Shadowrun

Shadowrun General => Gear => Topic started by: Senko on <06-16-15/2320:00>

Title: Can you put an agent on a commlink?
Post by: Senko on <06-16-15/2320:00>
In datatrails the Nixdorf Sekretar has an inbuilt personal assistant agent and I'm wondering is this solely limited to them or could you pay extra to have a similar agent installed on a better commlink e.g. a transys avalon or a fairlight caliban?
Title: Re: Can you put an agent on a commlink?
Post by: Herr Brackhaus on <06-17-15/0006:20>
Debatable, thought the Nixdorf is unique in that it is the only commlink that comes stock with an Agent program.

You could theoretically modify the device with a Program Carrier module hardwired for Virtual Machine, and run an Agent program as well another program on the device.
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-17-15/0014:17>
Gauntlet Narrator Voice> Data Trails/matrix needs an errata badly
Title: Re: Can you put an agent on a commlink?
Post by: Senko on <06-17-15/0113:46>
That's pretty much my problem with this. Is the Nixdorf the only commlink that comes STOCK with an agent prgram as standard software or is it the only commlink that comes MODDED TO RUN an agent as standard software. Its an important difference and not one that's clearly indicated. In the former case you can use a better commlink and buy an agent to run on it, in the latter you need to use up a mod option to run an agent.

It wouldn't be so bad if the Nixdorf didn't have such a lousy firewall if it was a 4 equal to the device rating like the core comnlinks it'd be a fine choice as it is it just comes up unuseable in my opinion. Its close though, if it weren't for the 1 module limit it'd still be viable use modify attribute to lower dataprocessing to 5 and raise firewall to 3 then use another module to give it the ability to run encryption raising the firewall to 4 which would give you 5 data processing and 4 firewall which is borderline. Sadly with only one module its just to vulnerable to hacking.

Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-17-15/0337:29>
GM created non-standard form factors don't follow the same rules as players follow when they modify their commlinks and decks.

There are for example no way for a player to build a commlink with a 5 firewall for 2k, hardwire a stealth module with sleaze 5 or install an agent program.

You should probably be very careful about using GM created non-standard form factors as a base on what players legally can and cannot do with regular modifications.

It is clear that a program carrier can run one common cyberprogram or one hacker cyberprogram.

Agents and autopilots are not listed as common cyberprograms nor nor as a hacker cyberprograms. The assumption that a program carrier can run one might or might not be correct. I'd say that until we get clarification this is a gray zone. That each table need to decide for themselves.
Title: Re: Can you put an agent on a commlink?
Post by: I_AM_ZHOUL!!! on <06-17-15/0355:12>
Gauntlet Narrator Voice> Data Trails/matrix needs an errata badly

There needs to be Gauntlet Narrator Voice references on the Internet!!!
Title: Re: Can you put an agent on a commlink?
Post by: I_AM_ZHOUL!!! on <06-17-15/0400:09>
In datatrails the Nixdorf Sekretar has an inbuilt personal assistant agent and I'm wondering is this solely limited to them or could you pay extra to have a similar agent installed on a better commlink e.g. a transys avalon or a fairlight caliban?

Yes... only it can run an Agent. Consider it an integral program module (Agent R3) for that Commlink. A vastly better option is to install a Program Module with Virtual Machine into a Caliban or Avalon! Then you can run 2 Programs at once... Agent R3 that can be swapped with other nice programs like Wrapper or Smoke n Mirrors.
Title: Re: Can you put an agent on a commlink?
Post by: Senko on <06-17-15/0600:31>
The core book section on agents says they run like a program on your deck so more ambiguity. . .
Title: Re: Can you put an agent on a commlink?
Post by: I_AM_ZHOUL!!! on <06-18-15/0337:14>
The core book section on agents says they run like a program on your deck so more ambiguity. . .

