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Shadowrun Returns: Dragonfall (SPOILER WARNING!)

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psycho835

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« Reply #30 on: <03-06-14/1643:52> »
Whoa, stop, rewind, play. They added tasers?

PeterSmith

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« Reply #31 on: <03-06-14/1653:49> »
Tasers, grenade launchers, and sniper rifles.
Power corrupts.
Absolute power is kinda neat.

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CanRay

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« Reply #32 on: <03-06-14/1722:34> »
Whoa, stop, rewind, play. They added tasers?
Yes.   >:(

*Starts swearing profusely and without stopping for breath until passes out*
Si vis pacem, para bellum

#ThisTaserGoesTo11

Sendaz

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« Reply #33 on: <03-06-14/1746:09> »
Whoa, stop, rewind, play. They added tasers?
Yes.   >:(

*Starts swearing profusely and without stopping for breath until passes out*
I hear the next expansion offers the option of Non-conductivity upgrade for armors, but nothing for you now though. :P

And that spiky, still smoking hair look?  looks good on you. ;)
« Last Edit: <03-06-14/1752:59> by Sendaz »
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Angelone

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« Reply #34 on: <03-06-14/1757:14> »
No real problems with tasers yet. I've run into a couple of them but my sop is taser wielders, mages, then everyone else. Just incase.
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Insaniac99

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« Reply #35 on: <03-06-14/1806:51> »
I think I got tased exactly once in my first playthrough, my drones or faithful sniper would take them out before they got close enough.
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Glaive

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« Reply #36 on: <03-06-14/2156:23> »
Quick question about Dragonfall. If I wanna use the throwing knives/shuriken, do I need to pump thrown weapons for ranged weapons?

Dinendae

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« Reply #37 on: <03-06-14/2216:00> »
Tasers, grenade launchers, and sniper rifles.

Which skills do the three use? I'm guessing pistol for tasers, and rifle for sniper rifles, but what about grenade launchers?

Insaniac99

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« Reply #38 on: <03-06-14/2246:53> »
Quick question about Dragonfall. If I wanna use the throwing knives/shuriken, do I need to pump thrown weapons for ranged weapons?

They they don't require any points invested, but you aren't likely to hit anything without investing some points.

Tasers, grenade launchers, and sniper rifles.

Which skills do the three use? I'm guessing pistol for tasers, and rifle for sniper rifles, but what about grenade launchers?

The sniper rifles require ranged combat to equip and use the rifle skill;
 the taser has no equip requirements, but I would guess you are right with the pistol (I haven't played a gun centric character yet);
The Grenade launcher has no requirements so I'm not sure what skill it uses.
Check out my all purpose Shadowrun Die roller and Probability generator: http://forums.shadowruntabletop.com/index.php?topic=13241.0

Shock223

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« Reply #39 on: <03-07-14/0519:06> »
I finished the game..

[spoiler]memorable moments were: 
1.Helped the Ghouls
2.Freed APEX. I'm a liberator by nature
3.Freed the Dragon, amusingly told Lofwyr that genocide is bad and no one should do it only for him to say I'm a short sighted monkey.
4. That being said, I still followed him off the station. Monkey needs the bananas.
5.Killed the rigger who tortured everyone. Offer me a way to amplify pain as a viable offer? I'll liberate you from you're miserable life.
6.Allowed the Cyberzombie to kill it's self. Freedom is bittersweet
7.Empowered the local anarchist groups to fight the power via a old phone booth. Fight the power with free bioware! Evolve today! 
8.Liberated a kid from a racist compound.
9.Talked local gang into giving up weapons for food, liberating is hard to do with an empty stomach.
10. Had a AI trash talk me on my way out to the train. It's cool. I'll liberate him again as soon as I can find the power plug.
11. Learned that Razor girl was a former devil worshiper. It's cool. She went off to liberate some kids from a devil cult.
12. A advert featuring the big D election campaign attack ad showing him strapping a GAU-8 Avenger on his back and firing the thing into the air with the star spangled banner playing in the background. I believe bald eagles were flanking him while his opponents are fleeing from him.   

