Had a BLAST. My favorite part was actually the little touches on your character improving your neighborhood and helping it band together and such. I'd legit play a campaign based entirely around that sorta thing.
A cheat sheet for those who want to maximize their dialogue options - note that NPCs can help with some of these (Hint: Rigger/decker/face gets the most, Dragonfall is a very tech based campaign)
[spoiler]Will 4 is a fairly important one late game (plus Will is always good)
A few scattered strength checks; you should always have an NPC on hand who can help you with these
A few scattered Intelligence checks; I don't think NPCs can help you with these.
Only one or two spellcasting ones. They can go pretty high though.
LOTS of decking. NPC can handle most of these...but not all.
Lots of biotech. NPCs cannot assist you on most of these, from what I saw.
A good number of Drone Control. There aren't really any good NPC riggers.
Plenty of charisma checks, though a few of these can be done with etiquettes instead.
Etiquettes: Gang, Security, and Corporate come up the most, I think. One or two Academic, I think only one Society[/spoiler]
Most of these are for pure fluff and dialogue options, not just getting a few extra nuyen or whatever. But frankly, more fluff is always better!
There's been some questions as to what's next. If I recall, the poll they did had Hong Kong going very high, and since Hong Kong is somewhat magically oriented with Wuxing and the like thirty ley lines that connect there, a more magic based campaign opposed to Dragonfall's very tech based could be cool.