"Programs" means cyberprograms... but yes it can be confusing since they use words interchangeable with each other. If you think Shadowrun is bad, so should check out A Time for War... which is CGLs RPG for Battletech. They have multiple different editions with none labeled as different... me & the GM had separate copies that half the group built with his and the over half with mine. Caused some arguments about how we weren't following the rules and not building our characters right. Then we figured out what we had different editions and when we got on the computer to redownload the same one, it was different than the 2 ones we already had. It made for an aggravating night that was spent arguing & then rebuilding everyone's characters with the 3rd rulebook instead of playing.
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-18-15/0456:24>
The core book section on agents says they run like a program on your deck so more ambiguity. . .
"Programs" means cyberprograms...
Since they don't use the key word cyberprogram in all places where applicable it cause confusion.
Same that the stealth module in the description of the Evotech in DT might or might not talk about a cyberdeck module.
Title: Re: Can you put an agent on a commlink?
Post by: I_AM_ZHOUL!!! on <06-18-15/0621:58>
The core book section on agents says they run like a program on your deck so more ambiguity. . .
"Programs" means cyberprograms...
Since they don't use the key word cyberprogram in all places where applicable it cause confusion.
Same that the stealth module in the description of the Evotech in DT might or might not talk about a cyberdeck module.

I know, that's what I was trying to point out... I totally think the writers should be locked in a room with you & a taser for a day, so when you finally let them go it would all be perfectly clear. You seem to go a bit to far with the Rules Lawyer aspect of literal interpretation than I do, so I don't always agree with your points. But thats cause the wording is vague or confusing, so I just ignore it when it does that & go with whatever makes for the most streamlined play. But calling them Cyberprograms in one place & Programs for Cyberdecks in another is annoying... when they call them Apps in one place & Programs in another for Commlinks, they have failed to properly Proof the text before releasing it.
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-18-15/1154:05>
To my understanding theres only 3 devices that can traditionally accept a persona those are RCC Commlinks and Cyberdecks
Agents are like programs but more and can only be incorporated into devices that are able to run persona firmware
Drones traditionally dont have agents but pilot programs that act like agents

A pilot program is specific to the device it’s in. You
can’t just copy a program from one device and move it
into a different one. After a week or so, the pilot is so
adapted to the specific vehicle, drone, or other device
that it’s useless in anything else, even other devices of
the same model.
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-18-15/1205:00>
If you have a control rig then you can base your persona directly on a vehicle with a rigger interface by jumping into it directly from meat space (to enter VR you use the sim module of the control rig). Your persona will use the firewall and device rating of the vehicle.


With Program Carrier you can run an agent on pretty much any device....
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-18-15/1211:53>
So then the add a persona firmware modification is pretty much useless since people will use add a program carrier over that
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-18-15/1320:50>
So then the add a persona firmware modification is pretty much useless since people will use add a program carrier over that
you need persona firmware if you want to base your persona on it.
you need a program carrier if you want to run an agent on it.
Title: Re: Can you put an agent on a commlink?
Post by: Senko on <06-18-15/1528:44>
But don't all the common devices (drones, commlink, decks, rccs, hosts) already have the ability to run personas anyway?
Title: Re: Can you put an agent on a commlink?
Post by: Herr Brackhaus on <06-18-15/1642:33>
But don't all the common devices (drones, commlink, decks, rccs, hosts) already have the ability to run personas anyway?
Hosts are not devices that can be modified, so scratch that off the list.
Drones likely do not; you cannot base your persona on a vehicle (including drones) unless it has rigger adaption and you have a control rig. The combination of the two allows a character to jump in, thus subsuming the vehicle icon by the riggers persona. At least, that's how I understand it.

Commlimks, RCCs, and decks, absolutely. If you want to form a persona on anything else, like a toaster, a smartgun system, an RFID tag, or even your own wired reflexes, then the device needs the persona modification.
Title: Re: Can you put an agent on a commlink?
Post by: Senko on <06-18-15/2038:54>
I think I've got a misunderstanding somewhere in how these personas work need to get back to you when I have access to the books and time to look over them.
Title: Re: Can you put an agent on a commlink?
Post by: I_AM_ZHOUL!!! on <06-19-15/0144:37>
I think I've got a misunderstanding somewhere in how these personas work need to get back to you when I have access to the books and time to look over them.

