... seriously, someone's getting pedantic about whether or not a drone-mounted weapon has to reload? Think about this for a minute - it carries 250 rounds of ammo, but it has to take a minute to switch out the magazine???
(Clipped)
The question in the Missions FAQ should therefore be converted, for honesty's sake, to 'how is a drone's internal ammo bin handled in the case of non-belt-fed weapons?' And the answer is going to essentially be 'the ammo bin becomes equivalent to a very extended form of the weapon's standard feed type' - though I can't imagine anyone being so much of an idiot as to convert a revolver.
For the most part I agree completely. The question still warrants an answer, however, and I'd encourage you to post your phrasing of the question if only to demonstrate that it is indeed a question that could use clarification.
And yes, the revolver might be a silly item to use in a drone, but it's a valid option for a weapon mount. It doesn't make much sense, but that's why the question could use answering.
[86.43 Mp deleted by SysOp due to ranting]
I would not - ever - ask that question, because in my mind it's something that doesn't need answering; it is answered perfectly well by implication and the simple, basic application of common sense in reading the rules - the question does
not warrant an answer, because it is, to me, a stupid bloody question. "The drone can load 250 rounds for each weapon X-sized or smaller." Nothing about loading modes for anything, anything at all - which reads to me that it doesn't HAVE any sort of requirement to load - all 250 rounds are available to the weapon, and can be fired in whatever firing mode the weapon can use, without needing recourse to reloading
at all. You reload the weapon by swapping out its fragging ammo bid.
In my mind - and hopefully you won't take this the way
purvue-who-became-Malevolence did - in my mind, requiring an answer to a question like this is sheer pedantic idiocy; there is such a thing as reading the book
too closely. It's like absolutely requiring someone to take 'Armand' as a contact for 'lightly-used armor'; used armor is going to be available through any contact the GM - or hell, even the players!! - say sell used-but-still-functional armor, and so the GM can use the 'lightly-used' rules that Armand
is an example for for the armor provided by the home game's contact. There doesn't need to be line-by-line specification of X and Y, or clarification for
every possible variable for a rule or a combination of rules.
That, my dear man, is what the
Master of the Games is for.