Ok 12 didn't really happen but by god, I would have love to have seen it. It would the cheesiest thing I would have seen in shadowrun but it still makes me laugh. 
[/spoiler]


Crimsondude

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« Reply #40 on: <03-07-14/1608:22> »
Someone needs to add #12 as UGC.

psycho835

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« Reply #41 on: <03-07-14/1647:14> »
A must for the next expansion.

DeathStrobe

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« Reply #42 on: <04-06-14/1422:15> »
Finally beat it.

There seems to be a few errors. Vauclair name drops Ghostwalker, who doesn't appear until 10 years later in 2064. Its possible Feuerschwinge told him about the Dollmakers coming, but that seems really weird.

Vaulclair also says there are 17 Great Dragons. I think there are 20 known, counting the dead ones. I assume the ones he's not counting are Ghostwalker, the Sea Dragon, and Masaru. Ghostwalker because he hadn't jumped out of the Water Gate Rift yet. The Sea Dragon, because no one seems to know about the Sea Dragon, at least until the 60's. And Masaru just became a Great just a few years earlier, so word might not have gotten around yet.

When I talked to Feuerschwinge about Amazonia she name drops Mujaji, who is in Africa, not South America... But maybe Mujaji originally came from South America or Firewing has no idea what I'm talking about when I name drop Amazonia.

I don't think I like any of the endings. I always liked the idea of a horrible toxic dragon plotting to spread her blight across the world with her toxic shaman cult. Also, I thought there was a metaplot about Kaltenstein trying to clean the SOX to save Feuerschwinge, but I guess that might not be the reason as much as Cold Stone just wants to clean up toxic sites; 'cause you know he's a good guy.

There were a lot of rumors of a 4th AI, so APEX doesn't seem implausible. But at any rate Crash 2.0 would have killed him along with all the other AIs, so its not like he's meaningful to the actual SR metaplot.

firebug

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« Reply #43 on: <04-06-14/1544:58> »
Whoa, stop, rewind, play. They added tasers?
Yes.   >:(

*Starts swearing profusely and without stopping for breath until passes out*

Oh my god.  Those freaking endless hobos were the worst.  I talked to martinchaen, and he played through it on Easy to see the story.  Apparently on Easy they only take -1 AP instead of -3 on every hit...  I wish I'd just picked Easy to save me from the frustration.  That level was so BS.  Mainly that on Normal there was like no room for any kind of slip up since it only took three hits to what I was protecting to get a Game Over.

But holy crap, every time there was a countdown before Game Over I always just barely finished/stopped it with one turn to spare.

Also, one gripe, but it's a humongous character-spoiler:

[spoiler]With Glory when she says she had The Adversary as her mentor spirit.  The Adversary isn't just Satan.  It's also not flat-out evil, cruel, and hateful.  It's just about intense individuality and the subversion of authority.  What she described doesn't fit The Adversary.  I like to think she still doesn't really know what she was dealing with.  I also blamed the man who was at the center of the cult, not Glory or whoever her mentor spirit was.  The Adversary is one of my favorite totems because of the roleplaying opportunities it offers, so seeing it misrepresented was lame.[/spoiler]
I'm Madpath Moth on reddit (and other sites).  Feel free to PM me errata questions!
Jeeze.  It would almost sound stupid until you realize we're talking about an immortal elf clown sword fighting a dragon ghost in a mall.

CanRay

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« Reply #44 on: <04-06-14/1731:35> »
Whoa, stop, rewind, play. They added tasers?
Yes.   >:(

*Starts swearing profusely and without stopping for breath until passes out*

Oh my god.  Those freaking endless hobos were the worst.
THIRD play-through wasted by hobos with frickin' tasers!  I'm getting real tired of playing the beginning of the storyline right now.
Si vis pacem, para bellum

#ThisTaserGoesTo11