If after you reread the rules if it is still confusing.... I'mnot sure the Designers understand how Personas work. Or there are 3 separate people who have 3 separate ideas about how they work and each one of them wrote a different part of the chapter without ever talking with each other.  :o :o :o
Title: Re: Can you put an agent on a commlink?
Post by: Prætus on <06-21-15/1333:09>

Hosts are not devices that can be modified, so scratch that off the list.
Drones likely do not; you cannot base your persona on a vehicle (including drones) unless it has rigger adaption and you have a control rig. The combination of the two allows a character to jump in, thus subsuming the vehicle icon by the riggers persona. At least, that's how I understand it.


That sounds right; A persona is usually based on a commlink, cyberdeck, or rigged vehicle or drone.  There are other devices a persona might be able to be based upon, but I think that's there mostly for security spiders operating on a host.

I think SR5 may suffer somewhat from the "too man cooks" expression.
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-21-15/1453:00>
A Rigger can also base his persona on his RCC.

SR5 p. 266 Matrix Damage
...If you used your commlink or rigger command console to enter VR before jumping in, your commlink or RCC (respectively) is the target of Matrix damage to your persona. If you’re directly connected to the vehicle you’re jumped into, the vehicle takes the Matrix damage.




A Rigger that base his persona on his RCC will using attributes of the RCC. If he then jump in (via the matrix or via direct cable from the RCC; This would be the Jump Into Rigged Device Matrix Action) then the vehicle/drone device icon will be submerged into the persona based on the RCC. the merged icon will use RCC ratings and any matrix damage taken will be "soaked" by the RCC, not the vehicle/drone. The rigger can have two different looks, his normal persona and another appearance when jumped in; changing appearance is a data processing matrix action.

A rigger can also base his persona directly on a vehicle (via wireless or via wire from his control rig; this would be the non-matrix action Rigger Jump In). In this case he jump in directly without first forming a matrix persona. The Icon will keep Vehicle/Drone Device Icon ratings and any matrix damage taken will be "soaked" by the vehicle/drone, not the control rig. In this case you probably keep the appearance of the original vehicle/drone device icon but changing appearance is just a data processing matrix action away.
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-22-15/0254:38>
Right and RIggers are pretty much screwed against deckers as the rigger nor the drones have a sleaze attribute to run silent or an attack attribute just fire wall and data processing
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-22-15/0322:19>
Thought DT changed that ;)
Title: Re: Can you put an agent on a commlink?
Post by: Triskavanski on <06-22-15/0330:04>
Not really. It did allow you to add one point of sleeze. Then take off two points of matrix life for another point of sleeze
Title: Re: Can you put an agent on a commlink?
Post by: Senko on <06-22-15/0512:28>
Not really. It did allow you to add one point of sleeze. Then take off two points of matrix life for another point of sleeze

You can also lower an attribute to raise another e.g. Add sleeze 1 then drop data processing to raise it.
Title: Re: Can you put an agent on a commlink?
Post by: Top Dog on <06-22-15/0526:50>
Not really. It did allow you to add one point of sleeze. Then take off two points of matrix life for another point of sleeze

You can also lower an attribute to raise another e.g. Add sleeze 1 then drop data processing to raise it.
Why would you? Using "Add a Matrix Attribute" adds Sleaze at 1 without dropping DP at all. Granted, Modify might be cheaper, but not by a lot. Besides, that's assuming you can do that at all - I don't think you can raise Sleaze with Modify if you don't actually have it yet, but YMMV.

Remember, you can't use Modify after Add - you can only use Increase after Add.
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-22-15/0630:23>
Cant attach a stealth dongle to a RCC...?

Doesnt matter; Rigger can also base his persona on a commlink, attach a stealth dongle and slave the drone to the commlink.

