Street Samurai - Books needed. All of them. Seriously.
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https://docs.google.com/document/d/1khyF_mf_Kl_ef07kBXtl7xXomkP1DJqb7xq1EunXy-w/edit?usp=sharing[spoiler]Street Name: Street Samurai
Name:
Movement: 18/36
Karma: 4 LeftStreet Cred: 0
Notoriety: 0
Public Awareness: 0
Human F Age 29
Height 5'11" Weight 175 lbs
Composure: 7
Judge Intentions: 10
Lift/Carry: 9 (60 kg/40 kg)
Memory: 4
Nuyen: 840== Priorities ==
Metatype: C - Human, Dwarf, Elf, or Ork
Attributes: B - 20 Attributes
Special: E - Mundane
Skills: D - 22 Skills/0 Skill Groups
Resources: A - 450,000¥
== Attributes ==
BOD: 5
AGI: 6 (9)
REA: 5 ( 8 )
STR: 1 (4)
CHA: 4
INT: 5 (6)
LOG: 1
WIL: 3 (Base 1, +2 from Karma)
EDG: 7
== Derived Attributes ==
Essence: 0.05
Initiative: 10 (15) + 2d6
Rigger Initiative: 15 + 2d6
Astral Initiative:
Matrix AR Initiative: 15 + 2d6
Matrix Cold Initiative: 6 + DP + 3d6
Matrix Hot Initiative: 6 + DP + 4d6
Physical Damage Track: 11
Stun Damage Track: 10
== Limits ==
Physical: 7
Mental: 4
Social: 4
Securetech PPP: Arms Kit [-1] (Must be visible)
Securetech PPP: Legs Kit [-1] (Must be visible)
Astral: 4
== Active Skills ==
Automatics : 6 [Assault Rifles] Pool: 15 (17)
Exotic Melee Weapon : 6 [Monofilament Whip] Pool: 15
Intimidation : 1 [Physical] Pool: 5 (7)
Pilot Ground Craft : 1 (Karma) Pool: 9
Sneaking : 6 [Urban] Pool: 15 (17)
== Knowledge Skills ==
Parazoology : 6 [Spirits] Pool: 7 (9)
Small Unit Tactics : 5 Pool: 11
== Contacts ==
Gang Leader (4, 1)
Fixer (5, 2)
== Qualities ==
Agile Defender
Biocompatability (Cyberware)
Family Curse
Jack of All Trades Master of None
Perfect Time
Phobia (Uncommon, Mild) (Toxic Spirits)
Revels in Murder
SINner (National) (CAS)
Weak Immune System
== Lifestyles ==
Drive in townhome 1 months
== Cyberware/Bioware ==
Active Hardwires Rating 5 - Perception
Cerebellum Booster Rating 1
Datajack
Fingertip Compartment
Muscle Replacement Rating 3
Reaction Enhancers Rating 3
Reakt
Smartlink
Synaptic Acceleration
== Armor ==
Ares Victory: Big Game Hunter 16
+Custom Fit
+Gear Access
+Gel Packs
+Liner - Insulation (6)
+Thermal Damping 2
+Holster
Ares Victory: Wild Hunt 12
+Gear Access
+Liner - Insulation (6)
+Thermal Damping 2
+Holster
Bike Racing Helmet 2
+Gas Mask
+Single Sensor Rating 2
+Ultrasound
Securetech PPP: Arms Kit 1
Securetech PPP: Legs Kit 1
== Weapons ==
Ares Alpha
+Foregrip
+Foregrip
+Gas-Vent 3 System
+Shock Pad
+Sling
+Smartgun System, Internal
+Underbarrel Weight
Pool: 15 (17) Accuracy: 7 DV: 11P AP: -2 RC: 9
Ares SIGMA 3
+Folding Stock
+Foregrip
+Gas-Vent 3 System
+Personalized Grip
+Slide Mount
+Sling
+Smartgun System, Internal
+Smartgun System, Internal
+Spare Clip
+Underbarrel Weight
Pool: 15 Accuracy: 9 DV: 8P AP: - RC: 8
Grenade: Flash-Bang
Pool: 8 Accuracy: 7 DV: 10S (10m Radius) AP: -4 RC: 2
Grenade: Fragmentation
Pool: 8 Accuracy: 7 DV: 18P(f) (-1/m) AP: +5 RC: 2
Grenade: High Explosive
Pool: 8 Accuracy: 7 DV: 16P (-2/m) AP: -2 RC: 2
Minigrenade: Thermal Smoke
Pool: 8 Accuracy: 0 DV: (10m Radius) AP: - RC: 2
Monofilament Whip
Pool: 15 Accuracy: 5 DV: 12P AP: -8 RC: 2
Remington Suppressor
+Concealed Quick-Draw Holster
+Personalized Grip
+Smartgun System, Internal
+Sound Suppressor
+Spare Clip
Pool: 15 Accuracy: 9 DV: 7P AP: -1 RC: 2
Remington Suppressor
+Concealed Quick-Draw Holster
+Gas-Vent 3 System
+Personalized Grip
+Spare Clip
Pool: 15 Accuracy: 7 DV: 7P AP: -1 RC: 5
Unarmed Attack
Pool: 8 Accuracy: 7 DV: 4S AP: - RC: 2
== Commlink ==
Nixdorf Sekretar (ATT: 0, SLZ: 0, DP: 6, FWL: 2)
Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6)
+Add Module (Cyberdeck module) [Program Carrier]
== Gear ==
Activesoft (Perception) Rating 5
Ammo: APDS (Submachine Guns) x100
Ammo: APDS (Machine Pistols) x50
Ammo: APDS (Assault Rifles) x100
Contacts Rating 3
+Flare Compensation
+Image Link
+Vision Magnification
Earbuds Rating 3
+Audio Enhancement Rating 3
Fake SIN (Bobbi) Rating 4
+Fake License (Restricted Bioware License) Rating 4
+Fake License (Restricted Cyberware License) Rating 4
+Fake License (Military Armor License) Rating 4
+Fake License (Automatic Weapons License) Rating 4
Grenade: Flash-Bang
Grenade: Fragmentation
Grenade: High Explosive
Lockpick Set
Medkit Rating 6
Minigrenade: Thermal Smoke x6
Monocle Rating 4
+Thermographic Vision
+Vision Enhancement Rating 3
Restraint, Containment Manacles
Single Pack, Electronic Parts x2
Survival Kit
== Vehicles ==
GMC Sidewinder (SUV)
+Sensor Array Rating 2
[/spoiler]
Mechanical notes: Sorta complex to build, but easy to play. 7 Edge plus Revels in Murder means you spend Edge on each attack roll. Your Perception skill is Hardwired so you can't Edge on that one, but otherwise you should feel confident in Edging on any important roll. You're going to be spending Karma on skills, skills and more skills to flesh out your capabilities. Again if your GM lets you work for the people to convert Nuyen to Karma go ahead and take advantage of that as you're pretty well set up and just need to cover operating costs.
You've got 4 Karma left at chargen too, so if you've got any skills you feel are a "must have" from the start you can grab them. Also note, you've got a sweet ride, feel free to pick up your less economically gifted Chummmers.