Shadowrun Play > Rules and such
Why "gain a bonus minor action"?
MercilessMing:
--- Quote from: Typhus on ---Seems like the simpler route to go would have been to just limit people to one free action per turn, and let a minor convert to a free with cyber. Or call it a non-action or something and keep it out of the economy if multiple nons- are allowed in a turn. Or like D&D bonus actions, you don't get one unless an ability gives you one. Feels like there's better options other than spend-and-refund.
--- End quote ---
Best to take it out of the economy then. Or I could see a DNI action pool category based on Logic/3, Logic/2, or granted by ware.
Smogg:
--- Quote from: MercilessMing on ---Best to take it out of the economy then. Or I could see a DNI action pool category based on Logic/3, Logic/2, or granted by ware.
--- End quote ---
Introducing a new action type (free) or a DNI action pool would just increase the overall complexity of the rules, and not needed since it's already handed in a simpler way by the refund.
Taking it out of the action economy is not a good option either, since it would allow you to "do the thing", even if you suffer from a status that prevent you from taking any actions. At the very least, it would be a whole new issue to debate in lengths.
The current rule seems to work fine.
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