Riggers don't really need an attack rating unless you also get cybercombat (but just like TMs can be Hacker and Rigger at the same time - so can a rigger/decker; just take a rather huge investment.... in Resources, Skills and Essence).


Title: Re: Can you put an agent on a commlink?
Post by: Triskavanski on <06-22-15/0842:46>
Nope, can't put the dongle on a RCC, because it is for comlinks. Something about how Riggers shouldn't be allowed to do anything with marks.
Title: Re: Can you put an agent on a commlink?
Post by: I_AM_ZHOUL!!! on <06-22-15/1408:11>
Cant attach a stealth dongle to a RCC...?

Doesnt matter; Rigger can also base his persona on a commlink, attach a stealth dongle and slave the drone to the commlink.

Riggers don't really need an attack rating unless you also get cybercombat (but just like TMs can be Hacker and Rigger at the same time - so can a rigger/decker; just take a rather huge investment.... in Resources, Skills and Essence).

My reading of the RCC says you can use Dongles with them.  It says that the "RCC... has all the features of a commlink...", so that's like saying that a truck has all the features of a car but can't use a turbo. If it has all the same features then it has all the same hardware & software to do everything a commlink can do. It just also happens to have a whole bunch of additional features as well.
Title: Re: Can you put an agent on a commlink?
Post by: Herr Brackhaus on <06-22-15/1552:08>
Xenon, Zhoul
Kincaid has explicitly stated that commlink dongles are not compatible with cyberdecks.

I should once again point out that I'm not on the rules team and I'm very much on the lower end of the freelancer totem pole.  I don't have the authority to make rulings--I just hang out here more often than other freelancers.  Sometimes I can communicate the decisions of others (like KS freebies for Life Modules), but often I'm just expressing my own take on an issue.  Exactly what my own take on an issue is largely depends on my involvement with its creation--I can talk all day with you about GI/GO since I wrote that.  I can't really speak to the echoes since I didn't write that and I don't want to misrepresent someone else's work by accident.

Now, having said all that, the idea of dongles on something other than a commlink has been nixed from above.  That doesn't preclude to possibility to riggers getting some sort of functional equivalent come Rigger 5 (I have no idea--that's a pure guess on my part), but the idea that you can get a 4/5/5/6 RCC for about 100,000 nuyen less than roughly equivalent cyberdeck makes me nervous about how the costing all plays out.  Personally, I'm not against riggers getting a way to mark.  What I wouldn't want to see is a riggers getting a way to mark that suddenly makes an iconic piece of gear (cyberdecks) somehow obsolete.  Cool toys are awesome.  Cool toys that make someone else feel crappy about their own cool toys are less awesome.

It's not your job to worry about ripple effects when it comes to rules, so if you want the rigger at your table to mark, toss him a dongle (that somehow sounds dirty) and call it a day.  I've got houserules too--the only time I play strict core is when I'm in Missions.
Title: Re: Can you put an agent on a commlink?
Post by: I_AM_ZHOUL!!! on <06-22-15/1730:54>
Ok... I wanna know how to get a 5/5/6/6 RCC using Dongles though! Especially for a 100k! Obviously that is beyond even the limits of what could be called Hyperbole at that point. So if denying Riggers Dongles is to prevent that from happening, that's a failure! It is impossible to achieve if they let RCC use Dongles. It costs ¥75,000 for a Rating 5 Dongle... so that's an impossible to achieve RCC that cost ¥225,000. A Novatech Navigator is 6/5/4/3 for ¥215,000... definitely a worse stat line but malleable & the locked attribute decks are higher stated but immovable. I call it parity that requires a complete breakage of the Rules to even achieve.

