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Not Sprawlgangers, but Gangs of the Undercity - Live now on Kickstarter!

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Opti

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« on: <07-15-20/0806:07> »
It's Launch Day for Gangs of the Undercity on Kickstarter!

Hey folks, most of you know me from the Shadowrun lore podcast, the Neo-Anarchist Podcast, or from the Shaowrun: Origins actual play, or because I write for Shadowrun as O.C. Presley. But now I'm asking you to check out my new gaming company, Fragging Unicorns, and our new cyberpunk/fantasy minis game, Gangs of the Undercity (and I'm still writing and loving Shadowrun!)

https://www.kickstarter.com/projects/fraggingunicorns/gangs-of-the-undercity

Gangs of the Undercity is a miniatures skirmish wargame. You control a cyberpunk/fantasy gang brawling in the Undercity of Neo-Babylon. It’s a dystopian, subterranean sprawl revering ancient Babylonian gods and culture.

As a skirmish game, Gangs of the undercity uses only a handful of minis instead of  dozens or hundreds, and each model has its own unique role, flavor, and abilities.
A typical game lasts about an hour, but we also have a robust campaign mode where your wins, losses, and choices in each
game, continue to have repercussions over time. You can also play solo in our narrative mode.

I hope you'll consider checking it out...or at least hate it enough to buy it and give it to your worst enemy!

Gangs of the Undercity is LIVE and can be found at:
https://www.kickstarter.com/projects/fraggingunicorns/gangs-of-the-undercity

For lore videos, audio dramas and our live kickoff stream, check out our YouTube channel at:
https://www.youtube.com/channel/UCTVQmqvE4fkLSb3aqyyrRYg

Follow along on Facebook at: https://www.facebook.com/FraggingUnicornsGames

Instagram: https://www.instagram.com/fraggingunicornsgames/

Twitter: @FragginUnicorns

Gameplay Video from OnTableTop: https://www.youtube.com/watch?v=5VZI9Qkq2es


Feedback from Pro Painters:
"The two minis I painted had awesome dynamic poses and design, they can really stand out on the playmat. Between Ansa's cool headed and battle ready pose and Char's pure rage and aggressive stance and expression it was a blast to put color to them and really see 'em come to life" - Nonsense Painting

"This mini's dynamic and aggressive pose was so expressive and a blast to paint. Can't wait to get my hands on more !" - Dev Paints

"These are really wonderful and enjoyable minis to paint. The sculpts are incredibly detailed and dynamic with a real sense of character. The casting quality is fantastic and I'm incredibly excited to paint more." - Agent Meeple

"Domino practically painted himself, with his ready for havoc attitude. He was a fantastic sculpt and honor to paint up." - Brushforhire

"I really enjoyed painting up Acid, the great detail made bringing him to life a joy; right down to his personalized knuckledusters. Fragging Unicorns have done an awesome job with these minis, they have a bunch of personality, are loads of fun to paint & are of a great quality. ^.^" - Electric Eve

"I really enjoyed getting to work on Adelante! The miniature is high quality with a lot of nice detail and character. She was a joy to paint - especially with some fun cyberpunk colors!" - Sullivan Mini Studio

Feedback from playtesters:
"I've had the opportunity to playtest this at multiple phases of development. It is SO much fun. Exactly what I want in a cyberpunk gang skirmish miniatures game!"

"Awesome game with a great setting and a lot of love put into it. Super excited for the Kickstarter!"

"Had a lot of fun playing in the public beta, excited to see this launch soon!"

"Played as part of the playtest and this has easily been the most fun I've had with a miniatures wargame. I love how accessible it is while still having strategic play options."

"Easy to explain rules, quick and dynamic gameplay"

"I really liked the variety of attacks in a given match, between spells and breaching. It makes the battles very dynamic."

Michael Chandra

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« Reply #1 on: <07-15-20/1247:07> »
Backed! The terrain will combine nicely with some old birthday gifts and I am looking forward to painting the minis!
How am I not part of the forum?? O_O I am both active and angry!

Jack Hooligan

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« Reply #2 on: <07-15-20/1254:01> »
Looking this over, I don't understand the stretch goals. Do they come with the pledges or are they all purchases to be added on?
I see a comment saying that the unlocked gangs are not physical, but "free" in the rulebook. Does that mean they weren't going to be in the rulebook until they were unlocked as stretch goals? If that's the case are there going to be minis for these new gangs or will we have to source them separately?

