Mercury's Load Out:
Globetrotter Jacket
+ Auto-Injector is loaded with 1 Rating 6 Stim Patch, set to be injected should he fall unconscious and 1 dose of Jazz
Ballistic Mask
Ares Crusader II, with 2 spare mags
+ Gun is loaded with SnS
+Spare mags are loaded with APDS (1) and Regular Ammo (1)
Ares Sigma 3
+ Gun is loaded with Regular Ammo
Flash-Bang Grenade
Metalink (Off)
Renraku Sensei (Running Silent)
AR gloves
Trodes
Micro-transceiver
Subvocal Mic
1 Trauma Patch
1 Rating 6 Stim Patch
1 Certified Credstick, Silver
1 Pair glasses
5 doses Novacoke (for making friends)
1 dose Longhaul
I'm not sure if the other PCs have Subvocal mics, but if so I think they're superior to commlinks Running Silent. If we're within 100 meters of each other, they don't have to Run Silent even for us to communicate, though I'm not sure how much of a matrix threat the Halloweeners are going to supply.
While they're cruising the streets and setting up a lookout, Abran will have all gear Wireless Off, except for his Metalink. When it's time to rock and roll, the following will be Running Silent: Gun(s), Auto-Injector, Smartlink, Ballistic Mask, and all will be Slaved to the Renraku Sensei.
I don't know that Abran would be rolling around with an SMG, but if his CO is running the mean streets of Seattle in fraggin' full body armor, he may have followed suit and brought along the bigger hardware. GM call. Also, on that note, I neglected to buy a sling for my SMG, which is just silly. Is it ok if I deduct the 15 nuyen from my char sheet and grandfather the sling in?
If we're going back by the safe house, Abran will grab a Flash-Bang as well.
I'm going to toss in a Perception test for the ganger's hangout. Specifically, he's looking for the following: cameras, number of bodies outside, traffic, modes of egress/ingress, likely security measures. If y'all would like to Teamwork this, Abran has 6 ranks in Perception, so he could benefit from as many as 6 dice and +2 to his Limit.
He has: INT (4) + Perception (6) + Visual Spec (2) + Vision Enhancement (1) + Specifically Looking (3) - Light Rain (1) = 15 dice
Perception + Visual + Specifically Looking:
15d6t5 6Solid Start. Mental Limit is boosted to 6 with Vision Enhancement, but through Teamwork, we could earn 2 more Hits.
I'm assuming Light Rain, but let me know if that's off base. Abran naturally has Low-Light Vision.
I'm also going to roll Seattle Area Knowledge to see what Abran knows about this neighborhood, area, if anything. He has: INT (4) + Area Knowledge (3) = 7 dice.
Ganger hangout neighborhood:
7d6t5 5The dice are with me this morning. That should give him a pretty clear picture.