So if that's really their reasoning... that's like saying I can't drive my car to make sure I don't go to the moon with it.
Title: Re: Can you put an agent on a commlink?
Post by: Herr Brackhaus on <06-22-15/1945:43>
Zhoul
Note that Kincaid says "100k less than an equivalent cyberpunk", not "100k".
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-23-15/0119:20>
Nope, can't put the dongle on a RCC, because it is for comlinks. Something about how Riggers shouldn't be allowed to do anything with marks.
So basically Riggers are drek out of luck when theres a decker near by and starts putting marks on your RCC cause you cant even delete Marks off your RCC cause its a limit [attack] action and RCCs dont have an attack attribute best case you can reboot your RCC while drone are running and pray to the digital gods the Decker didnt reformat your RCC before hacking it to all hell

Also cause a Rigger using a RCC assumes a persona on the RCC he cannot slave it to a cyber deck for matrix protection so riggers are basically SOL unless they are slaved to a host which apparently doesnt break the rules


"There are also wide area networks, or WANs, with
multiple devices slaved to a host. This is the world of
that special kind of rigger, the security spider. They slave
their RCC to the building’s host and connect to the entire
security system, including all of its slaved drones. When
you’re inside a host, your effective “physical distance” to
drones slaved to that host becomes zero, even if you’re
on the other side of the world. The spider-rigger is often
teamed up with a spider-decker to help against hacking
intrusions on the security system"
Title: Re: Can you put an agent on a commlink?
Post by: I_AM_ZHOUL!!! on <06-23-15/0257:24>
Zhoul
Note that Kincaid says "100k less than an equivalent cyberpunk", not "100k".

Ok..... he's still wrong. Not only is the example described impossible to make but even illegally constructing it in violation of the rules still it's on parity with a Novatech Navigator. All I'm saying is if that's the logic for it... failure in logic. It's not cheaper as well as not being possible. Not to knock him or anything but he needs a point that actually carries weight to convince me that it has anything to do with Balance.

So we are back to "RCC have all the features of a commlink" & Dongles can be used with commlinks. If they give out some specific things in the Rigger Splatbook cool... but until then Dongles work with RCCs.
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-23-15/0553:26>
I am fine with commlink dongles only working with commlinks. Thanks for the reference to the post made by Kincaid.
 
RCC might get some love in the rigger book, but because of all the extra that a RCC bring you gotta be careful so you can't use it to hack with (that dynamic noise reduction would be very strong for a decker!).
Title: Re: Can you put an agent on a commlink?
Post by: I_AM_ZHOUL!!! on <06-23-15/0614:59>
I am fine with commlink dongles only working with commlinks. Thanks for the reference to the post made by Kincaid.
 
RCC might get some love in the rigger book, but because of all the extra that a RCC bring you gotta be careful so you can't use it to hack with (that dynamic noise reduction would be very strong for a decker!).

An RCC would make as crappy of a deck to hack with as a commlink would. Still can't use Cyberprograms, Matrix Attributes are still immovable,  & still spending as much ¥ as a deck. So from a gear stand point it is completely moot.... it would also require a bunch of skills that a Rigger doesn't use to be a Decker with. The real strength in the Dongles & Modifications offer to Commlinks is better Defense Abilities. Granting those same defense abilities to a Rigger isn't going to break anything... denying those defensive abilities leaves them a glaring weakness no one else has to have anymore. Essentially Data Trails would equate as a Nerf for Riggers since everyone else was given a Power Boost except them. That is horrible Balance... especially if that was the goal!
Title: Re: Can you put an agent on a commlink?
Post by: Herr Brackhaus on <06-23-15/0642:52>
Still can't use Cyberprograms,
Incorrect. RCCs can use all the programs available to cyberdecks. You just can't copy one from an RCC to a deck and vice versa.
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-23-15/0714:58>
Its already been answered by Kincaid so the point is moot....

