Still plugging away at updating Chummer (in particular I've just about finished a complete overhaul of the Initiation tab to work as described in Street Grimoire. More besides that coming in the build I'm planning to release on Sunday.
Might have already been said on previous pages... but the Adept Power: Voice Control cannot have its rating changed. Should be a multi level power but it apparently is not?
Good catch, I'll update it accordingly.
Bugs from Character Viewer (press Print button):
1) Cybertechnology does not show in skill list using Character Sheet: Shadowrun 5 or the two grouping options
2) Commlink box under Implants and above Lifestyle shows Deck as Commlink and my implanted Headware commlink with Sleaze 7 instead of Firewall
#1 - It's showing on my local build as long as I have points in it (Cybertechnology doesn't default and the sheets don't show non-defaulting skills if you don't have points in them). I'll take a look at the last release build just in case.
#2 - I'll see if I can come up with another title. It's showing Commlinks, Cyberdecks and RCC's in that section so perhaps another header would work better. I haven't found a commlink with sleaze but I'll keep looking.
Great job! The best out of all character editors I have seen for SR5 so far.
I am thinking about making a database for characters. Please let me know your opinion in this thread http://forums.shadowruntabletop.com/index.php?topic=17430.0
Glad you're liking it! Nebular wrote something like that into Chummer called Omae. I've tried not to break anything in it but haven't done any real testing with it to make sure it's still working. You can find it in the Tools menu.
So it's intended that you get a free mentor spirit, as far as Chummer is concerned anyway. I'm not entirely sure if they're supposed to be free myself, but that's a discussion for another topic, I guess.
Yeah, I was going off of this statement on page 176 of SG:
"Adepts who follow this path are under the guidance of an animal mentor spirit, which they refer to as their totem, similar to some shamans. Through the emulation of their totem, these adepts seek to improve themselves, and like followers of the Spiritual Way, they’re considered to be more spiritual than the average adept. As such, they receive all the bonuses and drawbacks associated with their personal totem."
That first sentence pretty well comes out and says they have a mentor spirit (of an animal type which Chummer doesn't currently enforce). The last line makes clear that they get all the bonuses and drawbacks of their mentor spirit. So that was how I coded Chummer. If I got it wrong though, I'll be glad to change it.
I am not sure if someone allready wrote it or if it is fixed ...
but the activation costs from new skills are not doubled.
It is just level*modifier.
I keep trying to parse this one and I'm sorry, I'm just not understanding. Could you elaborate a bit more?
Quick ones :.
The positive quality The Beast's way should cost 20 karma (and thats what Chummer says), but when you pick it, it costs only 15.
The weapon upgrade Personalized Grip doenst have a cost. Ok, there is no cost for it in Sail Away, but it looks like the consensus on the forums is 100¥ or depending on the DM. It could be nice to have the possibility to set the price yourself.
The headware version of cyberdecks and comlinks doesnt display the rating of the gear, neither in the cyber tab, nor in the gear tab. Its not a big deal, but i think its worth reporting.
I'll take a look at providing some sort of editable option for the cost of Personalized Grip and I'll take another look at headware Cyberdecks and Commlinks to have them show their info on the UI.