Personally, I am just going to do away with the idea of Wireless Bonuses, as presented in SR5, for my home games. Some stuff will get a speed bonus for being DNI-controlled. Other stuff will just have their bonuses folded into their normal operation - plenty of it will still be vulnerable to hackers, since much of it will be routed via wireless and the Matrix due to it being a pain in the ass to run cables everywhere.
This. I want to try and avoid this for me at all costs. I admit, I think it's a bad thing. Not a bad
idea on your part, but... With what seems like a majority of the gamers on this website taking a quick look at one of the new, major rules updates in the next edition and so easily saying that a) they will actively avoid using what is going to be on almost every piece of equipment (and not in-character, as in, the players and GM will say those things don't work like that) and b) it's because it looks so dumb and irrelevant that it's instantly identifiable as "terrible"... I hope this sets off some alarms for the guys who designed it. If I was a designer, even knowing the Houserule Rules, I'd still be worried about how much negative feedback this is getting before the book is even commercially available.
Anyways... From what I can tell, yes, you're certainly right. They confused "the matrix" with "your PAN". The speed boosts on almost everything makes sense on most of them. It's like how Smartguns allow you to eject a clip as a free action. The idea's that the AR interface is convenient and quicker than pushing buttons on everything, and I like that.
Then there's things that clearly seem to go for the "shared processing power" point-- Computers that can work faster when they are wirelessly sharing the load with everything around them. I love this, since it supports that global inter-connectivity the wireless matrix is supposed to represent. Heck, even the Trauma Patch
might make sense if nanomachines are involved, saying it uses the information available in the matrix to instantly look up how to heal this specific set of wounds (which is still bull, but the theory makes sense).
If they made them more clearly things that needed just to be part of your PAN, even if that may mean your PAN needs to be able to reach the matrix, I think I would like it a lot more. Not to mention, they need that whole "risk versus reward" thing stapled to the seat of everyone working on it. Will I consider making myself vulnerable to hacking for extra damage on a smartgun? Yes. Will I put myself at risk to change the color on my gun? No.
A lot of it doesn't make sense because they seem to feel obligated to have -something- there, suggesting they would put matrix connectivity on a rock just to pretend that their system is that good.
Smartguns and Tacnet in 4th are, I believe, the best examples of what communication between PAN and device can do. I'm particularly upset that they even mention that an Imaging Scope's bonus is to share it with team mates, implying you won't be able to do that with everything else you'll be carrying with a camera in it. Fourth edition had things that were worth opening you PAN for, and even though I thought simplifying the matrix was a big part of 5th, they seem to have just loaded all the BS from the decker over to the street samurai and said "It's your problem now."
Oh, finally, did they forget what routing is? The micro-transceiver could already reach practically across the world because that's prettymuch how commcalling works.