But a device with attack or sleaze rating (switching between them with two different dongles), ability to run cyberprograms, noise reduction equal to device rating, ability to order your entire botnet of agents that run on various devices with a single simple action and the option to reduce noise for the rest of the whole combat turn by taking a simple electronic warfare test... would make a great "cyberdeck" if you ask me. Probably at a lower overall cost as well...
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-23-15/0848:36>
Still can't use Cyberprograms,
Incorrect. RCCs can use all the programs available to cyberdecks. You just can't copy one from an RCC to a deck and vice versa.
Incorrect. page 269 of core RCCs can run Encryption Signal Scrub Toolbox Virtual Machine Armor Biofeedback Filter Guard Shell Sneak Wrapper, but the fact they are RCC ran only is true.
Title: Re: Can you put an agent on a commlink?
Post by: Top Dog on <06-23-15/0911:28>
That's a list of "handy programs for the savvy rigger", Rooks, replicated in the Rigger chapter for easy reading. It's not ment to be an exhaustive list of what they can use; it refers to the Programs section itself for that.
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-23-15/0927:57>
That's a list of "handy programs for the savvy rigger", Rooks, replicated in the Rigger chapter for easy reading. It's not ment to be an exhaustive list of what they can use; it refers to the Programs section itself for that.
...what the drek? god I hate this system wake me when the 25th anniversary edition comes out when they fix all these gaping chest wound holes in their writing that are so big I can drive a Thunderbird (the vehicle not the awakend animal) through, You might want to put your drone into silent running mode, except drones dont have a sleaze rating hehe dur or how about when you are jumped in? When jumped in you probably want your persona operating under silent running while you’re at it. Hey ya that is a good idea except your RCC doesnt have a sleaze rating and you cant get one through the dongle use and you cant slave your RCC to a cyberdeck cause your using it and your persona cant be slaved to a cyberdeck but it can be slaved to a host so the only other way is to modify your RCC to add attribute and upgrade it damaging your RCC irrepairibly in the process *face desks hard and blacks out until these basic rules get clarified*
Title: Re: Can you put an agent on a commlink?
Post by: Top Dog on <06-23-15/0940:14>
<backs away slowly>

In this specific example, I actually like what the book did. It gave a quick list of what a "typical" rigger might want from Cyberprograms (so you know which to look out for), with a quick description, plus a reference to the full section for when you want to go there in-depth.

You can still run silently, by the way - you don't need Sleaze for that. It's just that you're likely to be spotted if you don't, since you only use Logic. I mean, RCC's not having a way to do that effectively is still bad, but they can still do it.
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-23-15/1222:27>
If you really want an attack and sleaze rating (maybe you are a rigger with cybercombat and hacking) then you can base your persona on a cyberdeck and jump into the drone from there.

Technomancers can use their living persona and a MMIR echo to do the same thing....

To spot a silent running icon you first need to have an idea that it is out there. You don't need a lot of dice to hide as long as nobody is actively looking....
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-23-15/1232:28>
If you really want an attack and sleaze rating (maybe you are a rigger with cybercombat and hacking) then you can base your persona on a cyberdeck and jump into the drone from there.

Technomancers can use their living persona and a MMIR echo to do the same thing....

To spot a silent running icon you first need to have an idea that it is out there. You don't need a lot of dice to hide as long as nobody is actively looking....
except when drones are running about and anyone with a commlink and computer skill can make a matrix perception action
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-23-15/1249:23>
Most people with a commlink and a computer skill does not have an attack or sleaze rating as well as the required cybercombat or hacking skills to make use of spotting the device icon of a silent running drone....

And as I said earlier. If you really want your drone to have a sleaze rating, slave it to a device that have a sleaze rating rather than a RCC that don't.

Reason you slave it to a RCC is so it can run all its autosofts on the RCC rather than local. Reason why you also base your persona on the RCC is because your control rig connect more smoothly  (simple action to jump in rather than complex) and because you can send the same instruction to multiple drones at once. It can also provide a lot of noise reduction which is great when remote controlling drones and vehicles.

