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Combat Scenario

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Michael Chandra

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« on: <07-12-20/1729:18> »
I am working on a gameplay scenario with a fight between two runners and a bunch of Go-Gangers. It will cover a LOT of stuff, so I am still trying to figure out a good format for it. But perfection is bad to wait for, so I wrote down the first statblock with rule explanations already embedded. I present to you: Rude!

https://shadowland.blog/2020/07/12/bar-fight-1/

Things the combat scenario is all designed to go into (I already wrote down what actions happen when in private notes): Taking Cover, Hit the Deck, Standing up, Quick-Drawing, Taking Aim, Moving, Running, Readying Weapon, Use Simple Device, Ranged Attack, Dodge, Throw Grenade, Melee Attack, Knowledge Test, Surprise Test, Using Combat Drugs, Gas grenade, Anticipation, Attacking From Cover, Zapped Status, Why Not To Piss Off A Bartender.
How am I not part of the forum?? O_O I am both active and angry!

Michael Chandra

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« Reply #1 on: <08-06-20/1614:50> »
Finally got around to Yu's statblock. Next time: Bartender and Gangers!

https://shadowland.blog/2020/08/06/bar-fight-2/
How am I not part of the forum?? O_O I am both active and angry!

0B

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« Reply #2 on: <08-06-20/1640:43> »
I will never not associate Rude in a cyberpunk setting with FFVII...