CanRay

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« Reply #3 on: <07-15-20/1422:37> »
Kicked in, despite no longer being allowed on Kickstarter.
Si vis pacem, para bellum

#ThisTaserGoesTo11

Banshee

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« Reply #4 on: <07-15-20/1544:57> »
Looking this over, I don't understand the stretch goals. Do they come with the pledges or are they all purchases to be added on?
I see a comment saying that the unlocked gangs are not physical, but "free" in the rulebook. Does that mean they weren't going to be in the rulebook until they were unlocked as stretch goals? If that's the case are there going to be minis for these new gangs or will we have to source them separately?

I'm sure Opti will get around to answering this (and correct me if I get it wrong), but the stats and specific gang rules will be added to the game as part of the base pledge when stretch goals are met, but the physical minis themselves will be add on purchases.
Robert "Banshee" Volbrecht
Freelancer & FAQ Committee member
Former RPG Lead Agent
Catalyst Demo Team

Jack Hooligan

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« Reply #5 on: <07-15-20/1552:13> »
Looking this over, I don't understand the stretch goals. Do they come with the pledges or are they all purchases to be added on?
I see a comment saying that the unlocked gangs are not physical, but "free" in the rulebook. Does that mean they weren't going to be in the rulebook until they were unlocked as stretch goals? If that's the case are there going to be minis for these new gangs or will we have to source them separately?

I'm sure Opti will get around to answering this (and correct me if I get it wrong), but the stats and specific gang rules will be added to the game as part of the base pledge when stretch goals are met, but the physical minis themselves will be add on purchases.

I feel like the campaign may have spun out of control for what appears to be a one man operation. Maybe the stretch goals are too close? I dunno, but there are a lot of things not clear here nor have there been any updates. I'm a little hesitant on this one, atm.

Banshee

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« Reply #6 on: <07-15-20/1612:30> »
Looking this over, I don't understand the stretch goals. Do they come with the pledges or are they all purchases to be added on?
I see a comment saying that the unlocked gangs are not physical, but "free" in the rulebook. Does that mean they weren't going to be in the rulebook until they were unlocked as stretch goals? If that's the case are there going to be minis for these new gangs or will we have to source them separately?

I'm sure Opti will get around to answering this (and correct me if I get it wrong), but the stats and specific gang rules will be added to the game as part of the base pledge when stretch goals are met, but the physical minis themselves will be add on purchases.

I feel like the campaign may have spun out of control for what appears to be a one man operation. Maybe the stretch goals are too close? I dunno, but there are a lot of things not clear here nor have there been any updates. I'm a little hesitant on this one, atm.

Yeah it's been overwhelming to say the least, there are several of us helping out but the largest by far portion of it is falling directly on Opti. He has made the comment in a few places that he thought he would have more time to dethow the stretch goals would be handled.
The good news is that the ground work for all of them are complete so it just a matter of getting them finished and paid for. So I don't expect any issues with them being implemented.
Robert "Banshee" Volbrecht
Freelancer & FAQ Committee member
Former RPG Lead Agent
Catalyst Demo Team

Michael Chandra

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« Reply #7 on: <07-15-20/1742:55> »
Kicked in, despite no longer being allowed on Kickstarter.
After my current backing, the same applies to me for a year.
How am I not part of the forum?? O_O I am both active and angry!

cantrip

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« Reply #8 on: <07-15-20/1941:44> »
Kicked in, despite no longer being allowed on Kickstarter.
You hopefully have a high stealth, con or influence...or a bunch of edge;D

CanRay

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« Reply #9 on: <07-15-20/2211:30> »
Kicked in, despite no longer being allowed on Kickstarter.
You hopefully have a high stealth, con or influence...or a bunch of edge;D/
Quote
More like a screaming void of a budget.
Si vis pacem, para bellum

#ThisTaserGoesTo11

Opti

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« Reply #10 on: <07-16-20/1251:51> »
Looking this over, I don't understand the stretch goals. Do they come with the pledges or are they all purchases to be added on?
I see a comment saying that the unlocked gangs are not physical, but "free" in the rulebook. Does that mean they weren't going to be in the rulebook until they were unlocked as stretch goals? If that's the case are there going to be minis for these new gangs or will we have to source them separately?

The stretch goal graphic has been updated to be more easy to read and understand. But essentially, yes, there are more gangs getting unlocked for the main book (they require authors to write them, playtesting, and art, so we didn't have the funds for them until they got unlocked). But the miniatures for those unlocked gangs are MUCH more expensive than the writing and art for simply including a gang in the CRB. So yes, you will have to purchase miniatures separately. The stretch goals simply allow us to create the minis, not produce them at such a low cost as to include them in our already-sourced game boxes.

I hope that helps!