It offer a lot of benefits, but stealth is not one of them.
Title: Re: Can you put an agent on a commlink?
Post by: Herr Brackhaus on <06-23-15/1416:20>
Or if you really want an RCC with a Sleaze attribute, use the modification rules from Data Trails. It won't be very high, though.
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-23-15/2254:02>
except as you stated you can have smoke a mirrors and signal scrubber running plus you can use sharing rating for noise reduction
Title: Re: Can you put an agent on a commlink?
Post by: Herr Brackhaus on <06-23-15/2327:45>
True, but only if you had a base Sleaze attribute to begin with. Smoke-and-Mirrors only enhances your Sleaze rating, it doesn't give you one. It would also affect any and all Matrix actions you would take with the RCC. If you're jumped in or remote controlling your drones that means pretty much everything, while drones running on autopilot would not take any dice pool modifiers from Smoke-and-Mirrors but would be operating on their own with their relatively low dice pools.
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-24-15/0035:34>
Ya but add matrix attribute rating sleaze then increase matrix attribute then run smoke and mirror and signal scrub gives 4 rating sleaze
Title: Re: Can you put an agent on a commlink?
Post by: Herr Brackhaus on <06-24-15/0501:36>
For two irreparable boxes of Matrix damage to your condition monitor; yes, this is possible. Is it worth it? Possibly.

It's not a given, however, that Noise Reduction from Signal Scrub would actually address the Noise penalty from Smoke-and-Mirrors. The latter only adds noise to "any test performed with the deck"; I'm not entirely convinced that running Signal Scrub would prevent you from taking those modifiers, because Smoke-and-Mirrors doesn't actually add noise to the environment, just to tests using the deck.
Title: Re: Can you put an agent on a commlink?
Post by: Jack_Spade on <06-24-15/0610:14>
Then it would just have been a dice penalty. But they explicitly used the term noise which has clearly defined rules.
(That said: I would have preferred the dice penalty. Would have avoided a lot of headaches)
Title: Re: Can you put an agent on a commlink?
Post by: Herr Brackhaus on <06-24-15/0613:45>
Fair point, I'll concede that argument. Wasn't that strong to begin with, but I figured I'd bring it up anyway.
Title: Re: Can you put an agent on a commlink?
Post by: Dal Thrax on <06-24-15/1344:57>
In prior editions electronic warfare was a big thing for riggers.  This edition has shifted rigging to the Matrix.  What we are seeing is an open wound in the game as riggers really should be able to defend their gear.  On the other hand, the new Matrix is suppose to be well new.  That means characters in the game are still hacking around to deal with equipment issues.  Same thing here.  Lets go down the problems:

1) RCCs don't have Sleaze or Attack.  Riggers would like to be able to defend themselves.  Attack and Sleaze actions are illegal, if you take one you're going to start getting an OS score.  Do you really want to see what happens if GOD nukes a RCC connected to a PAN full of drones?  If you erase a mark (illegal attack action) then pretty soon GOD is going to be nuking you.

Possible Solution: Get some attack dongles, some comlinks and some program carrier modules with agent programs.  Put the comlinks into your PAN and order your agents to do your matrix attacks for you.  Yes, this does have some absolutely horrifying implications. 
 
2) Sleaze is needed to hide drones.  Of course if you hide the drone it's going to drop off the local air traffic control system.  On the other hand, spy drones really leave something to be desired if their icons show up on a matrix perception test.  Given the permanent Matrix damage, it might be better to modify the drone to add sleaze.  Hacking a civilian drone to add stealth does seem thematically fitting, but the current rules leave something to be desired when it comes to stealth drones.  It seems what most riggers have been doing is using the wrapper program to hide their drones.

Interesting note:  Since a program module allows you to run a matrix program, not an auto-soft, you can modify a drone to run its own wrapper program and still be, technically, running no autosofts for sharing purposes.

3) Riggers need to be able to compete in electronic warfare.  I'm not sure I having an EWAR specialist (a decker) in the vehicle with the rigger is really a bad thing.  Does cause some issues when the decker is also needed for infiltration. 

