:04>
Yogi, what weapons is Boomer carrying on him?

Predator IV
Cougar fine blade
Shock glove. 
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: BestTeaMaker on <10-03-13/1846:23>
They're there just in case ;)
I rolled Syra's knowledge rolls now (and rolled good, so keep 'em!), but next time if there information that can be gained from for example knowledge or perception, or if initiative is needed or whatever else, instead of putting the game on pause and waiting for the result of a roll, I can just take whatever amount of dice I need from your JiC roll and immediately use the result.
I won't use them for everything, you still get to roll for most skills you actively use.

Ok, then when do I roll for this?
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-03-13/1856:09>
Preferably, every post you make IC.
But if it's inconvenient at the time (for example when posting from smartphones or other devices that make multi-window copy/pasting a hassle), you don't HAVE to. Posting is far more important than the JiC roll.
The JiC is just so you have control over your luck instead of me... Little more than superstition, but hey, we're gamers, who doesn't have a 'lucky' set of dice?
If your last IC doesn't have a JiC roll and I really need a diceroll, I roll for you. (I won't use JiC's posts previous your last one.)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-03-13/1904:09>
Okay, you can all post in IC.
If you want, you can talk before (gossip about three star while he's gone), during (talk to Quinten and the major) and after the security process (talk to the new guygirl) in the same post, just split the post with horizontal rules ( [ hr ] ) between different moments.

I'll also repeat for the zillionth time: don't be afraid to correct or interrupt me if I assume actions your character won't do.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood.
Post by: Xzylvador on <10-03-13/1906:15>
BestTeaMaker: The contact lenses of your character are availability 14. Max is 12 unless you take the Restricted Gear quality.
Please fix that and tell me what you did to fix it so I can do the same in my copy of your charsheet.
Also, put the fixed character in the OOC thread (http://forums.shadowruntabletop.com/index.php?topic=12904.msg237815#msg237815), then we can finally start using that one.
Make sure to add background and info about your contacts in the sheet as requested in the thread.

I need sleep now.
Title: Re: [SR4A, RECRUITMENT OPEN] There will be flood: LOOKING FOR A HACKER/TM
Post by: Xzylvador on <10-26-13/0726:34>
Okay... Second attempt.
Who's interested in playing?
Need a hacker or a technomancer asap. Some face elements splashed in would be welcome too.
Title: Re: [SR4A, RECRUITMENT OPEN] There will be flood: LOOKING FOR A HACKER/TM
Post by: farothel on <10-26-13/0821:49>
I can bring in Panther.  I think we can consider the Horizon game dead, so she's available.  I'll have to rework her a bit to your requirements, so it won't be for today.  :)
Title: Re: [SR4A, RECRUITMENT OPEN] There will be flood: LOOKING FOR A HACKER/TM
Post by: MaxKojote on <10-26-13/1008:41>
I can present Fang again for your requirements.
Title: Re: [SR4A, RECRUITMENT OPEN] There will be flood: LOOKING FOR A HACKER/TM
Post by: Islington on <10-26-13/1055:30>
Hello! I have a tm/face I'd submit for consideration, if you haven't already found someone. I don't have much of a posting history on this site, but I'm managing multiple posts a day in a game on Dumpshock, if you need references.

edit: Figured I might as well put up a bit of information as per the first post.
[spoiler]Name: Alisa Dobrina
Alias: Vixen
A former B-list simflick starlet turned BTL addict, she Emerged during the second Crash while in jail. Blacklisted from her former profession, she now runs the shadows to support her habit and her ego (even she couldn't tell you which is more important to her). Delights in infuriating more traditional techie types with her intuitive, unscientific grasp of the Matrix. Vain, vindictive, and brighter than she acts, she's not the most street-savvy runner, but she's managed to keep herself alive thus far through sheer force of personality. I'm well aware that this luck may not last and am perfectly comfortable getting her killed if it comes to that.[/spoiler]
Title: Re: [SR4A, RECRUITMENT OPEN] There will be flood: LOOKING FOR A HACKER/TM
Post by: Xzylvador on <10-27-13/0735:05>
@ MaxKojote: Looks to me like that character is in 2 (3?) PbP's already... So I'm going to say no to that.
@ Islington: *sigh* I just lost 2 players in a short time, both of them relative newbs on the forum... So I suppose I'm now a bit prejudiced and this is my fault and some bad timing for you: Your character sounds pretty fun but I just don't want to risk the same thing happening a third time and am going to go with a player I know has been around here almost as long as I have and has an excellent record when it comes to playing and posting. Sorry :(
@ Farothel: You're in. Fix up Panther to this game's specs and PM/mail me. Think I got a way to get you in the game.
Title: Re: [SR4A, RECRUITMENT OPEN] There will be flood: LOOKING FOR A HACKER/TM
Post by: HydroRaven on <10-27-13/0828:48>
Welcome to the team, Farothel!
Title: Re: [SR4A, RECRUITMENT OPEN] There will be flood: LOOKING FOR A HACKER/TM
Post by: Islington on <10-27-13/1004:38>
Ah well. I understand the reasoning. Have fun with the game!
Title: Re: [SR4A, RECRUITMENT OPEN] There will be flood: LOOKING FOR A HACKER/TM
Post by: Yogi on <10-27-13/1048:16>
Welcome.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood
Post by: farothel on <10-29-13/1425:56>
character sent to the GM.  Awaiting approval.  Preparing to post.  :)
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood
Post by: Xzylvador on <10-29-13/1505:04>
Could be a little while, can't insert you at this time and place.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood
Post by: Silence on <10-29-13/1701:03>
Yay!  Got my laptop back!  And now I'm sick.  Something about this time of the year likes to remind me that the universe hates me.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood
Post by: Xzylvador on <10-29-13/1711:16>
Well, glad you're back, congratz on the fixed laptop and hope you get healthy soon.
I for one don't think the universe hates you or any one of us, it's more likely it's completely indifferent about us in any way and would consider us insignificant if not for the fact that we're too insignificant to it for it to really make any kind of consideration about us in the first place.
But that's just me, I could be wrong.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood
Post by: Silence on <10-29-13/1808:41>
You try having most of your bad luck hit around your birthday, and keep that opinion.  Hell, I didn't even have the money to get a few drinks and forget that it was my birthday.
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood
Post by: Xzylvador on <10-29-13/1853:57>
Ouch :(
Title: Re: [SR4A, RECRUITMENT CLOSED] There will be flood
Post by: HydroRaven on <10-29-13/1922:00>
Happy birthday!