I read a lot about tactics, I read a lot about grenades. Makes me wanna gm for them because I'm someone who loves to put the time in and build something challenging.
Perhaps perhaps....
Anywho: glad to see Grenades taken realistically in SR for a change. For those of you who are screaming "Broken" lets look back to 3rd when using RAW and you could hold a live grenade in your mouth and it STILL not fully kill you. I found 4th to be closer to the money, 5th is my salvation. When a person takes a grenade even at 6-7m you're talking burst eardrums, lack of equilibrium, potential shrapnel damage, sympathetic explosions, and a concussion wave that will knock you on your ass.
Yeah, that sounds like 16P to me.
Want more dodging options? House rule it and move on.
If you throw grenades in my game, remember that the opposition doesn't like having their friends killed and police only put up with explosions in the barrens for so long. You make it seem like more of a warzone than it is? Expect a full fledged firewatch team up your ass jack. Toot sweet.
As a rule for when I'm a player, the team agrees if anyone brings HE or Frag grenades on a mission that the team didn't authorize, that character never get hired again. Sorry, but that shit is just too obvious and attracts too much attention. Now if the opposition is carrying them and you get your hands on one.....