Rules Problem:  My rigger slaves his drones to his RCC, he then slaves the RCC to the deckers PAN for added protection.  Somebody tries to hack a drone, this is resisted by the riggers RCC which is then protected by the deckers decfk.  Is this legal?  If it is, what happens when a rigger sets up a fairlight with an agent program instructed to always use full matrix defense as a firewall and slaves his RCC to that.
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-24-15/1452:58>
1)
In SR5 devices fight back just fine on their own.
All you need to defend yourself is a high firewall and decent intuition/logic/willpower.
Just remember to use matrix full defense and slave your stuff to your high rank commlink or RCC.

Electronic warfare is a great tool to reduce noise which let you remote control your devices over the matrix a lot more efficient.

You need an attack rating if you plan on using matrix combat.
You need a sleaze rating if you plan on hacking and to avoid detection while hacking.
Both are activities that hackers do, not so much riggers.


2)
Sleaze is not needed to hide drones.
They can run silent just fine without a sleaze rating.
(You just roll Logic as a dice pool of it's own)

If nobody is looking for your drone in the first place then you don't even need much logic to avoid detection.

Also, deckers are supposed to be the natural enemy of riggers....
And Drones are hard to spot for magicians using astral perception or projection..... ;)


3)
No that is not legal.
You either slave the drone to your RCC or you buy a cyberdeck and slave your drone to your cyberdeck (or you make the decker the legit matix owner of your drone and have him slave the drone to his cyberdeck).

Only the owner can use Full Matrix Defense.
(and it doesn't matter which device he have his persona when he use full matrix defense or what devices that are slaved and which are not)
Title: Re: Can you put an agent on a commlink?
Post by: Dal Thrax on <06-24-15/1756:58>
As I pointed out in another thread, it might be possible for a runner to have a comlink running an agent and have the agent program make the full matrix defense action (at least without the owner being in full VR the device icon becomes the agent icon.  The hacking attempt is directed against the icon.  I suppose you could abuse these rules by telling the agent to go to China to get the icon out of the local area.  Probably still shows up on a matrix perception role.)   

I can't help but think the PAN rules seem wonky.  The decker can protect the teams gear, but not its drone net?
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-24-15/2245:23>
You think thats bad? Spider Riggers can slave their RCC to a buildings Host and they dont even have to physically be there and have direct access to every drone slaved to the Host
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-25-15/0155:35>
When the devices you own are attacked while you have a persona in the matrix then you, the owner, can take the Full Matrix Defense Interrupt Matrix Action. This is not something that an agent or decker can do for you.

I can't help but think the PAN rules seem wonky.  The decker can protect the teams gear, but not its drone net?
You can make the decker the legal matrix owner of your gear and then have him slave his gear to his own master device. There is a limit on the number of devices one can slave and most teams don't have that level of trust for their decker; so in reality you slave your devices to your own master device  (often the high firewall commlink you also base your persona on).

When the book is taking about using the decker to protect your PAN from matrix attacks they are not talking about you slaving your entire PAN to the decker. They are talking about the decker using cybercombat against a hostile hacker that you can't fight with mundane weapons (similar to how you turn to your magician if you need to deal with a spirit that is immune to mundane weapons).
Title: Re: Can you put an agent on a commlink?
Post by: Rooks on <06-25-15/0159:00>
Right so you can have a smartlink Device Rating 2 and a hacker hacks it you use full matrix defense which would be intuition + 2 and then your decker can try to counter hack or you can slave your smart link to the deckers cyber deck using him as the onwer
Title: Re: Can you put an agent on a commlink?
Post by: Xenon on <06-25-15/0231:55>
You think thats bad? Spider Riggers can slave their RCC to a buildings Host and they dont even have to physically be there and have direct access to every drone slaved to the Host
Anyone that is inside the host will be considered directly connected to all devices slaved to the Host. Not just the security rigger. A decker that enter the host will ignore host ratings when marking and controlling devices slaved to the Host - just as of he had used a physical cable between the device and his deck. The hacker can be on the other side of the world while doing this...

The security rigger's persona will not be slaved to the host though. His persona will defend using his RCC ratings. Any damage taken by his persona will be soaked by hos RCC. Any Matrix damage taken to a drone while he is jumped in will be soaked by his RCC as well.